Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 16:44:34 Player: Occam Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (673) 3365 Value Destroyed (30479) 30479 Prototype IDs (243) 4860 Alien Tech Used (5) 1000 Bonus (17500) 17500 TOTAL SCORE: 66704 Bonus ------- High Alert Combat Kills 4490 Follower Combat Kills 148 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2530 Pursued by Intercept 1500 Met Sigix 2000 Friendly Fire -68 Cogmind --------- Core Integrity 576/1300 Matter 159/300 Energy 1910/1910 System Corruption 17% Temperature Cool (0) Movement Treading (330) Ox2 Location -3/Quarantine Parts ------- > --- POWER (3) -------- Reinforced Fission Core Vortex Chain Reactor > --- PROPULSION (2) --- Armored Heavy Treads > --- UTILITY (13) ----- Assembled Nanovents Huge Storage Unit Assembled Biocell Array Advanced Signal Interpreter Antimissile System Advanced Dynamic Insulation System Improved System Restoration Module > --- WEAPON (3) ------- Force Lance > --- INVENTORY (25) --- Advanced Energy Well (500) Advanced Energy Well (500) Advanced Energy Well (500) Advanced Energy Well (500) Experimental Energy Well (600) Weapon Mount Authchip [Power] Authchip [Power] Authchip [Power] Authchip [Armor] Subatomic Replicator Terrabomb Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Long-range Sensor Array Advanced Signal Interpreter Assembled Combat Suite Weapon Mount Experimental ECM Suite Advanced Force Field GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Reinforced Fission Core Vortex Chain Reactor Armored Heavy Treads Advanced Energy Well Advanced Energy Well Advanced Energy Well Advanced Energy Well Experimental Energy Well Weapon Mount Antimissile System Authchip [Power] Authchip [Power] Authchip [Power] Authchip [Armor] Advanced Dynamic Insulation System Advanced System Restoration Module Advanced System Restoration Module Subatomic Replicator Terrabomb Terrabomb YOLO Cannon Rocket Array [Rating: 183] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Autogun Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 2 2 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 454 | 2 21 8 65 3 2 7 42 52 6 9 4 45 6 8 4 . 6 2 32 2 2 6 2 27 7 6 8 7 36 27 Power 24 | . 3 . 7 1 . 1 2 4 . . . 2 . . . . . . . . . . . . . . 1 . 1 2 Engine 18 | . 3 . 7 1 . 1 2 3 . . . 1 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Reactor 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 Propulsion 72 | . 6 5 25 . . . 13 15 . 2 . 2 . . . . . . . . . . . 2 . . . . . 2 Treads 41 | . 3 . 16 . . . 7 9 . 1 . 1 . . . . . . . . . . . 2 . . . . . 2 Leg 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 28 | . 1 4 9 . . . 6 6 . 1 . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 244 | 1 7 1 11 1 . 1 16 9 3 4 2 26 5 7 3 . 4 2 32 2 2 6 2 22 6 6 7 7 35 14 Device 150 | 1 3 . 6 1 . 1 5 4 1 1 . 8 2 1 1 . 1 2 22 1 2 4 2 17 6 5 5 7 28 13 Storage 12 | . 3 . 1 . . . 2 . . . 1 1 . . . . . . 2 . . . . . . . 1 . 1 . Processor 11 | . . . . . . . 1 1 1 . . . 1 1 1 . . . 1 1 . . . 1 . 1 . . 1 . Hackware 9 | . . . . . . . . 2 . . . . . 2 . . . . 1 . . . . 2 . . . . 2 . Protection 62 | . 1 1 4 . . . 8 2 1 3 1 17 2 3 1 . 3 . 6 . . 2 . 2 . . 1 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | 1 5 2 22 1 2 5 11 24 3 3 2 15 1 1 1 . 2 . . . . . . 3 1 . . . . 9 Energy Gun 14 | . 1 . 9 . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . Energy Cannon 12 | . . . 2 . . . . . . . . 5 . . . . . . . . . . . 1 1 . . . . 3 Ballistic Gun 44 | 1 3 1 11 . . 3 7 14 1 1 . 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . 1 1 . 1 1 1 1 1 1 1 1 4 1 1 1 . . . . . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . . . . . . 1 6 1 1 . 3 . . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 3 Special Melee Weapon 6 | . . . . . 1 . . 3 . . 1 . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 3 . . . 2 1 . . . 11 . . . . . . . . . . . . . . 2 . 1 2 Parts Lost 81 | . 5 3 2 . . . 5 4 2 1 . 8 2 7 2 . 2 1 4 . . . . 4 . . . . 3 26 Power 6 | . 1 . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . 2 Propulsion 13 | . 2 3 . . . . 1 1 1 1 . 2 . . . . . . . . . . . . . . . . . 2 Utility 47 | . 1 . . . . . 2 1 1 . . 6 2 5 2 . 1 1 4 . . . . 3 . . . . 2 16 Weapon 15 | . 1 . 2 . . . 1 1 . . . . . 2 . . . . . . . . . 1 . . . . 1 6 Highest Loss Streak 11 | . 4 2 1 . . . 4 3 2 3 . 4 2 4 1 . 1 1 2 . . . . 2 . . . . 1 11 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 98 99 100 100 100 98 91 91 100 94 91 91 85 83 86 77 85 87 88 88 85 91 88 84 84 67 83 84 81 Engine 3 | . 13 14 10 11 11 11 8 6 7 7 7 4 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 2 6 5 6 6 6 5 5 5 5 5 5 5 5 5 4 5 9 7 Treads 3 | . 10 1 10 11 11 11 9 7 6 7 7 3 . . . . . . . . . . . . . . . . . . Leg 6 | . 4 2 . . . . . . . . . 6 15 13 13 13 11 13 11 11 11 11 10 9 10 10 9 10 9 8 Wheel 3 | . 11 22 10 11 11 11 8 6 7 7 7 3 . . . . . . . . . . . . . . . . . . Device 16 | . 7 1 10 11 11 11 13 7 15 13 7 8 26 12 11 20 14 8 20 23 23 23 23 24 26 26 26 25 22 29 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 10 15 13 13 13 13 13 10 11 11 11 11 10 10 10 10 15 14 12 Processor 4 | . . . . . . . 4 7 7 7 7 1 . 5 5 6 6 6 2 5 5 5 5 7 5 5 5 5 4 4 Hackware 3 | . . . . . . . . 14 . . . . . 6 6 6 6 6 5 5 5 5 5 9 5 5 . . 5 . Protection 10 | . 5 12 11 11 11 11 17 7 14 24 30 24 3 5 5 . 4 10 10 5 5 5 8 4 5 5 5 5 4 2 Energy Gun 2 | . 12 14 14 . . 11 4 . . . . 1 . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . . 1 . . . . . . . . 10 22 19 19 20 11 19 16 17 17 14 17 14 15 15 3 14 13 12 Ballistic Gun 6 | . 14 13 16 22 22 21 22 20 10 11 . 4 . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 10 1 . . . 3 4 5 5 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 230 | 13 94 94 102 101 101 101 114 115 140 141 142 144 144 188 188 169 183 183 190 181 184 207 207 210 210 210 197 211 230 226 Greatest Support 80 | 20 40 20 20 16 16 16 16 42 16 16 16 60 60 60 60 60 60 60 80 60 60 60 60 60 60 60 60 60 60 60 Greatest Overweight (x) 48 | . 5 9 6 6 6 6 7 7 8 8 8 10 4 3 5 2 48 3 3 3 3 5 3 7 3 3 3 3 3 3 Average Overweight (x) 4 | . 2 4 5 6 6 6 6 6 7 8 8 6 2 2 2 2 3 2 2 2 2 2 3 2 3 3 1 3 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 18 25 25 25 Most Carried 25 | 7 19 25 25 25 25 25 25 25 25 25 25 25 25 23 23 20 25 24 25 25 24 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 13 22 24 25 25 24 24 24 24 22 23 23 23 20 20 19 22 23 24 24 24 24 24 24 24 24 18 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 19 24 25 25 25 25 25 25 25 24 24 24 22 23 19 20 24 23 25 24 24 25 25 25 25 25 25 25 21 12 Class Distribution -------------------- 40% | Golem 16% | Tank 7% | Hacker-Golem 6% | Mutant 6% | Trapper-Golem 5% | Trapper-Mutant 3% | Scavenger-Tank 3% | Trapper-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Tank | -8/Materials Hacker-Tank | -7/Factory Trapper-Assassin | -7/Lower Caves Trapper-Assassin | -7/Lower Caves Trapper-Mutant | -7/Zion Tank | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Hacker-Golem | -4/Factory Trapper-Golem | -4/Upper Caves Trapper-Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 10030 | 225 692 277 1295 68 10 276 1327 1570 142 631 85 693 100 188 249 24 124 124 329 76 29 112 20 264 106 67 . 155 508 264 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 33325 | 95 845 564 2682 86 . 429 1835 1515 71 760 . 759 189 2195 738 143 379 426 4639 213 96 1235 1133 3898 571 350 . 252 4009 3218 Parts 1651 | 6 48 39 156 2 . 28 111 77 3 20 . 25 13 125 24 7 17 27 215 9 8 61 50 180 31 23 . 15 218 113 Haulers Intercepted 17 | . 2 . 6 . . . 6 . . . . . . . . . . . 2 . . . . 1 . . . . . . Recyclers Shooed 16 | . 5 2 3 . . . 1 3 . . . . . . . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 229 | . . . . . . . . . . 25 2 . 12 . 23 6 . 27 . 9 8 . 50 . 30 22 . 15 . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 546 | . 12 10 32 3 . 13 29 22 3 21 . 48 6 44 12 1 4 9 63 3 4 20 18 51 10 7 . 7 50 44 Melee 4 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 Guns 111 | . 12 7 32 . . 7 29 22 . 2 . . . . . . . . . . . . . . . . . . . . Cannons 310 | . . . . . . . . . . . . . 2 33 10 1 3 9 60 3 4 20 18 47 10 7 . 7 50 26 AOE 112 | . . 3 . 3 . 6 . . 3 18 . 45 4 9 2 . . . 2 . . . . 4 . . . . . 13 Classes Destroyed 29 | 2 7 . 3 . . 1 1 1 . 1 . 4 1 3 . 1 . . 1 . . 2 . . . . . . . 1 Worker 22 | . 3 . 4 . . . 3 2 . . . . . 4 . . . . 2 . . . . 3 . . . . 1 . Builder 35 | . 2 3 3 . . 1 4 . . . . . . 6 . . . . 3 . . . . 2 . . . . 9 2 Tunneler 10 | 2 1 4 . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 6 . . . 6 . . . . . . . . . . . 2 . . . . 1 . . . . . . Recycler 32 | 1 2 2 7 . . 1 2 4 . . . . . 1 . . . . 3 . . . . 5 . . . . 2 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Minesweeper 5 | . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 1 . . . . Mechanic 9 | . 1 . 2 . . . . . . 1 . . . . . . . . 2 . . 1 . . . . . . . 2 Operator 7 | . . . 3 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 Watcher 30 | . 3 . 5 . . . 1 2 . . . . . 2 . . . . 7 . . . . 4 . . . . 5 1 Swarmer 105 | . 6 6 . . . 7 8 4 2 . . . 4 11 . . . 5 5 . 4 . 4 17 4 4 . 7 7 . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Grunt 178 | . 6 4 20 3 . 4 12 13 . 13 . . . 10 7 . . 1 26 . . 9 7 9 4 1 . . 10 19 Brawler 24 | . . . . . . 1 1 . . 5 . . . 1 1 . . . 5 . . . 2 3 . . . . . 5 Duelist 20 | . . . 3 . . 1 . . . 1 . . . 1 2 . . . 3 . . 1 . . 1 . . . . 7 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Sentry 39 | . . . 9 . . . 7 3 1 2 . . . 5 1 . . 1 2 2 . . . 1 1 . . . 2 2 Specialist 11 | . . . . . . . . . . . . . . 4 . . . . . . . 2 3 2 . . . . . . Hunter 37 | . . . . . . . 1 . . . . . 1 5 . . . 2 5 1 . 2 2 8 . 2 . . 6 2 Programmer 53 | . . . . . . . . 2 . . . . . 4 . . . . 12 . . 3 . 8 . . . . 17 7 Heavy 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Behemoth 6 | . . . . . . . . . . . . . 1 . 1 1 . . 1 . . . . . . . . . 2 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Tracker 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 3 . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 3 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 38 | . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 37 | 2 7 3 5 3 . 8 5 7 3 9 . 37 4 17 7 1 1 5 8 1 4 8 4 7 4 4 . 4 8 19 Combat Bots Only 35 | . 6 3 3 3 . 7 5 4 3 9 . 35 4 11 7 1 1 5 5 1 4 7 4 6 4 4 . 4 6 9 Max Kills in Single Turn 36 | 1 2 2 2 2 . 3 2 2 2 4 . 36 4 5 2 1 1 2 6 1 3 3 2 6 2 1 . 2 2 4 Gunslinging 1 | . 1 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 34 | . . 1 . 2 . 2 . . 2 4 . 34 4 4 1 . . . 2 . . . . 4 . . . . . 3 Melee 1 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 2624 | . 104 46 120 9 . 33 171 173 39 82 . 61 45 260 91 9 27 35 175 3 5 . 59 282 44 16 . 24 340 371 Missed 876 | . 18 11 31 4 . 6 30 49 19 29 . 12 17 87 31 2 5 6 63 1 3 . 31 153 16 9 . 6 124 113 Damage Taken 29219 | . 807 454 1299 62 . 302 1958 1750 229 840 . 1585 519 3059 1217 196 1011 507 2162 38 16 89 451 1836 404 52 . 257 2932 5187 Core 2707 | . 148 52 203 . . 11 247 142 16 62 . 140 81 343 131 . 136 53 146 21 . . 41 53 12 . . 12 137 520 Absorbed by Shields 3138 | . . . . . . 83 . . . . . . . . . . . . . . 15 25 65 177 21 48 . 157 1791 756 Redirected to Shielding 289 | . . . . . . . . . . . . 289 . . . . . . . . . . . . . . . . . . Ignored by Resistances 1484 | . . . . . . . . . 81 96 . 17 . . . . . . 241 . . . . . 96 . . . 133 820 Regen/Repaired (Parts) 618 | . 105 . 203 . . . 99 141 . . 16 . . 54 . . . . . . . . . . . . . . . . Core Remaining (%) 56 | 100 . 20 . . . 46 55 . . . . . 37 . . . . 22 . . . . 79 . . . . 93 . . Volleys Fired 1352 | 6 87 60 127 4 . 23 109 86 3 31 . 30 14 98 27 5 13 17 121 10 2 41 26 108 29 25 . 11 128 111 Largest 3 | 2 2 2 3 3 . 3 3 3 1 2 . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 . 3 3 3 Hottest 207 | 70 70 70 192 107 . 107 107 73 39 56 . 207 75 75 75 75 75 75 75 75 75 75 75 75 75 75 . 75 75 100 Shots Fired 3291 | 12 170 109 371 6 . 57 321 259 3 43 1 48 29 209 59 15 39 51 324 28 6 88 69 263 77 58 . 29 339 208 Gun 1297 | 12 167 105 347 3 . 51 321 259 . 25 1 6 . . . . . . . . . . . . . . . . . . Cannon 1917 | . . . 24 . . . . . . . . 24 28 205 52 15 39 51 324 28 6 88 69 263 77 58 . 29 339 198 Launcher 77 | . 3 4 . 3 . 6 . . 3 18 . 18 1 4 7 . . . . . . . . . . . . . . 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 874 | 6 94 56 148 2 . 34 249 259 . 25 1 . . . . . . . . . . . . . . . . . . . Thermal 2322 | 6 73 49 223 1 . 17 72 . . . . 12 28 205 52 15 39 51 324 28 6 88 69 263 77 58 . 29 339 198 Explosive 74 | . . 4 . 3 . 6 . . 3 18 . 18 1 4 7 . . . . . . . . . . . . . . 10 Electromagnetic 21 | . 3 . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . Robot Hit Streak 48 | 9 11 9 14 3 . 9 20 16 . 9 . 21 7 15 9 9 16 10 38 7 4 29 31 26 43 18 . 9 48 31 Robot Miss Streak 13 | 1 5 3 6 1 . 13 4 3 . 2 . 5 5 4 4 1 1 2 2 1 . 1 1 1 2 2 . 2 2 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 28 | . 4 2 6 . . 2 9 5 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2045 | 10 100 69 206 4 5 27 213 166 . 30 4 26 15 113 43 11 46 28 194 8 3 48 46 178 41 24 . 14 226 147 Core Hits 1198 | 4 39 28 88 3 . 22 75 66 4 54 . 110 12 87 21 4 18 12 108 4 4 28 21 94 16 10 . 7 98 161 Critical Kills 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 37 | 1 7 2 17 . . . 5 2 . . . . . . . . 1 . . . . . . . . . . . . 2 Burn 28 | 1 5 2 16 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 6 | . 2 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 60 | . . . . . 5 . 1 11 . 6 4 5 . . . . 22 . . . . . . . . . . . . 6 Impact 22 | . . . . . . . 1 10 . 6 . 5 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 27 | . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . 6 Sneak Attacks 12 | . . . . . 4 . . . . 2 4 . . . . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 90458 | 121 1311 1044 3672 240 . 967 3618 2840 217 2919 . 4233 1173 7440 1954 588 1440 1445 11342 354 229 3448 2725 9964 1780 984 . 795 12376 11239 Guns 13091 | 121 1311 855 3423 49 . 427 3618 2840 . 304 . 143 . . . . . . . . . . . . . . . . . . Cannons 62574 | . . . 249 . . . . . . . . 393 846 5339 1751 588 1081 1445 10848 354 229 3448 2725 9773 1780 984 . 795 12376 7570 Explosions 13719 | . . 189 . 191 . 540 . . 217 2199 . 3697 327 2085 203 . . . 457 . . . . 191 . . . . . 3423 Melee 1021 | . . . . . . . . . . 416 . . . . . . 359 . . . . . . . . . . . . 246 Ramming 53 | . . . . . . . . . . . . . . 16 . . . . 37 . . . . . . . . . . . Kinetic 8510 | 69 719 501 1185 29 . 267 2596 2840 . 304 . . . . . . . . . . . . . . . . . . . . Thermal 67650 | 52 592 354 2487 20 . 160 1022 . . . . 191 846 5527 1751 588 1081 1445 10848 354 229 3448 2725 9773 1780 984 . 795 12376 8222 Explosive 12634 | . . 189 . 191 . 540 . . 217 2199 . 3649 327 1897 203 . . . 457 . . . . . . . . . . 2765 Electromagnetic 590 | . . . . . . . . . . . . 393 . . . . . . . . . . . 191 . . . . . 6 Impact 416 | . . . . . . . . . . 416 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 605 | . . . . . . . . . . . . . . . . . 359 . . . . . . . . . . . . 246 Highest Corruption 18 | . . . . . . . . 5 5 5 5 . . 10 10 10 10 10 7 7 7 7 . 1 1 1 1 1 7 18 Average Corruption 4 | . . . . . . . . 4 5 5 5 . . 2 10 10 10 10 2 7 7 7 . 1 1 1 1 1 4 7 Corruption Purged 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 17 Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Effects 489 | . . . . . . . . 47 23 35 4 . . 11 47 19 45 53 33 35 12 3 . 12 11 5 12 11 56 15 Message Errors 114 | . . . . . . . . 16 4 8 . . . . 12 7 7 15 9 8 . 1 . . 5 1 . 7 12 2 Matter Fused 119 | . . . . . . . . 9 7 9 2 . . 6 8 4 16 11 3 7 4 2 . 2 2 1 4 2 15 5 Heat Flow Errors 62 | . . . . . . . . 6 5 4 . . . 1 9 3 4 7 4 5 . . . 2 1 1 2 1 5 2 Energy Discharges 51 | . . . . . . . . 5 . 3 1 . . 1 3 1 5 6 3 3 1 . . 3 1 2 2 1 9 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 Parts Fused 5 | . . . . . . . . . . 2 . . . . . . 1 . . 1 . . . . . . 1 . . . Data Loss (minor) 67 | . . . . . . . . 6 6 2 . . . 1 5 2 4 7 7 7 5 . . 4 2 . 3 . 6 . Data Loss (major) 22 | . . . . . . . . . . 2 . . . . 3 2 2 3 2 2 1 . . . . . . . 4 1 Misfires 15 | . . . . . . . . 3 . 2 1 . . 1 2 . 2 1 1 . . . . . . . . . 2 . Alerts 13 | . . . . . . . . . 1 3 . . . . 1 . 2 2 3 . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 16 | . . . . . . . . 2 . . . . . 1 3 . . 1 1 2 . . . 1 . . . . 3 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3388 | . . . . . . 86 . . . 178 . 101 12 475 41 . 63 85 277 . . 178 93 547 64 21 . 14 597 556 Projectiles 2768 | . . . . . . . . . . . . 17 12 299 41 . 39 85 277 . . 178 93 547 64 21 . 14 597 484 Explosions 444 | . . . . . . 86 . . . 32 . 84 . 176 . . . . . . . . . . . . . . . 66 Melee 176 | . . . . . . . . . . 146 . . . . . . 24 . . . . . . . . . . . . 6 Knockbacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1252 | . . 40 . . . . . 132 . 177 . 71 . 293 28 . . . . . . . . . . . . . . 511 Shots 40 | . . 1 . . . . . 2 . 6 . 3 . 10 1 . . . . . . . . . . . . . . 17 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . Kicked 5 | . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 446 | 45 168 115 446 76 . 312 339 279 266 276 19 369 62 241 251 118 246 253 225 266 . 24 108 267 148 93 204 129 251 132 Average Temperature 74 | 20 36 30 108 42 . 104 96 60 97 100 10 77 27 15 83 52 64 67 50 87 . 4 32 52 35 55 100 84 94 71 Received Heat Transfer 5497 | . 183 189 504 33 . 62 900 552 24 258 . 342 48 279 477 24 . 36 339 . . 9 104 165 154 . . . 171 644 Effects 16 | . . . 8 . . . 4 1 . . . . . . . . 1 . . . . . . . . . 2 . . . Energy Bleed 4 | . . . 2 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Interference 9 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . Matter Decay 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Longest Duration 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 3 Combat Hostiles 6 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 3 Parts Melted 67 | . 2 . 10 . . . 2 1 . . . . . 7 2 1 1 1 10 . . 2 3 7 2 . . . 9 7 Heat Transferred 42728 | 222 2109 1184 5883 37 . 296 2106 . . . . 235 450 3000 950 300 850 700 5022 150 125 1369 1125 4575 950 500 . 425 5900 4265 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Peak Influence 1386 | 15 250 198 496 175 . 289 474 253 . . . . . 1040 . . . . 1386 . . . . 755 . . . . 1054 1227 Initial 566 | . 9 . 33 85 . . 3 70 . . . . . . . . . . . . . . . . . . . . . 566 Average 286 | 7 56 63 235 56 . 119 201 89 . . . . . 324 . . . . 494 . . . . 458 . . . . 370 717 Maximum Alert Level 4 | . 1 . 2 . . 1 2 1 . . . . . 3 . . . . 4 . . . . 3 . . . . 3 4 Low Security (%) 54 | 100 96 100 41 100 . 85 63 89 . . . . . 46 . . . . 27 . . . . 22 . . . . 43 . Level 1 17 | . 3 . 52 . . 14 30 10 . . . . . 18 . . . . 17 . . . . 6 . . . . 13 . Level 2 20 | . . . 6 . . . 6 . . . . . . 24 . . . . 34 . . . . 56 . . . . 27 63 Level 3 6 | . . . . . . . . . . . . . . 10 . . . . 11 . . . . 14 . . . . 16 27 Level 4 1 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 101 | . 1 . 5 . . . 6 11 . 1 . . . 16 . . . . 20 . . . . 14 . . . . 14 13 Investigation 27 | . 1 . 2 . . . 3 5 . . . . . 3 . . . . 8 . . . . 4 . . . . . 1 Extermination 24 | . . . . . . . . 3 . . . . . 3 . . . . 5 . . . . 4 . . . . 6 3 Reinforcement 16 | . . . 3 . . . 1 . . . . . . 6 . . . . 1 . . . . 3 . . . . 1 1 Assault 10 | . . . . . . . 1 . . 1 . . . 1 . . . . 2 . . . . 1 . . . . . 4 Garrison 13 | . . . . . . . 1 3 . . . . . 3 . . . . . . . . . . . . . . 2 4 Intercept 11 | . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . 5 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 14 | . 2 . 2 . . . 4 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 660 | . 22 10 47 3 . 13 35 34 3 22 . 52 2 49 12 1 4 9 75 1 4 39 16 58 8 5 . 9 60 67 Peak Tracking Total 37 | . 5 3 3 3 . 4 5 4 3 10 . 37 2 7 7 1 1 5 5 1 4 8 4 6 4 3 . 4 5 8 Tactical Retreats 12 | . 1 . . . . . 1 1 . . . 1 . . . . . . 2 . . . . 1 . . . 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 13 | . 2 . 1 . . . . 6 . . . . . . . . . . 2 . . . . 2 . . . . . . Indirectly 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 64 | . . . . . . . . 64 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Traps Extracted 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . 2 . . . 2 . . . . . . . 4 1 . 2 3 . 1 . . Most Traps Carried 8 | . . . . . . . . 8 8 8 8 8 4 4 4 4 4 4 4 4 4 4 4 4 7 8 8 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 55 | . 1 1 3 . . 1 2 3 . 2 . 4 . 12 . . . . 13 . . 2 . 3 . . . . 1 7 Max in Single Turn 4 | . 1 1 1 . . 1 1 2 . 1 . 1 . 2 . . . . 4 . . 1 . 1 . . . . 1 2 Garrison Access 7 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . 2 . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 120 | . 8 . 12 . 1 . 13 15 1 1 . . . 11 . . 3 . 17 . . . . 15 1 . 6 . 11 5 Terminals 72 | . 7 . 8 . . . 11 9 . . . . . 8 . . . . 6 . . . . 11 . . . . 7 5 Fabricators 10 | . . . . . . . . 2 . . . . . 1 . . . . 6 . . . . 1 . . . . . . Repair Stations 11 | . 1 . 2 . . . 1 1 . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . Total Hacks 357 | . 24 . 52 . 1 . 41 51 1 1 . . . 21 . . 23 . 46 . . . . 50 1 . 12 . 25 8 Successful 187 | . 14 . 32 . 1 . 18 24 1 1 . . . 8 . . 23 . 26 . . . . 17 1 . 12 . 6 3 Failed 166 | . 9 . 19 . . . 23 27 . . . . . 13 . . . . 19 . . . . 32 . . . . 19 5 Catastrophic 48 | . 2 . 1 . . . 5 7 . . . . . 5 . . . . 5 . . . . 15 . . . . 7 1 Database Lockouts 4 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Manual 174 | . 15 . 19 . . . 23 29 . . 5 . . 14 . . . . 15 . . 1 1 35 . . . . 13 4 Terminals 207 | . 18 . 27 . . . 37 36 . . . . . 13 . . . . 13 . . . . 39 . . . . 16 8 Fabricators 28 | . . . . . . . . 5 . . . . . 3 . . . . 15 . . . . 5 . . . . . . Repair Stations 42 | . 6 . 14 . . . 2 4 . . . . . 2 . . . . 7 . . . . 3 . . . . 4 . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . 11 . . . 2 . . . . . . . . . . . 9 . . . . . . . . . . . Garrison Access 18 | . . . . . . . . 5 . . . . . 3 . . . . 2 . . . . 3 . . . . 5 . Terminal Hacks 91 | . 5 . 8 . 1 . 11 12 1 1 . . . 1 . . 23 . 5 . . . . 7 1 . 12 . 1 2 Record 9 | . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . 4 . . 1 Part Schematic 20 | . 1 . . . . . 1 . . . . . . . . . 12 . 1 . . . . 1 . . 4 . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 7 | . . . 1 . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 1 . 2 . . . 2 1 . . . . . . . . 3 . . . . . . . . . 4 . . . Open Door 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . 1 . Branch Access Points 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . Unreport Threat 12 | . . . 2 . . . 2 2 . . . . . . . . . . 2 . . . . 3 . . . . . 1 Locate Traps 5 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 3 . . . . . 1 . . . . 7 . . . . 3 . . . . . . Load Schematic 11 | . . . . . . . . 2 . . . . . 1 . . . . 6 . . . . 2 . . . . . . Build 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Station Hacks 29 | . 5 . 12 . . . 2 4 . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . Scan Component 17 | . 3 . 6 . . . 1 2 . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . Repair 12 | . 2 . 6 . . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . 10 . . . 2 . . . . . . . . . . . 5 . . . . . . . . . . . Insert Component 8 | . . . 5 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Analyze 9 | . . . 5 . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . 2 . Seal Access 6 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . 2 . Unauthorized Hacks 29 | . 4 . 2 . . . 3 3 . . . . . 3 . . . . 7 . . . . 4 . . . . 2 1 Terminals 22 | . 4 . 2 . . . 3 2 . . . . . 3 . . . . 2 . . . . 3 . . . . 2 1 Assimilate 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Botnet 16 | . 2 . 2 . . . 2 2 . . . . . 3 . . . . 2 . . . . 2 . . . . . 1 Operators 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 7 | . . . . . . . . 1 . . . . . . . . . . 5 . . . . 1 . . . . . . Recompile 7 | . . . . . . . . 1 . . . . . . . . . . 5 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . 6 . 9 . . . 13 13 . . . . . 10 . . . . 14 . . . . 11 . . . . 10 5 Full Trace Events 21 | . 2 . 1 . . . 5 4 . . . . . 2 . . . . 3 . . . . 3 . . . . . 1 Feedback Events 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . 5 . . . 2 . . . . . . . . . 12 . 1 . . . . 1 . . 4 . . . Parts Built 6 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . 2 . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Time 204 | . . . . . . . . 62 . . . . . . . . . . 95 . . . . 47 . . . . . . Total Part Build Rating 24 | . . . . . . . . 4 . . . . . . . . . . 10 . . . . 10 . . . . . . Parts Repaired 12 | . 2 . 6 . . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . . Time 485 | . 52 . 242 . . . 32 89 . . . . . 70 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 5 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 6 | . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . 4 . . . . . 4 . . . . . 1 . . . . . . . . . . . . . Non-combat 4 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . 1 . . . . . 3 . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . 4 . . . . . 4 . . . . . 1 . . . . . . . . . . . . . parse_system 9 | . . . . . 4 . . . . . 4 . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 10 | . 1 . . . . . . . . . 7 . . . . . . . . . . . . 1 . . . . 1 . Largest Group 7 | . 1 1 1 . . . . . . . 7 7 . . . . . . . . . . . 1 1 1 1 . 1 . Highest-Rated Group 302 | . 10 10 10 . . . . . . . 302 302 . . . . . . . . . . . 26 26 26 26 . 26 . Highest-Rated Ally 96 | . 10 10 10 . . . . . . . 96 96 . . . . . . . . . . . 26 26 26 26 . 26 . Total Orders 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 95 | . . . . . . . . . . . . 95 . . . . . . . . . . . . . . . . . . Total Damage 4055 | . . . . . . . . . . . . 4055 . . . . . . . . . . . . . . . . . . Kills 18 | . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 141 | . . . 1 . . . 3 3 . . . . . . . . 134 . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . . . . . . . . . 1 1 . 1 . 1 1 . 1 . 1 2 . 3 . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 50622 | 58 1774 1258 3246 1172 754 871 2889 2578 940 1267 2125 3626 1419 2158 1252 452 1085 1601 2972 1074 391 1543 1525 2960 1421 1597 1412 1310 2439 1453 Spaces Moved 18453 | 11 876 657 1259 512 392 421 1260 1021 417 527 960 1357 537 759 414 208 163 546 1009 378 182 591 368 938 531 625 278 332 686 238 Core 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Treads 110 | . 80 . . . . . . 2 . . . . . . . . . . . . . . . 11 . . . . . 17 Legs 9429 | 11 65 18 . . . . . . . . . 586 537 759 414 208 157 546 1009 378 182 591 368 927 531 625 278 332 686 221 Wheels 8908 | . 731 639 1259 512 392 421 1260 1019 417 527 960 771 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 115 | 120 115 140 140 190 190 190 190 190 205 220 220 180 210 210 210 210 210 210 210 210 210 210 240 210 240 240 180 240 240 210 Average Speed 212 | 120 157 162 187 190 190 190 191 196 219 220 220 223 210 211 233 210 293 231 231 217 210 226 240 242 240 240 209 240 240 243 Slowest Speed 2450 | 120 330 750 190 190 190 190 205 312 220 220 220 240 270 240 300 210 2450 240 240 240 240 300 240 730 240 240 240 240 240 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 62 | 3 98 79 97 98 86 73 88 31 53 75 87 85 73 26 58 41 80 78 33 62 44 59 66 27 69 80 61 47 20 45 Regions Visited 30 Branch Regions 22 Pre-discovered Areas 29 | . . . . . 1 . . . . . 1 . . . . . 26 . . . . . 1 . . . . . . . Known Exits Taken 15 | . . . . . . . . 1 1 1 1 . 1 1 . . . 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . . . . 1 . . 1 1 1 . . 1 1 1 . . . . . . . . Scrap Searched 26 | . . 1 . 1 . 1 . . 3 2 2 . 2 . . 1 . 4 . 1 . . 3 . 1 1 . 3 . . Spaces Dug 303 | . 2 . . 8 . . 1 10 . 57 . 19 6 20 19 . . 9 20 16 . 7 3 29 21 19 . 5 23 9 Terrain Destroyed 1479 | . 2 43 . 22 . 41 1 63 9 184 . 154 41 272 83 3 3 23 122 22 1 10 24 60 35 36 . 12 89 124 Melee 12 | . . . . . . . 1 10 . . . 1 . . . . . . . . . . . . . . . . . . Projectile 534 | . . . . . . . . . . . . 4 10 66 12 3 3 23 92 22 1 10 24 60 35 36 . 12 89 32 AOE 933 | . 2 43 . 22 . 41 . 53 9 184 . 149 31 206 71 . . . 30 . . . . . . . . . . 92 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 27266 | 44 1101 740 1888 706 398 454 1542 1400 439 583 976 1913 808 1131 647 213 728 850 1403 610 185 736 962 1426 618 679 1131 825 1230 900 Wait 5971 | 23 78 . 354 187 . . 77 122 . 8 2 386 226 247 190 . 497 281 155 216 . 69 549 280 32 9 768 464 293 458 Move 18423 | 10 875 656 1258 511 391 420 1259 1020 416 526 959 1356 536 758 413 207 162 545 1008 377 181 590 367 937 530 624 277 331 685 238 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 336 | 1 23 10 31 . . 2 20 16 6 3 2 24 8 6 . 1 11 . 33 . . 11 6 23 8 6 26 2 32 25 Fast Attach 105 | 1 6 2 16 . . 2 8 13 2 . 2 13 1 2 . . 2 . 6 . . 1 . 9 1 1 5 2 5 5 Attach 143 | . 7 2 12 . . 2 11 7 3 4 2 18 4 5 4 . 4 1 7 1 . 2 1 9 . 1 4 . 10 22 Detach 231 | . 5 1 6 . . . 3 4 3 . 1 24 9 11 12 . 13 5 19 5 . 7 6 27 3 3 22 6 19 17 Swap 211 | 1 8 4 37 3 2 3 23 32 1 5 . 15 1 1 . . . 1 19 1 2 3 1 9 6 4 . 5 22 2 Drop 353 | 2 12 5 47 1 . 2 31 17 5 . 4 38 9 2 1 . 4 . 31 . . 12 6 24 9 6 29 4 36 16 Fire 1352 | 6 87 60 127 4 . 23 109 86 3 31 . 30 14 98 27 5 13 17 121 10 2 41 26 108 29 25 . 11 128 111 Melee 60 | . . . . . 5 . 1 11 . 6 4 5 . . . . 22 . . . . . . . . . . . . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 68 | . . . . . . . . 64 . . . 4 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low / [*Ext x2]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 2) 59 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Core integrity fell below 50% 330 | -10/Materials | Lost 4 parts (1p2n1w) 465 | -10/Materials | Discovered new exit (range 7) 762 | -10/Materials | Build established: Mutant 974 | -10/Materials | Discovered new exit (range 16) 1113 | -10/Materials | Discovered new exit (range 15) 1126 | -10/Materials | Central database locked down 1244 | -10/Materials | Discovered new exit (range 7) 1378 | -10/Materials | Discovered new exit (range 13) 1431 | -10/Materials | Repaired Assault Rifle 1459 | -10/Materials | Repaired Assault Rifle 1509 | -10/Materials | Build established: Scavenger-Mutant 1701 | -10/Materials | Discovered new exit (range 9) 1833 | -10/Materials | Entered Mines 1833 | -10/Mines | Accompanied by 1 ally 2245 | -10/Mines | Build established: Mutant 2374 | -10/Mines | Discovered new exit (range 15) 2687 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3091 | -10/Mines | Entered Materials 3091 | -9/Materials | Accompanied by 1 ally 3091 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3439 | -9/Materials | Build established: Tank 3531 | -9/Materials | Discovered new exit (range 15) 4065 | -9/Materials | Discovered new exit (range 5) 4266 | -9/Materials | Central database locked down 4420 | -9/Materials | Repaired Adv. Beam Rifle 4482 | -9/Materials | Repaired Adv. Beam Rifle 4515 | -9/Materials | Repaired Rocket Launcher 4979 | -9/Materials | Discovered new exit (range 3) 4990 | -9/Materials | Core integrity fell below 50% 5339 | -9/Materials | Discovered new exit (range 16) 5753 | -9/Materials | Discovered new exit (range 10) 5963 | -9/Materials | Repaired Autogun 5997 | -9/Materials | Repaired Hrd. Light Armor Plating 6024 | -9/Materials | Repaired Lgt. Treads 6337 | -9/Materials | Entered Mines 6338 | -9/Mines | Assembled infested the area 6389 | -9/Mines | Met a Derelict bent on vengeance 6719 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6848 | -9/Mines | Discovered new exit (range 7) 6985 | -9/Mines | Discovered new exit (range 6) 7133 | -9/Mines | Discovered new exit (range 5) 7509 | -9/Mines | Entered Exiles 7557 | -9/Exiles | Met 8R-AWN 7594 | -9/Exiles | Met EX-HEX 7688 | -9/Exiles | Met EX-DEC 7741 | -9/Exiles | Learned location of Zion (-7) 7796 | -9/Exiles | Met EX-BIN 7857 | -9/Exiles | Build established: Mutant 7970 | -9/Exiles | Visited The Gauntlet 8235 | -9/Exiles | Discovered new exit (range 14) 8263 | -9/Exiles | Entered Mines 8386 | -8/Mines | Discovered new exit (range 8) 8565 | -8/Mines | Destroyed 7 combat bots 8567 | -8/Mines | Build established: Tank 9134 | -8/Mines | Entered Materials 9134 | -8/Materials | Evolved 2 slots: Utility x2 9479 | -8/Materials | Repaired Autogun 9608 | -8/Materials | Met 7R-MNS 9731 | -8/Materials | Garrison activated, responded to threat 9903 | -8/Materials | Lost 4 parts (1p1n2u) 9972 | -8/Materials | Discovered new exit (range 12) 10185 | -8/Materials | Build established: Scavenger-Tank 10534 | -8/Materials | Discovered new exit (range 3) 11225 | -8/Materials | Discovered new exit (range 19) 11269 | -8/Materials | Build established: Tank 12023 | -8/Materials | Entered Factory 12023 | -7/Factory | Evolved 2 slots: Utility x2 12024 | -7/Factory | Caught up to 7R-MNS 12148 | -7/Factory | Repaired Imp. Assault Rifle 12189 | -7/Factory | Repaired Minigun 12252 | -7/Factory | Identified exit to Storage 12252 | -7/Factory | Identified exit to Lower Caves 12478 | -7/Factory | Build established: Hacker-Tank 12559 | -7/Factory | Garrison activated, responded to threat 12603 | -7/Factory | Lost 3 parts (1n1u1w) 13164 | -7/Factory | Fabricated Trap Extractor? 13539 | -7/Factory | Found Prototype Launcher 13539 | -7/Factory | Identified Rocket Array 13552 | -7/Factory | Found Rocket Array 14601 | -7/Factory | Entered Lower Caves 14929 | -7/Lower Caves | Build established: Trapper-Assassin 15041 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15514 | -7/Lower Caves | Discovered new exit (range 12) 15523 | -7/Lower Caves | Spotted B-75 Beast 15539 | -7/Lower Caves | Identified exit to Lower Caves 15541 | -7/Lower Caves | Entered another Lower Caves area 15575 | -7/Lower Caves | Lost 3 parts (2n1u) 15576 | -7/Lower Caves | Learned Factory terminal intel 16104 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16154 | -7/Lower Caves | Destroyed 9 combat bots 16278 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16726 | -7/Lower Caves | Discovered new exit (range 14) 16752 | -7/Lower Caves | Identified exit to Zion 16791 | -7/Lower Caves | Found Alien Artifact 16808 | -7/Lower Caves | Entered Zion 16811 | -7/Zion | Build established: Trapper-Mutant 16865 | -7/Zion | Given A8's code to call for help 16902 | -7/Zion | System corruption cleaned by Quarantine Array 16962 | -7/Zion | Discovered new exit (range 15) 17548 | -7/Zion | Gained Derelict followers 18273 | -7/Zion | Found Prototype Device 18528 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 18841 | -7/Zion | Opened final containment barrier to the Deep Caves 18874 | -7/Zion | Discovered new exit (range 5) 18878 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18905 | -7/Zion | Enhanced Grunt warped into view, answering call for help 18913 | -7/Zion | Enhanced Grunt warped into view, answering call for help 18931 | -7/Zion | Identified exit to Deep Caves 18933 | -7/Zion | Entered Deep Caves 18933 | -7/Deep Caves | Accompanied by 7 allies 19198 | -7/Deep Caves | Identified Phasing AFG 19254 | -7/Deep Caves | Attacked by Z-Imprinter 19258 | -7/Deep Caves | Allies destroyed Z-Imprinter 19298 | -7/Deep Caves | Found Prototype Device 19298 | -7/Deep Caves | Identified Zio. Metafield Generator 19309 | -7/Deep Caves | Found Prototype Protection 19309 | -7/Deep Caves | Identified Zio. Weapon Casing 19456 | -7/Deep Caves | Z-Facility disabled 19479 | -7/Deep Caves | Build established: Tank 19734 | -7/Deep Caves | Lost 4 parts (1n3u) 19756 | -7/Deep Caves | Found Prototype Protection 19756 | -7/Deep Caves | Identified Zio. Heavy Carapace 19789 | -7/Deep Caves | Found Zio. Weapon Casing 19954 | -7/Deep Caves | Found Zio. Weapon Casing 19958 | -7/Deep Caves | Found Zio. Heavy Carapace 19962 | -7/Deep Caves | Found Zio. Weapon Casing 19988 | -7/Deep Caves | Found Zio. Weapon Casing 20722 | -7/Deep Caves | Spotted AG-89018 20750 | -7/Deep Caves | Core integrity fell below 50% 20753 | -7/Deep Caves | Destroyed AG-89018 20877 | -7/Deep Caves | Spotted AG-05107 20913 | -7/Deep Caves | Destroyed AG-05107 20919 | -7/Deep Caves | Found GOLEM Unit 21262 | -7/Deep Caves | Triggered Deep Caves wall 21262 | -7/Deep Caves | Spotted AS-49722 21262 | -7/Deep Caves | Spotted AS-00630 21263 | -7/Deep Caves | Destroyed AS-00630 21263 | -7/Deep Caves | Destroyed AS-49722 21290 | -7/Deep Caves | Destroyed 35 combat bots 21324 | -7/Deep Caves | Found Prototype Energy Cannon 21324 | -7/Deep Caves | Identified YOLO Cannon 21348 | -7/Deep Caves | Exposed GOLEM chamber 21352 | -7/Deep Caves | Found GOLEM Unit 21469 | -7/Deep Caves | Found GOLEM Unit 21474 | -7/Deep Caves | Found GOLEM Unit 21479 | -7/Deep Caves | Found GOLEM Unit 21706 | -7/Deep Caves | Build established: Golem 22034 | -7/Deep Caves | Identified Dimensional Node Initializer 22034 | -7/Deep Caves | Initialized slip node 22502 | -7/Deep Caves | Discovered new exit (range 6) 22559 | -7/Deep Caves | Entered Proximity Caves 22841 | -6/Proximity Caves | Spotted B-75 Beast 22912 | -6/Proximity Caves | Destroyed B-75 Beast 23059 | -6/Proximity Caves | Discovered new exit (range 16) 23061 | -6/Proximity Caves | Learned Factory trap positions 23491 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 23960 | -6/Proximity Caves | Identified exit to Factory 23978 | -6/Proximity Caves | Entered Factory 23978 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 23979 | -6/Factory | Loaded intel: 75 trap records 23980 | -6/Factory | Loaded intel: 28 terminal locations 24429 | -6/Factory | Discovered new exit (range 4) 24442 | -6/Factory | Identified exit to Factory 24845 | -6/Factory | Repaired Rocket Array 25188 | -6/Factory | Discovered new exit (range 15) 25480 | -6/Factory | Discovered new exit (range 5) 25495 | -6/Factory | Identified exit to Lower Caves 25544 | -6/Factory | Cargo convoy interrupted 25686 | -6/Factory | Discovered new exit (range 6) 25728 | -6/Factory | First assault squad dispatched 25783 | -6/Factory | Garrison activated, responded to threat 25959 | -6/Factory | Crushed by falling debris 25975 | -6/Factory | Destroyed 11 combat bots 25990 | -6/Factory | Lost 4 parts (3u1w) 26041 | -6/Factory | System corruption reached 10% 26136 | -6/Factory | Entered Lower Caves 26850 | -6/Lower Caves | Spotted B-75 Beast 26891 | -6/Lower Caves | Destroyed B-75 Beast 26928 | -6/Lower Caves | Learned Factory terminal intel 27333 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 27342 | -6/Lower Caves | Core integrity fell below 50% 27356 | -6/Lower Caves | Discovered new exit (range 8) 27377 | -6/Lower Caves | Destroyed 7 combat bots 27388 | -6/Lower Caves | Entered another Lower Caves area 27739 | -6/Lower Caves | Spotted B-75 Beast 27751 | -6/Lower Caves | Destroyed B-75 Beast 27826 | -6/Lower Caves | Discovered new exit (range 6) 27834 | -6/Lower Caves | Learned location of 1 exit from Factory 27840 | -6/Lower Caves | Entered Data Miner 27842 | -6/Data Miner | Discovered new exit (range 6) 27882 | -6/Data Miner | Met Data Miner 27920 | -6/Data Miner | Learned location of Section 7 (-2) 27920 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 27951 | -6/Data Miner | Received God Mode back door access code from Data Miner 27975 | -6/Data Miner | Interfaced with the Data Conduit 28344 | -6/Data Miner | Found Exp. Thermal Shield 28925 | -6/Data Miner | Entered Proximity Caves 28969 | -5/Proximity Caves | Learned Factory security intel 29220 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30114 | -5/Proximity Caves | Discovered exit to Factory (range 7) 30526 | -5/Proximity Caves | Entered Factory 30526 | -5/Factory | Evolved 2 slots: Utility x2 30527 | -5/Factory | Identified exit to Factory 30529 | -5/Factory | Loaded intel: 303 machine locations 30530 | -5/Factory | Loaded intel: 26 terminal locations 31060 | -5/Factory | Central database locked down 31192 | -5/Factory | Identified exit to Upper Caves 31758 | -5/Factory | Intercept squad dispatched 31766 | -5/Factory | Spotted Tracker 31771 | -5/Factory | Destroyed Tracker 31809 | -5/Factory | Spotted Combat Programmer 31814 | -5/Factory | Destroyed Combat Programmer 32506 | -5/Factory | Fabricated Weapon Mount? 32896 | -5/Factory | Intercept squad dispatched 32904 | -5/Factory | Spotted Tracker 32917 | -5/Factory | Destroyed Tracker 32926 | -5/Factory | First assault squad dispatched 32936 | -5/Factory | Spotted Combat Programmer 32940 | -5/Factory | Destroyed Combat Programmer 33452 | -5/Factory | Spotted B-75 Beast 33457 | -5/Factory | Destroyed B-75 Beast 33498 | -5/Factory | Entered Upper Caves 34443 | -5/Upper Caves | Learned 4 Factory zone layouts 34449 | -5/Upper Caves | Discovered new exit (range 16) 34572 | -5/Upper Caves | Entered another Upper Caves area 34908 | -5/Upper Caves | Learned Factory emergency access door positions 34919 | -5/Upper Caves | Learned Factory machine intel 34942 | -5/Upper Caves | Discovered new exit (range 6) 34963 | -5/Upper Caves | Entered Warlord 35058 | -5/Warlord | System corruption cleaned by Quarantine Array 35906 | -5/Warlord | Met Warlord 35931 | -5/Warlord | Warlord's base attacked by MAIN.C 35946 | -5/Warlord | Opened Warlord's prototype stash 35953 | -5/Warlord | Found Vortex Chain Reactor 36126 | -5/Warlord | Destroyed 7 combat bots 36281 | -5/Warlord | Warlord forces counterattacked 36297 | -5/Warlord | Spotted Executioner 36299 | -5/Warlord | Destroyed Executioner 36332 | -5/Warlord | Lost 3 allies 36391 | -5/Warlord | Spotted Striker 36412 | -5/Warlord | Spotted Executioner 36436 | -5/Warlord | Spotted Striker 36438 | -5/Warlord | Discovered new exit (range 13) 36438 | -5/Warlord | Spotted Striker 36481 | -5/Warlord | Lost 17 allies 36506 | -5/Warlord | Entered Proximity Caves 36644 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 36818 | -4/Proximity Caves | Build established: Scavenger-Gunner 36996 | -4/Proximity Caves | P-70 Sage assimilated allied VD-AES(S) 37083 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 37249 | -4/Proximity Caves | Discovered exit to Factory (range 13) 37412 | -4/Proximity Caves | Learned Research trap positions 37791 | -4/Proximity Caves | Build established: Golem 38031 | -4/Proximity Caves | Entered Factory 38031 | -4/Factory | Evolved 2 slots: Utility x2 38034 | -4/Factory | Loaded intel: 274 machine locations 38506 | -4/Factory | Spotted B-86 Titan 38614 | -4/Factory | Build established: Hacker-Golem 39253 | -4/Factory | Intercept squad dispatched 39278 | -4/Factory | Spotted Tracker 39278 | -4/Factory | Destroyed Tracker 39281 | -4/Factory | First assault squad dispatched 39294 | -4/Factory | Spotted Combat Programmer 39301 | -4/Factory | Destroyed Combat Programmer 39451 | -4/Factory | Fabricated Weapon Mount (x2) 39839 | -4/Factory | Discovered new exit (range 5) 39846 | -4/Factory | Identified exit to Research 40060 | -4/Factory | Discovered exit to Research (range 12) 40272 | -4/Factory | Central database locked down 40313 | -4/Factory | Identified exit to Upper Caves 40313 | -4/Factory | Identified exit to Armory 40991 | -4/Factory | Entered Upper Caves 40991 | -4/Upper Caves | Accompanied by 1 ally 41074 | -4/Upper Caves | Build established: Golem 41897 | -4/Upper Caves | Build established: Trapper-Golem 42128 | -4/Upper Caves | Learned location of 1 exit from Research 42292 | -4/Upper Caves | Discovered new exit (range 11) 42316 | -4/Upper Caves | Identified exit to Upper Caves 42364 | -4/Upper Caves | Learned location of 1 exit from Research 42412 | -4/Upper Caves | Entered another Upper Caves area 42412 | -4/Upper Caves | Accompanied by 1 ally 42474 | -4/Upper Caves | Discovered exit to Research (range 15) 43565 | -4/Upper Caves | Discovered new exit (range 10) 43613 | -4/Upper Caves | Identified exit to Zhirov 44009 | -4/Upper Caves | Entered Zhirov 44009 | -4/Zhirov | Accompanied by 1 ally 44011 | -4/Zhirov | Discovered new exit (range 3) 44013 | -4/Zhirov | Identified exit to Proximity Caves 44049 | -4/Zhirov | Met Zhirov 44137 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 44182 | -4/Zhirov | Found Alien Artifact 44182 | -4/Zhirov | Identified Integrated Dissipator 44182 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 44862 | -4/Zhirov | Build established: Golem 45187 | -4/Zhirov | Found Alien Artifact 45421 | -4/Zhirov | Entered Proximity Caves 45421 | -3/Proximity Caves | Accompanied by 1 ally 46266 | -3/Proximity Caves | Discovered exit to Research (range 5) 46731 | -3/Proximity Caves | Entered Research 46731 | -3/Research | Evolved 2 slots: Power x1, Utility x1 46732 | -3/Research | Identified exit to Quarantine 46733 | -3/Research | Identified exit to Research 46734 | -3/Research | Loaded intel: 70 trap records 46735 | -3/Research | Loaded intel: 106 machine locations 46942 | -3/Research | Spotted B-86 Titan 46957 | -3/Research | Destroyed B-86 Titan 47542 | -3/Research | Build established: Hacker-Golem 47702 | -3/Research | Intercept squad dispatched 47707 | -3/Research | Spotted Tracker 47708 | -3/Research | Spotted Tracker 47718 | -3/Research | Destroyed Tracker 47727 | -3/Research | Destroyed Tracker 47738 | -3/Research | Spotted Combat Programmer 47745 | -3/Research | Destroyed Combat Programmer 47767 | -3/Research | Spotted Combat Programmer 47770 | -3/Research | Destroyed Combat Programmer 48016 | -3/Research | Spotted B-86 Titan 48135 | -3/Research | Identified Transdimensional Reconstructor 48135 | -3/Research | Warped through subspace 48260 | -3/Research | Destroyed B-86 Titan 48531 | -3/Research | Build established: Golem 48789 | -3/Research | Intercept squad dispatched 48811 | -3/Research | Spotted Tracker 48815 | -3/Research | Garrison activated, responded to threat 48815 | -3/Research | Destroyed Tracker 48831 | -3/Research | Spotted Combat Programmer 48840 | -3/Research | Destroyed Combat Programmer 49170 | -3/Research | Entered Quarantine 49171 | -3/Quarantine | Loaded intel: 84 machine locations 49670 | -3/Quarantine | First assault squad dispatched 49766 | -3/Quarantine | Destroyed 7 combat bots 49779 | -3/Quarantine | Found Alien Artifact 49798 | -3/Quarantine | Found Alien Artifact 49838 | -3/Quarantine | Cryocooling Duct disabled 49853 | -3/Quarantine | Ambient heat levels rising (+20) 49853 | -3/Quarantine | Non-combat units ordered to evacuate 49969 | -3/Quarantine | Spotted Alpha 7 49989 | -3/Quarantine | Destroyed Alpha 7 50004 | -3/Quarantine | Found Exp. ECM Suite 50146 | -3/Quarantine | Found Alien Artifact 50192 | -3/Quarantine | Build established: Scavenger-Golem 50236 | -3/Quarantine | Garrison activated, responded to threat 50260 | -3/Quarantine | Destroyed 9 combat bots 50296 | -3/Quarantine | System corruption reached 10% 50334 | -3/Quarantine | Lost 6 parts (1p3u2w) 50340 | -3/Quarantine | Destroyed 8 combat bots 50464 | -3/Quarantine | Lost 3 parts (1p2u) 50497 | -3/Quarantine | Identified Terrabomb (x2) 50497 | -3/Quarantine | Used Terrabomb 50498 | -3/Quarantine | Identified Subatomic Replicator 50515 | -3/Quarantine | Core integrity fell below 50% 50560 | -3/Quarantine | Garrison activated, responded to threat 50583 | -3/Quarantine | Lost 11 parts (2n6u3w) 50601 | -3/Quarantine | Met incapacitated Sigix Warrior 50601 | -3/Quarantine | Lockdown squad dispatched 50619 | -3/Quarantine | Spotted Lightning 50622 | -3/Quarantine | Spotted Lightning 50623 | -3/Quarantine | Self-destructed Last Messages --------------- 50601_ ALERT: Sigix Quarantine Chamber accessed without registered guard. Dispatching lockdown squad. 50605_ The unstable cave ceiling collapses. 50607_ G-67 Veteran destroyed. 50612_ System corrupted: Matter fused (-6). 50617_ Acquired 32 matter. 50619_ The unstable cave ceiling collapses. 50620_ Penetrated by EMDS Slug. 50620_ Exp. ECM Suite destroyed. 50620_ Door Terminal disabled. 50620_ EMDS Slug penetrates Sealed Heavy Doors. 50621_ The unstable cave ceiling collapses. 50622_ Penetrated by EMDS Slug. 50622_ Sigix Quarantine Controls disabled. 50622_ Penetrated by EMDS Slug. 50622_ Rocket Array destroyed. 50623_ Imp. System Restoration Module purges 1% system corruption (17%). 50623_ Penetrated by EMDS Slug. 50623_ Machine disabled. Map ----- +----------------------------------------------------+ | ????"""??? # ## "" + ? """ ##???? | | ????"""??? # ## *# ?? """ ##???? | | ????"""??? # ## %=# ?? """ ##???? | | ?????????? # ####" ## ??? | | ????"""??? + ###"" ##+####### ?? | | ????"""??? # ? | | ????"""??? # = ? | | ?????????? + = ? | | ??????????###+#+####" ###+##########? | | ?????????? %[ # ###? | | ??????????? ??? # ????????? | | ???"""???""" """ """ # """ """????? | | ???"R????""" """ """ # """ """????? | | ???"""???""" """ """ ## """ """????? | | ????""???? ???#??? | | ?????# """ """ """ #" ? | | ?????? """ """ """ """""" | | ?????? """ """ """ # = [!%[ | | ??????? h ^ =%[ | | ???????"";;;;;;;;;;;; h *% | | ????????";;;;; i ^ ! | | ????"""""""""; """"" """" | | ????"""""""""; ##? | | ????""" " T;;;;;; % ??? | | ????"" """ " |! "? | | ????"" "&" " @ ! % [=[ "? | | ????"" """ ?" %% """? | | ????""" " ; ;;;;; = "T?? | | ????"""""""" ;;; ; """? | | ????"""""""""; """? | | ?????"""";;;;; """? | | ??????? ???? | | ??????? ???? | | ??????? ???? | | ?????? ????? | | ?????? ????? | | ?????? ?????? | | ???????? ?????? | | ?????????? ???????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 69 Energy Capacity 2340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 3 Power Amplification 30 Additional Mass Support 20 EM Shielding 4 Corruption Block 20 Armor Coverage 2550 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 8 Evasion (%) 50 Targeting Accuracy 28 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 50 Particle Charging 25 Offensive Hacking 21 Defensive Hacking 14 Authchip Count 4 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Shield Generator | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Trap Extractor | -8/Materials | Hacked Autogun | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Weapon Mount | -5/Factory | Hacked Hyb. Antimatter Reactor | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Trap Extractor | x2 | -7/Factory Weapon Mount | x2 | -5/Factory | Authchip Weapon Mount | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Terrabomb Subatomic Replicator Achievements -------------- Sniper Challenges ------------ None Game ------ Seed IonicStorageDatajack Manual? 0 Play Time 07:27:37 Cumulative 300.8 hours Start 2024.05.07 @ 00:09:01 End 2024.05.09 @ 16:44:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 38 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 64 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 58d98cbb-2c23-4a87-8d6f-8d6b20bca61c