Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.12 @ 21:55:44 Player: APerTAS Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (109) 109 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2144 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 112/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Advanced Visual Processing Unit > --- WEAPON ----------- EM Shotgun Field Laser Particle Cannon Mining Laser Mining Laser Mining Laser > --- INVENTORY -------- (None) [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Advanced Visual Processing Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Mining Laser Energy Gun EM Shotgun Energy Cannon Particle Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 4 | . . 2 . 2 Parts Attached 13 | . . . 5 8 Power 1 | . . . 1 . Engine 1 | . . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | . . . 2 . Treads 2 | . . . 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . . . . 2 Device . | . . . . . Storage . | . . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | . . . 2 6 Energy Gun 3 | . . . 2 1 Energy Cannon 1 | . . . . 1 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 4 | . . . . 4 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 3 | . . . . 3 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 46 | . . . 22 70 Engine 6 | . . . 5 8 Treads 7 | . . . 10 8 Processor 4 | . . . . 7 Protection 1 | . . . . 2 Energy Gun 10 | . . . 7 15 Energy Cannon 2 | . . . . 4 Special Weapon 12 | . . . . 23 Peak Build Rating 15 | . . . 4 15 Average Rating 7 | . . . 2 12 On Entrance . | . . . . 4 Naked Turns 120 | . 25 50 35 10 Heaviest Build 18 | . . . 6 18 Greatest Support 40 | 3 3 3 40 20 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity 5 | 5 5 5 5 5 Final Carried . | . . . . . Class Distribution -------------------- 53% | Mutant 31% | Pyromaniac-Executioner 14% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Pyromaniac-Executioner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 118 | 66 . . . 52 Remotely . | . . . . . Salvage Created 280 | . . . 16 264 Parts 23 | . . . 2 21 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 2 | . . . . 2 Guns 1 | . . . . 1 Cannons 1 | . . . . 1 Classes Destroyed 4 | . . . 1 3 Worker 2 | . . . 1 1 Builder 1 | . . . . 1 Recycler 2 | . . . . 2 Sentry 2 | . . . . 2 Best Kill Streak 3 | . . . 1 3 Combat Bots Only 2 | . . . . 2 Max Kills in Single Turn 2 | . . . 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 122 | . . 34 2 86 Missed 35 | . . 15 . 20 Damage Taken 1232 | . . 275 29 928 Core 863 | . . 275 29 559 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 100 . 24 . Volleys Fired 27 | . . . 17 10 Largest 4 | . . . 1 4 Hottest 276 | . . . 45 276 Shots Fired 44 | . . . 17 27 Gun 34 | . . . 17 17 Cannon 9 | . . . . 9 Launcher . | . . . . . Special 1 | . . . . 1 Kinetic . | . . . . . Thermal 20 | . . . . 20 Explosive . | . . . . . Electromagnetic 24 | . . . 17 7 Robot Hit Streak 5 | . . . 2 5 Robot Miss Streak 2 | . . . 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 19 | . . . 1 18 Core Hits 14 | . . . 3 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 450 | . . 1 43 406 Guns 244 | . . . 42 202 Cannons 144 | . . . . 144 Explosions . | . . . . . Melee . | . . . . . Ramming 62 | . . 1 1 60 Kinetic . | . . . . . Thermal 278 | . . . . 278 Explosive . | . . . . . Electromagnetic 110 | . . . 42 68 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . 1 11 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 60 | . . . . 60 Shots . | . . . . . Rammed 3 | . . 1 2 . Targets Rammed 3 | . . 1 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 447 | . . . . 447 Average Temperature 169 | . . . . 169 Received Heat Transfer 261 | . . 72 9 180 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 555 | . . . . 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 195 | . . 195 95 130 Initial 75 | . . . 75 37 Average 67 | . . 42 92 67 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 . 3 Investigation 4 | . . 1 . 3 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . . 11 1 13 Peak Tracking Total 11 | . . 8 2 11 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . . 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 2 | . . . . 2 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . . 1 . 3 Terminals 4 | . . 1 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . . 2 . 10 Successful 1 | . . . . 1 Failed 11 | . . 2 . 9 Catastrophic 3 | . . 1 . 2 Database Lockouts . | . . . . . Manual 12 | . . 2 . 10 Terminals 12 | . . 2 . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Detonate 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 1 . 3 Full Trace Events 4 | . . 1 . 3 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 488 | 9 25 50 144 260 Spaces Moved 402 | 18 49 98 109 128 Core 232 | 18 49 98 67 . Treads 170 | . . . 42 128 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 160 Average Speed 96 | 50 50 50 92 160 Slowest Speed 160 | 50 50 50 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 3 14 21 26 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed 10 | . . . . 10 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 451 | 17 48 98 132 156 Wait . | . . . . . Move 398 | 17 48 97 108 128 Hop . | . . . . . Pick Up . | . . . . . Fast Attach 12 | . . . 5 7 Attach . | . . . . . Detach . | . . . . . Swap 1 | . . . . 1 Drop . | . . . . . Fire 27 | . . . 17 10 Melee . | . . . . . Ram 12 | . . 1 1 10 Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Discovered new exit (range 16) 35 | -10/Materials | Entered another Materials area 35 | -9/Materials | Evolved 2 slots: Weapon x2 59 | -9/Materials | Core integrity fell below 50% 79 | -9/Materials | Discovered new exit (range 13) 85 | -9/Materials | Entered Mines 89 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 205 | -9/Mines | Discovered new exit (range 15) 229 | -9/Mines | Entered Materials 229 | -8/Materials | Evolved 2 slots: Weapon x2 479 | -8/Materials | Released all parts (7) 484 | -8/Materials | Core integrity fell below 50% 487 | -8/Materials | Core integrity fell below 20% 488 | -8/Materials | System corruption reached 10% 489 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00479_ Released Mining Laser. 00479_ Released Field Laser. 00479_ Released Lgt. Armor Plating. 00479_ Slammed into Wall. 00483_ Destabilizing: System corrupted (+1). 00483_ Destabilizing: Core damaged (-27). 00484_ Slammed into Wall. 00484_ Destabilizing: System corrupted (+2). 00485_ Penetrated by Slug. 00485_ Slammed into Wall. 00485_ Destabilizing: System corrupted (+2). 00485_ Destabilizing: Core damaged (-22). 00486_ Slammed into Wall. 00486_ Destabilizing: Core damaged (-16). 00486_ Destabilizing: System corrupted (+2). 00487_ Slammed into Wall. 00487_ Destabilizing: System corrupted (+2). 00487_ Destabilizing: System corrupted (+1). 00488_ Penetrated by Slug. 00488_ Slammed into Wall. 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