Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.25 @ 15:03:34 Player: tartine Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (3502) 3502 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1231) 1231 TOTAL SCORE: 8018 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 493 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 700/700 Matter 120/300 Energy 431/445 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Heavy Ion Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter ECM Suite Core Shielding Improved Medium Armor Plating Relay Coupler [Grunt] (33) > --- WEAPON (2) ------- Gauss Rifle Remote Datajack > --- INVENTORY (15) --- Improved Light Armor Plating Improved Medium Armor Plating Relay Coupler [NC] (35) Relay Coupler [Grunt] (34) Relay Coupler [Sentry] (26) Relay Coupler [Sentry] (29) Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter ECM Suite Core Shielding Improved Medium Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- Gauss Rifle Remote Datajack > --- INVENTORY -------- Improved Light Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Plasma Cutter [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Ballistic Gun Shotgun Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Slots Evolved 6 | . . 2 . . . 4 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . 2 . . . 2 Weapon . | . . . . . . . Parts Attached 59 | 6 6 11 21 5 2 8 Power 9 | 1 1 2 5 . . . Engine 8 | 1 . 2 5 . . . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 . 2 9 . . 2 Treads . | . . . . . . . Leg 1 | . . . 1 . . . Wheel 14 | 2 . 2 8 . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 3 5 2 2 1 4 Device 2 | . . 1 . . 1 . Storage 3 | 1 2 . . . . . Processor 1 | . . . . . . 1 Hackware 4 | . . 1 1 . . 2 Protection 8 | . 1 3 1 2 . 1 Artifact . | . . . . . . . Weapon 17 | 2 2 2 5 3 1 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 14 | 2 2 2 5 2 . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . . . 1 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 22 | . . 5 13 3 . 1 Power 2 | . . 1 1 . . . Propulsion 9 | . . 2 6 . . 1 Utility 4 | . . . 2 2 . . Weapon 7 | . . 2 4 1 . . Highest Loss Streak 4 | . . 2 4 1 . 1 To Critical Strikes . | . . . . . . . Average Backups 11 | 1 7 10 11 13 14 14 Power 1 | . 1 1 1 1 1 . Propulsion 2 | 1 4 3 . 2 2 . Utility 4 | . 1 3 6 5 6 6 Weapon 2 | . 1 1 1 4 5 6 Tool/Special . | . . . . . . . Unused Backups 19 | . . 3 1 3 1 11 Power 2 | . . 1 1 . . . Propulsion 2 | . . 2 . . . . Utility 11 | . . . . 3 1 7 Weapon 4 | . . . . . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 97 99 95 98 100 95 Engine 9 | . 3 9 10 11 11 14 Core 1 | . 10 1 . . . . Wheel 21 | . 28 21 17 22 22 22 Device 8 | . . 11 11 8 9 7 Storage 11 | . 14 11 11 11 11 7 Hackware 4 | . . 3 11 4 . 6 Protection 16 | . 11 18 11 19 23 14 Ballistic Gun 19 | . 27 22 21 20 13 7 Special Weapon 1 | . . . . . 8 7 Peak Build Rating 35 | 6 12 15 21 21 20 35 Average Rating 17 | 4 10 13 15 19 19 30 On Entrance 13 | . 6 12 15 21 20 19 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 52 | 12 32 39 39 41 41 52 Greatest Support 36 | 26 26 32 32 24 24 36 Greatest Overweight (x) 12 | 1 1 1 12 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 5 10 15 15 15 15 15 Average Carried 11 | 1 7 10 11 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 5 10 12 15 15 15 13 Class Distribution -------------------- 39% | Mutant 25% | Scavenger-Mutant 18% | Commander-Mutant 12% | Hacker-Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Storage Commander-Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Matter Collected 2415 | 175 267 567 988 271 53 94 Remotely . | . . . . . . . Salvage Created 4099 | 51 335 1029 1759 493 272 160 Parts 261 | 4 19 69 108 39 11 11 Haulers Intercepted 4 | . . 2 2 . . . Recyclers Shooed 6 | . 1 2 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 63 | . 8 15 26 9 2 3 Guns 63 | . 8 15 26 9 2 3 Classes Destroyed 14 | 1 4 5 . 1 1 2 Worker 6 | . 1 1 3 . . 1 Builder 4 | . . 1 2 . 1 . Hauler 4 | . . 2 2 . . . Recycler 10 | 1 1 4 4 . . . Operator 4 | . . 1 3 . . . Watcher 7 | . 3 2 2 . . . Swarmer 6 | . 6 . . . . . Grunt 36 | . 2 9 15 9 1 . Brawler 1 | . . . . 1 . . Duelist 2 | . . 1 1 . . . Sentry 17 | . . 5 10 2 . . Demolisher 1 | . . . . . 1 . Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Best Kill Streak 11 | 1 5 11 10 3 2 2 Combat Bots Only 7 | . 3 5 7 3 2 1 Max Kills in Single Turn 2 | 1 2 2 1 2 1 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Hostile Shots Fired 350 | . 18 83 146 40 3 60 Missed 86 | . 7 20 33 11 2 13 Hits 264 | . 11 63 113 29 1 47 Melee 8 | . . 1 4 3 . . Projectile 256 | . 11 62 109 26 1 47 AOE 3 | . . . . . 3 . Critical Strikes 9 | . . 4 5 . . . Damage Taken 2844 | . 82 651 1249 334 89 439 Core 409 | . 23 138 200 36 12 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 71 | . 3 15 44 7 2 . Ignored by Resistances 822 | . 24 192 357 95 24 130 Regen/Repaired (Parts) 130 | . . . . . . 130 Core Remaining (%) 64 | 100 90 . . . 3 . Volleys Fired 303 | 3 29 52 119 36 16 48 Largest 2 | 2 2 2 2 2 2 1 Hottest 46 | 40 46 46 46 46 46 28 Shots Fired 536 | 6 58 103 228 72 21 48 Gun 515 | 6 58 103 228 72 11 37 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 21 | . . . . . 10 11 Kinetic 515 | 6 58 103 228 72 11 37 Thermal 11 | . . . . . 10 1 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 35 | 6 10 34 23 35 15 18 Robot Miss Streak 5 | . 5 4 3 1 1 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 9 | . 1 2 4 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 416 | 6 39 84 164 64 18 41 Core Hits 189 | 2 21 57 76 17 7 9 Critical Kills 6 | . . 2 3 1 . . Critical Parts Destroyed 2 | . 1 . 1 . . . Critical Strikes 8 | . 1 2 4 1 . . Destroy 8 | . 1 2 4 1 . . Melee Attacks 8 | . . . . 8 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . . 6 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6328 | 53 632 1454 2582 844 223 540 Guns 6191 | 53 627 1438 2577 844 112 540 Cannons . | . . . . . . . Explosions 5 | . . . 5 . . . Melee . | . . . . . . . Ramming 21 | . 5 16 . . . . Kinetic 6191 | 53 627 1438 2577 844 112 540 Thermal 111 | . . . . . 111 . Explosive 5 | . . . 5 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . 4 . . . . . Message Errors 2 | . 2 . . . . . Energy Discharges 1 | . 1 . . . . . Data Loss (minor) 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 25 | . . . 25 . . . Projectiles . | . . . . . . . Explosions 25 | . . . 25 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 67 | . 2 7 58 . . . Shots 1 | . . . 1 . . . Rammed 3 | . 1 2 . . . . Targets Rammed 3 | . 1 2 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 52 | . 4 52 23 5 . . Average Temperature 10 | . 4 15 7 3 . . Received Heat Transfer 1248 | . 18 411 708 111 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 370 | . . . . . 370 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Maximum Alert Level 3 | . . . . 3 1 . Low Security (%) 82 | 100 100 100 100 12 75 100 Level 1 7 | . . . . 25 24 . Level 2 8 | . . . . 55 . . Level 3 1 | . . . . 6 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 747 | 5 85 139 166 747 308 39 Initial 287 | . . . . 23 287 . Average 109 | 1 19 29 64 433 108 5 Influence Increases 2660 | 5 278 457 849 834 77 160 Destroy 0b10 Robot/C 1580 | . 160 300 540 480 40 60 Destroy 0b10 Robot/NC 185 | 5 25 55 80 . 15 5 Destroy Leader 352 | . 36 98 168 20 . 30 Allied During Kill 115 | . . . 12 102 1 . Successful Hack 109 | . 27 4 23 32 3 20 Disable Machine 72 | . . . 9 . 18 45 Anti-Garrison Action 200 | . . . . 200 . . Destroy Structure 17 | . . . 17 . . . Lose Combat Pursuer 30 | . 30 . . . . . Influence Decreases 2640 | 5 278 457 807 129 824 140 Entered New Map 479 | . . . . 19 460 . Time Decay 1754 | 5 278 407 630 . 304 130 Lost Part 200 | . . 50 110 30 . 10 Lost Ally 140 | . . . . 80 60 . Purge Threat 67 | . . . 67 . . . Squads Dispatched 8 | . . 2 3 . . 3 Investigation 2 | . . 1 . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 5 | . . 1 3 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Distress Signals 6 | . . 2 3 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 15 31 42 21 5 13 Peak Tracking Total 5 | . 3 5 4 5 2 5 Tactical Retreats 21 | . 2 8 9 . 1 1 ECM-based Alert Blocks 30 | . . 14 13 . 2 1 Traps | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Traps Triggered 9 | . 1 . . 8 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Machines Disabled 12 | . . . 1 4 2 5 Max in Single Turn 1 | . . . 1 1 1 1 Garrison Relay 4 | . . . . 4 . . Machines Repaired . | . . . . . . . Machines Dismantled 7 | . . . . . 2 5 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Machines Accessed 33 | . 7 8 8 3 5 2 Terminals 31 | . 7 7 7 3 5 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 87 | . 27 25 16 4 10 5 Successful 56 | . 18 13 15 3 5 2 Failed 31 | . 9 12 1 1 5 3 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 70 | . 20 23 12 4 9 2 Terminals 82 | . 27 23 13 4 10 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 18 | . 9 3 3 . 1 2 Record 1 | . 1 . . . . . Robot Analysis 1 | . . . . . . 1 Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . Machine Index 1 | . 1 . . . . . Terminal Index 4 | . 1 2 1 . . . Fabricator Index 2 | . 1 1 . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 2 | . . . 2 . . . Unlock Access 1 | . . . 1 . . . Coupler Status 1 | . . . 1 . . . Unauthorized Hacks 34 | . 9 8 10 3 4 . Terminals 34 | . 9 8 10 3 4 . Assimilate 4 | . . 1 3 . . . Botnet 26 | . 7 6 6 3 4 . Operators 4 | . 2 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 26 | . 7 8 5 2 3 1 Full Trace Events 4 | . 2 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . 1 . . Robots Hacked 5 | . . . . 1 . 4 Non-combat 5 | . . . . 1 . 4 Combat . | . . . . . . . Robot Hacks Applied 8 | . . . . 2 . 6 parse_system 2 | . . . . 1 . 1 no_distress 1 | . . . . 1 . . find_terminals 1 | . . . . . . 1 block_reporting 1 | . . . . . . 1 formatsys_low 3 | . . . . . . 3 Relay Couplers Released 17 | . . . . 17 . . Machine Destruction 17 | . . . . 17 . . Attached 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . 3 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Total Allies 16 | . . . 10 3 . 3 Largest Group 11 | . . . 10 11 3 3 Highest-Rated Group 108 | . . . 88 108 24 43 Highest-Rated Ally 23 | . . . 16 21 8 23 Total Orders 4 | . . . . 1 . 3 FOLLOW 2 | . . . . 1 . 1 AID 2 | . . . . . . 2 Ally Attacks 141 | . . . 6 130 5 . Total Damage 1486 | . . . 53 1395 38 . Kills 16 | . . . 1 15 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Active Infowar (turns) 4920 | . . 1297 1504 752 705 662 ECM 4920 | . . 1297 1504 752 705 662 Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Turns Passed 6295 | 61 901 1297 1504 1019 851 662 Spaces Moved 3566 | 45 714 566 616 572 716 337 Core 4 | 2 . . 2 . . . Treads . | . . . . . . . Legs 11 | . . . 11 . . . Wheels 3551 | 43 714 566 603 572 716 337 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 95 105 105 105 Average Speed 106 | 88 98 112 115 105 105 105 Slowest Speed 650 | 100 105 115 650 105 105 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 3 86 43 77 79 88 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 11 | . . . 11 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 11 | . . . 11 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Total 5428 | 58 853 1124 1178 914 764 537 Wait 1302 | . 95 474 396 224 15 98 Move 3561 | 44 713 565 616 571 715 337 Hop . | . . . . . . . Pick Up 53 | 5 5 14 14 8 2 5 Fast Attach 23 | 6 3 . 12 . . 2 Attach 27 | . . 8 9 4 1 5 Detach . | . . . . . . . Swap 14 | . 3 3 2 3 1 2 Drop 30 | . 4 6 10 4 2 4 Fire 303 | 3 29 52 119 36 16 48 Melee 8 | . . . . 8 . . Ram 3 | . 1 2 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 56 | . . . . 56 . . Rewire 5 | . . . . . 2 3 Trap . | . . . . . . . Miscellaneous 43 | . . . . . 10 33 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 5) 320 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 7) 624 | -10/Materials | Discovered new exit (range 15) 842 | -10/Materials | Discovered new exit (range 16) 963 | -10/Materials | Entered another Materials area 963 | -9/Materials | Evolved 2 slots: Utility x2 1557 | -9/Materials | Build established: Scavenger-Mutant 1692 | -9/Materials | Discovered new exit (range 11) 2098 | -9/Materials | Discovered new exit (range 9) 2260 | -9/Materials | Entered Storage 2658 | -9/Storage | Core integrity fell below 50% 2801 | -9/Storage | Lost 3 parts (1n1u1w) 2874 | -9/Storage | Build established: Hacker-Mutant 3073 | -9/Storage | Lost 4 parts (1p2n1w) 3333 | -9/Storage | Core integrity fell below 20% 3357 | -9/Storage | Destroyed 7 combat bots 3361 | -9/Storage | Lost 3 parts (2n1w) 3613 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3708 | -9/Storage | Discovered new exit (range 16) 3764 | -9/Storage | Identified exit to Garrison 3764 | -9/Storage | Entered Garrison 3764 | -9/Garrison | Accompanied by 9 allies 3892 | -9/Garrison | Garrison Relay disabled 3919 | -9/Garrison | Build established: Commander-Mutant 4106 | -9/Garrison | Triggered checkpoint 4120 | -9/Garrison | Triggered checkpoint 4216 | -9/Garrison | Discovered new exit (range 10) 4262 | -9/Garrison | Triggered checkpoint 4270 | -9/Garrison | Garrison Relay disabled 4398 | -9/Garrison | Triggered checkpoint 4415 | -9/Garrison | Triggered checkpoint 4459 | -9/Garrison | Discovered new exit (range 12) 4468 | -9/Garrison | Installed Relay Interface Framework 4496 | -9/Garrison | Triggered checkpoint 4532 | -9/Garrison | Garrison Relay disabled 4619 | -9/Garrison | Discovered new exit (range 8) 4684 | -9/Garrison | Lost 4 allies 4718 | -9/Garrison | Garrison Relay disabled 4783 | -9/Garrison | Entered Recycling 4783 | -9/Recycling | Accompanied by 3 allies 5085 | -9/Recycling | Build established: Mutant 5541 | -9/Recycling | Discovered new exit (range 5) 5634 | -9/Recycling | Entered Factory 5634 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5895 | -7/Factory | Discovered new exit (range 10) 6122 | -7/Factory | Identified exit to Lower Caves 6293 | -7/Factory | Build established: Bothacker-Mutant 6296 | -7/Factory | Self-destructed Last Messages --------------- 06186_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3H. 06187_ Smith 4a repairs Imp. Ion Engine. 06189_ Smith 4a repairs Hvy. Ion Engine. 06191_ Smith 4a repairs Core Shielding. 06193_ Smith 4a repairs Gauss Rifle. 06194_ K-01 Serf cleans the Subcomponent Replicator. 06195_ Smith 4a repairs Imp. Medium Armor Plating. 06197_ Smith 4a repairs Lrg. Storage Unit. 06201_ K-01 Serf cleans the Subcomponent Replicator. 06252_ Jacked Smith 4a... >>parse_system Reading system data... 06253_ Jacked Engineer 4a... 06255_ Jacked Smith 4a... 06269_ Slug penetrates P-60 Hacker. 06281_ P-60 Hacker destroyed. 06293_ Slug penetrates Wall. 06295_ Discarded Relay Coupler [NC]. 06296_ Jacked G-47 Trooper... 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""??# + """ /!!"" gg T ??? | | ? ??+ # "" ##[ g ? | | ??##?#???# # ## ############+## ? | | ?????????# # !! ####+###???????????????????? | | ?????????# # !! #?? ??????????????????????? | | ?????????# # #??! ??????????????????????? | | ?????????# # #? ??????????????????????? | | ?????????# ##########? ???????????????????????? | | ?????????# #????????? ""???????????????????????? | | ?????????# #????????? ""???????????????????????? | | ????????? ?????????#??????????????????????????? | | ????????? ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ?????????####????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 33 Evasion (%) 44 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 34 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostSalvageDevice Manual? 0 Play Time 01:05:22 Cumulative 49.1 hours Start 2026.03.22 @ 15:35:45 End 2026.03.25 @ 15:03:34 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 72 Rogue 66 Adventurer 6 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 36 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e620485-629e-4042-9d0e-272727811857