Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.26 @ 19:19:47 Player: Zailor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (72) 360 Value Destroyed (3644) 3644 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2004) 2004 TOTAL SCORE: 9808 Bonus ------- High Alert Combat Kills 304 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 186/700 Matter 300/300 Energy 80/100 System Corruption 1% Temperature Cool (0) Movement Core (800) Ox15 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Improved Deuterium Engine Advanced Heat Sink Superbattery (2000) High-capacity Matter Pod (200) Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Improved Light Armor Plating Relay Coupler [NC] (31) Relay Coupler [Swarmer] (43) Relay Coupler [Swarmer] (39) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (27) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (18) Relay Coupler [Hunter] (19) Latent Energy Streamer Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Latent Energy Streamer Autogun > --- INVENTORY -------- Light Nuclear Core Advanced Heat Sink Superbattery High-capacity Matter Pod Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Hunter] Improved Datajack [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Slots Evolved 6 | . . . . . 4 . . 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . . . . 3 . . 2 . Weapon 1 | . . . . . 1 . . . . Parts Attached 93 | 6 1 2 1 6 19 20 2 9 27 Power 9 | 1 . 1 . . 2 3 . . 2 Engine 7 | 1 . 1 . . 1 3 . . 1 Core 2 | . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 14 | 2 . . . . 3 4 1 . 4 Treads 11 | . . . . . 2 4 1 . 4 Leg 3 | 2 . . . . 1 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 1 1 . 1 . 5 3 1 5 6 Device 6 | . . . . . 3 1 . 1 1 Storage 5 | 1 1 . 1 . . . 1 1 . Processor 3 | . . . . . 1 . . 2 . Hackware 2 | . . . . . . . . . 2 Protection 7 | . . . . . 1 2 . 1 3 Artifact . | . . . . . . . . . . Weapon 47 | 2 . 1 . 6 9 10 . 4 15 Energy Gun 22 | 2 . 1 . 3 2 6 . 2 6 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 13 | . . . . 1 4 2 . 2 4 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . . 2 1 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . 2 . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 3 Unidentified Prototypes 2 | . . . . . 2 . . . . Parts Lost 39 | . . 1 . . 4 5 . 4 25 Power 4 | . . . . . . 1 . . 3 Propulsion 6 | . . . . . . 1 . 1 4 Utility 9 | . . . . . 2 . . 1 6 Weapon 20 | . . 1 . . 2 3 . 2 12 Highest Loss Streak 11 | . . 1 . . 3 3 . 3 11 Average Slot Usage (%) 96 | . 88 100 100 99 86 99 100 94 97 Engine 7 | . 14 14 14 14 1 9 9 7 5 Core 1 | . . . . . 7 . . . 1 Treads 11 | . . . . . 5 17 18 14 14 Leg 7 | . 28 28 28 28 12 . . . . Device 7 | . . . . . 13 12 9 7 6 Storage 18 | . 16 28 28 28 18 18 18 15 15 Processor 7 | . . . . . . 9 9 17 11 Hackware 2 | . . . . . . . . . 10 Protection 5 | . . . . . 4 5 9 7 6 Energy Gun 16 | . 28 28 28 21 12 17 27 19 8 Ballistic Gun 6 | . . . . 5 8 9 . 3 7 Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 10 26 28 32 33 45 46 70 74 77 Greatest Support 48 | 20 20 20 20 20 40 40 40 40 48 Greatest Overweight (x) 23 | 3 1 1 1 1 2 2 1 3 23 Average Overweight (x) . | . . 1 1 1 1 . 1 1 1 Largest Inventory Capacity 18 | 6 12 12 14 14 14 14 18 18 18 Average Capacity 15 | 5 7 12 12 14 14 14 17 18 18 Most Carried 18 | 5 6 9 12 14 14 14 18 18 18 Average Carried 14 | 2 5 8 10 13 12 13 15 17 16 Final Capacity 18 | 6 12 12 14 14 14 14 18 18 18 Final Carried 18 | 5 6 9 12 14 14 14 18 18 17 Class Distribution -------------------- 28% | Mutant 21% | Scavenger-Skirmisher 17% | Bothacker-Mutant 13% | Bothacker-Gunner 8% | Skirmisher 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Bothacker-Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Matter Collected 1710 | 206 32 47 . 120 261 468 40 155 381 Remotely . | . . . . . . . . . . Salvage Created 2580 | . 32 132 . 115 295 595 164 390 857 Parts 129 | . . 6 . 13 21 43 3 12 31 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Combat Hostiles Destroyed 70 | . 1 3 . 6 6 23 3 8 20 Guns 59 | . 1 3 . 1 4 19 3 8 20 AOE 10 | . . . . 5 2 3 . . . Classes Destroyed 10 | . 1 . . 2 3 2 1 1 . Worker 1 | . . . . . 1 . . . . Builder 1 | . . . . . 1 . . . . Swarmer 28 | . . . . 3 . 15 . 2 8 Grunt 23 | . 1 3 . 2 3 4 1 4 5 Brawler 4 | . . . . 1 . . . . 3 Duelist 2 | . . . . . . . 1 . 1 Sentry 10 | . . . . . 3 2 1 1 3 Hunter 1 | . . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 . Behemoth 1 | . . . . . . 1 . . . Best Kill Streak 8 | . 1 2 . 3 5 8 2 4 6 Combat Bots Only 8 | . 1 2 . 3 3 8 2 4 6 Max Kills in Single Turn 2 | . 1 1 . 2 2 2 1 1 2 Gunslinging 1 | . . . . . . 1 . . 1 Exploded 2 | . . . . 2 2 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Damage Taken 6110 | . 127 164 . 68 693 1415 75 554 3014 Core 946 | . 44 29 . 7 99 253 . 58 456 Absorbed by Shields 51 | . . . . . . 51 . . . Core Remaining (%) 68 | 100 . . . 68 . . 36 . . Volleys Fired 186 | . 7 10 . 8 22 52 6 14 67 Largest 3 | . 2 2 . 2 3 3 3 3 3 Hottest 210 | . 90 90 . 90 118 205 205 205 210 Shots Fired 395 | . 14 20 . 11 39 130 15 42 124 Gun 378 | . 14 20 . 6 36 121 15 42 124 Cannon . | . . . . . . . . . . Launcher 17 | . . . . 5 3 9 . . . Special . | . . . . . . . . . . Kinetic 129 | . . . . . 12 36 . 23 58 Thermal 249 | . 14 20 . 6 24 85 15 19 66 Explosive 17 | . . . . 5 3 9 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 28 | . 5 6 . 3 10 19 4 17 28 Robot Miss Streak 5 | . 1 2 . 1 2 5 1 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets 11 | . . . . . . 5 . 2 4 Max Gunslinging Chain 1 | . . . . . . 1 . 1 1 Shots Hit Robots 282 | . 10 15 . 6 28 83 10 32 98 Core Hits 171 | . 3 7 . 9 19 36 5 18 74 Critical Hits 2 | . . . . . . . . 2 . Critical Kills 2 | . . . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 23 | . . . . . 10 . . . 13 Impact 10 | . . . . . 10 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5605 | . 107 155 . 348 738 1664 182 597 1814 Guns 4520 | . 107 155 . 25 388 1252 182 597 1814 Cannons . | . . . . . . . . . . Explosions 1085 | . . . . 323 350 412 . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1485 | . . . . . 80 318 . 267 820 Thermal 3035 | . 107 155 . 25 308 934 182 330 994 Explosive 1085 | . . . . 323 350 412 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . 14 14 14 1 1 Average Corruption 8 | . . . . . 14 14 14 1 1 Corruption Purged . | . . . . . . . . . . Effects 146 | . . . . . 32 95 15 . 4 Message Errors 24 | . . . . . 4 16 2 . 2 Matter Fused 18 | . . . . . 3 12 3 . . Heat Flow Errors 19 | . . . . . 2 12 5 . . Energy Discharges 12 | . . . . . 2 7 1 . 2 Parts Rejected 2 | . . . . . 1 1 . . . Data Loss (minor) 15 | . . . . . 3 11 1 . . Data Loss (major) 5 | . . . . . . 4 1 . . Misfires 5 | . . . . . 2 3 . . . Alerts 3 | . . . . . 2 1 . . . Misdirections 17 | . . . . . 7 10 . . . Targeting Errors 23 | . . . . . 6 16 1 . . Weapon Failures 3 | . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 47 | . . . . 11 . 36 . . . Projectiles . | . . . . . . . . . . Explosions 47 | . . . . 11 . 36 . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 64 | . . . . 24 . 40 . . . Shots 4 | . . . . 1 . 3 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 433 | . 246 222 . 102 369 433 318 132 110 Average Temperature 98 | . 127 95 . 52 121 111 126 65 26 Received Heat Transfer 1752 | . 42 93 . 12 144 273 45 240 903 Effects 4 | . . . . . 3 1 . . . Shutdowns 2 | . . . . . 1 1 . . . Interference 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 12 | . . . . . . 3 2 3 4 Heat Transferred 6764 | . 297 409 . 74 666 1943 385 724 2266 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Peak Influence 944 | . 50 109 . 140 166 944 541 260 802 Initial 460 | . . 19 . . . 10 460 245 165 Average 310 | . 27 80 . 12 68 488 495 176 472 Maximum Alert Level 3 | . . . . . . 3 2 1 3 Low Security (%) 42 | 100 100 100 . 100 100 19 . 42 8 Level 1 16 | . . . . . . 12 . 57 25 Level 2 32 | . . . . . . 43 100 . 60 Level 3 7 | . . . . . . 24 . . 5 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 1 . . . . . . 3 . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 1 | . 1 . . . . . . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Distress Signals 6 | . . . . . 3 . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 115 | . 6 4 . 12 15 28 4 14 32 Peak Tracking Total 9 | . 3 2 . 8 4 9 3 4 8 Tactical Retreats 16 | . 1 1 . . 2 7 . . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Traps Triggered 17 | . . . . . . 10 . 2 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Machines Disabled 7 | . . . . . 1 2 . . 4 Max in Single Turn 1 | . . . . . 1 1 . . 1 Garrison Relay 6 | . . . . . . 2 . . 4 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Machines Accessed 6 | . . . 2 . 2 . . 2 . Terminals 2 | . . . . . 1 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 25 | . . . 11 . 9 . . 5 . Successful 19 | . . . 11 . 5 . . 3 . Failed 6 | . . . . . 4 . . 2 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . . . 1 . 5 . . 2 . Terminals 7 | . . . . . 5 . . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . . . 4 . . 3 . Terminal Hacks 13 | . . . 11 . 2 . . . . Record 10 | . . . 10 . . . . . . Terminal Index 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 2 . Unlock Access 2 | . . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 3 | . . . . . 2 . . 1 . Terminals 3 | . . . . . 2 . . 1 . Assimilate 1 | . . . . . 1 . . . . Botnet 2 | . . . . . 1 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . . 2 . . 2 . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Used RIF Installer 2 | . . . . . . 1 . . 1 Hotswap 1 | . . . . . . . . . 1 Robots Hacked 8 | . . . . . . . . . 8 Non-combat . | . . . . . . . . . . Combat 8 | . . . . . . . . . 8 Robot Hacks Applied 8 | . . . . . . . . . 8 scatter_targeting 1 | . . . . . . . . . 1 streamctrl_high 1 | . . . . . . . . . 1 formatsys_high 6 | . . . . . . . . . 6 Relay Couplers Released 24 | . . . . . . 7 . . 17 Machine Destruction 24 | . . . . . . 7 . . 17 Attached 2 | . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Total Allies 7 | . . . . . . . . . 7 Largest Group 5 | . . . . . . . . . 5 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 32 | . . . . . . . . . 32 Total Orders 14 | . . . . . 1 . . . 13 STAY 9 | . . . . . . . . . 9 FOLLOW 4 | . . . . . . . . . 4 RETURN 1 | . . . . . 1 . . . . Ally Attacks 9 | . . . . . . . . . 9 Total Damage 152 | . . . . . . . . . 152 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches 1 | . . . . . 1 . . . . Drone Recoveries 1 | . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Turns Passed 6407 | 69 109 167 371 672 803 1572 324 775 1545 Spaces Moved 3112 | 43 51 83 245 423 375 724 150 364 654 Core 16 | 15 . . . . . . . . 1 Treads 2006 | . . . . . 115 724 150 364 653 Legs 1090 | 28 51 83 245 423 260 . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 160 180 180 180 Average Speed 168 | 129 128 150 150 150 164 175 180 180 181 Slowest Speed 1200 | 200 150 150 150 150 180 200 180 220 1200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 36 | 4 13 11 61 80 20 77 16 12 66 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug 5 | . . . . . 5 . . . . Terrain Destroyed 106 | . . . . 41 15 50 . . . Melee 5 | . . . . . 5 . . . . Projectile . | . . . . . . . . . . AOE 101 | . . . . 41 10 50 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Total 3906 | 53 81 106 249 448 509 929 193 451 887 Wait 341 | . 20 7 . 7 70 75 30 49 83 Move 3105 | 42 50 82 244 422 375 723 149 364 654 Hop . | . . . . . . . . . . Pick Up 58 | 5 2 4 3 3 3 12 4 5 17 Fast Attach 35 | 6 1 . . 1 11 3 . 4 9 Attach 28 | . . 1 . . 3 6 . 5 13 Detach 12 | . . . . . 5 1 . 2 4 Swap 30 | . . 1 1 5 5 11 2 . 5 Drop 39 | . 1 1 1 2 5 15 2 4 8 Fire 186 | . 7 10 . 8 22 52 6 14 67 Melee 23 | . . . . . 10 . . . 13 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 26 | . . . . . . 14 . 4 8 Rewire 23 | . . . . . . 17 . . 6 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 13) 179 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 327 | -10/Mines | Learned location of Mines (-9) 340 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 340 | -10/Mines | Discovered new exit (range 5) 346 | -10/Mines | Entered Exiles 384 | -10/Exiles | Met 8R-AWN 406 | -10/Exiles | Met EX-HEX 453 | -10/Exiles | Met EX-BIN 471 | -10/Exiles | Aligned with FarCom system 472 | -10/Exiles | Given EX-Vault access code 528 | -10/Exiles | Opened EX-Vault 540 | -10/Exiles | Found Superbattery 547 | -10/Exiles | Found Latent Energy Streamer 551 | -10/Exiles | Found Supersonic Drone Bay 583 | -10/Exiles | Warned to stay clear of 0b10 Research branches 592 | -10/Exiles | Exiles lab attacked by MAIN.C 705 | -10/Exiles | Discovered new exit (range 10) 717 | -10/Exiles | Stole three prototypes: Superbattery, Supersonic Drone Bay, Latent Energy Streamer 717 | -10/Exiles | Entered Mines 718 | -9/Mines | Assembled infested the area 723 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1382 | -9/Mines | Discovered new exit (range 6) 1389 | -9/Mines | Entered Materials 1389 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1390 | -8/Materials | Identified exit to Storage 1792 | -8/Materials | Crushed by falling debris 1792 | -8/Materials | System corruption reached 10% 1823 | -8/Materials | Lost 3 parts (2u1w) 2192 | -8/Materials | Identified exit to Garrison 2192 | -8/Materials | Entered Garrison 2372 | -8/Garrison | Build established: Scavenger-Skirmisher 2413 | -8/Garrison | Triggered checkpoint 2447 | -8/Garrison | Garrison Relay disabled 2735 | -8/Garrison | Destroyed 7 combat bots 2742 | -8/Garrison | Lost 3 parts (1p2w) 2813 | -8/Garrison | Discovered new exit (range 15) 2920 | -8/Garrison | Triggered checkpoint 2959 | -8/Garrison | Build established: Skirmisher 2997 | -8/Garrison | Spotted B-75 Beast 3011 | -8/Garrison | Core integrity fell below 50% 3025 | -8/Garrison | Destroyed B-75 Beast 3182 | -8/Garrison | Discovered new exit (range 8) 3274 | -8/Garrison | Triggered checkpoint 3413 | -8/Garrison | Destroyed 8 combat bots 3468 | -8/Garrison | Discovered new exit (range 12) 3486 | -8/Garrison | Identified exit to Materials 3497 | -8/Garrison | Installed Relay Interface Framework 3571 | -8/Garrison | Triggered checkpoint 3639 | -8/Garrison | Garrison Relay disabled 3764 | -8/Garrison | Entered Materials 3997 | -8/Materials | Build established: Scavenger-Skirmisher 4076 | -8/Materials | Discovered new exit (range 5) 4079 | -8/Materials | Identified exit to Factory 4088 | -8/Materials | Entered Factory 4088 | -7/Factory | Evolved 2 slots: Utility x2 4090 | -7/Factory | FarCom data flow suspended 4611 | -7/Factory | Build established: Bothacker-Gunner 4708 | -7/Factory | Garrison activated, responded to threat 4741 | -7/Factory | Lost 3 parts (1u2w) 4863 | -7/Factory | Identified exit to Garrison 4863 | -7/Factory | Entered Garrison 4874 | -7/Garrison | Expanded RIF knowledge: Hotswap 5056 | -7/Garrison | Lost 8 parts (1p2n1u4w) 5069 | -7/Garrison | Triggered checkpoint 5148 | -7/Garrison | Garrison Relay disabled 5189 | -7/Garrison | Triggered checkpoint 5364 | -7/Garrison | Triggered checkpoint 5434 | -7/Garrison | Lost 4 parts (1p1u2w) 5545 | -7/Garrison | Discovered new exit (range 12) 5594 | -7/Garrison | Triggered checkpoint 5659 | -7/Garrison | Garrison Relay disabled 5873 | -7/Garrison | Discovered new exit (range 13) 5886 | -7/Garrison | Build established: Bothacker-Mutant 5937 | -7/Garrison | Triggered checkpoint 5996 | -7/Garrison | Garrison Relay disabled 6120 | -7/Garrison | Triggered checkpoint 6246 | -7/Garrison | Garrison Relay disabled 6283 | -7/Garrison | Triggered checkpoint 6312 | -7/Garrison | Triggered checkpoint 6349 | -7/Garrison | Triggered checkpoint 6402 | -7/Garrison | Core integrity fell below 50% 6408 | -7/Garrison | Self-destructed Last Messages --------------- 06373_ S-27 Virus destroyed. 06379_ Switching to secondary target: Y-54 Guardian. 06382_ Dropped Imp. Datajack. 06383_ Acquired Autogun. 06384_ Acquired 24 matter. 06384_ Lgt. Treads destroyed. 06385_ System corrupted: Energy discharge (-113). 06388_ Med. Treads destroyed. 06389_ S-27 Virus destroyed. 06389_ Switching to secondary target: Y-54 Guardian. 06392_ Imp. Light Armor Plating destroyed. 06394_ Imp. Deuterium Engine destroyed. 06395_ Gatling Laser destroyed. 06395_ Flak Gun destroyed. 06399_ Autogun destroyed. 06404_ Imp. Heat Sink destroyed. 06405_ Acquired Imp. Datajack. 06407_ Relay Coupler [Grunt] destroyed. 06407_ Imp. Datajack destroyed. 06407_ Relay Coupler [Sentry] destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | #####??????????????????????????????????? | | #??????????????????????????????????? | | ### #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ### #####"""#####??????????????????????? | | ^ ?????????????????????? | | ?????????????????????? | | ?????????????????????? | | ### #######????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# ##########################?????????? | | ??# %!=% *! Y@ +?????????? | | ??# ##### /#####! #####[[ ##?????????? | | ??# #???# #???# #???#%%=#??????????? | | ??# #???#####???#####???##Y##??????????? | | #?# #????????????????????# #???????????? | | #?# #????????????????????# #???????????? | | ### #????????????????????#s#???????????? | | #????????????????????# #???????????? | | #####????????????????????# #???????????? | | #????????????????????????? x???????????? | | #????????????????????????? x???????????? | | #????????????????????????? x???????????? | | ??????????????????????????##???????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Relay Coupler Types 32 Relay Coupler Value 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialFissionStorm Manual? 0 Play Time 00:51:15 Cumulative 132.4 hours Start 2021.05.25 @ 22:02:22 End 2021.05.26 @ 19:19:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24323c17-8d80-4b6c-bcf4-173b72fac7c4