Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.02 @ 17:12:14 Player: aloola Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (108) 540 Value Destroyed (4112) 4112 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2465) 2465 TOTAL SCORE: 14457 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 574 Friendly Fire -209 Cogmind --------- Core Integrity 0/1300 Matter 96/300 Energy 5/100 System Corruption 22% Temperature Cool (6) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Corruption Screen > --- WEAPON (4) ------- Matter Neutralizer > --- INVENTORY (5) ---- Compact HERF Cannon Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Biometal Leg Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Small Battery Makeshift Trap Scanner Advanced Visual Processing Unit Encrypted Comm Array Improved Targeting Computer Improved Targeting Computer Improved Armor Integrity Analyzer Improved Medium Armor Plating Improved Force Field > --- WEAPON ----------- Variable Charge Gun > --- INVENTORY -------- Compact Matter Pod Improved Force Booster Improved Force Booster [Rating: 82] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Compact Wheel Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Heavy Particle Gun Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Slots Evolved 14 | . . . . . 4 . . . 4 . 2 2 . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . . . 1 . . . . . . 1 Utility 8 | . . . . . 1 . . . 3 . 2 1 . . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . Parts Attached 200 | 7 7 1 . 1 34 13 14 10 4 15 17 26 4 21 4 22 Power 20 | 1 3 . . . 2 3 . 1 . . 2 3 . 3 . 2 Engine 12 | 1 3 . . . 1 2 . 1 . . . 1 . 3 . . Core 6 | . . . . . 1 1 . . . . 2 2 . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 46 | 2 1 1 . . 10 4 3 2 1 8 1 4 1 5 1 2 Treads 10 | . 1 . . . 2 . . 1 . 4 . 1 . 1 . . Leg 8 | . . . . . 2 . . . 1 . . . . 4 . 1 Wheel 23 | 2 . 1 . . 3 4 3 . . 4 1 3 1 . 1 . Hover 1 | . . . . . . . . 1 . . . . . . . . Flight 4 | . . . . . 3 . . . . . . . . . . 1 Utility 67 | 2 3 . . 1 4 2 5 2 2 3 11 12 3 4 3 10 Device 32 | 1 . . . 1 1 2 4 . 1 1 5 5 2 2 1 6 Storage 10 | 1 3 . . . . . . 1 . . 2 1 . . . 2 Processor 10 | . . . . . 2 . . . . 2 2 2 . 1 . 1 Hackware 1 | . . . . . . . . . . . . . . . 1 . Protection 14 | . . . . . 1 . 1 1 1 . 2 4 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 67 | 2 . . . . 18 4 6 5 1 4 3 7 . 9 . 8 Energy Gun 20 | . . . . . 4 3 2 3 . 1 . 3 . 2 . 2 Energy Cannon 9 | . . . . . . 1 1 . . . 2 2 . 2 . 1 Ballistic Gun 14 | 2 . . . . 9 . 1 . . . 1 . . . . 1 Ballistic Cannon 13 | . . . . . 1 . . 1 1 2 . 2 . 3 . 3 Launcher 9 | . . . . . 4 . 1 1 . 1 . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 2 . . 1 . 1 1 . 1 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . . . . 3 . . Parts Lost 83 | . . . . . 10 7 8 . . 1 2 12 4 20 . 19 Power 10 | . . . . . 1 1 1 . . . . 1 1 4 . 1 Propulsion 26 | . . . . . 4 5 2 . . 1 . 3 1 4 . 6 Utility 21 | . . . . . . . 1 . . . 1 4 1 6 . 8 Weapon 26 | . . . . . 5 1 4 . . . 1 4 1 6 . 4 Highest Loss Streak 19 | . . . . . 4 3 8 . . 1 2 8 4 19 . 14 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 86 | . 89 100 100 100 95 84 84 98 84 93 98 96 99 74 52 41 Engine 4 | . 14 14 14 14 8 1 . 7 6 6 . . . 6 . . Core 2 | . . . . . . 6 5 . . . 5 8 10 . . . Treads 3 | . 10 14 14 14 6 . . 2 6 9 . 2 1 1 . . Leg 2 | . . . . . 5 3 . . 4 4 . . . 2 17 10 Wheel 14 | . 3 14 14 14 11 18 18 18 13 8 23 17 18 11 3 2 Device 7 | . 14 14 14 14 3 9 8 8 4 . 5 7 6 7 4 7 Storage 7 | . 14 14 14 14 9 9 9 9 6 6 5 5 5 3 . . Processor 15 | . . . . . 12 9 9 9 6 15 21 26 26 24 21 14 Protection 3 | . . . . . 1 . . . 7 12 10 6 7 3 2 . Energy Gun 8 | . . . . . 11 16 22 18 18 13 3 2 4 2 . . Energy Cannon 1 | . . . . . . . 4 . . . 3 5 5 2 . . Ballistic Gun 6 | . 28 28 28 28 19 1 2 6 . . 2 2 . . . . Ballistic Cannon 4 | . . . . . . 8 . 2 7 13 11 9 10 5 . . Slashing Weapon 1 | . . . . . . . 3 8 . . . . . . . . Peak Build Rating 82 | 7 8 8 9 11 38 36 32 38 67 60 68 81 80 75 50 82 Average Rating 42 | 5 7 8 8 10 26 32 27 33 60 50 63 75 77 54 47 44 On Entrance 31 | . 7 7 8 9 11 33 27 24 36 44 49 66 79 57 39 46 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 124 | 14 19 19 19 19 36 40 36 55 58 63 124 102 101 95 7 101 Greatest Support 88 | 32 32 16 16 16 26 36 42 32 32 64 64 64 64 48 12 88 Greatest Overweight (x) 12 | . 1 1 1 1 3 12 3 1 1 3 1 3 2 3 . 3 Average Overweight (x) . | . . 1 1 1 1 1 . . 1 1 . 1 1 . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 15 15 15 20 20 20 20 5 25 Average Capacity 13 | 7 9 10 10 10 10 10 10 13 15 15 19 20 20 16 5 6 Most Carried 20 | 7 10 6 10 10 10 10 10 15 15 15 20 20 17 20 5 5 Average Carried 12 | 4 8 6 6 10 9 10 9 12 13 14 19 18 16 15 4 4 Final Capacity 20 | 8 10 10 10 10 10 10 10 15 15 15 20 20 20 5 5 5 Final Carried 20 | 7 7 6 10 10 10 10 10 15 14 15 20 16 17 5 5 2 Class Distribution -------------------- 35% | Scavenger-Skirmisher 24% | Scavenger-Gunner 15% | Mutant 11% | Scavenger-Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Recycling Scavenger-Gunner | -8/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Skirmisher | -5/Factory Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Matter Collected 3586 | 298 158 . 28 . 530 288 140 70 . 304 736 509 190 263 50 22 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4482 | 93 208 . . . 946 750 601 . . 455 379 518 78 239 . 215 Parts 234 | 14 11 . . . 70 31 30 . . 22 11 14 5 9 . 17 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . Recyclers Shooed 6 | 1 . . . . 1 . 2 . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Combat Hostiles Destroyed 77 | . 4 . . . 22 10 7 . . 10 6 9 1 4 . 4 Melee 1 | . . . . . . . 1 . . . . . . . . . Guns 35 | . 4 . . . 16 7 3 . . 2 1 1 . . . 1 Cannons 27 | . . . . . . 3 2 . . 6 3 8 1 1 . 3 AOE 13 | . . . . . 6 . 1 . . 2 2 . . 2 . . Classes Destroyed 16 | 1 2 . . . 6 3 3 . . . . 1 . . . . Worker 7 | . . . . . 2 3 . . . . 1 . . . . 1 Builder 6 | . . . . . 5 1 . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . Recycler 8 | . . . . . . 2 4 . . . 1 1 . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . . . . . . Swarmer 12 | . . . . . 6 . . . . 4 1 . . . . 1 Grunt 32 | . 4 . . . 8 9 . . . 2 3 3 . 3 . . Brawler 1 | . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . 1 . . . 1 . . . . . Sentry 13 | . . . . . 3 1 4 . . 1 1 2 1 . . . Specialist 6 | . . . . . 4 . . . . 2 . . . . . . Hunter 2 | . . . . . . . . . . . . 2 . . . . Programmer 7 | . . . . . . . 1 . . . . 2 . 1 . 3 Heavy 2 | . . . . . 1 . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 4 2 . . . 7 6 5 . . 6 6 2 1 2 . 3 Combat Bots Only 6 | . 2 . . . 5 3 4 . . 6 4 2 1 2 . 2 Max Kills in Single Turn 5 | 1 1 . . . 5 1 2 . . 2 2 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 1 . . 2 2 . . 1 . . Melee 1 | . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Hostile Shots Fired 843 | . 44 . . . 96 54 36 . . 39 43 174 18 128 4 207 Missed 240 | . 11 . . . 27 8 4 . . 11 9 52 5 42 4 67 Damage Taken 12749 | . 438 . . . 1283 760 579 . . 686 764 2054 410 2528 . 3247 Core 2904 | . 117 . . . 131 86 114 . . 67 56 270 26 732 . 1305 Absorbed by Shields 148 | . . . . . . . . . . . . 125 . . . 23 Redirected to Shielding 166 | . . . . . . . . . . . 112 . 54 . . . Regen/Repaired (Parts) 631 | . . . . . . . . 486 . . . . . 145 . . Core Remaining (%) 64 | 100 . . . 53 . . . 39 . 92 94 . . . 10 . Volleys Fired 261 | 7 23 . . . 43 39 16 . . 19 22 52 3 10 . 27 Largest 4 | 2 2 . . . 4 3 4 . . 4 3 3 2 2 . 2 Hottest 306 | 40 40 . . . 185 170 250 . . 221 189 306 178 157 . 225 Shots Fired 554 | 14 46 . . . 140 81 37 . . 52 42 92 4 13 . 33 Gun 375 | 14 46 . . . 133 68 31 . . 30 15 21 1 . . 16 Cannon 164 | . . . . . . 13 5 . . 21 27 71 3 8 . 16 Launcher 15 | . . . . . 7 . 1 . . 1 . . . 5 . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 286 | 14 46 . . . 87 13 . . . 21 30 54 . 5 . 16 Thermal 210 | . . . . . 38 68 36 . . 16 9 21 4 2 . 16 Explosive 14 | . . . . . 7 . 1 . . 1 . . . 5 . . Electromagnetic 43 | . . . . . 8 . . . . 14 3 17 . . . 1 Entropic 1 | . . . . . . . . . . . . . . 1 . . Robot Hit Streak 29 | 10 15 . . . 14 14 16 . . 3 10 29 3 5 . 4 Robot Miss Streak 5 | 1 2 . . . 3 3 2 . . 3 3 5 . 1 . 2 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 . . Secondary Targets 6 | . 2 . . . 2 1 . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . 1 . . . . Shots Hit Robots 368 | 11 38 . . . 84 57 30 . . 28 28 64 2 6 . 20 Core Hits 216 | 7 14 . . . 58 29 17 . . 19 16 23 2 22 . 9 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 20 | . . . . . 3 4 2 . . 2 3 4 . 2 . . Burn 10 | . . . . . 3 3 2 . . . 1 1 . . . . Blast 10 | . . . . . . 1 . . . 2 2 3 . 2 . . Melee Attacks 1 | . . . . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . 1 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10785 | 125 411 . . . 2028 1439 707 . . 795 1031 2096 66 1175 . 912 Guns 4637 | 125 411 . . . 1225 948 469 . . 263 280 574 27 . . 315 Cannons 3811 | . . . . . . 491 56 . . 401 587 1522 39 250 . 465 Explosions 2271 | . . . . . 803 . 146 . . 131 164 . . 925 . 102 Melee 36 | . . . . . . . 36 . . . . . . . . . Ramming 30 | . . . . . . . . . . . . . . . . 30 Kinetic 4657 | 125 411 . . . 759 491 . . . 401 652 1189 . 210 . 419 Thermal 3334 | . . . . . 419 948 525 . . 156 189 630 66 40 . 361 Explosive 2169 | . . . . . 803 . 146 . . 131 164 . . 925 . . Electromagnetic 559 | . . . . . 47 . . . . 107 26 277 . . . 102 Impact . | . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . 36 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . 3 . . . . 6 6 10 10 22 Average Corruption 8 | . . . . . . . 2 . . . . 5 6 8 10 16 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . 9 Effects 64 | . . . . . . . 6 . . . . 8 12 12 12 14 Message Errors 15 | . . . . . . . 1 . . . . 1 3 4 3 3 Matter Fused 15 | . . . . . . . 2 . . . . 1 5 4 1 2 Heat Flow Errors 9 | . . . . . . . . . . . . 1 . 1 4 3 Energy Discharges 7 | . . . . . . . . . . . . . 3 . 2 2 Parts Rejected 2 | . . . . . . . . . . . . 1 . . . 1 Parts Fused 3 | . . . . . . . 1 . . . . . 1 1 . . Data Loss (minor) 4 | . . . . . . . . . . . . 2 . . 1 1 Data Loss (major) 5 | . . . . . . . . . . . . 1 . 2 1 1 Misfires 1 | . . . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . 1 . . . . 1 . . . . Overload Shots 8 | . . . . . . . . . . . . 3 . . . 5 Overflow Damage 97 | . . . . . . 51 7 . . . . 13 . 13 . 13 Projectiles 75 | . . . . . . 51 . . . . . 13 . . . 11 Explosions 20 | . . . . . . . 7 . . . . . . 13 . . Melee 2 | . . . . . . . . . . . . . . . . 2 Knockbacks 27 | . . . . . . 3 . . . 1 5 14 . 1 . 3 Impact . | . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . 3 . . . 1 5 13 . 1 . 3 Secondary 1 | . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 143 | . . . . . . . 53 . . . 66 . . . . 24 Shots 3 | . . . . . . . 1 . . . 1 . . . . 1 Rammed 8 | . . . . . . . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 529 | . 39 . . . 318 327 529 . . 272 414 467 55 173 140 320 Average Temperature 109 | . 14 . . . 108 107 194 . . 86 135 128 24 55 63 108 Received Heat Transfer 2309 | . 270 . . . 369 468 117 . . 81 198 347 396 63 . . Effects 9 | . . . . . . 1 3 . . . 2 2 . . . 1 Shutdowns 3 | . . . . . . . 1 . . . 1 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . 1 . . . . . . . . . . Short Circuit 2 | . . . . . . . 1 . . . 1 . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . . 2 6 4 . . 1 1 1 . . . . Heat Transferred 6429 | . . . . . 1147 2035 1184 . . 350 525 779 37 . . 372 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Peak Influence 371 | 25 122 2 . . 293 208 153 . 5 307 371 175 . . . 151 Initial 161 | . 16 2 . . . 119 81 . . 3 161 63 . . . . Average 113 | 9 31 2 . . 162 128 93 . . 189 214 85 . . . 29 Maximum Alert Level 1 | . . . . . 1 1 . . . 1 1 . . . . . Low Security (%) 85 | 100 100 100 . 100 69 94 100 . 100 50 53 100 . . . 100 Level 1 14 | . . . . . 30 5 . . . 49 46 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . Squads Dispatched 25 | . . . . . 3 3 . . . 2 4 8 . . . 5 Investigation 2 | . . . . . . . . . . . . 1 . . . 1 Extermination 4 | . . . . . . . . . . . 1 2 . . . 1 Reinforcement 12 | . . . . . 3 3 . . . 2 . 2 . . . 2 Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison 6 | . . . . . . . . . . . 3 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Distress Signals 7 | . 1 . . . 1 2 . . . . . 1 . 1 . 1 Communications Jammed 1 | . . . . . . . . . . . . 1 . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 148 | . 6 . . . 31 18 6 . . 13 15 16 1 19 6 17 Peak Tracking Total 12 | . 2 . . . 7 5 4 . . 4 5 5 1 10 12 11 Tactical Retreats 15 | . . . . . 1 1 . . . 3 . 2 . 4 . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Traps Triggered 6 | . . . . . 2 . . . . . 1 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . 18 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Machines Disabled 8 | . . . . . 1 1 1 . . 1 2 1 . . . 1 Max in Single Turn 1 | . . . . . 1 1 1 . . 1 1 1 . . . 1 Garrison Access 2 | . . . . . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Machines Accessed 49 | . 3 . 2 . 8 4 7 . 2 . 8 6 . 6 . 3 Terminals 26 | . 2 . . . 8 4 4 . 2 . 4 2 . . . . Fabricators 3 | . . . . . . . . . . . 1 1 . . . 1 Repair Stations 2 | . 1 . . . . . . . . . . . . . . 1 Recycling Units 7 | . . . . . . . 3 . . . 2 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 2 . . . . Total Hacks 92 | . 6 . 6 . 20 8 12 . 3 . 13 11 . 7 . 6 Successful 47 | . 1 . 6 . 5 3 9 . 1 . 5 9 . 7 . 1 Failed 45 | . 5 . . . 15 5 3 . 2 . 8 2 . . . 5 Catastrophic 11 | . 2 . . . 3 . 2 . 1 . 1 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 30 | . 3 . 1 . 9 1 8 . . . 1 2 . 2 . 3 Terminals 56 | . 5 . . . 20 8 8 . 3 . 7 5 . . . . Fabricators 4 | . . . . . . . . . . . 1 1 . . . 2 Repair Stations 3 | . 1 . . . . . . . . . . . . . . 2 Recycling Units 12 | . . . . . . . 4 . . . 4 2 . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 3 . . . . Terminal Hacks 34 | . . . 6 . 5 3 5 . 1 . 2 5 . 7 . . Record 11 | . . . 5 . . . . . . . . . . 6 . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . . Open Door 3 | . . . . . . 2 . . . . . . . 1 . . Open DSF 2 | . . . . . . . . . 1 . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . Locate Traps 3 | . . . . . . 1 . . . . 1 1 . . . . Zone Layout 8 | . . . . . 3 . 3 . . . . 2 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 1 . . . 1 Network Status 3 | . . . . . . . . . . . 1 1 . . . 1 Repair Station Hacks 1 | . 1 . . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 . . . 1 1 . . . . Report Inventory 3 | . . . . . . . 1 . . . 1 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 5 | . . . . . . . 3 . . . 1 1 . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 3 . . . 1 1 . . . . Recyclers 5 | . . . . . . . 3 . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . . . 8 2 3 . 1 . 5 4 . . . 2 Full Trace Events 2 | . . . . . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Total Allies 2 | . . 2 . . . . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . . . . Highest-Rated Group 47 | . . 47 47 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . . Total Orders 7 | . . . . . . 1 3 3 . . . . . . . . EXPLORE 5 | . . . . . . 1 2 2 . . . . . . . . RETURN 2 | . . . . . . . 1 1 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches 7 | . . . . . . 2 3 2 . . . . . . . . Drone Recoveries 7 | . . . . . . 2 3 2 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Turns Passed 9934 | 141 468 31 378 119 1056 709 820 1223 96 295 911 1043 419 1297 317 611 Spaces Moved 7001 | 94 260 17 291 103 557 243 615 1052 69 138 681 515 283 1017 462 604 Core 1028 | 1 . . . . . 7 . . . . . . . 328 311 381 Treads 157 | . 148 . . . 1 . . . . 8 . . . . . . Legs 103 | . . . . . 17 . . . . . . . . 1 . 85 Wheels 5659 | 93 59 17 291 103 539 236 615 1052 69 130 681 515 283 688 151 137 Hover 53 | . 53 . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Fastest Speed 40 | 50 76 115 115 115 95 86 93 100 115 100 100 115 115 50 50 40 Average Speed 104 | 99 138 115 115 115 116 112 101 112 115 137 113 117 121 94 63 73 Slowest Speed 650 | 100 160 115 115 115 250 650 125 115 115 240 115 145 130 145 90 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 41 | 5 27 9 62 28 53 28 99 60 2 71 18 9 58 91 64 18 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . 1 . . . Known Exits Taken 4 | . . . . . 1 1 . . 1 . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 . . 1 . 1 1 1 . Scrap Searched 6 | . . . . . . . . 3 . . . . 1 . 2 . Spaces Dug 11 | . . . . . . . . . . . 3 5 2 . . 1 Terrain Destroyed 144 | . . . . . 42 8 12 . . 9 38 23 2 4 . 6 Melee . | . . . . . . . . . . . . . . . . . Projectile 52 | . . . . . 1 8 3 . . . 7 23 2 2 . 6 AOE 92 | . . . . . 41 . 9 . . 9 31 . . 2 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Fac Upp War Pro Res Total 9113 | 125 330 28 334 103 871 596 776 1089 85 209 783 862 354 1340 487 741 Wait 1453 | 11 27 11 40 . 204 296 128 19 7 10 34 256 62 273 17 58 Move 6985 | 93 259 16 290 102 556 242 614 1051 68 137 680 514 282 1016 461 604 Hop . | . . . . . . . . . . . . . . . . . Pick Up 96 | 7 3 . 4 . 12 1 2 5 4 11 15 9 2 10 3 8 Fast Attach 72 | 7 . . . . 16 6 8 6 1 7 5 4 . 5 . 7 Attach 58 | . 1 1 . . 6 . 1 . 2 2 5 11 1 10 3 15 Detach 26 | . 3 . . . 3 . . . 1 1 3 . 1 4 1 9 Swap 70 | . 6 . . 1 12 7 5 4 1 6 7 11 3 6 1 . Drop 83 | . 8 . . . 19 5 1 4 1 16 12 5 . 6 1 5 Fire 261 | 7 23 . . . 43 39 16 . . 19 22 52 3 10 . 27 Melee 1 | . . . . . . . 1 . . . . . . . . . Ram 8 | . . . . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 10) 610 | -10/Materials | Entered Mines 626 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 626 | -10/Mines | Discovered new exit (range 5) 641 | -10/Mines | Entered Exiles 641 | -10/Exiles | Accompanied by 2 allies 669 | -10/Exiles | Met 8R-AWN 671 | -10/Exiles | Led the pair of lost Derelicts to a safe place 738 | -10/Exiles | Met EX-HEX 776 | -10/Exiles | Met EX-BIN 792 | -10/Exiles | Aligned with FarCom system 793 | -10/Exiles | Given EX-Vault access code 829 | -10/Exiles | Opened EX-Vault 837 | -10/Exiles | Found Chronowheel 861 | -10/Exiles | Warned to stay clear of 0b10 Research branches 893 | -10/Exiles | Met EX-DEC 899 | -10/Exiles | Learned location of Zion (-7) 938 | -10/Exiles | Discovered new exit (range 10) 1019 | -10/Exiles | Left Exiles lab with Chronowheel 1019 | -10/Exiles | Entered Mines 1060 | -9/Mines | Learned 2 Materials zone layouts 1127 | -9/Mines | Discovered new exit (range 8) 1138 | -9/Mines | Entered Materials 1138 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1496 | -8/Materials | Build established: Scavenger-Skirmisher 1533 | -8/Materials | Discovered new exit (range 3) 1538 | -8/Materials | Identified exit to Factory 1795 | -8/Materials | Identified exit to Storage 1992 | -8/Materials | Lost 4 parts (1n3w) 2111 | -8/Materials | Found Prototype Device 2113 | -8/Materials | Lost 4 parts (1p1n2w) 2194 | -8/Materials | Entered Storage 2195 | -8/Storage | Identified exit to Recycling 2509 | -8/Storage | Lost 3 parts (3n) 2884 | -8/Storage | Lost 3 parts (2n1w) 2899 | -8/Storage | Used back door to open Recycling access 2903 | -8/Storage | Entered Recycling 3318 | -8/Recycling | Discovered new exit (range 15) 3405 | -8/Recycling | Core integrity fell below 50% 3429 | -8/Recycling | Lost 8 parts (1p2n1u4w) 3700 | -8/Recycling | Scanned before Scraplab entrance 3714 | -8/Recycling | Entered Scraplab 3722 | -8/Recycling | Discovered new exit (range 2) 3723 | -8/Recycling | Entered Scraptown 3723 | -8/Scraptown | System corruption cleaned by C-Scrubber 3928 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3942 | -8/Scraptown | Discovered new exit (range 44) 4018 | -8/Scraptown | Build established: Scavenger-Gunner 4224 | -8/Scraptown | Visited Spacefarers 4308 | -8/Scraptown | Visited Cyclists 4371 | -8/Scraptown | Visited CPS Storage 4393 | -8/Scraptown | Visited Awakened 4430 | -8/Scraptown | Visited CR-KLE's Repair Center 4464 | -8/Scraptown | Turned away by UFD registrar 4718 | -8/Scraptown | Visited Symbiants 4756 | -8/Scraptown | Visited Comm Corps 4838 | -8/Scraptown | Build established: Gunner 4871 | -8/Scraptown | CR-KLE repaired 8 parts 4946 | -8/Scraptown | Entered Factory 4946 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4946 | -6/Factory | Identified Active Sensor Suite 5041 | -6/Factory | Identified exit to DSF 5042 | -6/Factory | Entered DSF 5062 | -6/DSF | Activated Chronowheel 5062 | -6/DSF | Spacetime reconverged on an earlier point 5093 | -6/DSF | Additional patrols routed to DSF 5160 | -6/DSF | Discovered new exit (range 20) 5212 | -6/DSF | Sterilization system engaged 5232 | -6/DSF | Ambient heat levels rising (+10) 5247 | -6/DSF | Ambient heat levels rising (+10) 5262 | -6/DSF | Ambient heat levels rising (+10) 5277 | -6/DSF | Ambient heat levels rising (+10) 5292 | -6/DSF | Ambient heat levels rising (+10) 5307 | -6/DSF | Ambient heat levels rising (+10) 5322 | -6/DSF | Ambient heat levels rising (+10) 5337 | -6/DSF | Ambient heat levels rising (+10) 5337 | -6/DSF | Entered Factory 5337 | -5/Factory | Evolved 2 slots: Utility x2 5672 | -5/Factory | Garrison activated, responded to threat 5766 | -5/Factory | Build established: Scavenger-Skirmisher 6166 | -5/Factory | Discovered new exit (range 11) 6248 | -5/Factory | Entered another Factory area 6248 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6663 | -4/Factory | Discovered new exit (range 15) 6794 | -4/Factory | Lost 4 parts (1p2n1w) 6969 | -4/Factory | Build established: Gunner 7083 | -4/Factory | Garrison activated, responded to threat 7144 | -4/Factory | Lost 8 parts (1n4u3w) 7269 | -4/Factory | Identified exit to Upper Caves 7291 | -4/Factory | Entered Upper Caves 7297 | -4/Upper Caves | Met a Warlord Commander 7298 | -4/Upper Caves | Learned location of Warlord (-4) 7299 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7300 | -4/Upper Caves | Found Encrypted Comm Array 7446 | -4/Upper Caves | Build established: Scavenger-Gunner 7693 | -4/Upper Caves | Spotted B-86 Titan 7697 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7710 | -4/Upper Caves | Entered Warlord 7741 | -4/Warlord | Lost 4 parts (1p1n1u1w) 7800 | -4/Warlord | System corruption cleaned by Quarantine Array 7864 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8190 | -4/Warlord | Visited the Vortex Lab 8206 | -4/Warlord | Warlord's base attacked by MAIN.C 8216 | -4/Warlord | Found Prototype Energy Cannon 8489 | -4/Warlord | Met Warlord 8556 | -4/Warlord | Warlord forces counterattacked 8564 | -4/Warlord | P-70 Sage assimilated allied BA-NZU(M) 8599 | -4/Warlord | Lost 4 allies 8637 | -4/Warlord | Spotted Executioner 8667 | -4/Warlord | Core integrity fell below 50% 8680 | -4/Warlord | Identified Vortex Driver 8682 | -4/Warlord | Lost 16 allies 8692 | -4/Warlord | Core integrity fell below 20% 8723 | -4/Warlord | Lost 19 parts (3p4n6u6w) 8768 | -4/Warlord | Lost 3 allies 8790 | -4/Warlord | System corruption reached 10% 8827 | -4/Warlord | Spotted Striker 8881 | -4/Warlord | Warlord base infiltrated, sounded retreat 8945 | -4/Warlord | Lost 6 allies 8996 | -4/Warlord | Discovered new exit (range 19) 9006 | -4/Warlord | Spotted Striker 9006 | -4/Warlord | Spotted B-90 Cyclops 9006 | -4/Warlord | Spotted Striker 9007 | -4/Warlord | Entered Proximity Caves 9036 | -3/Proximity Caves | Spotted B-86 Titan 9090 | -3/Proximity Caves | Build established: Scavenger-Mutant 9263 | -3/Proximity Caves | Discovered new exit (range 14) 9322 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 9324 | -3/Proximity Caves | Entered Research 9324 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9648 | -3/Research | System corruption reached 10% 9693 | -3/Research | Spotted B-86 Titan 9731 | -3/Research | Core integrity fell below 50% 9743 | -3/Research | Lost 14 parts (1p5n6u2w) 9898 | -3/Research | Core integrity fell below 20% 9908 | -3/Research | Build established: Mutant 9928 | -3/Research | Lost 3 parts (1u2w) 9935 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09857_ System corrupted: Heat flow error (+151). 09870_ Drone sends a signal. 09878_ XDA&VPUMEY2TJNLDBUACYOXZ5CSJARM