Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.04 @ 18:56:58 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (645) 645 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2790 Bonus ------- None Cogmind --------- Core Integrity 348/550 Matter 270/300 Energy 290/290 System Corruption 0% Temperature Cool (45) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Terrain Scanner Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Improved Heat Sink Large Storage Unit Matter Filter Particle Charger Sensor Drone Bay (18/20) Particle Gun Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Weapon Shielding Sensor Drone Bay > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Improved Heat Sink Large Storage Unit Terrain Scanner Terrain Scan Processor Particle Charger Light Armor Plating Particle Gun Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 34 | 6 2 3 . 5 18 Power 6 | 1 . 1 . 3 1 Engine 6 | 1 . 1 . 3 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . 2 . 1 6 Treads 3 | 1 . 1 . 1 . Leg 6 | . . . . . 6 Wheel 2 | 1 . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 . . . 8 Device 3 | . . . . . 3 Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 4 | . 1 . . . 3 Artifact . | . . . . . . Weapon 6 | 2 . . . 1 3 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . . 1 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 8 | . . . . 3 5 Power 1 | . . . . 1 . Propulsion 2 | . . . . 1 1 Utility 1 | . . . . . 1 Weapon 4 | . . . . 1 3 Highest Loss Streak 3 | . . . . 3 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 94 100 100 96 91 Engine 12 | . 14 14 14 12 9 Treads 14 | . 14 17 14 19 10 Leg 6 | . . . . . 20 Wheel 7 | . 14 10 14 8 . Device 2 | . . . . . 7 Storage 12 | . 14 14 14 14 9 Processor 3 | . . . . . 11 Protection 10 | . 9 14 14 14 5 Energy Gun 10 | . 14 14 14 8 3 Ballistic Gun 14 | . 14 14 14 20 14 Naked Turns . | . . . . . . Heaviest Build 49 | 12 28 28 28 30 49 Greatest Support 40 | 16 16 20 16 40 40 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 Most Carried 15 | 6 9 15 15 15 15 Average Carried 12 | 4 7 12 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 9 15 15 14 15 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 788 | 233 68 63 . 68 356 Remotely . | . . . . . . Salvage Created 856 | . 112 132 . 65 547 Parts 51 | . 5 19 . 5 22 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | . 1 9 . 4 9 Guns 23 | . 1 9 . 4 9 Classes Destroyed 4 | . 2 1 . 1 . Recycler 2 | . 1 . . . 1 Swarmer 12 | . . 9 . 3 . Grunt 10 | . 1 . . . 9 Demolisher 1 | . . . . 1 . Best Kill Streak 3 | . 2 3 . 3 3 Combat Bots Only 3 | . 1 3 . 3 3 Max Kills in Single Turn 2 | . 1 1 . 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 1766 | . 28 101 . 400 1237 Core 348 | . 10 16 . 120 202 Absorbed by Shields . | . . . . . . Redirected to Shielding 90 | . . 9 . 39 42 Regen/Repaired (Parts) 48 | . . . . . 48 Core Remaining (%) 70 | 100 . . . 41 . Volleys Fired 88 | . 7 11 . 9 61 Largest 2 | . 2 2 . 2 2 Hottest 76 | . 70 70 . 70 76 Shots Fired 173 | . 14 22 . 18 119 Gun 173 | . 14 22 . 18 119 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 106 | . 7 11 . 11 77 Thermal 67 | . 7 11 . 7 42 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 2 8 . 3 12 Robot Miss Streak 6 | . 1 3 . 3 6 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 1 3 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 112 | . 8 13 . 10 81 Core Hits 52 | . 3 9 . 7 33 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 1 1 . . 5 Burn 7 | . 1 1 . . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1537 | . 102 170 . 167 1098 Guns 1537 | . 102 170 . 167 1098 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 921 | . 64 49 . 116 692 Thermal 616 | . 38 121 . 51 406 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 120 | . 42 36 . 27 120 Average Temperature 30 | . 15 17 . 10 38 Received Heat Transfer 546 | . 15 . . . 531 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 1 . . 4 Heat Transferred 2146 | . 185 407 . 148 1406 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 166 | . 59 166 . 85 125 Initial 33 | . . 22 . . 33 Average 45 | . 24 60 . 77 37 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 6 | . 2 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 6 9 . 5 17 Peak Tracking Total 6 | . 6 3 . 3 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 8 | . 4 2 . . 2 Terminals 6 | . 4 1 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 12 4 . . 8 Successful 13 | . 6 2 . . 5 Failed 11 | . 6 2 . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 16 | . 10 3 . . 3 Terminals 20 | . 12 3 . . 5 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 2 . . 2 Robot Analysis 1 | . 1 . . . . Open Door 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Unreport Threat 2 | . . . . . 2 Locate Traps 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 . . . 1 Terminals 4 | . 3 . . . 1 Botnet 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 4 | . . 4 . . . Total Damage 41 | . . 41 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches 3 | . . . . . 3 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 2316 | 54 277 702 388 139 756 Spaces Moved 1457 | 45 232 497 338 80 265 Core 11 | 11 . . . . . Treads 221 | . . 69 . 28 124 Legs 141 | . . . . . 141 Wheels 1084 | 34 232 428 338 52 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 115 115 115 120 Average Speed 129 | 87 102 132 115 130 175 Slowest Speed 240 | 100 115 240 115 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 3 46 97 86 31 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 1702 | 56 256 519 337 97 437 Wait 90 | . 12 . . . 78 Move 1452 | 44 231 496 337 79 265 Hop . | . . . . . . Pick Up 25 | 6 3 7 . 2 7 Fast Attach 14 | 6 1 . . 1 6 Attach 9 | . . . . 3 6 Detach . | . . . . . . Swap 11 | . 1 3 . 1 6 Drop 13 | . 1 2 . 2 8 Fire 88 | . 7 11 . 9 61 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 13) 55 | -11/Junkyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 8) 200 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 11) 332 | -10/Materials | Entered Mines 637 | -10/Mines | Received a Mining Laser from a helpful Derelict 644 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 784 | -10/Mines | Discovered new exit (range 12) 814 | -10/Mines | Discovered new exit (range 13) 818 | -10/Mines | Learned Materials trap positions 951 | -10/Mines | Found the Drone Emporium 966 | -10/Mines | Found Prototype Device 1028 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1030 | -10/Mines | Discovered new exit (range 5) 1034 | -10/Mines | Entered Exiles 1034 | -10/Exiles | Found Exiles lab abandoned 1407 | -10/Exiles | Discovered new exit (range 14) 1422 | -10/Exiles | Entered Mines 1474 | -9/Mines | Assembled infested the area 1479 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1510 | -9/Mines | Core integrity fell below 50% 1536 | -9/Mines | Lost 3 parts (1p1n1w) 1539 | -9/Mines | Discovered new exit (range 15) 1561 | -9/Mines | Entered Materials 1561 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1561 | -8/Materials | Identified Sensor Drone Bay 1562 | -8/Materials | Loaded intel: 16 trap records 1633 | -8/Materials | Repaired Weapon Shielding 1977 | -8/Materials | Discovered new exit (range 6) 2279 | -8/Materials | Build established: Scavenger-Mutant 2317 | -8/Materials | Self-destructed Last Messages --------------- 02264_ R-06 Scavenger collects Imp. Heat Sink. 02265_ K-01 Serf collects debris. 02268_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 02268_ W-25 Informer sends out distress signal. 02269_ K-01 Serf collects debris. 02275_ Slug penetrates Wall. 02279_ G-47 Trooper destroyed. 02279_ Slug penetrates Wall. 02283_ Penetrated by Slug. 02293_ G-47 Trooper destroyed. 02296_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02300_ Slug penetrates Wall. 02302_ H-55 Commando suffers critical hit (Burn). 02306_ Slug penetrates A-02 Transporter. 02310_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 02310_ Critical hit (Burn: +37). 02311_ Beam Rifle destroyed. 02317_ Assault Rifle destroyed. 02317_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ??????## ??????????????????? | | ?????????????????## ???##??#? ?"????????????????? | | ??????????????????# ??#??#?#????"???????????????? | | ??????????????##### ????#### ?""" ??????????????? | | ???????????? ?? ???? #? ????#?????????????? | | ????????????? ? ???# +???"???#????????????? | | ??????????????? ? #### # ?""?? ????????????? | | ????????????????## #??# # ""??##????????????? | | ????????????? #### ##?# #?? ? ??????????????? | | ???????????????#?# ##?# # ? ??#????????????? | | ??????????????#??# #### a# ???? ?????????????^? | | ????????????? ?#?# Y #??? ?#?????????????? | | ??????? ????????## #? ? ???#???????????? | | ??????????? ??#?## @ #???#?#?###??????????? | | ?????????#?? ???## #### # ????#???????????? | | ??????????????#### #### [#? ? ????#???????????? | | ??????? ?#?? ?#### ##?# h%# ????#?????????????? | | ??????????#? ???## ####[m*+ ???"??#????????????? | | ######+##??? ? ### #?## =%# ?""????#??????????? | | ^^ ?? ### ##?# !# ? ?###???????????? | | ^^ ? ?## #### ######???????????????? | | ^^?? ### !%#### ###?#?#?#????????????? | | ######+????? ### %#### # ? ???????????????? | | ?????? ????###?## ! ###? a# ? ???????????????? | | ?????? ? #?##??### #### + """??????????????? | | ??????? ?#?#????## [ #### # ? ""???????????????? | | ?????? ? #?#?#??## #### #????????????????????? | | ????? ? ??####### #### ##?##????????????????? | | ???????? #?##??## ## ######??????????????? | | #?????? ##?##### ## #####???????????????? | | #?????? ######## ## #??#????????????????? | | #?????? ????#### ## ###?#???????????????? | | #?????##?##?##??# ## #####???????????????? | | #???????##??#?#####+##### #####? ??????????????? | | #??????######### # ##?#?????????????????? | | #???????#??##?##""" ] # ###???#??????????????? | | #??????###?#?###""" + #####??? ????????????? | | ##############?#""" # #?#???? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateThermalCompressor Manual? 0 Play Time 00:18:47 Cumulative 63.0 hours Start 2023.06.04 @ 18:38:37 End 2023.06.04 @ 18:56:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ad86d40-2309-4577-adf1-9784f0604935