Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.05 @ 12:56:24 Player: ChromeKnight Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (135) 675 Value Destroyed (5662) 5662 Prototype IDs (32) 640 Alien Tech Used (4) 800 Bonus (7096) 7096 TOTAL SCORE: 22173 Bonus ------- High Alert Combat Kills 221 Follower Combat Kills 1415 Met Imprinter 300 Was Imprinted 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -1640 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 80/100 System Corruption 20% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Experimental Signal Interpreter Experimental Target Analyzer Advanced Hacking Suite System Shield Advanced System Shield Improved Corruption Screen Advanced Corruption Screen > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Biometal Leg Advanced Powered Armor Improved Hardlight Generator Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Mini Fusion Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Large Storage Unit Advanced Weight Redist. System Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Advanced Power Amplifier YI-UF0's Bottomless Matter Pit Advanced Sensor Array Advanced Signal Interpreter Nanoactuators Improved Medium Armor Plating Mini Drone Bay Compact HERF Cannon 99-TNT's Nukerbomber Molecular Deconstructor Enhanced Force Lance Enhanced Force Lance [Rating: 141] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Linear Gravjet Flight Unit Q-thruster Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Deep Network Scanner Protection Medium Reactive Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Centrium Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Slots Evolved 14 | . . . . 4 2 2 . . . . . . 2 . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 7 | . . . . 1 . 1 . . . . . . 1 . . 2 . . 2 Utility 6 | . . . . 3 2 . . . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 281 | 7 . 6 1 25 22 6 2 30 . 1 1 25 18 16 20 5 33 9 54 Power 31 | 1 . 1 . 4 1 1 1 4 . 1 . 3 . 2 2 1 2 1 6 Engine 14 | 1 . 1 . 4 1 1 . 4 . 1 . 1 . . . . . . . Core 3 | . . . . . . . . . . . . . . . 2 . 1 . . Reactor 14 | . . . . . . . 1 . . . . 2 . 2 . 1 1 1 6 Propulsion 79 | 2 . 2 . 7 11 2 1 6 . . 1 11 3 3 5 2 9 . 14 Treads 7 | 2 . . . 4 . . . . . . . . . 1 . . . . . Leg 44 | . . 2 . 3 9 2 1 6 . . 1 11 3 2 2 . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . 2 . . . . . . . . . . . . . 3 Flight 23 | . . . . . . . . . . . . . . . 3 2 9 . 9 Utility 96 | 1 . 3 . 9 4 3 . 11 . . . 6 8 7 8 2 10 1 23 Device 36 | . . . . 3 4 2 . 2 . . . 2 6 2 1 1 5 . 8 Storage 12 | 1 . 1 . 2 . . . 1 . . . . 1 . 2 1 . . 3 Processor 21 | . . 2 . 2 . 1 . 3 . . . 2 1 . 3 . 3 . 4 Hackware 4 | . . . . . . . . . . . . . . . . . . . 4 Protection 23 | . . . . 2 . . . 5 . . . 2 . 5 2 . 2 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 75 | 3 . . 1 5 6 . . 9 . . . 5 7 4 5 . 12 7 11 Energy Gun 25 | 2 . . . 1 3 . . 8 . . . 4 3 . . . 1 2 1 Energy Cannon 5 | . . . . . . . . . . . . 1 2 . . . 2 . . Ballistic Gun 8 | 1 . . 1 4 2 . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . 3 1 . 1 . . Launcher 10 | . . . . . 1 . . . . . . . 2 1 2 . 2 2 . Special Weapon 5 | . . . . . . . . . . . . . . . 1 . 1 1 2 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 5 | . . . . . . . . 1 . . . . . . . . 3 . 1 Piercing Weapon 11 | . . . . . . . . . . . . . . . 1 . 2 2 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . 3 2 . 1 2 . . . . 3 2 1 1 10 4 4 Corrupted Parts 6 | . . . . . . . . . . . . 6 . . . . . . . System Corruption 20 | . . . . . . . . . . . . 20 . . . . . . . Parts Lost 75 | . . . 1 3 3 . 2 8 . . . 9 4 . 14 . 7 1 23 Power 7 | . . . 1 . . . . . . . . . 1 . 2 . . . 3 Propulsion 33 | . . . . 2 1 . 1 1 . . . 3 1 . 7 . 5 . 12 Utility 26 | . . . . . 1 . 1 5 . . . 4 2 . 3 . 2 1 7 Weapon 9 | . . . . 1 1 . . 2 . . . 2 . . 2 . . . 1 Highest Loss Streak 8 | . . . 1 2 2 . 2 7 . . . 5 2 . 8 . 6 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 99 100 94 92 92 87 92 86 86 86 80 80 84 71 70 75 54 46 Engine 8 | . 14 14 14 8 7 9 9 10 13 13 13 9 10 . . . . . 3 Reactor 1 | . . . . . . . . . . . . 1 . 10 7 1 4 3 1 Treads 3 | . 28 18 . 12 . . . . . . . . . 3 . . . . . Leg 18 | . . 9 28 13 22 22 23 25 26 26 26 24 20 20 20 . . . . Flight 1 | . . . . . . . . . . . . . . . 3 18 25 20 11 Device 13 | . . . . 10 19 24 23 19 20 20 20 14 17 15 10 14 11 5 5 Storage 7 | . 14 14 14 9 7 6 6 6 6 6 6 6 9 5 4 5 5 5 1 Processor 8 | . . 13 14 13 15 14 13 11 . . . 2 6 7 3 15 20 16 11 Protection 4 | . . . . 7 4 . . 4 6 6 6 5 . 5 7 5 1 . . Energy Gun 10 | . 28 28 24 3 4 13 9 12 13 13 13 12 8 . . . . . . Ballistic Gun 1 | . . . 3 14 8 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 10 7 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 12 12 18 18 38 48 51 51 92 75 79 79 81 71 128 134 53 55 41 43 Greatest Support 92 | 40 40 40 30 60 51 68 68 71 68 68 68 73 92 92 92 55 64 31 39 Greatest Overweight (x) 5 | . . . . 2 5 . . 1 1 1 1 2 1 5 1 . 1 1 3 Average Overweight (x) . | . . . . . . . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 13 | 7 8 7 8 10 15 15 15 15 15 15 15 15 15 15 14 15 15 15 8 Most Carried 15 | 1 1 8 8 12 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 Average Carried 12 | . . 6 8 8 14 14 14 14 15 15 14 14 13 14 12 9 14 14 8 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 1 8 8 12 15 15 15 15 15 15 15 10 15 15 8 14 15 15 4 Class Distribution -------------------- 36% | Mutant 24% | Scavenger-Mutant 16% | Skirmisher 12% | Scavenger-Skirmisher 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -4/Armory Sprinter | -4/Lab Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Matter Collected 7152 | 199 . 131 . 844 695 253 . 1090 114 66 161 247 175 216 1082 . 493 635 751 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5736 | . . 315 . 756 529 98 . 1232 . 101 . 566 882 253 593 . 113 135 163 Parts 247 | . . 18 . 51 26 1 . 47 . 7 . 20 36 1 28 . 4 2 6 Haulers Intercepted 6 | . . . . 2 1 1 . 1 . . . . 1 . . . . . . Recyclers Shooed 8 | . . . . . 1 . . 2 . . . . 1 . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 7 . 14 . . . . . . . Prevented 11 | . . . . . . . . . . . 1 10 . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Combat Hostiles Destroyed 97 | . . 7 . 14 10 . . 18 . 4 . 8 7 . 20 . 3 4 2 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Guns 50 | . . 4 . 14 4 . . 16 . 4 . 6 2 . . . . . . Cannons 17 | . . . . . . . . . . . . . 4 . 13 . . . . AOE 23 | . . 3 . . 6 . . . . . . . . . 7 . 3 4 . Classes Destroyed 18 | . . 3 . 5 3 . . 3 . . . 3 . . 1 . . . . Worker 4 | . . . . . . . . . . . . . . . 4 . . . . Builder 8 | . . 1 . 2 . . . 1 . . . . . . 4 . . . . Tunneler 3 | . . . . 1 . . . . . . . . 1 . . . . . 1 Hauler 6 | . . . . 2 1 1 . 1 . . . . 1 . . . . . . Recycler 7 | . . . . . 3 . . 2 . . . . 2 . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . 1 . . Watcher 7 | . . . . . 2 . . 1 . . . . 2 . 1 . 1 . . Swarmer 24 | . . 3 . 3 3 . . 6 . 4 . . . . 5 . . . . Grunt 39 | . . 4 . 6 5 . . 5 . . . . 2 . 12 . 2 3 . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . Duelist 4 | . . . . . . . . 2 . . . . 1 . . . 1 . . Sentry 8 | . . . . 4 . . . 1 . . . 1 1 . 1 . . . . Specialist 3 | . . . . . . . . . . . . 3 . . . . . . . Hunter 6 | . . . . 1 1 . . . . . . 1 3 . . . . . . Programmer 4 | . . . . . 1 . . 2 . . . 1 . . . . . . . Heavy 3 | . . . . . . . . 1 . . . . . . 2 . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . 1 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . . 3 . 3 5 1 . 4 . 4 . 4 4 . 7 . 4 4 1 Combat Bots Only 7 | . . 3 . 3 5 . . 4 . 4 . 4 2 . 7 . 3 4 1 Max Kills in Single Turn 4 | . . 3 . 2 2 1 . 2 . 1 . 2 2 . 4 . 4 3 1 Gunslinging 1 | . . . . 1 . . . 1 . . . 1 . . . . . . . Exploded 3 | . . 3 . . 2 . . . . . . . . . 3 . 3 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . . 1 . YI-UF0 (-10/Mines) A5 (-4/Lab) Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Hostile Shots Fired 1059 | . . 18 7 76 31 . 4 110 6 21 8 173 62 . 140 28 119 8 248 Missed 331 | . . 4 3 20 9 . 2 26 2 5 4 45 19 . 37 12 57 1 85 Damage Taken 14807 | . . 240 90 834 518 . 79 1669 . 157 116 2097 800 . 3001 435 1032 183 3556 Core 2662 | . . 58 . 112 62 . 45 220 . 38 16 251 119 . 348 80 119 . 1194 Absorbed by Shields 85 | . . . . . . . . . . . . . . . . . . . 85 Redirected to Shielding 180 | . . . . . . . . 100 . . . . . . 80 . . . . Ignored by Resistances 719 | . . . . . . . . 150 . 80 27 287 . . . . . . 175 Regen/Repaired (Parts) 129 | . . . . 93 . . . . . . . . . . . . . . 36 Core Remaining (%) 73 | 100 . . 76 79 91 . . . . . . 32 . . 53 . . 82 . Volleys Fired 390 | . 4 21 2 53 35 3 2 71 . 6 2 42 36 4 87 4 2 11 5 Largest 2 | . 2 2 2 2 2 2 1 2 . 2 2 2 2 2 2 1 1 1 1 Hottest 171 | . 80 80 60 88 113 160 80 170 . 170 170 170 171 114 114 . 30 30 . Shots Fired 691 | . 8 42 4 104 57 6 2 144 2 13 4 81 72 8 122 4 2 11 5 Gun 505 | . 8 42 4 104 50 6 2 144 2 13 4 81 45 . . . . . . Cannon 141 | . . . . . . . . . . . . . 27 8 106 . . . . Launcher 32 | . . . . . 7 . . . . . . . . . 13 . 2 10 . Special 13 | . . . . . . . . . . . . . . . 3 4 . 1 5 Kinetic 235 | . . . 2 86 33 . . . . . . . . 8 106 . . . . Thermal 335 | . . . . 17 12 6 2 144 2 13 4 63 72 . . . . . . Explosive 32 | . . . . . 7 . . . . . . . . . 13 . 2 10 . Electromagnetic 76 | . 8 42 2 1 5 . . . . . . 18 . . . . . . . Robot Hit Streak 20 | . 2 5 6 14 8 7 9 20 . 5 1 15 8 1 10 3 3 5 3 Robot Miss Streak 7 | . 3 3 . 3 7 2 1 4 . 2 1 2 2 4 4 1 1 3 1 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 6 | . . . . 1 . . . 2 . . . 3 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . . 1 . . . . . . . Shots Hit Robots 493 | . 3 27 4 79 40 6 2 110 . 7 2 62 50 2 68 1 2 10 18 Core Hits 295 | . . 13 . 36 45 4 1 64 . 4 1 24 24 1 49 . 11 13 5 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 26 | . . 1 . 1 . . . 3 . 3 1 6 2 1 7 . . . 1 Burn 15 | . . . . . . . . 3 . 3 1 6 2 . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . Blast 8 | . . . . . . . . . . . . . . 1 7 . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 49 | . . . . . . . . . . . . . . . . . 20 6 23 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . . . . . . 19 . . Piercing 30 | . . . . . . . . . . . . . . . . . 1 6 23 Sneak Attacks 8 | . . . . . . . . . . . . . . . . . . . 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16634 | . 37 430 . 1128 1462 149 64 2376 . 126 54 1095 1415 59 3977 . 1000 2068 1194 Guns 6699 | . 37 364 . 1128 702 149 64 2376 . 126 54 1047 652 . . . . . . Cannons 2904 | . . . . . . . . . . . . . 641 59 2204 . . . . Explosions 5738 | . . 66 . . 760 . . . . . . 40 122 . 1773 . 909 2068 . Melee 1253 | . . . . . . . . . . . . . . . . . 91 . 1162 Ramming 40 | . . . . . . . . . . . . 8 . . . . . . 32 Kinetic 3600 | . . . . 923 414 . . . . . . . . 59 2204 . . . . Thermal 5801 | . . 66 . 193 492 149 64 2376 . 126 54 866 1415 . . . . . . Explosive 5284 | . . . . . 534 . . . . . . . . . 1773 . 909 2068 . Electromagnetic 656 | . 37 364 . 12 22 . . . . . . 221 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 91 | . . . . . . . . . . . . . . . . . 91 . . Piercing 1162 | . . . . . . . . . . . . . . . . . . . 1162 Highest Corruption 28 | . . . . . 2 . 8 17 17 17 17 28 . . . . 2 3 20 Average Corruption 11 | . . . . . 1 . 7 9 17 17 17 14 . . . . 1 2 9 Corruption Purged 4 | . . . . . 3 . 1 . . . . . . . . . . . . Corruption Blocked 65 | . . . . . . . . . . . . . . . . . . . 65 Effects 197 | . . . . . 3 . 2 75 42 25 6 22 . . . . . 1 21 Message Errors 52 | . . . . . 1 . . 20 14 4 1 5 . . . . . 1 6 Matter Fused 49 | . . . . . 1 . 1 15 14 4 2 6 . . . . . . 6 Heat Flow Errors 23 | . . . . . . . 1 9 2 5 1 4 . . . . . . 1 Energy Discharges 18 | . . . . . . . . 8 3 4 . 1 . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 22 | . . . . . 1 . . 8 4 6 1 . . . . . . . 2 Data Loss (major) 9 | . . . . . . . . 6 1 1 1 . . . . . . . . Misfires 10 | . . . . . . . . 5 2 1 . 2 . . . . . . . Alerts 3 | . . . . . . . . . 2 . . 1 . . . . . . . Misdirections 4 | . . . . . . . . . . . . 1 . . . . . . 3 Weapon Failures 5 | . . . . . . . . 3 . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 565 | . . 8 . . 241 . . . . . . . 36 . 156 . 59 32 33 Projectiles 19 | . . . . . . . . . . . . . . . 19 . . . . Explosions 513 | . . 8 . . 241 . . . . . . . 36 . 137 . 59 32 . Melee 33 | . . . . . . . . . . . . . . . . . . . 33 Knockbacks 16 | . . . . . . . . . . . . . . . 16 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . . 15 . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 490 | . . 39 . . 172 . . . . . . . 79 . 188 . . . 12 Shots 9 | . . 1 . . 3 . . . . . . . 1 . 4 . . . . Rammed 7 | . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 12 | . . . . . . . . . . . . 1 . . . . . . 11 Kicked 5 | . . . . . . . . . . . . 1 . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 412 | . 36 156 . 28 138 60 158 205 143 209 201 412 185 48 198 10 45 . 226 Average Temperature 75 | . 20 56 . 10 50 29 92 69 47 101 80 130 67 22 73 6 17 . 89 Received Heat Transfer 2067 | . . 105 12 252 45 . . 285 . . 12 210 54 . 657 45 124 . 266 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . 3 . . . 2 1 . . . . . . Combat Hostiles 5 | . . . . . . . . 2 . . . 2 1 . . . . . . Parts Melted 47 | . . . . . . 1 . 24 . . . 14 7 . 1 . . . . Heat Transferred 13098 | . . 150 . 481 700 350 150 5330 . 650 250 2679 2358 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Peak Influence 1441 | . 5 79 . 242 230 119 41 254 . . . . 556 210 673 1020 1441 . 323 Initial 490 | . . 1 . . 64 112 41 14 . . . . 18 194 . 284 490 . . Average 136 | . 2 18 . 125 96 112 31 101 . . . . 167 83 315 615 882 . 67 Maximum Alert Level 4 | . . . . 1 1 . . 1 . . . . 2 1 2 3 4 . 1 Low Security (%) 80 | 100 100 100 . 82 86 100 100 83 . . . . 69 88 41 . . . 92 Level 1 10 | . . . . 17 13 . . 16 . . . . . 11 22 30 . . 7 Level 2 6 | . . . . . . . . . . . . . 30 . 35 34 34 . . Level 3 1 | . . . . . . . . . . . . . . . . 35 46 . . Level 4 . | . . . . . . . . . . . . . . . . . 19 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . . . . 2 5 . . 6 . . . . 3 . 5 2 7 . 8 Investigation 6 | . . . . . . . . 2 . . . . 1 . 1 . 1 . 1 Extermination 7 | . . . . . 2 . . 2 . . . . . . 1 . . . 2 Reinforcement 13 | . . . . 2 2 . . 1 . . . . 1 . 3 . 3 . 1 Assault 6 | . . . . . . . . . . . . . 1 . . 2 3 . . Garrison 2 | . . . . . 1 . . 1 . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . 4 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . 1 Haulers Reinforced 2 | . . . . . 1 . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Distress Signals 15 | . . . . 2 . . . . . . . . 4 . . . 2 . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 280 | . 1 12 2 21 17 1 6 28 1 4 1 10 11 . 22 16 65 2 60 Peak Tracking Total 27 | . 1 10 2 6 5 4 6 4 1 4 1 7 3 . 5 6 27 4 16 Tactical Retreats 30 | . . 1 . . . . . 4 1 . . 1 . . 1 . 9 . 13 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Traps Triggered 9 | . . . . . 1 2 . 1 . . . . 1 . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Machines Disabled 62 | . . . . . 10 . . . . . . 1 22 . 12 8 4 4 1 Max in Single Turn 21 | . . . . . 8 . . . . . . 1 21 . 2 . 2 1 . Garrison Access 3 | . . . . 1 . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Machines Accessed 19 | . 1 . . 2 4 . . 3 . . . . 1 . 2 1 1 1 3 Terminals 3 | . 1 . . . 2 . . . . . . . . . . . . . . Fabricators 7 | . . . . . 2 . . 2 . . . . 1 . 1 . . . 1 Repair Stations 4 | . . . . 1 . . . . . . . . . . . . 1 . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . 1 . . . 1 . . . . . . . 1 . . . Total Hacks 55 | . 3 . . 5 7 . . 7 . . . . 3 . 4 1 3 12 10 Successful 30 | . 1 . . 3 5 . . . . . . . 2 . 1 . 1 12 5 Failed 25 | . 2 . . 2 2 . . 7 . . . . 1 . 3 1 2 . 5 Catastrophic 9 | . . . . . . . . 3 . . . . . . 2 1 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 49 | . 1 . . . 4 . . 4 . . . 1 . . 8 3 7 2 19 Terminals 8 | . 3 . . . 5 . . . . . . . . . . . . . . Fabricators 11 | . . . . . 2 . . 3 . . . . 3 . 1 . . . 2 Repair Stations 15 | . . . . 4 . . . . . . . . . . . . 3 . 8 Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 3 . . . . Garrison Access 6 | . . . . 1 . . . 4 . . . . . . . 1 . . . Terminal Hacks 14 | . 1 . . . 1 . . . . . . . . . . . . 12 . Record 12 | . . . . . . . . . . . . . . . . . . 12 . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . Build 3 | . . . . . 2 . . . . . . . 1 . . . . . . Repair Station Hacks 8 | . . . . 2 . . . . . . . . . . . . 1 . 5 Scan Component 5 | . . . . 1 . . . . . . . . . . . . 1 . 3 Repair 2 | . . . . 1 . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . Terminals 2 | . . . . . 2 . . . . . . . . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . . 1 2 . . 3 . . . . 1 . 2 1 1 . 2 Full Trace Events 5 | . . . . . . . . 2 . . . . 1 . 1 . 1 . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . . . . . . . . Parts Built 5 | . . . . . 3 . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 190 | . . . . . 137 . . . . . . . 53 . . . . . . Total Part Build Rating 28 | . . . . . 16 . . . . . . . 12 . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . . . . . . . . . 1 Time 145 | . . . . 50 . . . . . . . . . . . . . . 95 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . 4 . . Allies Hacked 2 | . . . . . 1 . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Total Allies 61 | . . . . . 1 . . . . . 8 . . . 3 1 8 . 40 Largest Group 11 | . . . . . 1 . . . . . 8 7 . . 3 1 7 . 11 Highest-Rated Group 402 | . . . . . 26 . . . . . 253 222 . . 223 135 389 . 402 Highest-Rated Ally 135 | . . . . . 26 . . . . . 39 39 . . 96 135 68 . 103 Zionite Dispatches 11 | . . . . . . . . . . . . . . . 1 1 3 . 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . Hacker 3 | . . . . . . . . . . . . . . . . . . . 3 Demo 1 | . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . 1 . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 Hover Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 231 | . . . . . . . . . . . 8 10 . . 9 12 38 . 154 Total Damage 10305 | . . . . . . . . . . . 484 294 . . 245 3191 1497 . 4594 Kills 58 | . . . . . . . . . . . 2 1 . . 2 17 9 . 27 Allies Corrupted 5 | . . . . . . . . . . . . 2 . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Turns Passed 15976 | 86 127 2056 92 1051 1358 318 102 1836 920 610 1964 1037 650 995 1061 143 355 155 1060 Spaces Moved 9462 | 50 72 689 66 459 834 215 71 952 441 302 987 398 331 488 675 293 705 154 1280 Core 107 | 4 . . . . . . . . . . . . . . . . . . 103 Treads 1134 | 46 72 553 . 190 . . . . . . . . . 273 . . . . . Legs 5542 | . . 136 66 269 833 215 71 952 441 302 987 398 331 215 316 . . . 10 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 41 | . . . . . 1 . . . . . . . . . . . . . 40 Flight 2638 | . . . . . . . . . . . . . . . 359 293 705 154 1127 Fastest Speed 22 | 50 160 120 120 120 123 130 130 127 195 195 195 125 122 122 35 32 22 31 26 Average Speed 129 | 151 160 152 120 161 140 130 130 151 195 195 196 179 151 194 107 33 28 36 45 Slowest Speed 470 | 160 160 160 120 260 370 130 130 197 195 195 197 265 193 470 192 35 119 107 200 Overloaded Moves 33 | . . . . . . . . . . . . . . . . . 33 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . . . . . . . . 3 12 . 22 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 4 23 96 8 31 20 5 70 22 57 45 85 45 8 89 13 11 47 96 34 Regions Visited 19 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . 1 1 . . 1 1 1 1 . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . 1 . . . . . . . Scrap Searched 5 | . . 1 . . . . . . 1 1 2 . . . . . . . . Spaces Dug 25 | . . . . . . . . . . . . . . . 4 . 16 1 4 Terrain Destroyed 449 | . . 3 . . 57 . . . . . . . 38 9 166 . 60 112 4 Melee 21 | . . . . . . . . . . . . . . . . . 16 1 4 Projectile 50 | . . . . . . . . . . . . . 5 9 36 . . . . AOE 378 | . . 3 . . 57 . . . . . . . 33 . 130 . 44 111 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Arm Lab Res Total 12370 | 58 76 1656 75 667 964 248 79 1204 502 312 1011 636 419 535 884 325 806 232 1681 Wait 1824 | . . 926 5 107 37 16 . 108 62 2 13 157 17 . 77 22 7 26 242 Move 9379 | 49 71 688 65 458 833 215 70 951 440 301 986 397 331 487 674 286 683 153 1241 Hop 29 | . . . . . . . . . . . . . . . . 3 9 . 17 Pick Up 115 | 1 1 9 1 8 12 3 2 17 . 1 4 5 8 5 12 4 7 8 7 Fast Attach 152 | 6 . 4 . 14 10 4 1 12 . . . 9 11 12 9 2 19 6 33 Attach 79 | 1 . 1 . 4 3 1 1 5 . . . 11 3 2 9 1 9 6 22 Detach 35 | . . . . 2 1 . 1 1 . . . 1 1 1 2 1 6 5 13 Swap 55 | . . 1 1 7 10 1 . 13 . 1 1 5 4 2 2 2 5 . . Drop 191 | 1 . 6 1 14 23 5 2 26 . 1 5 8 8 22 12 . 24 11 22 Fire 390 | . 4 21 2 53 35 3 2 71 . 6 2 42 36 4 87 4 2 11 5 Melee 49 | . . . . . . . . . . . . . . . . . 20 6 23 Ram 7 | . . . . . . . . . . . . . . . . . . . 7 Kick 5 | . . . . . . . . . . . . 1 . . . . . . 4 Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . . . . . . . . . . 45 Rewire 15 | . . . . . . . . . . . . . . . . . 15 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Armory -4/Lab -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 19) 214 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 993 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1058 | -10/Mines | Assembled infested the area 1063 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1078 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1191 | -10/Mines | Murdered YI-UF0 1191 | -10/Mines | Destroyed YI-UF0 1203 | -10/Mines | Found Prototype Storage 1346 | -10/Mines | Learned Materials terminal intel 1686 | -10/Mines | Discovered new exit (range 5) 1736 | -10/Mines | Learned Materials trap positions 2061 | -10/Mines | Discovered new exit (range 5) 2270 | -10/Mines | Entered Subcaves 2322 | -10/Subcaves | Discovered new exit (range 15) 2335 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 2362 | -10/Subcaves | Entered Materials 2362 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2362 | -8/Materials | Identified YI-UF0's Bottomless Matter Pit 2363 | -8/Materials | Loaded intel: 17 trap records 2364 | -8/Materials | Loaded intel: 12 terminal locations 2640 | -8/Materials | Build established: Scavenger-Mutant 2904 | -8/Materials | Discovered new exit (range 12) 2956 | -8/Materials | Identified exit to Factory 3246 | -8/Materials | Repaired Cmb. Airjet 3413 | -8/Materials | Entered Factory 3413 | -7/Factory | Evolved 2 slots: Utility x2 3614 | -7/Factory | Fabricated Proton Missile Launcher (x1) 4067 | -7/Factory | Build established: Mutant 4545 | -7/Factory | Garrison activated, responded to threat 4689 | -7/Factory | Discovered new exit (range 5) 4693 | -7/Factory | Identified exit to Factory 4733 | -7/Factory | Fabricated Recoil Nullifier? 4771 | -7/Factory | Entered another Factory area 4771 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5089 | -6/Factory | Sucked down chute 5089 | -6/Factory | Entered Waste 5104 | -6/Waste | EMP discharged 5124 | -6/Waste | Spotted C-40 Crusher 5124 | -6/Waste | Spotted C-40 Crusher 5124 | -6/Waste | Spotted C-40 Crusher 5130 | -6/Waste | Spotted C-40 Crusher 5136 | -6/Waste | Spotted C-40 Crusher 5139 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5142 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5144 | -6/Waste | Spotted C-40 Crusher 5170 | -6/Waste | Discovered new exit (range 11) 5184 | -6/Waste | Identified exit to Factory 5191 | -6/Waste | Entered Factory 6408 | -6/Factory | Garrison activated, responded to threat 6519 | -6/Factory | System corruption reached 10% 6756 | -6/Factory | Lost 7 parts (1n4u2w) 6783 | -6/Factory | Found Prototype Device 6783 | -6/Factory | Identified Active Sensor Suite 6903 | -6/Factory | Discovered new exit (range 8) 7023 | -6/Factory | Identified exit to Lower Caves 7027 | -6/Factory | Entered Lower Caves 7042 | -6/Lower Caves | Build established: Scavenger-Skirmisher 7166 | -6/Lower Caves | Learned 4 Factory zone layouts 7628 | -6/Lower Caves | Spotted B-75 Beast 7901 | -6/Lower Caves | Discovered new exit (range 5) 7908 | -6/Lower Caves | Identified exit to Lower Caves 7947 | -6/Lower Caves | Entered another Lower Caves area 8352 | -6/Lower Caves | Discovered new exit (range 14) 8355 | -6/Lower Caves | Encountered a Warlord checkpoint 8555 | -6/Lower Caves | Identified exit to Zion 8557 | -6/Lower Caves | Entered Zion 8647 | -6/Zion | Discovered new exit (range 15) 8674 | -6/Zion | System corruption cleaned by Quarantine Array 8767 | -6/Zion | Build established: Skirmisher 9125 | -6/Zion | Gained Derelict followers 9330 | -6/Zion | Learned location of 1 exit from Lower Caves 9458 | -6/Zion | Given A8's code to call for help 9610 | -6/Zion | Given the Hacking Drone Bay 9900 | -6/Zion | Learned Factory emergency access door positions 10073 | -6/Zion | Imprinted 10075 | -6/Zion | Declared Zion's savior 10519 | -6/Zion | Identified exit to Proximity Caves 10521 | -6/Zion | Entered Proximity Caves 10521 | -5/Proximity Caves | Accompanied by 7 allies 10822 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10849 | -5/Proximity Caves | Found Prototype Special Weapon 10985 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 11026 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 11027 | -5/Proximity Caves | Lost 6 allies 11288 | -5/Proximity Caves | Spotted B-75 Beast 11300 | -5/Proximity Caves | Core integrity fell below 50% 11353 | -5/Proximity Caves | Destroyed B-75 Beast 11377 | -5/Proximity Caves | Lost 5 parts (2n2u1w) 11511 | -5/Proximity Caves | Discovered new exit (range 10) 11526 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11558 | -5/Proximity Caves | Entered Factory 11558 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11686 | -5/Factory | Build established: Scavenger-Mutant 11911 | -5/Factory | Fabricated Enh. Gauss Cannon (x2) 12158 | -5/Factory | First assault squad dispatched 12208 | -5/Factory | Sucked down chute 12208 | -5/Factory | Entered Waste 12208 | -5/Waste | The area was eerily silent 12298 | -5/Waste | Found Prototype Device 12298 | -5/Waste | Identified Exp. Shock Absorption System 12332 | -5/Waste | Found Prototype Launcher 12332 | -5/Waste | Identified Adv. Micro-nuke Launcher 12543 | -5/Waste | Discovered new exit (range 14) 13128 | -5/Waste | Found Unknown Protection 13128 | -5/Waste | Identified Damper Plating 13134 | -5/Waste | Found Damper Plating 13203 | -5/Waste | Entered Factory 13514 | -5/Factory | Destroyed 7 combat bots 13745 | -5/Factory | Retrieved Zion intel report: Branch Access 13745 | -5/Factory | Identified exit to Upper Caves 13746 | -5/Factory | Zion Hover Resupply teleported in 13751 | -5/Factory | Enhanced Grunt warped into view, answering call for help 13760 | -5/Factory | Enhanced Grunt warped into view, answering call for help 13868 | -5/Factory | Lost 3 allies 13909 | -5/Factory | Lost 5 parts (1p2n2u) 14019 | -5/Factory | Lost 8 parts (1p4n1u2w) 14096 | -5/Factory | Identified Molecular Deconstructor 14106 | -5/Factory | Discovered new exit (range 8) 14240 | -5/Factory | Identified exit to Factory 14264 | -5/Factory | Entered another Factory area 14264 | -4/Factory | Evolved 2 slots: Propulsion x2 14271 | -4/Factory | Zion hero teleported in (99-TNT) 14277 | -4/Factory | Build established: Mutant 14392 | -4/Factory | Discovered new exit (range 15) 14401 | -4/Factory | Found Prototype Launcher 14407 | -4/Factory | Identified exit to Armory 14407 | -4/Factory | Entered Armory 14410 | -4/Armory | Identified 99-TNT's Nukerbomber 14418 | -4/Armory | Found Prototype Slashing Weapon 14418 | -4/Armory | Identified Centrium Greatsword 14428 | -4/Armory | Found Prototype Processor 14428 | -4/Armory | Identified Exp. Signal Interpreter 14430 | -4/Armory | Found Prototype Processor 14430 | -4/Armory | Identified Exp. Melee Analysis Suite 14507 | -4/Armory | Spotted B-86 Titan 14508 | -4/Armory | Zion Fire squad teleported in 14528 | -4/Armory | Allies destroyed B-86 Titan 14610 | -4/Armory | Zion Melee Resupply teleported in 14623 | -4/Armory | Found Enh. Force Lance 14624 | -4/Armory | Found Enh. Force Lance 14642 | -4/Armory | Lost 8 allies 14657 | -4/Armory | First assault squad dispatched 14697 | -4/Armory | Zion Recon squad teleported in 14761 | -4/Armory | Discovered new exit (range 2) 14761 | -4/Armory | Identified exit to Lab 14762 | -4/Armory | Entered Lab 14778 | -4/Lab | Lost 6 parts (4n2u) 14783 | -4/Lab | Discovered new exit (range 9) 14785 | -4/Lab | Identified exit to Research 14787 | -4/Lab | Unable to decrypt terminal 14796 | -4/Lab | Detected for breach 14799 | -4/Lab | Gained access to the hidden lab's interior 14805 | -4/Lab | Confronted by A5 14811 | -4/Lab | Disabled Active System Cloaker 14823 | -4/Lab | Destroyed A5 14829 | -4/Lab | Found Alien Artifact 14829 | -4/Lab | Identified Core Reset Matrix 14829 | -4/Lab | Used Core Reset Matrix 14833 | -4/Lab | Sensed 3 artifacts in vicinity 14838 | -4/Lab | Found Transdimensional Reconstructor 14849 | -4/Lab | Found Integrated Reactor 14849 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 14859 | -4/Lab | Found Core Expander 14859 | -4/Lab | Installed Core Expander, added new Power slot 14871 | -4/Lab | Found Prototype Protection 14871 | -4/Lab | Identified Exp. Powered Armor 14876 | -4/Lab | Found Prototype Hackware 14880 | -4/Lab | Found Prototype Energy Gun 14880 | -4/Lab | Identified Hyp. EM Gauss Rifle 14885 | -4/Lab | Found Prototype Energy Gun 14885 | -4/Lab | Identified Tachyon Dispersion Ray 14894 | -4/Lab | Unable to decrypt terminal 14912 | -4/Lab | Discovered exit to Research (range 7) 14917 | -4/Lab | Entered Research 14917 | -3/Research | Evolved 2 slots: Propulsion x2 14920 | -3/Research | Identified Deep Network Scanner 14954 | -3/Research | Zion Resource Resupply teleported in 15016 | -3/Research | Repaired Broken Q-thruster 15037 | -3/Research | Build established: Hacker-Mutant 15280 | -3/Research | Zion Demo squad teleported in 15292 | -3/Research | Zion Hacker squad teleported in 15312 | -3/Research | Zion Hacker squad teleported in 15324 | -3/Research | Warped through subspace 15354 | -3/Research | Lost 5 allies 15561 | -3/Research | Intercept squad dispatched 15578 | -3/Research | Spotted Tracker 15598 | -3/Research | Destroyed Tracker 15633 | -3/Research | Lost 5 parts (1p2n2u) 15638 | -3/Research | Spotted Combat Programmer 15676 | -3/Research | System corruption reached 10% 15679 | -3/Research | Core integrity fell below 50% 15693 | -3/Research | Lost 3 parts (2u1w) 15701 | -3/Research | Destroyed Combat Programmer 15723 | -3/Research | Zion Hacker squad teleported in 15771 | -3/Research | Emitted hypermatrix ping 15776 | -3/Research | Assembled emerged from beneath the floor 15807 | -3/Research | Assembled emerged from beneath the floor 15812 | -3/Research | Found Enh. Force Lance 15814 | -3/Research | Lost 4 allies 15833 | -3/Research | Spotted B-86 Titan 15836 | -3/Research | Assembled emerged from beneath the floor 15866 | -3/Research | Zion Heavy squad teleported in 15877 | -3/Research | Lost 5 allies 15881 | -3/Research | Found Prototype Processor 15881 | -3/Research | Identified Exp. Target Analyzer 15894 | -3/Research | Found Unknown Protection 15934 | -3/Research | Assembled emerged from beneath the floor 15942 | -3/Research | Intercept squad dispatched 15949 | -3/Research | Spotted Tracker 15961 | -3/Research | Core integrity fell below 20% 15977 | -3/Research | Destroyed by Tracker with Linked Autogun Last Messages --------------- 15937_ Linear Gravjet destroyed. 15938_ G-67 Veteran destroyed. 15938_ Slug penetrates Wall. 15942_ >PDFPV>I/JNM YRRZZ,< 15942_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 15956_ K-01 Serf cleans the Scanalyzer. 15957_ Linear Gravjet temporarily disabled. 15960_ Linear Gravjet destroyed. 15961_ K-01 Serf cleans the Scanalyzer. 15962_ Slammed into G-73 Enforcer. 15962_ Imp. Corruption Screen intercepted 2% system corruption. 15963_ Slammed into G-73 Enforcer. 15966_ 9|W%6J1PFOW,|KHS0|UBJX9 %&BXF11LH2U4HK 15970_ Slammed into R-10 Processor. 15973_ Slammed into T-07 Excavator. 15973_ T-07 Excavator destroyed. 15974_ Adv. Thermal Shield destroyed. 15974_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ???????????????????? #??????????????????????? | | ??????????????????? #??????????????????????? | | ???????????????????""""" #??????????????????????? | | #########?????"" """"" #+##+###########???????? | | #????#"" """"" # ???????? | | #????#T + ??????? | | #????#"" @# ??????? | | #????#"" """"" s *% ??????? | | #### #????????? """"" ##!#######?????????????? | | # #??????????""""" ##%#???????????????????? | | # #?????????? ##=#???????????????????? | | # #????????? ##|#???????????????????? | | # #????????#""" #### #???????????????????? | | # #????????#"""S""???# #???????????????????? | | # #?????????""""""???# #???????????????????? | | # % #?????????######???#%#???????????????????? | | # #??????????????????# #???????????????????? | | " #################### #???????????????????? | | # #???????????????????? | | # #???????????????????? | | # #???????????????????? | | #### #???????????????????? | | # ##########/###########???????????????????? | | ! # #?????# % #???????????????????????????? | | # #?????# #???????????????????????????? | | # #?????#"" #???????????????????????????? | | #% ###???#"" #???????????????????????????? | | # #???#"" #???????????????????????????? | | #+## #???#S #???????????????????????????? | | # ###???#"" #???????????????????????????? | | # #?????#"" #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 80 Energy Generation 38 Energy Capacity 1090 Matter Stores 300 Matter Capacity 1800 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 100 Corruption Block 35 Armor Coverage 1825 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 28 Target Analysis 10 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 25 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Proton Missile Launcher | x1 | -7/Factory | Preloaded Recoil Nullifier | x2 | -7/Factory | Preloaded Enh. Gauss Cannon | x2 | -5/Factory Alien Tech Used ----------------- Core Reset Matrix Integrated Reactor Core Expander Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentDataPendant Manual? 0 Play Time 01:46:42 Cumulative 437.4 hours Start 2024.03.01 @ 08:00:18 End 2024.03.05 @ 12:56:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 756 Rogue 601 Adventurer 148 Explorer 7 Win Type - Total 19 Types 16/0/2/1/0/0/0/0/0 Lore% 76 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c311096c-e5d2-4bba-8762-ac393bdf7265