Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.24 @ 15:48:38 Player: Ischenous Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1127) 1127 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3347 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Micro Nuclear Core Decoy Drone Bay Datajack Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Sensor Array Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Improved Medium Laser Assault Cannon > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Decoy Drone Bay EM Shotgun Field Laser Rocket Launcher Datajack Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 33 | 3 5 1 15 4 5 Power 4 | 1 . . 1 1 1 Engine 3 | 1 . . 1 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 1 1 . 4 2 . Treads . | . . . . . . Leg 1 | . . . 1 . . Wheel 7 | 1 1 . 3 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 . 7 1 1 Device 3 | . . . 3 . . Storage 2 | 1 . . 1 . . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 3 | . 1 . 2 . . Artifact . | . . . . . . Weapon 10 | . 3 1 3 . 3 Energy Gun 7 | . 2 1 2 . 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 16 | . . 2 2 2 10 Power 1 | . . . . . 1 Propulsion 5 | . . 1 1 1 2 Utility 3 | . . . . 1 2 Weapon 7 | . . 1 1 . 5 Highest Loss Streak 7 | . . 2 1 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 68 92 91 90 73 Engine 10 | . 14 14 11 11 . Wheel 16 | . 15 21 13 19 13 Device 10 | . . . 19 15 5 Storage 11 | . 14 14 11 11 9 Processor 6 | . . . 5 11 22 Protection 5 | . 4 14 5 . . Energy Gun 18 | . 16 27 20 11 7 Ballistic Cannon 3 | . . . 1 11 7 Naked Turns . | . . . . . . Heaviest Build 25 | 10 18 19 25 25 25 Greatest Support 20 | 10 20 20 20 20 20 Greatest Overweight (x) 6 | . 1 1 6 2 5 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 10 10 Most Carried 10 | 5 8 8 9 10 10 Average Carried 7 | 3 5 7 7 8 8 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 9 | 5 8 7 8 9 6 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 670 | 96 185 69 155 40 125 Remotely . | . . . . . . Salvage Created 1362 | . 264 157 612 78 251 Parts 81 | . 13 14 30 11 13 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 34 | . 5 6 14 3 6 Guns 27 | . 5 6 13 2 1 Cannons 5 | . . . . . 5 AOE 2 | . . . 1 1 . Classes Destroyed 7 | . 2 2 3 . . Tunneler 4 | . 1 . 1 2 . Recycler 1 | . . 1 . . . Watcher 1 | . . . 1 . . Swarmer 12 | . . 6 3 3 . Grunt 16 | . 5 . 6 . 5 Duelist 1 | . . . 1 . . Sentry 5 | . . . 4 . 1 Best Kill Streak 6 | . 3 4 4 3 6 Combat Bots Only 6 | . 3 3 3 3 6 Max Kills in Single Turn 2 | . 1 2 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 2430 | . 204 198 621 71 1336 Core 815 | . 79 45 120 15 556 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . 50 . 66 . Volleys Fired 112 | . 15 21 41 11 24 Largest 2 | . 2 2 2 2 2 Hottest 100 | . 96 96 100 100 100 Shots Fired 181 | . 30 29 67 15 40 Gun 152 | . 30 29 61 11 21 Cannon 29 | . . . 6 4 19 Launcher . | . . . . . . Special . | . . . . . . Kinetic 37 | . 8 . 6 4 19 Thermal 88 | . 7 19 41 11 10 Explosive . | . . . . . . Electromagnetic 56 | . 15 10 20 . 11 Robot Hit Streak 16 | . 8 4 11 4 16 Robot Miss Streak 4 | . 3 4 3 3 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 119 | . 19 14 46 9 31 Core Hits 61 | . 9 7 23 6 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 3 1 1 Burn 4 | . . . 2 1 1 Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2349 | . 291 222 924 247 665 Guns 1598 | . 263 222 660 139 314 Cannons 478 | . . . 105 22 351 Explosions 273 | . 28 . 159 86 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 510 | . 32 . 105 22 351 Thermal 1275 | . 97 151 646 225 156 Explosive . | . . . . . . Electromagnetic 564 | . 162 71 173 . 158 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 7 | . . . 5 2 . Projectiles 7 | . . . 5 2 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 6 | . . . . 1 5 Impact . | . . . . . . Kinetic 6 | . . . . 1 5 Secondary . | . . . . . . Self-Inflicted Damage 115 | . 40 . 60 15 . Shots 4 | . 1 . 2 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 360 | . 186 360 41 132 348 Average Temperature 116 | . 62 166 17 50 199 Received Heat Transfer 924 | . 111 . 192 . 621 Effects 7 | . . 2 . . 5 Shutdowns 1 | . . . . . 1 Interference 4 | . . . . . 4 Matter Decay 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 3 . . Heat Transferred 2892 | . 198 333 1434 520 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 286 | . 198 201 286 217 138 Initial 111 | . . 76 . 111 6 Average 101 | . 75 111 99 166 39 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 80 | 100 100 76 85 43 100 Level 1 19 | . . 23 14 56 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 2 . 2 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 10 6 16 3 13 Peak Tracking Total 6 | . 4 3 3 3 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 5 | . 1 . 1 2 1 Max in Single Turn 2 | . 1 . 1 2 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 3 | . . 1 2 . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . . 1 4 . . Successful 2 | . . 1 1 . . Failed 3 | . . . 3 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 1 . . Robot Analysis 1 | . . . 1 . . Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 2 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 2325 | 52 297 502 777 406 291 Spaces Moved 1925 | 53 262 513 581 375 141 Core 34 | 15 . . 2 . 17 Treads . | . . . . . . Legs 73 | . . . 73 . . Wheels 1818 | 38 262 513 506 375 124 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 Average Speed 94 | 71 86 86 99 98 110 Slowest Speed 350 | 80 95 95 350 110 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 45 91 35 61 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . 2 . 6 18 4 Melee . | . . . . . . Projectile 5 | . . . . 1 4 AOE 25 | . 2 . 6 17 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 2259 | 66 304 543 712 396 238 Wait 133 | 3 14 4 47 . 65 Move 1920 | 52 261 512 580 374 141 Hop . | . . . . . . Pick Up 43 | 8 8 2 18 5 2 Fast Attach . | . . . . . . Attach 20 | 3 4 1 6 2 4 Detach . | . . . . . . Swap 13 | . 1 . 9 2 1 Drop 18 | . 1 3 11 2 1 Fire 112 | . 15 21 41 11 24 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 34 | -11/Junkyard | Discovered new exit (range 14) 53 | -11/Junkyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered Mines 355 | -10/Mines | Identified exit to Materials 393 | -10/Mines | Met a Derelict bent on vengeance 575 | -10/Mines | Found the Drone Emporium 587 | -10/Mines | Found Prototype Device 852 | -10/Mines | Entered Materials 852 | -9/Materials | Evolved 2 slots: Utility x2 1540 | -9/Materials | Build established: Scavenger-Mutant 1589 | -9/Materials | Discovered new exit (range 17) 1629 | -9/Materials | Entered Mines 1725 | -9/Mines | Assembled infested the area 1755 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1788 | -9/Mines | Learned Materials stockpile data 1841 | -9/Mines | Discovered new exit (range 9) 2035 | -9/Mines | Entered Materials 2035 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2261 | -8/Materials | Lost 3 parts (1n1u1w) 2294 | -8/Materials | Core integrity fell below 50% 2322 | -8/Materials | Core integrity fell below 20% 2326 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 02279_ R-06 Scavenger collects Particle Gun. 02281_ Overheating: System interference. 02281_ Visual Processing Unit temporarily disabled. 02281_ Assault Cannon temporarily disabled. 02281_ Imp. Targeting Computer destroyed. 02283_ U-05 Engineer builds a Wall. 02287_ Processing Tank disabled. 02287_ Assault Cannon destroyed. 02289_ R-06 Scavenger collects Lgt. Nuclear Core. 02290_ Penetrated by Slug. 02294_ Field Laser destroyed. 02299_ Rocket Launcher destroyed. 02302_ Penetrated by Slug. 02305_ Slug penetrates Wall. 02319_ G-47 Trooper misfires. 02320_ Slug penetrates Processing Tank. 02323_ Penetrated by Slug. 02325_ Acquired 36 matter. 02326_ Critical hit (Burn: +37). 02326_ Penetrated by Slug. 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"" % # """ ???????????? | | ????## "Y """" % # +????????? | | ?????# "" """"" " "% # ! #????????? | | ?????# """ """ # #????????? | | ?????# #?#########????????? | | ?????# ????????????????? | | ?????+ !!= ???????????????? | | ?????# ! !!= #?????????????? | | ?????# != #?????????????? | | ?????# #########+############# #?????????????? | | ?????# ???????? ????????????? #?????????????? | | ?????# ??????????""?????????????? /?????????????? | | ?????#???????????""?????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotVariableSlayer Manual? 0 Play Time 00:32:35 Cumulative 112.5 hours Start 2023.12.23 @ 20:44:25 End 2023.12.24 @ 15:48:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acfe7ca7-2fbe-46b6-ad6d-abe10ec99cfc