Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.19 @ 23:49:27 Player: Az Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (445) 445 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1635 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 23/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Improved Heat Sink Large Storage Unit Improved Terrain Scanner Transport Network Coupler Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Seismic Detector > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Improved Heat Sink Improved Terrain Scanner Transport Network Coupler Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 17 | 1 9 7 . Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | . 1 4 . Treads 2 | . . 2 . Leg 2 | . 1 1 . Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 4 | 1 2 1 . Device 1 | 1 . . . Storage 2 | . 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | . 6 1 . Energy Gun 1 | . 1 . . Energy Cannon 1 | . 1 . . Ballistic Gun 1 | . . 1 . Ballistic Cannon 2 | . 2 . . Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 13 . Power 2 | . . 2 . Propulsion 6 | . . 6 . Utility 1 | . . 1 . Weapon 4 | . . 4 . Highest Loss Streak 6 | . . 6 . To Critical Strikes . | . . . . Average Backups 7 | 6 8 6 6 Power 1 | 1 1 1 1 Propulsion 2 | 4 3 . . Utility 2 | . 1 3 4 Weapon 1 | 1 2 1 1 Tool/Special . | . . . . Unused Backups 19 | . 13 2 4 Power 4 | . 2 1 1 Propulsion 6 | . 5 1 . Utility 4 | . 1 . 3 Weapon 5 | . 5 . . Tool/Special . | . . . . Average Slot Usage (%) 78 | . 100 64 22 Engine 9 | . 14 4 . Treads 3 | . . 8 . Leg 19 | . 28 14 . Device 7 | . 12 . . Storage 13 | . 14 12 11 Processor 5 | . 1 11 11 Energy Gun 2 | . 5 . . Ballistic Gun 3 | . 6 . . Ballistic Cannon 10 | . 14 9 . Launcher 1 | . . 3 . Peak Build Rating 10 | 8 8 10 3 Average Rating 6 | 6 7 6 3 On Entrance 6 | 6 8 8 3 Avg Prop Armor Cover (%) 10 | . . 10 . Naked Turns . | . . . . Heaviest Build 39 | 12 20 39 10 Greatest Support 40 | 20 20 40 3 Greatest Overweight (x) 4 | . . 4 3 Average Overweight (x) . | . . . 3 Largest Inventory Capacity 15 | 8 10 15 10 Average Capacity 9 | 8 8 10 10 Most Carried 9 | 8 9 8 6 Average Carried 7 | 6 8 6 6 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 8 9 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 421 | 234 163 24 . Remotely . | . . . . Salvage Created 375 | 92 245 38 . Parts 36 | 9 16 11 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 14 | . 7 7 . Melee 1 | . . 1 . Guns 2 | . 2 . . Cannons 3 | . 2 1 . AOE 8 | . 3 5 . Classes Destroyed 6 | 2 3 1 . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Swarmer 5 | . . 5 . Grunt 9 | . 7 2 . Best Kill Streak 4 | 2 4 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | 1 2 2 . Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 165 | . 30 133 2 Missed 41 | . 9 32 . Hits 124 | . 21 101 2 Projectile 124 | . 21 101 2 AOE 1 | . . 1 . Critical Strikes 2 | . . 2 . Damage Taken 1672 | . 265 1379 28 Core 450 | . 47 375 28 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 81 . . Volleys Fired 50 | 8 28 14 . Largest 2 | 2 2 2 . Hottest 130 | 60 100 130 . Shots Fired 91 | 16 51 24 . Gun 36 | 16 20 . . Cannon 38 | . 21 17 . Launcher 10 | . 5 5 . Special 7 | . 5 2 . Kinetic 56 | 8 31 17 . Thermal 25 | 8 15 2 . Explosive 10 | . 5 5 . Electromagnetic . | . . . . Robot Hit Streak 12 | 4 12 5 . Robot Miss Streak 4 | 4 3 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 41 | 6 28 7 . Core Hits 27 | 3 16 8 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 2 . . Destroy 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1179 | 85 753 341 . Guns 284 | 85 199 . . Cannons 319 | . 178 141 . Explosions 562 | . 376 186 . Melee . | . . . . Ramming 14 | . . 14 . Kinetic 445 | 26 278 141 . Thermal 158 | 59 99 . . Explosive 562 | . 376 186 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . 2 2 . Impact . | . . . . Kinetic 4 | . 2 2 . Secondary . | . . . . Self-Inflicted Damage 18 | . 17 1 . Shots 1 | . 1 . . Rammed 4 | . . 4 . Targets Rammed 5 | . . 5 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 80 | . 80 15 . Average Temperature 31 | . 35 6 . Received Heat Transfer 612 | . 135 459 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 350 | 125 225 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 135 | 5 135 131 6 Initial 16 | . . 16 6 Average 36 | . 43 44 . Influence Increases 548 | 10 246 292 . Destroy 0b10 Robot/C 280 | . 140 140 . Destroy 0b10 Robot/NC 20 | 10 10 . . Destroy Leader 52 | . 32 20 . Disable Machine 45 | . 15 30 . Destroy Structure 46 | . 19 27 . Partial Spotted 30 | . 15 15 . Lose Combat Pursuer 75 | . 15 60 . Influence Decreases 548 | 10 205 317 16 Entered New Map 35 | . . 25 10 Time Decay 405 | 10 205 184 6 Lost Part 108 | . . 108 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 13 20 1 Peak Tracking Total 7 | . 6 7 . Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 3 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 3 | . 3 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 694 | 18 636 40 . Seismic 694 | 18 636 40 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1383 | 72 699 459 153 Spaces Moved 717 | 38 351 251 77 Core 131 | . . 54 77 Treads 15 | . . 15 . Legs 571 | 38 351 182 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 200 Average Speed 138 | 120 120 148 200 Slowest Speed 250 | 120 120 250 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 71 23 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 7 | . 5 2 . Terrain Destroyed 57 | . 31 26 . Melee . | . . . . Projectile 7 | . 5 2 . AOE 50 | . 26 24 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 994 | 48 566 303 77 Wait 183 | . 162 21 . Move 714 | 37 350 250 77 Hop . | . . . . Pick Up 7 | 2 5 . . Fast Attach 9 | 1 3 5 . Attach 4 | . . 4 . Detach 1 | . . 1 . Swap 14 | . 11 3 . Drop 7 | . 7 . . Fire 50 | 8 28 14 . Melee . | . . . . Ram 2 | . . 2 . Kick 1 | . . 1 . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 73 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 10) 518 | -10/Materials | Discovered new exit (range 16) 609 | -10/Materials | Discovered new exit (range 4) 674 | -10/Materials | Discovered new exit (range 14) 710 | -10/Materials | Identified exit to Materials 772 | -10/Materials | Entered another Materials area 772 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 836 | -9/Materials | Discovered new exit (range 16) 873 | -9/Materials | Identified exit to Mines 1094 | -9/Materials | Lost 5 parts (2n3w) 1136 | -9/Materials | Core integrity fell below 50% 1175 | -9/Materials | Lost 6 parts (1p4n1w) 1206 | -9/Materials | Core integrity fell below 20% 1231 | -9/Materials | Entered Mines 1254 | -9/Mines | Learned location of Storage (-8) 1267 | -9/Mines | Learned location of Recycling (-8) 1384 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- GOAL=ESCAPE Something is scanning the area. 01232_ K-01 Serf collects debris. 01248_ K-01 Serf cleans the Plasma Injector. 01254_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -8/Storage. 01256_ 8Y-B2A(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 01256_ 8Y-B2A(g) slips back into the shadows. 01267_ K-01 Serf collects debris. 01267_ Acquired derelict log, extracted data. World map updated: -8/Recycling. 01270_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##################???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ##### ######### #???????????????????????????????? | | ????# #???????# #???????????????????????????????? | | ????# #???????# #??? ]??????????????????????????? | | ##### ###?????# #?? ??????????????????????????? | | # #?????# #??! ??????????????????????????? | | # """ #?????# #?? #?????????????????????????? | | # """ #???### #??? ##????????????????????????? | | # """ #???# #??? #####????????????????????? | | # #???# ##???# ##???????????????????? | | # #???# #???## #??????#????????????? | | # #???# #??## #????k=###??????????? | | # #??## #??# ##?? ???????????? | | #########?## #??# ## ????????????? | | ?????????## ##?# ??????????????? | | ?????????# #??# #????????????????? | | ?????????# #### #?????????????????? | | ?????????## #??????????????????? | | ??????????## g @ ! #???????????????????? | | ???????????### ## # ##???????????????????? | | ?????????????##### ## ##????????????????????? | | ?????????????????# #### ##?????????????????????? | | ????????????????? #??## #??????????????????????? | | ?????????????????# #???# #??????????????????????? | | ?????????????????# #???# $#??????????????????????? | | ?????????????????# #???# #??????????????????????? | | ?????????????????# #???# ??????????????????????? | | ?????????????????? ????#####?????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SixSegregatorModule Manual? 0 Play Time 00:19:53 Cumulative 2.2 hours Start 2026.05.18 @ 19:38:50 End 2026.05.19 @ 23:49:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57e5ee62-76b2-44fb-b527-95687553afa1