Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.05 @ 17:01:59 Player: empy the penguin Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (128) 640 Value Destroyed (3786) 3786 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (274) 274 TOTAL SCORE: 8820 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -40 Cogmind --------- Core Integrity 327/850 Matter 261/300 Energy 100/100 System Corruption 5% Temperature Cool (92) Movement Core (1400) Ox27 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Terrain Scan Processor Dynamic Insulation System > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Faulty Heavy Deuterium Engine Light Angular Momentum Engine Advanced Heat Sink Improved Cooling System Medium Storage Unit Compact Battery (200) Medium Matter Pod (100) Large Matter Pod (150) Trap Scanner Targeting Computer Core Analyzer Matter Filter Advanced ECM Suite Core Shielding Medium Reactive Plating Medium Reflective Plating System Shield Phase Cannon Heavy Plasma Cannon Magnetic Acceleration Cannon Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Huge Storage Unit Advanced Terrain Scanner Terrain Scan Processor Force Booster Layered Medium Armor Plating Drone Bay > --- WEAPON ----------- Heavy Plasma Cannon Longsword +1 > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Heavy Deuterium Engine Compact Wheel Compact Wheel Advanced Heat Sink Improved Cooling System Medium Storage Unit Compact Battery Medium Matter Pod Large Matter Pod Trap Scanner Targeting Computer Core Analyzer Matter Filter Force Booster Advanced ECM Suite Core Shielding Medium Reactive Plating Medium Reflective Plating System Shield Dynamic Insulation System Phase Cannon Magnetic Acceleration Cannon Axe [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Coolant Injector Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Layered Medium Armor Plating Weapon Longsword +1 Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 1 . 1 . Utility 5 | . . . . . 2 2 1 . Weapon . | . . . . . . . . . Parts Attached 87 | 6 5 1 2 4 22 25 22 . Power 21 | 1 . . . 1 4 6 9 . Engine 12 | 1 . . . 1 3 2 5 . Core 9 | . . . . . 1 4 4 . Reactor . | . . . . . . . . . Propulsion 14 | 2 . . . 3 3 5 1 . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel 11 | . . . . 2 3 5 1 . Hover . | . . . . . . . . . Flight 1 | . . . . 1 . . . . Utility 32 | 1 2 . 1 . 10 9 9 . Device 14 | . 2 . 1 . 4 3 4 . Storage 4 | 1 . . . . 1 1 1 . Processor 9 | . . . . . 3 4 2 . Hackware . | . . . . . . . . . Protection 5 | . . . . . 2 1 2 . Artifact . | . . . . . . . . . Weapon 20 | 2 3 1 1 . 5 5 3 . Energy Gun 4 | 1 2 . . . 1 . . . Energy Cannon 3 | . . . . . . 2 1 . Ballistic Gun 4 | 1 . . . . 3 . . . Ballistic Cannon 2 | . . . . . . 2 . . Launcher 6 | . 1 1 . . 1 1 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 1 . Parts Lost 32 | . . . . 1 2 7 14 8 Power 6 | . . . . . . . 4 2 Propulsion 8 | . . . . 1 . 3 3 1 Utility 11 | . . . . . 1 2 5 3 Weapon 7 | . . . . . 1 2 2 2 Highest Loss Streak 8 | . . . . 1 1 2 5 8 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 1 6 8 8 7 7 13 22 23 Power 2 | . 2 2 2 1 . 2 3 4 Propulsion . | . 1 . . . . 1 2 . Utility 7 | . 3 5 5 5 5 7 14 15 Weapon 1 | . . 1 1 1 2 1 3 4 Tool/Special . | . . . . . . . . . Unused Backups 45 | . 7 . . 1 2 11 9 15 Power 10 | . 1 . . 1 . 5 2 1 Propulsion 4 | . 2 . . . . 1 1 . Utility 18 | . 1 . . . . 2 4 11 Weapon 13 | . 3 . . . 2 3 2 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 96 100 99 97 95 97 85 59 Engine 10 | . 14 14 14 13 11 5 6 7 Core 3 | . . . . . 5 8 6 . Treads 11 | . 28 28 28 9 . . . . Wheel 10 | . . . . 11 24 21 13 2 Device 16 | . 11 14 13 14 10 17 24 27 Storage 10 | . 14 14 14 14 9 7 6 6 Processor 6 | . . . . . 10 14 9 6 Protection 2 | . . . . . 5 5 3 . Energy Gun 5 | . 12 14 11 . . . . . Energy Cannon 1 | . . . . . . 1 4 . Ballistic Gun 1 | . 10 . . . 2 . . . Launcher 6 | . 4 14 14 14 5 2 1 4 Slashing Weapon 4 | . . . 2 14 9 7 6 2 Peak Build Rating 72 | 6 9 10 16 16 32 56 72 54 Average Rating 31 | 3 7 9 10 15 25 43 65 39 On Entrance 21 | . 6 9 10 16 16 28 54 54 Avg Prop Armor Cover (%) 8 | . . . . 7 . . 12 . Naked Turns . | . . . . . . . . . Heaviest Build 144 | 14 17 18 18 18 34 120 144 122 Greatest Support 60 | 40 40 40 40 40 36 48 60 16 Greatest Overweight (x) 34 | . . . . 1 1 11 8 34 Average Overweight (x) . | . . . . . . 1 2 9 Largest Inventory Capacity 25 | 8 8 8 8 8 10 25 25 25 Average Capacity 14 | 6 8 8 8 8 8 18 25 25 Most Carried 25 | 4 8 8 8 8 10 25 25 23 Average Carried 12 | 1 6 8 7 7 7 13 22 23 Final Capacity 25 | 8 8 8 8 8 10 25 25 25 Final Carried 23 | 4 8 8 8 8 9 22 23 23 Class Distribution -------------------- 53% | Mutant 24% | Scavenger-Mutant 11% | Scavenger-Assassin 10% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Assassin | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Matter Collected 2374 | 228 292 108 . 207 353 565 610 11 Remotely . | . . . . . . . . . Salvage Created 4485 | . 378 300 . 119 739 1737 1212 . Parts 258 | . 27 20 . 22 50 73 66 . Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 9 | . 3 1 . . 1 4 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 91 | . 9 9 . 8 12 28 25 . Melee 50 | . . . . 5 7 18 20 . Guns 10 | . 5 4 . . 1 . . . Cannons 6 | . . . . . . 3 3 . AOE 25 | . 4 5 . 3 4 7 2 . Classes Destroyed 14 | . 5 2 . 1 2 4 . . Worker 6 | . 1 1 . 1 3 . . . Builder 4 | . 2 . . . 1 1 . . Tunneler 2 | . . . . 2 . . . . Hauler 1 | . . . . . 1 . . . Recycler 13 | . . 2 . . 2 8 1 . Mechanic 2 | . . . . . 1 1 . . Watcher 8 | . 2 . . . 3 3 . . Swarmer 31 | . 3 5 . 8 4 4 7 . Grunt 41 | . 6 2 . . 5 16 12 . Brawler 2 | . . . . . . 2 . . Duelist 2 | . . . . . . 1 1 . Sentry 8 | . . 2 . . 4 . 2 . Hunter 1 | . . . . . . 1 . . Programmer 7 | . . . . . . 4 3 . Best Kill Streak 9 | . 3 6 . 4 9 6 7 . Combat Bots Only 7 | . 3 5 . 4 4 4 7 . Max Kills in Single Turn 3 | . 2 2 . 2 3 3 2 . Gunslinging . | . . . . . . . . . Exploded 2 | . 2 2 . 2 2 2 2 . Melee 1 | . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Hostile Shots Fired 543 | . 31 34 . 45 37 135 228 33 Missed 147 | . 13 7 . 10 8 35 65 9 Hits 396 | . 18 27 . 35 29 100 163 24 Melee 4 | . . . . . . 4 . . Projectile 392 | . 18 27 . 35 29 96 163 24 AOE 1 | . . . . . . . 1 . Critical Strikes 13 | . . . . . . 8 3 2 Damage Taken 4886 | . 148 258 . 208 346 1210 2198 518 Core 919 | . 14 61 . 43 87 191 324 199 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1416 | . 47 77 . 70 102 349 628 143 Regen/Repaired (Parts) 62 | . . . . . . 62 . . Core Remaining (%) 77 | 100 . . . 52 84 72 . . Volleys Fired 135 | . 33 29 . 2 13 33 20 5 Largest 2 | . 2 2 . 1 1 1 1 1 Hottest 95 | . 60 95 . 33 30 80 90 39 Shots Fired 169 | . 64 30 . 2 13 33 22 5 Gun 85 | . 62 21 . . 2 . . . Cannon 41 | . . . . . . 22 19 . Launcher 43 | . 2 9 . 2 11 11 3 5 Special . | . . . . . . . . . Kinetic 51 | . 31 . . . 2 18 . . Thermal 44 | . . 21 . . . 4 19 . Explosive 43 | . 2 9 . 2 11 11 3 5 Electromagnetic 31 | . 31 . . . . . . . Robot Hit Streak 18 | . 5 14 . 15 18 17 10 3 Robot Miss Streak 4 | . 4 2 . . 1 1 1 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 233 | . 38 21 . 12 28 71 60 3 Core Hits 161 | . 17 18 . 6 35 51 33 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 11 | . . . . . 2 3 6 . Blast 1 | . . . . . . 1 . . Sever 10 | . . . . . 2 2 6 . Melee Attacks 125 | . . . . 12 20 45 48 . Impact . | . . . . . . . . . Slashing 125 | . . . . 12 20 45 48 . Piercing . | . . . . . . . . . Sneak Attacks 20 | . . . . 4 4 11 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12690 | . 861 733 . 979 1926 4541 3459 191 Guns 806 | . 530 236 . . 40 . . . Cannons 850 | . . . . . . 500 350 . Explosions 4033 | . 330 497 . 251 780 1387 597 191 Melee 7000 | . . . . 728 1106 2654 2512 . Ramming 1 | . 1 . . . . . . . Kinetic 709 | . 217 . . . 40 452 . . Thermal 922 | . 142 236 . . . 194 350 . Explosive 3745 | . 188 497 . 251 780 1241 597 191 Electromagnetic 313 | . 313 . . . . . . . Impact . | . . . . . . . . . Slashing 7000 | . . . . 728 1106 2654 2512 . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . 6 5 5 Average Corruption 3 | . . . . . . 2 4 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 59 | . . . . . . 24 34 1 Message Errors 6 | . . . . . . 1 5 . Matter Fused 28 | . . . . . . 11 17 . Heat Flow Errors 8 | . . . . . . 4 3 1 Energy Discharges 5 | . . . . . . 4 1 . Data Loss (minor) 5 | . . . . . . 3 2 . Data Loss (major) 3 | . . . . . . . 3 . Misfires 2 | . . . . . . . 2 . Alerts 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 1431 | . 16 13 . 332 162 585 323 . Projectiles 18 | . . . . . . 15 3 . Explosions 219 | . 16 13 . 41 5 80 64 . Melee 1194 | . . . . 291 157 490 256 . Knockbacks 2 | . . . . . . 2 . . Impact . | . . . . . . . . . Kinetic 2 | . . . . . . 2 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 109 | . . 17 . . . . 55 37 Shots 5 | . . 1 . . . . 3 1 Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 232 | . 24 99 . . 49 232 189 170 Average Temperature 54 | . 14 35 . . 25 64 65 76 Received Heat Transfer 1678 | . 54 63 . . 135 432 684 310 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 2 . . 1 . . . Heat Transferred 1605 | . 200 555 . . . 300 550 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Maximum Alert Level 1 | . . . . . 1 1 1 . Low Security (%) 91 | 100 100 100 . 100 89 87 83 . Level 1 8 | . . . . . 10 12 16 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 265 | . 83 155 . 109 231 265 252 . Initial 57 | . . . . . 32 57 25 . Average 61 | . 19 54 . 30 79 75 77 . Influence Increases 2824 | . 308 291 . 214 463 859 689 . Destroy 0b10 Robot/C 1860 | . 180 180 . 160 280 560 500 . Destroy 0b10 Robot/NC 180 | . 25 15 . 15 55 65 5 . Destroy Leader 348 | . 34 20 . 20 78 106 90 . Allied During Kill 15 | . . . . . 15 . . . Successful Hack 49 | . 26 . . . . 22 1 . Disable Machine 54 | . . . . . . 27 27 . Destroy Structure 258 | . 28 61 . 19 35 79 36 . Lose Combat Pursuer 60 | . 15 15 . . . . 30 . Influence Decreases 2824 | . 308 266 25 115 414 946 717 33 Entered New Map 235 | . . . 25 . 67 91 36 16 Time Decay 2379 | . 308 266 . 115 317 795 571 7 Lost Part 190 | . . . . . 10 60 110 10 Lost Ally 20 | . . . . . 20 . . . Squads Dispatched 17 | . 2 . . . . 9 6 . Investigation 7 | . 2 . . . . 4 1 . Extermination 8 | . . . . . . 5 3 . Reinforcement 2 | . . . . . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Distress Signals 4 | . 1 . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 123 | . 15 9 . 8 17 45 28 1 Peak Tracking Total 6 | . 3 3 . 4 6 5 5 1 Tactical Retreats 11 | . 1 1 . . . 7 2 . ECM-based Alert Blocks 15 | . . . . . . 15 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Traps Triggered 12 | . 3 . . . 3 3 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Disabled 8 | . . 2 . . . 3 3 . Max in Single Turn 2 | . . 2 . . . 2 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Accessed 19 | . 4 . 2 . 2 9 2 . Terminals 10 | . 3 . . . 2 5 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 3 | . . . . . . 2 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 57 | . 11 . 10 . 5 26 5 . Successful 35 | . 7 . 10 . 3 13 2 . Failed 20 | . 4 . . . 2 12 2 . Catastrophic 3 | . . . . . . 2 1 . Database Lockouts 2 | . . . . . . 1 1 . Manual 6 | . . . 1 . 2 3 . . Terminals 25 | . 8 . . . 5 12 . . Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . . 6 . . Recycling Units 6 | . 3 . . . . 3 . . Scanalyzers 8 | . . . . . . 5 3 . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 22 | . 5 . 10 . 3 4 . . Record 14 | . 1 . 9 . 1 3 . . Open DSF 1 | . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . Patrol Status 2 | . 2 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . . 6 . . Scan Component 3 | . . . . . . 3 . . Repair 3 | . . . . . . 3 . . Recycling Unit Hacks 3 | . 2 . . . . 1 . . Process 1 | . 1 . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . Scanalyzer 4 | . . . . . . 2 2 . Retrieve Study 4 | . . . . . . 2 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 3 . . . 1 7 2 . Full Trace Events 7 | . 2 . . . . 4 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . . . . 2 2 . Parts Repaired 3 | . . . . . . 3 . . Time 78 | . . . . . . 78 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . . . . . . 6 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 19 | . . . . . 19 . . . Total Damage 162 | . . . . . 162 . . . Kills 2 | . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Active Infowar (turns) 7013 | . 836 788 1285 . 354 1913 1798 39 Optics 131 | . . . . . . 131 . . Sensors 2509 | . 435 788 1285 . 1 . . . Terrain 1731 | . . . . . . . 1692 39 Structural 593 | . 401 . . . 192 . . . Traps 1609 | . . . . . 161 1341 107 . ECM 1428 | . . . . . . 1420 8 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 2 | . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Turns Passed 8506 | 140 1047 788 1569 353 814 1929 1818 48 Spaces Moved 5679 | 87 572 455 976 280 765 1426 1107 11 Core 11 | 10 . . . . . . . 1 Treads 2170 | 77 572 455 976 90 . . . . Legs . | . . . . . . . . . Wheels 3498 | . . . . 190 765 1426 1107 10 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 80 80 86 105 205 Average Speed 129 | 147 160 160 160 108 86 112 127 345 Slowest Speed 1750 | 160 160 160 160 160 95 245 220 1750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 56 76 93 45 37 31 16 5 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . 2 . 2 . . . . Spaces Dug 3 | . . . . . . . 3 . Terrain Destroyed 345 | . 29 94 . 25 41 87 39 30 Melee . | . . . . . . . . . Projectile 10 | . . . . . . 3 7 . AOE 335 | . 29 94 . 25 41 84 32 30 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total 6580 | 96 647 485 986 315 894 1683 1458 16 Wait 306 | . 6 . . 12 30 77 181 . Move 5671 | 86 571 454 975 279 764 1425 1106 11 Hop . | . . . . . . . . . Pick Up 95 | 4 16 . 1 1 12 38 23 . Fast Attach 46 | 6 3 1 2 4 12 8 10 . Attach 43 | . 1 . . . 8 15 19 . Detach 37 | . . . 1 1 13 8 14 . Swap 15 | . 1 . . . 3 9 2 . Drop 86 | . 15 1 3 4 19 25 19 . Fire 135 | . 33 29 . 2 13 33 20 5 Melee 125 | . . . . 12 20 45 48 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis 16 | . . . . . . . 16 . Rewire 4 | . . . 4 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 69 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 12) 327 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 7) 1018 | -10/Materials | Discovered new exit (range 6) 1053 | -10/Materials | Discovered new exit (range 14) 1188 | -10/Materials | Entered Mines 1206 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1395 | -10/Mines | Learned location of 1 exit from Materials 1913 | -10/Mines | Discovered new exit (range 9) 1955 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1957 | -10/Mines | Discovered new exit (range 5) 1976 | -10/Mines | Entered Exiles 2026 | -10/Exiles | Discovered new exit (range 14) 2058 | -10/Exiles | Met 8R-AWN 2101 | -10/Exiles | Met EX-HEX 2170 | -10/Exiles | Met EX-BIN 2210 | -10/Exiles | Aligned with FarCom system 2212 | -10/Exiles | Given EX-Vault access code 2373 | -10/Exiles | Met EX-DEC 2519 | -10/Exiles | Discovered new exit (range 14) 2869 | -10/Exiles | Visited The Gauntlet 3220 | -10/Exiles | Opened EX-Vault 3297 | -10/Exiles | Found Longsword +1 3352 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3545 | -10/Exiles | Left Exiles lab with Longsword +1 3545 | -10/Exiles | Entered Mines 3553 | -9/Mines | Met a Derelict bent on vengeance 3883 | -9/Mines | Discovered new exit (range 11) 3889 | -9/Mines | Learned Materials garrison access intel 3893 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3898 | -9/Mines | Entered Materials 3898 | -8/Materials | Accompanied by 3 allies 3898 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3899 | -8/Materials | Identified exit to Factory 3900 | -8/Materials | Loaded intel: 1 garrison access location 4075 | -8/Materials | Build established: Scavenger-Mutant 4686 | -8/Materials | Discovered exit to Factory (range 3) 4712 | -8/Materials | Entered Factory 4712 | -7/Factory | Evolved 2 slots: Utility x2 4721 | -7/Factory | Discovered new exit (range 18) 5512 | -7/Factory | Repaired Wheel 5538 | -7/Factory | Repaired Wheel 5571 | -7/Factory | Repaired Wheel 5919 | -7/Factory | Build established: Mutant 6233 | -7/Factory | Build established: Scavenger-Mutant 6292 | -7/Factory | Central database locked down 6628 | -7/Factory | Discovered new exit (range 9) 6641 | -7/Factory | Entered another Factory area 6641 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6665 | -6/Factory | Build established: Mutant 7049 | -6/Factory | Build established: Assassin 7173 | -6/Factory | Spotted B-75 Beast 7251 | -6/Factory | Lost 5 parts (2p2u1w) 7391 | -6/Factory | Central database locked down 7657 | -6/Factory | Destroyed 7 combat bots 7659 | -6/Factory | Lost 3 parts (2p1u) 7889 | -6/Factory | Cargo convoy interrupted 7934 | -6/Factory | Build established: Scavenger-Assassin 8413 | -6/Factory | Discovered new exit (range 17) 8441 | -6/Factory | Lost 3 parts (1n2u) 8459 | -6/Factory | Entered Lower Caves 8472 | -6/Lower Caves | Spotted B-75 Beast 8496 | -6/Lower Caves | Core integrity fell below 50% 8507 | -6/Lower Caves | Self-destructed Last Messages --------------- 08413_ EXIT=FOUND 08413_ Y-54 Guardian destroyed. 08418_ Acquired 34 matter. 08438_ System corrupted: Matter fused (-10). LOCATION=UNKNOWN GOAL=ESCAPE 08473_ Longsword +1 destroyed. 08474_ System corrupted: Heat flow error (+191). 08479_ Lgt. Angular Momentum Engine destroyed. 08479_ Force Booster destroyed. 08479_ Com. Wheel destroyed. 08489_ The unstable cave ceiling collapses. 08498_ Adv. Terrain Scanner destroyed. 08498_ Hvy. Rocket Launcher destroyed. 08498_ Lgt. Angular Momentum Engine destroyed. 08498_ Knocked back. 08499_ Acquired 11 matter. 08504_ Critical hit (Meltdown: +250). 08504_ Force Booster destroyed. 08507_ Coolant Injector blasted off. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ???????????????????????????#?#??#????????????????? | | ??????????????????#???#??#####???????????????????? | | ???????????#??????????###????????????????????????? | | ???????????????????##?#?????#?#???#?#????????????? | | ???????????????#?#????##?#?#?????????????????????? | | ???????????????##??###?#????#?#???#??#?#?????????? | | ??????????????#?????#?#????###??????##???????????? | | ???????????????#?##?????????##?????#?????#???????? | | ???????????##??###????###?###?##???????#?????????? | | ????????????#?#??#??###????????????????#?????????? | | ??????????#?#?#??#?#??#??#?????#???????#?????????? | | ?????????????#????#?????#????##??#?#???#?????????? | | ?????????##?????#???????#?#?????????#????????????? | | ??????????#?#???#?#? #??????##????#?#??#????#????? | | ???????????#???????????#?#??#?##?#??#???#?#??????? | | ??????????#?##????#?###?#??##??#??#?#????#?##?#??? | | ??????#?#?##????# ### ########???##???????##?????? | | ????#??????##?? ## ;; # # ### ##???###??#????? | | ????????? ??#??????#; ; % ##??????#?????? | | ??????????? ##???# # @ % ##????????????? | | ????????????#?# #??#?#???????? | | ???????????##?# ##% ##?????#????? | | ?????????#????# #### #???#??????? | | ???? ???#???##### ??## ### #??##?#???? | | ????????##?##??### #??# BB #????????? | | ???????????????#?# ????# #? BB ###???#??? | | ????????#??##???## ?#?## #?? ???###??? | | ????????#?????? ? ????# ### ####?????? | | ????????##????? ? ????? ??# # ###?#????? | | ?????? ???###?? ??? ##??? ## ?????????? | | ??????????##??#? ????? #???? # #??#???????? | | ????????????#??##?? ?? ?????### #####??#???????? | | ?????????#??????#?? ??? ????#??? ? ????????????? | | ???????????#?#??#?? ? ? ##????#?? ? ?????#??????? | | ?????????????#?#????? ???#???? ?# ?? ??????????? | | ????????????#?#???? ? ????#??#???? ????????????? | | ?????????????????? ? ??? ? ?????#? ??????????????? | | ?????????????????? ?????????#??##????????????????? | | ????????????????????????? ?????#??? ?????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 65 Energy Generation 38 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 EM Shielding 2 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 44 Targeting Accuracy 8 Melee Accuracy 11 Core Analysis 6 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 32% | -7/Factory Wheel | 12% | -7/Factory Studied --------- Mic. Nuclear Core | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Hvy. Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Sixth Sense Challenges ------------ None Game ------ Seed ReactionColdDerivative Manual? 0 Play Time 01:55:48 Cumulative 6.2 hours Start 2026.09.04 @ 19:47:43 End 2026.09.05 @ 17:01:59 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 023b9694-71d5-4769-a6d5-95cf8a6f37c0