Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.06 @ 23:24:57 Player: Olga Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (517) 517 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (226) 226 TOTAL SCORE: 2663 Bonus ------- Follower Combat Kills 226 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit ECM Suite > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (8) ---- Aluminum Leg Experimental Sensor Array Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Experimental Sensor Array Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 24 | 7 6 6 5 . Power 3 | 1 . 1 1 . Engine 2 | 1 . 1 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 2 1 3 3 . Treads . | . . . . . Leg 9 | 2 1 3 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 3 . . . Device 1 | . 1 . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 3 2 2 1 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 2 1 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 4 | . 1 2 1 . Power 1 | . . 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . 1 1 1 . Highest Loss Streak 1 | . 1 1 1 . Average Slot Usage (%) 97 | . 97 99 93 81 Engine 13 | . 14 13 10 . Leg 29 | . 28 28 37 36 Device 12 | . 12 14 11 9 Storage 13 | . 14 14 11 9 Ballistic Gun 26 | . 27 27 21 18 Naked Turns . | . . . . . Heaviest Build 18 | 13 18 18 18 18 Greatest Support 45 | 20 20 20 45 45 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 8 8 8 Average Capacity 8 | 7 8 8 8 8 Most Carried 8 | 6 8 8 8 7 Average Carried 7 | 3 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 7 7 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 717 | 229 285 111 92 . Remotely . | . . . . . Salvage Created 588 | . 302 182 104 . Parts 35 | . 17 8 10 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 17 | . 8 5 4 . Guns 15 | . 8 3 4 . AOE 2 | . . 2 . . Classes Destroyed 6 | . 5 . 1 . Worker 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 6 | . 3 . 3 . Grunt 10 | . 5 5 . . Sentry 1 | . . . 1 . Best Kill Streak 6 | . 6 3 4 . Combat Bots Only 4 | . 4 3 4 . Max Kills in Single Turn 2 | . 2 2 1 . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 914 | . 451 250 213 . Core 70 | . 42 28 . . Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 72 100 . Volleys Fired 45 | . 29 9 7 . Largest 2 | . 2 2 2 . Hottest 53 | . 46 53 46 . Shots Fired 90 | . 58 18 14 . Gun 89 | . 58 17 14 . Cannon . | . . . . . Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 89 | . 58 17 14 . Thermal . | . . . . . Explosive 1 | . . 1 . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 8 5 14 . Robot Miss Streak 2 | . 2 1 . . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 61 | . 37 13 11 . Core Hits 28 | . 16 7 5 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1063 | . 595 298 170 . Guns 942 | . 595 177 170 . Cannons . | . . . . . Explosions 121 | . . 121 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 942 | . 595 177 170 . Thermal . | . . . . . Explosive 121 | . . 121 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 5 | . 1 4 . . Message Errors 3 | . . 3 . . Data Loss (minor) 2 | . 1 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 22 | . 4 22 8 . Average Temperature 5 | . 3 10 2 . Received Heat Transfer 459 | . 207 180 72 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 320 | . 205 171 320 135 Initial 135 | . . 55 66 135 Average 106 | . 96 98 174 135 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 91 | 100 96 100 54 100 Level 1 8 | . 3 . 45 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 4 1 1 . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 4 | . 3 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 18 12 16 . Peak Tracking Total 6 | . 6 3 5 . Tactical Retreats 8 | . 4 2 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . 1 . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 5 1 . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 9 1 . . Successful 1 | . . 1 . . Failed 9 | . 9 . . . Catastrophic 4 | . 4 . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 5 | . . 5 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 52 | . . 52 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 46 | . . 23 23 . Total Damage 600 | . . 326 274 . Kills 9 | . . 4 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1809 | 72 678 767 276 16 Spaces Moved 1266 | 51 446 583 173 13 Core 15 | 15 . . . . Treads . | . . . . . Legs 1251 | 36 446 583 173 13 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 105 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 77 96 17 3 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . 8 . . Melee . | . . . . . Projectile . | . . . . . AOE 8 | . . 8 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1482 | 69 537 635 228 13 Wait 98 | . 31 28 39 . Move 1262 | 50 445 582 172 13 Hop . | . . . . . Pick Up 33 | 12 14 4 3 . Fast Attach . | . . . . . Attach 15 | 6 4 2 3 . Detach . | . . . . . Swap 10 | 1 3 4 2 . Drop 18 | . 11 5 2 . Fire 45 | . 29 9 7 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . 1 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 14) 743 | -10/Materials | Discovered new exit (range 8) 751 | -10/Materials | Entered Mines 802 | -10/Mines | Found a hidden stash of uninstalled traps 917 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1200 | -10/Mines | Met a Derelict shopkeep closing up shop 1201 | -10/Mines | Learned Materials trap positions 1424 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1427 | -10/Mines | Found Prototype Device 1506 | -10/Mines | Discovered new exit (range 7) 1518 | -10/Mines | Entered Materials 1518 | -9/Materials | Accompanied by 1 ally 1518 | -9/Materials | Evolved 2 slots: Propulsion x2 1519 | -9/Materials | Identified exit to Storage 1520 | -9/Materials | Loaded intel: 11 trap records 1523 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1687 | -9/Materials | Discovered new exit (range 9) 1794 | -9/Materials | Entered another Materials area 1794 | -8/Materials | Evolved 2 slots: Utility x2 1810 | -8/Materials | Self-destructed Last Messages --------------- 01721_ 8C-IQ8(g) destroyed. 01724_ S-10 Pest destroyed. 01742_ Y-45 Defender destroyed. 01745_ R-06 Scavenger collects Heat Sink. 01748_ Acquired 18 matter. 01751_ Acquired Lgt. Assault Rifle. 01754_ Acquired 24 matter. 01757_ R-06 Scavenger collects Flight Unit. 01762_ U-05 Engineer builds a Door. 01762_ Dropped Aluminum Leg. 01764_ Acquired 10 matter. 01764_ R-06 Scavenger collects Lgt. Ion Engine. 01775_ Acquired 10 matter. 01776_ Dropped Ion Engine. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01795_ T-07 Excavator is excavating. 01810_ Connecting with Garrison Access... 01810_ Current location identified: Materials Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????#???????????????????????????? | | ??????# ############????????????? | | ??????# #????????????? | | ??????# #????????????? | | ??????# #????????????? | | ???????### ######+###########?????? | | ??????????????# #?????? | | ??????????????# """ """ " #?????? | | ??????????????# """ """ "G" #?????? | | ??????????????# """ """ "@" #?????? | | ??????????????# #?????? | | ??????????????# #?????? | | ??????????????###############?????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedNullThrusters Manual? 0 Play Time 00:17:53 Cumulative 24.9 hours Start 2021.08.06 @ 23:06:40 End 2021.08.06 @ 23:24:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d632fe2-ecad-4a63-8bf7-ff9fad414689