Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.17 @ 03:28:54 Player: Momo Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (28) 5600 Robots Destroyed (154) 770 Value Destroyed (5680) 5680 Prototype IDs (58) 1160 Alien Tech Used (3) 600 Bonus (4819) 4819 TOTAL SCORE: 21629 Bonus ------- High Alert Combat Kills 106 Follower Combat Kills 409 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 568 Friendly Fire -464 Cogmind --------- Core Integrity 0/1150 Matter 97/600 Energy 310/310 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (4) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (10) ----- Improved Matter Compressor Advanced Signal Interpreter Experimental Power Shielding Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Heavy Phase Cannon Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Gyrokinetic Inverter Combat Gravmag System > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Biocell Array Advanced Sensor Array Advanced Signal Interpreter Experimental Phase Shifter Assembled Alloy Armor Improved Energy Mantle GOLEM Unit > --- WEAPON ----------- Vortex Rifle Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Vortex Chain Reactor Experimental Armor Integrity Analyzer Smartbomb Launcher [Rating: 167] Favorites ----------- Power Antimatter Reactor Engine Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Potential Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Trap Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Medium Reactive Plating Weapon XL Autogun Subcomponent Energy Gun Vortex Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Heavy Flak Cannon Launcher Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Utility 7 | . . . . . 2 1 . . . . . . 1 . . . . . 1 . . . . 2 . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 243 | 6 1 10 3 . . 35 12 17 . . 1 . 32 4 6 8 30 7 21 3 . 10 8 11 5 3 9 1 Power 12 | 1 . 1 . . . 1 1 . . . . . 1 . . . 1 . 1 . . . . 2 1 . 2 . Engine 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . 1 . Reactor 6 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . 2 . . 1 . Propulsion 36 | 2 . 2 2 . . 2 2 2 . . . . 4 . . . 6 . 6 . . . 2 2 1 . 3 . Treads 7 | . . . . . . . 1 2 . . . . 4 . . . . . . . . . . . . . . . Leg 7 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . 3 . Wheel 8 | 2 . 2 . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . 4 . 4 . . . 2 1 . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Utility 107 | 1 1 5 1 . . 14 6 7 . . . . 16 4 4 3 11 6 11 2 . 7 4 . 1 . 3 . Device 54 | . . 1 . . . 8 5 5 . . . . 6 1 1 . 7 2 6 1 . 7 4 . . . . . Storage 10 | 1 . 2 1 . . 1 . . . . . . . . . . 1 . 3 . . . . . . . 1 . Processor 13 | . . . . . . 2 1 1 . . . . 1 . 2 2 . 2 1 . . . . . 1 . . . Hackware 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . Protection 27 | . 1 2 . . . 3 . 1 . . . . 9 3 1 1 3 1 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 . 2 . . . 18 3 8 . . 1 . 11 . 2 5 12 1 3 1 . 3 2 7 2 3 1 1 Energy Gun 12 | 2 . . . . . 1 . . . . . . . . 1 3 1 . . . . 2 2 . . . . . Energy Cannon 14 | . . . . . . 1 . . . . . . 2 . . 1 2 . 1 1 . . . 3 1 1 1 . Ballistic Gun 20 | . . . . . . . 2 4 . . 1 . 2 . . 1 7 . 2 . . . . . . 1 . . Ballistic Cannon 5 | . . . . . . 1 . . . . . . 1 . 1 . 2 . . . . . . . . . . . Launcher 15 | . . 1 . . . 4 1 . . . . . 1 . . . . . . . . 1 . 4 1 1 . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 3 . . . . . . 3 . . . . 1 . . . . . . . . . . Piercing Weapon 5 | . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . 2 . 4 . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 1 2 . . 5 1 . . . . . 2 1 . 1 8 . 1 . . 4 . 1 1 1 5 1 Parts Lost 41 | . . . . . . 4 2 . . . . . 3 . . . . 3 3 . . . . 22 . 1 . 3 Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 9 | . . . . . . 1 . . . . . . . . . . . 1 1 . . . . 5 . . . 1 Utility 20 | . . . . . . 1 2 . . . . . 1 . . . . 2 2 . . . . 11 . 1 . . Weapon 9 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . 5 . . . 1 Highest Loss Streak 9 | . . . . . . 2 2 . . . . . 1 . . . . 3 3 . . . . 9 . 1 . 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 77 | . 98 99 92 85 54 91 65 67 69 69 61 69 68 85 87 68 79 96 88 100 99 90 78 68 28 18 30 52 Engine 1 | . 14 14 14 14 9 4 . . . . . . . . . . . . . . . 3 2 . . . . . Core 1 | . . . . . . 2 3 . . . . . . . . . . . 1 5 5 5 2 . 4 2 1 5 Reactor 4 | . . . . . . . 3 7 7 7 7 7 6 6 6 6 6 6 5 5 4 . 2 3 . . 2 5 Treads 8 | . . . . . . . 3 14 15 15 15 15 13 18 18 18 13 . . . . . . . . . . . Leg 4 | . . . 13 28 18 21 11 . . . . . . . . . . . . . . . 9 8 5 . 8 15 Hover 3 | . . . . . . . . . . . . . . . . . 4 23 15 22 22 22 5 7 . . . . Device 10 | . . . . . . 9 14 22 15 15 15 15 4 6 6 2 6 6 12 15 16 19 22 21 . . . . Storage 5 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 5 . 2 . . 1 5 4 . . 2 5 Processor 11 | . . . . . . 11 8 6 7 7 7 7 3 6 10 15 18 29 23 27 27 19 9 5 9 7 5 5 Protection 5 | . 12 14 7 . . 6 2 . 7 7 7 7 8 14 12 12 6 . 2 . . . . 4 . . 2 5 Energy Gun 2 | . 28 16 14 14 9 2 . . . . . . . . . 5 3 . . . . 9 7 3 . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 6 6 . 5 6 2 4 5 2 4 8 . . . . Ballistic Gun 4 | . . . . . . . 6 6 7 7 . 7 7 6 6 . 1 13 13 11 11 2 . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . 3 6 6 . 6 . . . . . . . . . . . Launcher 1 | . . 3 14 14 9 2 . . . . . . . . . . . . . . . 2 3 . . . . 2 Slashing Weapon 2 | . . . . . . 5 . . . . . . 8 6 6 . . 4 5 5 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 13 16 24 36 36 36 69 79 96 96 96 96 96 128 116 117 117 111 32 36 40 40 55 117 113 24 14 38 46 Greatest Support 140 | 20 20 26 60 60 60 75 70 92 92 92 92 92 140 126 126 126 126 56 50 50 50 50 60 60 15 15 90 90 Greatest Overweight (x) 4 | . . 1 . . . 1 2 2 1 1 1 1 1 . . . 2 . 1 . . 1 1 4 1 1 . . Average Overweight (x) . | . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 6 8 8 11 15 15 16 20 20 20 20 20 20 20 20 20 20 16 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | . 4 8 13 14 15 19 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Average Carried 13 | . 2 5 10 13 14 14 18 19 19 20 20 20 18 20 19 19 15 4 4 5 4 4 4 4 4 4 4 4 Final Capacity 20 | 8 8 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | . 4 8 13 14 15 20 20 19 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 4 5 4 5 3 Class Distribution -------------------- 25% | Mutant 14% | Scavenger-Mutant 13% | Tank 9% | Trapper-Mutant 8% | Trapper-Gunner 6% | Scavenger-Skirmisher 5% | Derelict-Mutant 4% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Mutant | -6/Factory Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Gunner | -6/Zion Derelict-Mutant | -6/Deep Caves Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Golem | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 5498 | 166 12 . . 17 . 737 540 677 137 110 . 203 885 148 121 56 375 29 359 53 75 346 . 137 147 41 126 1 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7850 | . 12 . . . . 900 1611 856 46 94 . 221 1724 34 92 . 48 . 443 . 75 309 24 1167 . . 126 68 Parts 312 | . 4 . . . . 49 27 43 2 2 . 8 60 1 1 . 1 . 22 . 9 8 4 63 . . 1 7 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . 2 . 1 . . . . 2 . . . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 4 . . 13 . 1 1 . . . . . . . 3 . . . . 5 Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 110 | . . . . . . 19 6 12 1 . . 5 17 1 3 . 2 . 10 . 1 5 4 18 . . . 6 Melee 15 | . . . . . . 9 . . . . . . 6 . . . . . . . . . . . . . . . Guns 45 | . . . . . . . 4 12 1 . . 5 9 . 1 . 1 . 9 . . . . 3 . . . . Cannons 16 | . . . . . . 1 . . . . . . 2 1 2 . 1 . 1 . 1 . . 7 . . . . AOE 33 | . . . . . . 8 2 . . . . . . . . . . . . . . 5 4 8 . . . 6 Classes Destroyed 21 | . 1 . . . . 8 1 3 . 1 . . 2 . . . 2 . . . 1 1 . 1 . . . . Worker 15 | . . . . . . 4 . 1 . . . . 4 . . . . . . . . . . 6 . . . . Builder 6 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . Tunneler 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 14 | . . . . . . 3 . 1 . . . . 6 . . . . . 1 . . . . 3 . . . . Watcher 4 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . Swarmer 34 | . . . . . . 9 . . . . . 3 . . 1 . . . 8 . . . 4 3 . . . 6 Grunt 28 | . . . . . . 3 . 5 . . . 2 12 . 1 . . . . . . 3 . 2 . . . . Brawler 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Duelist 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Sentry 12 | . . . . . . 5 . 3 . . . . 1 . 1 . . . . . . . . 2 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 7 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . . 4 . . . . Programmer 13 | . . . . . . 2 . 2 1 . . . 1 . . . . . 2 . . . . 5 . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Compactor 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 22 | . 1 . . . . 5 3 4 1 . . 3 5 1 3 . 1 . 5 . 1 4 4 22 . . . 5 Combat Bots Only 12 | . . . . . . 4 3 4 1 . . 3 4 1 3 . 1 . 5 . 1 4 4 12 . . . 5 Max Kills in Single Turn 7 | . 1 . . . . 3 2 2 1 1 . 1 1 1 1 . 1 . 1 . 1 4 2 7 . . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 2 . . . . . . . . . . . . . . 2 2 4 . . . 2 Melee 2 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Damage Taken 11816 | . . 36 . . . 1516 153 256 14 106 . 32 2252 213 181 . 949 337 390 . . . 26 4735 . 7 . 613 Core 1945 | . . . . . . 203 . 10 . . . . 56 23 34 . 243 55 91 . . . 18 1003 . . . 209 Absorbed by Shields 97 | . . . . . . . . . . . . . . . . . . . . . . . . 97 . . . . Reduced by Siege Mode 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Redirected to Shielding 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Regen/Repaired (Parts) 103 | . . . . . . . . . . . . . 95 . . . . . . . . 8 . . . . . . Core Remaining (%) 84 | 100 . . . 100 100 . . . . . . 69 . . . . . 51 . . . . 89 . . . . . Volleys Fired 409 | . 1 15 . 5 . 17 28 31 3 . . 6 64 4 6 3 28 29 19 25 27 14 4 68 1 3 2 6 Largest 4 | . 2 1 . 1 . 2 1 1 1 . . 1 4 3 3 1 4 1 3 1 3 1 1 4 1 1 1 1 Hottest 270 | . 90 100 . 40 . 123 60 60 60 . . 60 181 98 98 90 250 90 60 30 130 46 46 270 90 90 90 43 Shots Fired 551 | . 2 15 . 5 . 19 28 32 6 2 . 8 115 12 14 3 41 30 43 25 35 14 4 86 1 3 2 6 Gun 280 | . 2 . . 5 . 6 27 32 6 2 . 8 79 4 4 . 22 . 42 . 8 . . 33 . . . . Cannon 216 | . . . . . . 2 . . . . . . 36 8 10 3 19 30 1 25 27 5 . 44 1 3 2 . Launcher 40 | . . . . . . 11 1 . . . . . . . . . . . . . . 9 4 9 . . . 6 Special 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 285 | . . . . . . 2 27 32 6 2 . 8 113 8 10 . 27 . 42 . 8 . . . . . . . Thermal 193 | . 2 15 . 5 . 6 . . . . . . 2 4 4 3 14 30 1 25 27 5 . 44 1 3 2 . Explosive 40 | . . . . . . 11 1 . . . . . . . . . . . . . . 9 4 9 . . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 33 | . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . Robot Hit Streak 37 | . 1 . . 1 . 3 16 10 1 7 . 3 12 3 19 . 34 . 37 . 10 . 3 20 . 3 2 4 Robot Miss Streak 10 | . 1 . . 3 . 6 2 6 5 1 . 3 10 6 2 . 10 . 1 . 1 . . 2 . 1 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Shots Hit Robots 440 | . 1 . . 1 . 63 28 32 2 2 . 7 151 8 14 . 30 . 31 . 12 . 1 50 . 2 1 4 Core Hits 342 | . 1 . . . . 32 20 31 1 4 . 7 113 5 11 . 15 . 12 . 4 14 5 57 . . 1 9 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 3 . . . . . . . . . . 1 . . . . . . 2 . . . . Critical Strikes 20 | . . . . . . 12 . . . . . . 4 . . . 2 . . . . . . 2 . . . . Destroy 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Smash 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . 7 . . . . . . 4 . . . . . . . . . . . . . . . Impale 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 170 | . . . . . . 75 . 1 . . . . 59 3 1 . . 2 12 6 11 . . . . . . . Impact 22 | . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . Slashing 118 | . . . . . . 24 . . . . . . 59 3 1 . . 2 12 6 11 . . . . . . . Piercing 28 | . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . 9 . 1 . . . . 12 . . . . . 1 . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . 11 . . . . . . 5 . . . . . . . . . . . . . . . Damage Inflicted 24597 | . 12 . . 10 . 3484 2464 1676 89 96 . 329 4091 125 401 . 1408 . 792 . 587 1609 439 6059 . 68 86 772 Guns 8837 | . 12 . . 10 . 70 2248 1676 89 96 . 329 1179 51 104 . 1110 . 667 . 119 . . 1077 . . . . Cannons 3113 | . . . . . . 24 . . . . . . 636 74 297 . 298 . 28 . 136 . . 1466 . 68 86 . Explosions 7478 | . . . . . . 926 216 . . . . . . . . . . . . . . 1609 439 3516 . . . 772 Melee 5169 | . . . . . . 2464 . . . . . . 2276 . . . . . 97 . 332 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8606 | . . . . . . 24 2248 1676 89 96 . 329 1783 99 320 . 1156 . 667 . 119 . . . . . . . Thermal 3031 | . 12 . . 10 . 70 . . . . . . 32 26 81 . 252 . 28 . 136 . . 2230 . 68 86 . Explosive 6705 | . . . . . . 926 216 . . . . . . . . . . . . . . 1609 439 2743 . . . 772 Electromagnetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Impact 456 | . . . . . . 456 . . . . . . . . . . . . . . . . . . . . . . Slashing 3966 | . . . . . . 1261 . . . . . . 2276 . . . . . 97 . 332 . . . . . . . Piercing 747 | . . . . . . 747 . . . . . . . . . . . . . . . . . . . . . . Entropic 1077 | . . . . . . . . . . . . . . . . . . . . . . . . 1077 . . . . Highest Corruption 17 | . . . . . . 1 17 17 16 16 16 16 . . . . . 10 . . . . . 4 4 4 4 4 Average Corruption 10 | . . . . . . 1 7 15 16 16 16 16 . . . . . 10 . . . . . 2 4 4 4 4 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Effects 191 | . . . . . . 8 7 58 27 29 6 36 . . . . . 3 . . . . . 9 3 2 2 1 Message Errors 51 | . . . . . . 1 4 13 8 10 4 8 . . . . . 1 . . . . . 2 . . . . Matter Fused 42 | . . . . . . 3 2 12 4 4 . 10 . . . . . . . . . . . 2 1 1 2 1 Heat Flow Errors 21 | . . . . . . 1 . 3 2 5 1 6 . . . . . . . . . . . 1 1 1 . . Energy Discharges 24 | . . . . . . 1 1 9 5 1 . 4 . . . . . . . . . . . 2 1 . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 27 | . . . . . . . . 11 4 5 1 5 . . . . . 1 . . . . . . . . . . Data Loss (major) 6 | . . . . . . . . 2 1 1 . 1 . . . . . . . . . . . 1 . . . . Misfires 10 | . . . . . . 1 . 1 3 2 . 2 . . . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Misdirections 6 | . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots 7 | . . . . . . . . . . . . . . . . 3 . 2 . . 2 . . . . . . . Overflow Damage 1380 | . . . . . . 620 . . . . . . 217 . . . 5 . 67 . 79 13 44 335 . . . . Projectiles 195 | . . . . . . . . . . . . . . . . . 5 . . . 27 . . 163 . . . . Explosions 332 | . . . . . . 103 . . . . . . . . . . . . . . . 13 44 172 . . . . Melee 853 | . . . . . . 517 . . . . . . 217 . . . . . 67 . 52 . . . . . . . Knockbacks 34 | . . . . . . 2 . . . . . . 29 . 1 . 2 . . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . . . . 22 . 1 . 1 . . . . . . . . . . . Secondary 8 | . . . . . . . . . . . . . 7 . . . 1 . . . . . . . . . . . Self-Inflicted Damage 378 | . . . . . . 143 . . . . . . . . . . . . . . . . 9 226 . . . . Shots 14 | . . . . . . 4 . . . . . . . . . . . . . . . . 1 9 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . 39 312 . 23 . 246 245 242 269 250 186 307 382 168 244 149 304 112 387 . 228 24 19 402 83 151 . 3 Average Temperature 91 | . 21 148 . 6 . 67 113 61 98 99 100 121 59 85 118 73 113 45 116 . 119 11 10 167 41 54 . 3 Received Heat Transfer 2234 | . . . . . . 306 . 84 . . . . 621 . 66 . 144 . 18 . . . . 977 . . . 18 Effects 10 | . . 4 . . . . . . . . . . 2 . . . . . 3 . . . . 1 . . . . Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Energy Bleed 4 | . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 3 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Total Turns 30 | . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . Longest Duration 16 | . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Heat Transferred 2356 | . 37 . . 25 . 55 . . . . . . 37 37 111 . 372 . 37 . 137 . . 1360 . 74 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Peak Influence 655 | . 35 28 . . 19 397 60 171 . . . . 294 . . . . . 356 . . . . 655 . . . . Initial 79 | . . 13 . . . 8 47 28 . . . . 79 . . . . . . . . . . . . . . . Average 124 | . 4 22 . . 2 134 43 71 . . . . 154 . . . . . 135 . . . . 331 . . . . Maximum Alert Level 2 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . 2 . . . . Low Security (%) 81 | 100 100 100 . 100 100 74 100 100 . . . . 79 . . . . . 77 . . . . 36 . . . . Level 1 14 | . . . . . . 25 . . . . . . 20 . . . . . 22 . . . . 12 . . . . Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . . . . 4 . 7 . . . . 2 . . . . . 3 . . . . 8 . . . . Investigation 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Extermination 10 | . . . . . . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . Reinforcement 10 | . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . 6 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 13 | . . . . . . 1 . 1 . . . . 6 . . . . . . . . 1 . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 255 | . 4 2 . . 1 28 6 21 1 4 . 7 38 1 3 . 43 1 21 . 3 13 2 46 . 3 . 7 Peak Tracking Total 31 | . 3 2 . . 1 4 5 4 1 6 . 3 7 1 3 . 31 1 6 . 3 8 4 13 . 3 . 5 Tactical Retreats 16 | . 1 . . . . 1 . . . . . 1 5 . . . 1 . 3 . . 1 . 3 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 7 | . . 2 . . . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 119 | . . . . . . 93 . 18 . . . . 8 . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . 5 . 2 . . . . 2 . . . . . . . . . . . . . . . Reused 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Traps Extracted 8 | . . . . . . 5 . 1 . . . . 2 . . . . . . . . . . . . . . . Installed 8 | . . . . . . 1 . . . . . . . . . . 7 . . . . . . . . . . . Triggered 6 | . . . . . . 1 . . 1 . . . . . . . . . . . . 4 . . . . . . Most Traps Carried 7 | . . . . . . 4 4 5 5 5 5 5 7 7 7 7 7 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 17 | . . . . . . 3 . 2 . . . . 1 . . 3 2 . . . . . . 5 1 . . . Max in Single Turn 2 | . . . . . . 1 . 1 . . . . 1 . . 1 1 . . . . . . 2 1 . . . Garrison Access 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 55 | . 1 1 . . 1 13 . 7 . . 4 . 2 . . 1 . . 6 1 . 5 . 3 1 . 9 . Terminals 23 | . 1 . . . 1 10 . 3 . . . . . . . . . . 6 . . . . 2 . . . . Fabricators 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . Total Hacks 158 | . 2 1 . . 2 23 . 15 . . 28 . 4 . . 6 . . 9 1 . 12 . 6 1 . 48 . Successful 123 | . 1 1 . . 1 11 . 7 . . 28 . 2 . . 6 . . 3 1 . 12 . 1 1 . 48 . Failed 35 | . 1 . . . 1 12 . 8 . . . . 2 . . . . . 6 . . . . 5 . . . . Catastrophic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 23 | . 2 . 1 . 2 4 . 5 . . . . . . . 1 . . 6 . . 1 . 1 . . . . Terminals 41 | . 2 . . . 2 19 . 5 . . . . . . . . . . 9 . . . . 4 . . . . Fabricators 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . 4 . . . . . . . . . . . . . . . 2 . . . . Terminal Hacks 107 | . 1 1 . . 1 6 . . . . 28 . . . . 6 . . 1 1 . 12 . 1 1 . 48 . Record 59 | . . . . . . . . . . . 11 . . . . . . . . . . 11 . . 1 . 36 . Part Schematic 19 | . . . . . . . . . . . 9 . . . . 6 . . . . . . . . . . 4 . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 4 . Open Door 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Branch Access Points 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . 2 . 1 . . . . . . . . . . 2 . . . . . . . . . Terminals 5 | . . . . . . 2 . 1 . . . . . . . . . . 2 . . . . . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 4 | . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 . . . . 12 . 5 . . . . 2 . . . . . 6 . . . . 3 . . . . Full Trace Events 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . 1 . 1 . . 9 . . . . 6 . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . no_distress 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 5 | . . 2 . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . 1 1 . . 2 2 . . . . . . . . . . . Highest-Rated Group 192 | . . 42 . . . . . . . . . 96 96 . . 192 192 . . . . . . . . . . . Highest-Rated Ally 96 | . . 31 . . . . . . . . . 96 96 . . 96 96 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 85 | . . . . . . . . . . . . 4 7 . . . 74 . . . . . . . . . . . Total Damage 2479 | . . . . . . . . . . . . 184 297 . . . 1998 . . . . . . . . . . . Kills 20 | . . . . . . . . . . . . 2 . . . . 18 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 20 | . . 1 . 1 . . . . 2 . . 2 . . 3 2 . 2 . . 2 . 1 . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 17399 | 48 171 228 209 300 87 1788 281 1275 698 627 143 779 1592 623 807 1406 1519 346 620 344 542 484 1237 566 235 186 153 105 Spaces Moved 12213 | 50 204 171 224 274 96 1397 128 761 300 271 91 334 667 372 479 862 1155 368 805 479 554 643 273 304 393 310 173 75 Core 23 | 3 . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . Treads 4748 | . . . . . . . 52 752 300 271 91 334 667 372 479 862 568 . . . . . . . . . . . Legs 2256 | . . . 107 274 96 1397 71 . . . . . . . . . . . . . . . 25 152 . . 59 75 Wheels 724 | 47 204 171 117 . . . 5 9 . . . . . . . . 116 . 55 . . . . . . . . . Hover 3620 | . . . . . . . . . . . . . . . . . 471 368 750 479 554 643 248 107 . . . . Flight 842 | . . . . . . . . . . . . . . . . . . . . . . . . 25 393 310 114 . Fastest Speed 47 | 50 80 80 90 90 90 90 100 130 232 232 152 232 160 160 160 160 48 48 52 55 55 55 55 50 55 47 55 120 Average Speed 113 | 78 80 86 90 90 90 98 173 153 232 232 157 232 170 160 160 160 114 49 61 55 55 55 66 125 57 53 77 120 Slowest Speed 250 | 80 80 100 90 90 90 170 250 232 232 232 232 232 240 160 160 160 160 52 136 55 55 115 180 230 142 145 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 43 27 59 60 19 46 71 29 74 52 69 58 24 60 66 86 74 49 30 53 52 89 36 12 62 59 62 22 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 11 | . . . . . . . . . 1 . 1 . . . . 2 . 1 . . 1 . 1 . . 1 3 . Known Exits Taken 18 | . 1 . . . . . . 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . . . . . . . . 1 1 1 . . . . . . . . . . . Scrap Searched 27 | . . . . 1 . . . . 3 1 . 3 . 1 4 4 . 3 . 2 1 . . . 2 2 . . Spaces Dug 109 | . . . . . . 10 . . . . . . 7 3 . . . 23 11 21 26 . . 8 . . . . Terrain Destroyed 558 | . . 7 . . . 81 18 3 2 1 . 2 8 4 . . 4 24 11 21 27 100 47 124 . 1 . 73 Melee 46 | . . . . . . 10 . . . . . . 7 3 . . . 2 11 6 7 . . . . . . . Projectile 106 | . . 7 . . . . 4 3 2 1 . 2 1 1 . . 4 22 . 15 20 . . 23 . 1 . . AOE 406 | . . . . . . 71 14 . . . . . . . . . . . . . . 100 47 101 . . . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 15088 | 55 209 202 231 322 96 1680 189 868 303 270 92 339 942 386 509 889 1334 501 896 524 748 761 1337 405 401 330 186 83 Wait 1667 | . . . . 43 . 46 . 23 . . . . 81 . 8 . 66 86 29 10 156 80 1019 13 . 7 . . Move 12178 | 49 203 170 223 273 95 1397 127 760 299 270 90 333 666 371 478 861 1154 366 804 478 553 642 272 296 392 309 172 75 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Pick Up 89 | . 4 4 2 1 1 9 8 2 1 . . . 16 . 3 4 13 2 2 . 1 3 5 3 1 3 1 . Fast Attach 141 | 6 1 5 2 . . 17 5 9 . . 1 . 11 5 4 7 18 5 17 2 . 7 4 3 3 . 9 . Attach 71 | . . . . . . 6 6 7 . . . . 17 . 1 1 8 1 3 . . 2 3 8 2 3 1 2 Detach 36 | . . 1 . . . 9 2 5 . . . . 2 . . . 2 1 . . . 2 1 7 2 1 1 . Swap 34 | . . 5 1 . . 12 1 1 . . . . 4 . 1 . 4 1 1 1 . 1 1 . . . . . Drop 184 | . . 2 3 . . 16 12 10 . . 1 . 19 3 7 13 34 7 9 2 . 10 28 4 . 4 . . Fire 409 | . 1 15 . 5 . 17 28 31 3 . . 6 64 4 6 3 28 29 19 25 27 14 4 68 1 3 2 6 Melee 147 | . . . . . . 57 . 1 . . . . 54 3 1 . . 2 12 6 11 . . . . . . . Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 127 | . . . . . . 94 . 18 . . . . 8 . . . 7 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Identified exit to Mines 220 | -10/Materials | Entered Mines 250 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 252 | -10/Mines | Found Prototype Device 252 | -10/Mines | Identified Exp. Sensor Array 267 | -10/Mines | Excavation squad dispatched 267 | -10/Mines | A large section of the Mines collapsed 307 | -10/Mines | Build established: Mutant 366 | -10/Mines | Learned 2 Materials zone layouts 373 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 444 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 444 | -10/Mines | Discovered new exit (range 5) 448 | -10/Mines | Entered Exiles 471 | -10/Exiles | Met 8R-AWN 486 | -10/Exiles | Met EX-HEX 512 | -10/Exiles | Met EX-BIN 523 | -10/Exiles | Aligned with FarCom system 524 | -10/Exiles | Given EX-Vault access code 548 | -10/Exiles | Opened EX-Vault 553 | -10/Exiles | Found Prototype Device 553 | -10/Exiles | Identified Chronowheel 553 | -10/Exiles | Activated Chronowheel 553 | -10/Exiles | Spacetime reconverged on an earlier point 555 | -10/Exiles | Found Prototype Leg 555 | -10/Exiles | Identified Potential Leg 558 | -10/Exiles | Found Potential Leg 562 | -10/Exiles | Found Prototype Ballistic Gun 585 | -10/Exiles | Warned to stay clear of 0b10 Research branches 611 | -10/Exiles | Met EX-DEC 646 | -10/Exiles | Discovered new exit (range 14) 657 | -10/Exiles | Stole two prototypes: Potential Leg, XL Autogun Array 657 | -10/Exiles | Entered Mines 660 | -9/Mines | Met a Derelict bent on vengeance 930 | -9/Mines | Discovered new exit (range 8) 957 | -9/Mines | Entered Materials 957 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1039 | -8/Materials | Discovered new exit (range 8) 1044 | -8/Materials | Entered Factory 1044 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1046 | -7/Factory | FarCom data flow suspended 1898 | -7/Factory | Discovered new exit (range 15) 2109 | -7/Factory | Discovered new exit (range 8) 2341 | -7/Factory | Identified exit to Lower Caves 2832 | -7/Factory | Sucked down chute 2832 | -7/Factory | Entered Waste 2838 | -7/Waste | Identified XL Autogun Array 2841 | -7/Waste | Found Broken Imp. Powered Armor 2847 | -7/Waste | EMP discharged 2879 | -7/Waste | Spotted C-40 Crusher 2879 | -7/Waste | Spotted C-40 Crusher 2884 | -7/Waste | Destroyed C-40 Crusher 2885 | -7/Waste | Spotted C-40 Crusher 2892 | -7/Waste | Destroyed C-40 Crusher 2892 | -7/Waste | Destroyed C-40 Crusher 2894 | -7/Waste | Spotted C-40 Crusher 2906 | -7/Waste | Spotted C-40 Crusher 2917 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2925 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2931 | -7/Waste | Crushed by Compactor (1 part destroyed) 2939 | -7/Waste | Destroyed C-40 Crusher 2942 | -7/Waste | Found Damper Plating 2946 | -7/Waste | Spotted C-40 Crusher 2947 | -7/Waste | EMP discharged 2951 | -7/Waste | Destroyed C-40 Crusher 2983 | -7/Waste | Destroyed C-40 Crusher 3005 | -7/Waste | Found Damper Plating 3047 | -7/Waste | EMP discharged 3047 | -7/Waste | System corruption reached 10% 3069 | -7/Waste | Discovered new exit (range 11) 3113 | -7/Waste | Entered Factory 3261 | -7/Factory | Build established: Scavenger-Skirmisher 3419 | -7/Factory | Garrison activated, responded to threat 4063 | -7/Factory | Discovered new exit (range 15) 4085 | -7/Factory | Identified exit to Factory 4305 | -7/Factory | Build established: Skirmisher 4371 | -7/Factory | Discovered exit to Lower Caves (range 4) 4388 | -7/Factory | Entered Lower Caves 4622 | -7/Lower Caves | Build established: Tank 4630 | -7/Lower Caves | Learned location of Zion (-6) 5043 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5044 | -7/Lower Caves | Discovered new exit (range 5) 5051 | -7/Lower Caves | Identified exit to Lower Caves 5070 | -7/Lower Caves | Learned Factory interactive machine intel 5086 | -7/Lower Caves | Entered another Lower Caves area 5648 | -7/Lower Caves | Discovered new exit (range 12) 5673 | -7/Lower Caves | Identified exit to Data Miner 5713 | -7/Lower Caves | Entered Data Miner 5714 | -7/Data Miner | Discovered new exit (range 6) 5743 | -7/Data Miner | Met Data Miner 5772 | -7/Data Miner | Learned location of Section 7 (-2) 5772 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5799 | -7/Data Miner | Received God Mode back door access code from Data Miner 5854 | -7/Data Miner | Identified exit to Proximity Caves 5856 | -7/Data Miner | Entered Proximity Caves 6133 | -6/Proximity Caves | Learned 4 Factory zone layouts 6173 | -6/Proximity Caves | Escorted by Enhanced Grunt 6492 | -6/Proximity Caves | Discovered exit to Factory (range 7) 6498 | -6/Proximity Caves | Learned Factory trap positions 6635 | -6/Proximity Caves | Entered Factory 6635 | -6/Factory | Accompanied by 1 ally 6635 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6636 | -6/Factory | Identified exit to Factory 6637 | -6/Factory | Loaded intel: 80 trap records 6638 | -6/Factory | Loaded intel: 50 interactive machine locations 6817 | -6/Factory | Spotted B-75 Beast 6851 | -6/Factory | Destroyed B-75 Beast 7692 | -6/Factory | Build established: Scavenger-Mutant 7742 | -6/Factory | Repaired Antimatter Reactor 8209 | -6/Factory | Discovered new exit (range 7) 8218 | -6/Factory | Identified exit to Lower Caves 8227 | -6/Factory | Entered Lower Caves 8492 | -6/Lower Caves | Build established: Trapper-Tank 8536 | -6/Lower Caves | Found Alien Artifact 8536 | -6/Lower Caves | Identified Core Expander 8536 | -6/Lower Caves | Installed Core Expander, added new Utility slot 8826 | -6/Lower Caves | Build established: Trapper-Mutant 8827 | -6/Lower Caves | Discovered new exit (range 15) 8848 | -6/Lower Caves | Identified exit to Lower Caves 8850 | -6/Lower Caves | Entered another Lower Caves area 9012 | -6/Lower Caves | Learned Factory emergency access door positions 9227 | -6/Lower Caves | Learned Factory machine intel 9443 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9517 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9574 | -6/Lower Caves | Discovered new exit (range 14) 9657 | -6/Lower Caves | Entered Zion 9731 | -6/Zion | Found Prototype Energy Gun 9731 | -6/Zion | Identified Storm Laser 9791 | -6/Zion | Received a hallucinogenic algorithm 9854 | -6/Zion | Discovered new exit (range 10) 9857 | -6/Zion | Learned Factory interactive machine intel 10022 | -6/Zion | Build established: Trapper-Gunner 10079 | -6/Zion | Given A8's code to call for help 10207 | -6/Zion | Learned Factory emergency access door positions 10358 | -6/Zion | Learned location of Quarantine (-2) 11043 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11043 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11055 | -6/Zion | Discovered new exit (range 3) 11055 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11063 | -6/Zion | Entered Deep Caves 11063 | -6/Deep Caves | Accompanied by 2 allies 11225 | -6/Deep Caves | Z-Facility disabled 11240 | -6/Deep Caves | Attacked by Z-Imprinter 11248 | -6/Deep Caves | Allies destroyed Z-Imprinter 11297 | -6/Deep Caves | Found Prototype Protection 11297 | -6/Deep Caves | Identified Zio. Weapon Casing 11505 | -6/Deep Caves | Found Zio. Weapon Casing 11646 | -6/Deep Caves | Discovered new exit (range 12) 11690 | -6/Deep Caves | Build established: Derelict-Mutant 12054 | -6/Deep Caves | Spotted as-11105 12074 | -6/Deep Caves | Allies destroyed as-11105 12533 | -6/Deep Caves | Triggered Deep Caves wall 12534 | -6/Deep Caves | Exposed GOLEM chamber 12536 | -6/Deep Caves | Build established: Scavenger-Mutant 12540 | -6/Deep Caves | Found GOLEM Unit 12582 | -6/Deep Caves | Entered Proximity Caves 12863 | -5/Proximity Caves | Crushed by falling debris 12864 | -5/Proximity Caves | System corruption reached 10% 12894 | -5/Proximity Caves | Lost 3 parts (1n2u) 12902 | -5/Proximity Caves | Learned 8 Factory zone layouts 12928 | -5/Proximity Caves | Entered Factory 12928 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12929 | -5/Factory | Identified exit to Extension 12930 | -5/Factory | Identified exit to Factory 12932 | -5/Factory | Loaded intel: 270 machine locations 12933 | -5/Factory | Loaded intel: 53 interactive machine locations 13113 | -5/Factory | Discovered exit to Factory (range 4) 13247 | -5/Factory | Lost 3 parts (1n2u) 13308 | -5/Factory | Discovered exit to Factory (range 15) 13381 | -5/Factory | Discovered exit to Extension (range 6) 13532 | -5/Factory | Identified exit to Upper Caves 13548 | -5/Factory | Entered Upper Caves 13851 | -5/Upper Caves | Discovered new exit (range 6) 13853 | -5/Upper Caves | Identified exit to Upper Caves 13892 | -5/Upper Caves | Entered another Upper Caves area 13899 | -5/Upper Caves | Learned location of Armory (-4) 13920 | -5/Upper Caves | Learned Factory trap positions 13926 | -5/Upper Caves | Discovered exit to Factory (range 6) 14393 | -5/Upper Caves | Spotted NJ-OVK(f) 14393 | -5/Upper Caves | Spotted VX-5I2(f) 14394 | -5/Upper Caves | Encountered a Master Thief 14394 | -5/Upper Caves | Encountered a Master Thief 14394 | -5/Upper Caves | GOLEM Unit stolen by Master Thief 14396 | -5/Upper Caves | Zio. Light DM Reactor stolen by Master Thief 14396 | -5/Upper Caves | Spotted UT-S8F(f) 14397 | -5/Upper Caves | Encountered a Master Thief 14397 | -5/Upper Caves | Destroyed VX-5I2(f) 14397 | -5/Upper Caves | Phasing Sabre stolen by Master Thief 14405 | -5/Upper Caves | Discovered new exit (range 8) 14409 | -5/Upper Caves | Identified exit to Warlord 14434 | -5/Upper Caves | Entered Warlord 14502 | -5/Warlord | Visited the Vortex Lab 14507 | -5/Warlord | Found Prototype Energy Gun 14507 | -5/Warlord | Identified Vortex Rifle 14510 | -5/Warlord | Found Vortex Rifle 14522 | -5/Warlord | Warlord's base attacked by MAIN.C 14614 | -5/Warlord | Met Warlord 14628 | -5/Warlord | Opened Warlord's prototype stash 14634 | -5/Warlord | Found Prototype Device 14634 | -5/Warlord | Identified Exp. Phase Shifter 14639 | -5/Warlord | Found Prototype Reactor 14643 | -5/Warlord | Found Prototype Device 14643 | -5/Warlord | Identified System Purifier 14648 | -5/Warlord | Found Prototype Processor 14822 | -5/Warlord | Warlord forces counterattacked 14867 | -5/Warlord | Spotted Striker 14885 | -5/Warlord | Spotted Striker 14908 | -5/Warlord | Discovered new exit (range 15) 14918 | -5/Warlord | Identified exit to Proximity Caves 14918 | -5/Warlord | Entered Proximity Caves 14935 | -4/Proximity Caves | Build established: Mutant 14950 | -4/Proximity Caves | Learned location of Testing (-3) 15031 | -4/Proximity Caves | Discovered exit to Factory (range 12) 16079 | -4/Proximity Caves | Build established: Golem 16155 | -4/Proximity Caves | Entered Factory 16155 | -4/Factory | Evolved 2 slots: Utility x2 16156 | -4/Factory | Loaded intel: 83 trap records 16411 | -4/Factory | Destroyed 12 combat bots 16492 | -4/Factory | Identified Vortex Chain Reactor 16536 | -4/Factory | Lost 4 parts (1p1n2u) 16628 | -4/Factory | Lost 9 parts (2n4u3w) 16648 | -4/Factory | Core integrity fell below 50% 16689 | -4/Factory | Lost 4 parts (1n2u1w) 16715 | -4/Factory | Discovered new exit (range 9) 16720 | -4/Factory | Core integrity fell below 20% 16720 | -4/Factory | Identified exit to Upper Caves 16721 | -4/Factory | Entered Upper Caves 16754 | -4/Upper Caves | Identified Exp. Armor Integrity Analyzer 16755 | -4/Upper Caves | Found Alien Artifact 16828 | -4/Upper Caves | Learned 4 Research zone layouts 16870 | -4/Upper Caves | Build established: Mutant 16917 | -4/Upper Caves | Learned location of 1 exit from Research 16924 | -4/Upper Caves | Discovered new exit (range 5) 16926 | -4/Upper Caves | Identified exit to Upper Caves 16956 | -4/Upper Caves | Entered another Upper Caves area 16958 | -4/Upper Caves | Discovered new exit (range 13) 16960 | -4/Upper Caves | Learned Research trap positions 17037 | -4/Upper Caves | Spotted 3B-KP1(f) 17038 | -4/Upper Caves | Encountered a Master Thief 17045 | -4/Upper Caves | Spotted 83-U7C(f) 17045 | -4/Upper Caves | Railgun stolen by Master Thief 17046 | -4/Upper Caves | Encountered a Master Thief 17046 | -4/Upper Caves | Spotted RO-0TI(f) 17047 | -4/Upper Caves | Encountered a Master Thief 17047 | -4/Upper Caves | Field Propulsion Drive stolen by Master Thief 17050 | -4/Upper Caves | Neutrino Core stolen by Master Thief 17076 | -4/Upper Caves | Discovered new exit (range 5) 17078 | -4/Upper Caves | Identified exit to Zhirov 17142 | -4/Upper Caves | Entered Zhirov 17142 | -4/Zhirov | Discovered new exit (range 3) 17152 | -4/Zhirov | Met Zhirov 17167 | -4/Zhirov | Learned location of Command (-1) 17178 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17191 | -4/Zhirov | Found Alien Artifact 17191 | -4/Zhirov | Identified Integrated Dissipator 17191 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17198 | -4/Zhirov | Found Alien Artifact 17294 | -4/Zhirov | Identified exit to Proximity Caves 17295 | -4/Zhirov | Entered Proximity Caves 17398 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17400 | -3/Proximity Caves | Identified Dimensional Node Initializer 17400 | -3/Proximity Caves | Initialized slip node 17400 | -3/Proximity Caves | Core destroyed Last Messages --------------- 17350_ S-43 Plague destroyed. 17354_ System corrupted: Matter fused (-6). 17355_ Xenon Bombardment Thruster fries itself beyond repair. 17355_ S-43 Plague destroyed. 17358_ Lgt. Antimatter Reactor fries itself beyond repair. 17358_ The unstable cave ceiling collapses. 17363_ Lgt. Antimatter Reactor fries itself beyond repair. 17366_ The unstable cave ceiling collapses. 17367_ Lgt. Antimatter Reactor fries itself beyond repair. 17369_ Acquired 1 matter. 17370_ The unstable cave ceiling collapses. 17397_ Penetrated by Slug. 17397_ S-43 Plague destroyed. 17398_ Y-72 Warden: "INTERCEPTING UNREGISTERED DERELICT." 17400_ Identified Dimensional Node Initializer. 17400_ Initializer activates and latches into the ground. 17400_ Dimensional Slip Node implodes. 17400_ Mak. Flight Unit destroyed. 17400_ Fusion Reactor destroyed. 17400_ Lrn. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????????? | | ????????######????????????????????? ???????????? | | ????????# ##??????????????????? ??????????? | | ????????# ###???????????????# ??????????? | | ???????## #?????????????? ??????????? | | ????#### #????????????? #?????????? | | ???## #???????????? ?????????? | | ??## # ###?######## ????????? | | ?## # ##; #??????????? | | ## ## @ % #??????????? | | # ## ## ## g Y #??????????? | | ## ###????? #?????????? | | ### ##??????????? #?????????? | | #?# #?????????????????????????? | | ## # ##?# ##????????????????????????? | | ## ### ###?## #????????????????????????? | | ####?## #### #????????????????????????? | | # #???### ## ##????????????????????????? | | ####???# ##?????????????????????????? | | ???????### ##??????????????????????????? | | ?????????## ##???????????????????????????? | | ??????????# ##????????????????????????????? | | ??????????# ######?????????????????????????????? | | ?????????# ##??????????????????????????????????? | | ?????????## ##???????????????????????????????????? | | ??????????###????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 4 Corruption Block 8 Armor Coverage 1825 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 90 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 74 Targeting Accuracy 20 Melee Accuracy 11 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 11 Defensive Hacking 14 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Datajack | -7/Factory | Scanalyzed Adv. Trap Extractor | -7/Factory | Scanalyzed Biomechanical Wings | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed TransportDeliveryInjector Manual? 0 Play Time 03:23:53 Cumulative 336.7 hours Start 2022.08.16 @ 22:47:55 End 2022.08.17 @ 03:28:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 156 Adventurer 0 Explorer 4 Win Type - Total 18 Types 4/1/2/4/1/2/3/0/1 Lore% 82 Gallery% 86 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f8f8324-49ad-406b-bd0e-32c152144441