Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 14:00:07 Player: Pancakes Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (80) 400 Value Destroyed (2856) 2856 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1501) 1501 TOTAL SCORE: 9717 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 540 Friendly Fire -39 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 279/310 System Corruption 9% Temperature Cool (9) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Makeshift Trap Scanner Improved Melee Analysis Suite Centrium Medium Armor Plating Centrium Medium Armor Plating Recalibrator > --- WEAPON (3) ------- Backup Laser III Makeshift Sword > --- INVENTORY (15) --- Micro Nuclear Core Reinforced Fission Core Advanced Cooling System Advanced Visual Processing Unit Makeshift Salvage Targeting Computer Improved Recalibrator Heavy Laser Heavy Battle Rifle Heavy Machine Gun Axe Makeshift Sword Makeshift Sword Peak State ------------ > --- POWER ------------ Backup Power III Reinforced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Makeshift Trap Scanner Improved Melee Analysis Suite Improved Weapon Shielding Centrium Medium Armor Plating Recalibrator > --- WEAPON ----------- Arc Thrower Backup Laser III Heavy Beamcaster > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Reinforced Fission Core Advanced Cooling System Makeshift Salvage Targeting Computer Centrium Medium Armor Plating Improved Recalibrator Heavy Laser Variable Charge Gun Heavy Battle Rifle Heavy Machine Gun Axe Makeshift Sword Makeshift Sword Makeshift Sword [Rating: 91] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion VSS Leg Treads Medium Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Reaction Control System Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Makeshift Sword Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 2 . . 2 . . . . Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . 1 1 1 . . . . . . . . Utility 5 | . . 1 . . 2 . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 120 | 7 3 17 10 6 4 8 . 15 1 27 20 2 Power 16 | 1 . 4 2 1 . 1 . 2 . 2 3 . Engine 9 | 1 . 4 1 1 . 1 . . . 1 . . Core 7 | . . . 1 . . . . 2 . 1 3 . Reactor . | . . . . . . . . . . . . . Propulsion 39 | 2 1 5 4 1 . 5 . 4 1 6 10 . Treads 4 | . . . . . . 1 . 2 . . 1 . Leg 33 | 2 1 5 4 1 . 4 . 1 1 5 9 . Wheel 1 | . . . . . . . . . . 1 . . Hover 1 | . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . Utility 35 | 2 2 3 1 1 3 1 . 8 . 9 4 1 Device 16 | 1 . 2 1 . . 1 . 4 . 6 1 . Storage 3 | 1 1 . . . . . . . . 1 . . Processor 5 | . . . . 1 1 . . 2 . . 1 . Hackware 2 | . 1 . . . 1 . . . . . . . Protection 9 | . . 1 . . 1 . . 2 . 2 2 1 Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 . 5 3 3 1 1 . 1 . 10 3 1 Energy Gun 7 | . . . . . . . . 1 . 4 2 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 11 | 2 . 4 3 2 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 2 . . Launcher 2 | . . 1 . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . Slashing Weapon 7 | . . . . 1 1 1 . . . 3 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . 2 . Parts Lost 63 | . . 2 5 2 . 4 . 5 . 26 12 7 Power 10 | . . 1 2 1 . 1 . . . 2 1 2 Propulsion 21 | . . . 1 1 . 1 . 3 . 8 5 2 Utility 15 | . . 1 . . . 1 . 1 . 9 2 1 Weapon 17 | . . . 2 . . 1 . 1 . 7 4 2 Highest Loss Streak 10 | . . 1 2 2 . 4 . 2 . 10 9 3 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | 4 7 13 13 13 13 13 13 14 15 11 10 14 Power 1 | . 1 . 1 . 1 . 1 1 2 3 2 2 Propulsion 2 | 2 2 5 5 5 4 2 2 1 1 1 . . Utility 3 | . 1 5 4 5 4 3 3 3 5 2 1 4 Weapon 4 | . 2 2 2 2 4 6 7 6 7 4 5 7 Tool/Special . | . . . . . . . . . . . . . Unused Backups 27 | . 2 6 2 3 . 2 . 2 . 1 1 8 Power 1 | . . . . . . . . . . . 1 . Propulsion 5 | . 1 1 2 . . 1 . . . . . . Utility 10 | . . 3 . 2 . 1 . . . 1 . 3 Weapon 10 | . 1 2 . 1 . . . 1 . . . 5 Tool/Special 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 96 | . 100 96 99 99 99 99 100 98 100 81 87 94 Engine 7 | . 14 10 4 14 13 12 13 2 . 1 . 4 Core 3 | . . . 4 . . . . 8 11 6 9 5 Treads 2 | . . . . . . 2 6 5 11 6 . . Leg 26 | . 28 33 35 37 33 30 26 21 13 16 17 24 Device 8 | . . 5 8 4 . 3 6 10 11 7 22 17 Storage 8 | . 14 11 9 7 6 6 6 5 5 5 9 5 Processor 6 | . . . . 2 13 8 6 11 17 14 5 5 Hackware 5 | . 13 11 9 7 6 6 6 4 . . . . Protection 3 | . . 3 . . 5 6 6 5 5 5 . 10 Energy Gun 2 | . . . . . . . . 1 5 2 11 15 Ballistic Gun 13 | . 28 21 24 19 13 13 13 9 5 . . . Slashing Weapon 3 | . . . . 2 6 6 6 5 5 7 3 . Peak Build Rating 91 | 9 10 21 25 41 49 54 48 70 69 74 91 91 Average Rating 42 | 8 9 18 22 33 45 50 48 63 68 56 63 86 On Entrance 41 | . 9 9 19 25 38 49 48 48 68 69 61 91 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 77 | 14 14 36 35 42 42 42 40 49 49 65 73 77 Greatest Support 116 | 20 20 36 51 66 64 87 67 75 51 65 103 116 Greatest Overweight (x) 7 | . . . . . . . . 1 . 7 2 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 8 15 15 15 15 15 13 15 15 15 15 15 Average Carried 12 | 4 7 13 13 13 13 13 13 14 15 11 10 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 8 15 15 15 14 13 13 15 15 9 15 12 Class Distribution -------------------- 63% | Scavenger-Mutant 19% | Mutant 7% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Matter Collected 2618 | 225 91 556 474 196 20 132 . 136 50 263 429 46 Remotely 463 | . . . 423 40 . . . . . . . . Salvage Created 3329 | 11 91 592 383 329 23 304 . 488 51 731 242 84 Parts 175 | 4 8 36 21 21 . 16 . 25 2 30 8 4 Haulers Intercepted 1 | . . . . . . . . 1 . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . 13 . . 2 25 . 5 Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Combat Hostiles Destroyed 65 | . 2 16 8 4 . 6 . 6 1 14 6 2 Melee 31 | . . . . 3 . 6 . 6 1 14 . 1 Guns 27 | . 2 12 8 1 . . . . . . 3 1 AOE 6 | . . 4 . . . . . . . . 2 . Classes Destroyed 18 | 1 2 4 1 2 . 1 . 1 . 3 2 1 Worker 2 | . . 2 . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . Recycler 3 | . . 1 1 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . Operator 3 | . 1 2 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 Watcher 3 | . . . 1 . 1 . . 1 . . . . Swarmer 20 | . . 7 3 . . 3 . . . 5 2 . Grunt 21 | . 2 6 3 . . 1 . . 1 6 1 1 Brawler 2 | . . . . . . 1 . . . 1 . . Duelist 1 | . . . . . . . . . . 1 . . Protector 2 | . . . . . . . . . . . 2 . Sentry 8 | . . 3 2 2 . . . 1 . . . . Specialist 1 | . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . . 1 . . Programmer 8 | . . . . 2 . 1 . 5 . . . . Best Kill Streak 4 | 1 2 4 3 2 1 4 . 2 1 3 3 1 Combat Bots Only 4 | . 2 4 3 1 . 4 . 2 1 3 3 1 Max Kills in Single Turn 4 | 1 1 4 2 1 1 1 . 1 1 1 3 1 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 4 | . . 4 . . . . . . . . 2 . Melee 1 | . . . . 1 . 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Hostile Shots Fired 757 | . 15 95 44 78 . 36 . 52 7 233 109 88 Missed 246 | . 5 25 5 32 . 7 . 16 1 76 33 46 Hits 511 | . 10 70 39 46 . 29 . 36 6 157 76 42 Melee 10 | . . . . . . 2 . . . 8 . . Projectile 501 | . 10 70 39 46 . 27 . 36 6 149 76 42 AOE 5 | . . . . . . . . . . . 5 . Critical Strikes 13 | . . 1 . 1 . . . 2 . 4 2 3 Actively Blocked 1 | . . . . . . . . . . . . 1 Damage Taken 8885 | . 110 737 609 462 . 520 . 735 115 2909 1739 949 Core 1466 | . 20 168 46 135 . 74 . 41 . 579 283 120 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 62 | . . . . . . . . . . . . 62 Regen/Repaired (Parts) 300 | . . . . . . . . . . . 300 . Core Remaining (%) 85 | 100 92 58 91 80 . . 91 . . . . . Volleys Fired 146 | 2 11 60 43 4 . 3 . . . 5 14 4 Largest 3 | 2 2 2 3 3 . 2 . . . 1 3 3 Hottest 195 | 40 40 53 63 60 . 56 . . . 51 195 191 Shots Fired 311 | 4 22 116 102 12 . 6 . . . 5 35 9 Gun 285 | 4 22 112 92 12 . 6 . . . 4 24 9 Cannon 10 | . . . . . . . . . . 1 9 . Launcher 16 | . . 4 10 . . . . . . . 2 . Special . | . . . . . . . . . . . . . Kinetic 258 | 4 22 112 92 12 . 6 . . . 1 9 . Thermal 30 | . . . . . . . . . . . 24 6 Explosive 16 | . . 4 10 . . . . . . . 2 . Electromagnetic 7 | . . . . . . . . . . 4 . 3 Robot Hit Streak 15 | 3 8 15 12 3 . 3 . . . 3 8 2 Robot Miss Streak 10 | . 1 4 6 2 . 10 . . . 3 3 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 319 | 3 18 67 60 23 1 15 . 41 5 56 22 8 Core Hits 135 | 2 6 33 22 11 1 8 . 14 2 23 11 2 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . . 1 . Critical Strikes 24 | . . 1 1 1 . . . 13 1 4 3 . Burn 2 | . . . . . . . . . . . 2 . Destroy 3 | . . 1 1 . . . . . . . 1 . Sever 19 | . . . . 1 . . . 13 1 4 . . Melee Attacks 177 | . . . . 20 2 16 . 50 6 76 . 7 Impact . | . . . . . . . . . . . . . Slashing 177 | . . . . 20 2 16 . 50 6 76 . 7 Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 4 . . . 1 . 1 . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 . . Damage Inflicted 7677 | 30 190 1059 666 720 35 509 . 1579 190 1958 507 234 Guns 2294 | 30 190 889 666 71 . 44 . . . 53 305 46 Cannons 88 | . . . . . . . . . . . 88 . Explosions 284 | . . 170 . . . . . . . . 114 . Melee 5011 | . . . . 649 35 465 . 1579 190 1905 . 188 Ramming . | . . . . . . . . . . . . . Kinetic 1978 | 30 190 889 666 71 . 44 . . . . 88 . Thermal 341 | . . . . . . . . . . . 305 36 Explosive 284 | . . 170 . . . . . . . . 114 . Electromagnetic 63 | . . . . . . . . . . 53 . 10 Impact . | . . . . . . . . . . . . . Slashing 5011 | . . . . 649 35 465 . 1579 190 1905 . 188 Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . 1 . . . 4 . 12 12 9 Average Corruption 6 | . . . . 1 . . . 2 . 11 8 9 Corruption Purged 4 | . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 50 | . . . . 2 . . . 3 . 10 20 15 Message Errors 9 | . . . . 1 . . . 1 . 1 3 3 Matter Fused 13 | . . . . . . . . 1 . 1 7 4 Heat Flow Errors 8 | . . . . . . . . 1 . 2 2 3 Energy Discharges 9 | . . . . . . . . . . 2 5 2 Parts Rejected 1 | . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . . . 2 2 2 Data Loss (major) 1 | . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 335 | . . 18 . 20 . 42 . 75 . 119 37 24 Projectiles . | . . . . . . . . . . . . . Explosions 55 | . . 18 . . . . . . . . 37 . Melee 280 | . . . . 20 . 42 . 75 . 119 . 24 Knockbacks 1 | . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 84 | . . 26 . . . . . . . . 58 . Shots 2 | . . 1 . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 297 | . 6 3 33 32 . 3 . 90 . 205 261 297 Average Temperature 57 | . 6 2 7 16 . 3 . 46 . 60 88 99 Received Heat Transfer 1713 | . 60 225 261 42 . 72 . 18 54 756 39 186 Effects 2 | . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 10 | . . . . . . . . . . . 10 . Heat Transferred 850 | . . . . . . . . . . . 776 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Maximum Alert Level 1 | . . 1 . . . . . . . . . . Low Security (%) 96 | 100 100 91 100 100 100 . . 100 . . . . Level 1 3 | . . 8 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 260 | 5 40 260 107 46 22 . . 50 . . . . Initial 107 | . . . 107 28 8 . . . . . . . Average 33 | . 2 65 59 8 3 . . 8 . . . . Influence Increases 2378 | 5 61 461 245 136 22 230 . 198 20 660 105 235 Destroy 0b10 Robot/C 1240 | . 40 320 160 80 . 120 . 120 20 280 80 20 Destroy 0b10 Robot/NC 95 | 5 5 25 10 10 5 5 . 10 . 5 10 5 Destroy Leader 278 | . 10 80 42 40 2 30 . 44 . 30 . . Successful Hack 42 | . 6 . 6 6 . . . 24 . . . . Disable Machine 30 | . . 15 . . 15 . . . . . . . Destroy Structure 33 | . . 21 12 . . . . . . . . . Lose Combat Pursuer 660 | . . . 15 . . 75 . . . 345 15 210 Influence Decreases 2350 | 5 61 206 436 182 38 232 . 157 61 638 127 207 Entered New Map 234 | . . . 148 36 10 2 . . 16 . 22 . Time Decay 1643 | 5 61 186 238 146 28 208 . 127 45 408 44 147 Lost Part 473 | . . 20 50 . . 22 . 30 . 230 61 60 Squads Dispatched 14 | . 2 3 1 3 1 . . 3 . 1 . . Investigation 3 | . 1 . . 1 . . . 1 . . . . Extermination 4 | . . . . 2 . . . 2 . . . . Reinforcement 5 | . 1 3 . . 1 . . . . . . . Assault 1 | . . . . . . . . . . 1 . . Garrison 1 | . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Distress Signals 6 | . . 2 1 . . . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 152 | . 3 28 12 5 1 11 . 10 1 35 24 22 Peak Tracking Total 9 | . 2 4 4 1 2 3 . 3 1 9 8 8 Tactical Retreats 25 | . . . 1 . . 4 . . . 12 1 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Traps Triggered 2 | . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Machines Disabled 2 | . . 1 . . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Machines Accessed 18 | . 3 3 1 6 . 2 . 2 . 1 . . Terminals 8 | . 3 2 1 2 . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 3 | . . . . 3 . . . . . . . . Scanalyzers 2 | . . 1 . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 34 | . 6 8 3 9 . 2 . 5 . 1 . . Successful 22 | . 2 5 2 7 . 2 . 3 . 1 . . Failed 12 | . 4 3 1 2 . . . 2 . . . . Catastrophic 2 | . 1 . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . 1 3 1 . . . . . . . . . Terminals 18 | . 6 5 3 4 . . . . . . . . Fabricators 2 | . . . . 2 . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units 3 | . . . . 3 . . . . . . . . Scanalyzers 6 | . . 3 . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 11 | . 2 2 2 2 . 2 . . . 1 . . Record 1 | . . 1 . . . . . . . . . . Open Door 3 | . . . . . . 2 . . . 1 . . Branch Access Points 3 | . 1 1 . 1 . . . . . . . . Alert Level 3 | . 1 . 1 1 . . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . Build 1 | . . . . 1 . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . . . . . Report Inventory 3 | . . . . 3 . . . . . . . . Scanalyzer 5 | . . 3 . . . . . 2 . . . . Insert Component 2 | . . 1 . . . . . 1 . . . . Analyze 3 | . . 2 . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 3 3 1 2 . . . 2 . . . . Full Trace Events 4 | . 1 1 . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . 1 . . . . Parts Built 1 | . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 51 | . . . . 51 . . . . . . . . Total Part Build Rating 1 | . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . 1 . . . . Part Schematics Acquired 2 | . . 1 . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . 4 . ROAM 1 | . . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . . . 2 . RETURN 1 | . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Active Infowar (turns) 3771 | 479 24 . . . . . . 814 . 177 1807 470 Sensors 923 | . . . . . . . . 814 . 109 . . Terrain 503 | 479 24 . . . . . . . . . . . Traps 2345 | . . . . . . . . . . 68 1807 470 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 2 . 1 Drone Launches 4 | . . . . . . . . . . . 4 . Drone Recoveries 4 | . . . . . . . . . . . 4 . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Turns Passed 14801 | 559 1083 3245 516 1373 171 1746 48 1011 1727 1045 1807 470 Spaces Moved 6576 | 66 134 483 318 445 129 1354 40 534 1228 610 868 367 Core 3 | 2 . . . . . . . . . 1 . . Treads 584 | . . . . . . . . 27 557 . . . Legs 5975 | 64 134 483 318 445 129 1354 40 507 671 595 868 367 Wheels 14 | . . . . . . . . . . 14 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 90 97 97 108 108 122 117 110 110 120 120 Average Speed 126 | 117 120 95 97 103 108 121 122 128 132 126 174 120 Slowest Speed 400 | 120 120 120 97 108 108 126 122 240 160 400 260 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 37 | 5 29 27 24 11 3 98 6 8 98 61 84 39 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . 2 . 1 Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 2 . . 2 2 . 2 Spaces Dug 15 | . . . 15 . . . . . . . . . Terrain Destroyed 112 | . . 22 75 . . . . . . . 15 . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 . AOE 111 | . . 22 75 . . . . . . . 14 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp War Pro Total 12576 | 540 1037 3154 449 1325 157 1425 39 812 1320 805 1130 383 Wait 5350 | 460 879 2555 51 822 18 31 . 187 83 60 204 . Move 6564 | 65 133 482 317 444 128 1353 39 533 1227 609 867 367 Hop . | . . . . . . . . . . . . . Pick Up 110 | 6 6 19 11 13 3 6 . 14 . 20 11 1 Fast Attach 24 | 6 . 2 . 2 . . . 2 1 . 11 . Attach 67 | 1 . 2 9 7 2 4 . 8 . 28 3 3 Detach 3 | . . . . . . . . . . 3 . . Swap 65 | . 4 17 10 4 2 5 . 7 1 4 11 . Drop 72 | . 4 17 8 9 2 7 . 11 2 2 9 1 Fire 146 | 2 11 60 43 4 . 3 . . . 5 14 4 Melee 175 | . . . . 20 2 16 . 50 6 74 . 7 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 560 | -11/Scrapyard | Entered Materials 561 | -10/Materials | Build established: Mutant 1609 | -10/Materials | Identified exit to Mines 1624 | -10/Materials | Discovered new exit (range 8) 1643 | -10/Materials | Entered another Materials area 1643 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2843 | -9/Materials | Build established: Scavenger-Mutant 4766 | -9/Materials | Discovered new exit (range 14) 4812 | -9/Materials | Identified exit to Mines 4812 | -9/Materials | Identified exit to Storage 4818 | -9/Materials | Discovered new exit (range 12) 4888 | -9/Materials | Entered another Materials area 4888 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5295 | -8/Materials | Garrison activated, responded to threat 5309 | -8/Materials | Discovered new exit (range 16) 5404 | -8/Materials | Entered Factory 5404 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5502 | -7/Factory | Fabricated Grenade Launcher? 5559 | -7/Factory | Build established: Scavenger-Gunner 6377 | -7/Factory | Discovered new exit (range 4) 6491 | -7/Factory | Build established: Scavenger-Mutant 6658 | -7/Factory | Identified exit to Lower Caves 6708 | -7/Factory | Discovered new exit (range 15) 6777 | -7/Factory | Entered another Factory area 6777 | -6/Factory | Evolved 2 slots: Utility x2 6864 | -6/Factory | Discovered new exit (range 3) 6948 | -6/Factory | Entered Lower Caves 7725 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 8123 | -6/Lower Caves | Discovered new exit (range 16) 8694 | -6/Lower Caves | Entered another Lower Caves area 8694 | -6/Lower Caves | Discovered new exit (range 11) 8742 | -6/Lower Caves | Entered Factory 8742 | -5/Factory | Evolved 2 slots: Utility x2 9671 | -5/Factory | Discovered new exit (range 9) 9753 | -5/Factory | Entered Upper Caves 10441 | -5/Upper Caves | Learned 4 Factory zone layouts 10464 | -5/Upper Caves | Learned Factory terminal intel 11416 | -5/Upper Caves | Discovered new exit (range 6) 11480 | -5/Upper Caves | Entered another Upper Caves area 11550 | -5/Upper Caves | Lost 3 parts (1u2w) 11808 | -5/Upper Caves | Build established: Scavenger-Gladiator 11821 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11875 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11933 | -5/Upper Caves | Lost 5 parts (2n2u1w) 11952 | -5/Upper Caves | Learned location of Armory (-3) 12248 | -5/Upper Caves | Lost 3 parts (2n1w) 12290 | -5/Upper Caves | System corruption reached 10% 12333 | -5/Upper Caves | Core integrity fell below 50% 12348 | -5/Upper Caves | Lost 10 parts (1p3n5u1w) 12493 | -5/Upper Caves | Discovered new exit (range 12) 12525 | -5/Upper Caves | Entered Warlord 12695 | -5/Warlord | Build established: Scavenger-Mutant 12782 | -5/Warlord | System corruption cleaned by Quarantine Array 13377 | -5/Warlord | Met Warlord 13402 | -5/Warlord | Warlord's base attacked by MAIN.C 13645 | -5/Warlord | Lost 6 allies 13752 | -5/Warlord | Warlord forces counterattacked 13829 | -5/Warlord | Spotted Striker 13901 | -5/Warlord | Lost 15 allies 13902 | -5/Warlord | Spotted Striker 13921 | -5/Warlord | Spotted Executioner 13932 | -5/Warlord | Spotted Executioner 13965 | -5/Warlord | Lost 5 allies 13996 | -5/Warlord | Spotted Executioner 14001 | -5/Warlord | Core integrity fell below 20% 14043 | -5/Warlord | Lost 9 parts (1p4n1u3w) 14077 | -5/Warlord | Warlord base infiltrated, sounded retreat 14128 | -5/Warlord | Lost 12 allies 14165 | -5/Warlord | Crushed by falling debris 14318 | -5/Warlord | Discovered new exit (range 14) 14332 | -5/Warlord | Entered Proximity Caves 14408 | -4/Proximity Caves | Spotter reported a threat 14408 | -4/Proximity Caves | Spotter reported a threat 14520 | -4/Proximity Caves | Build established: Scavenger-Tank 14534 | -4/Proximity Caves | Spotter reported a threat 14700 | -4/Proximity Caves | Spotter reported a threat 14756 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 14795 | -4/Proximity Caves | Spotted B-86 Titan 14802 | -4/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- N-01 Spotter destroyed. System corrupted: Energy discharge (-85). Backup Power III destroyed. Arc Thrower destroyed. System corrupted: Matter fused (-7). Destroyed Adv. Heat Sink. G-67 Veteran destroyed. Acquired 28 matter. Lgt. Antimatter Reactor fries itself beyond repair. Plasma Rifle fries itself beyond repair. System corrupted: Component data lost. System corrupted: Heat flow error (+154). Slug penetrates Wall. Hvy. Beamcaster destroyed. Enh. Flexi-carbon Leg destroyed. Critical hit (Blast). Penetrated by Slug. Lgt. Nuclear Core destroyed. B-86 Titan activates siege mode. Map ----- +----------------------------------------------------+ | #### #?????# ##??## | | ???# #?????# ## ##?## ## | | ???# #?????# ## ### #### # | | ???# #???#### ## ##??# # | | ???# #??? ###### [ #???# # | | ???# ##?# #???## ##### #???## # | | ???#% ## #????### ###???# #????### | | ???# #??####?# #?????# ##??????? | | ??## ##?# ### #???##### ##???????? | | ### #?# #??##%!### ###????????? | | #?# ## #?## %] ### ###??????????? | | #?# ## ### ! ### ##????????????? | | ##?# ####?????????????? | | % #?## #???????????????? | | #### ###### # #???????????????? | | ##?# #????# # ##??#????????????? | | " """ ##?## ###### ## ##?# #???????????? | | " """ #### ### #### #???????????? | | " """ #??## ????????????? | | " #########?## ?????????????? | | """" #????????# ???????????????? | | """" #?????### #????????????????? | | """ ##???? #????????????????? | | # ###??# #????????????????? | | # ## #??#% #????????????????? | | ## ## ##### #??#@ #?????????????????? | | ?##### ##???## ##?## BB #?????????????????? | | #????######?????## ##?#; BB ###???????????????? | | #????????????????## #### ###?????????????? | | ???????????## ### ##; #?????????????? | | ???????????# ##?????????????? | | ???????????## ####??????????????? | | ????????????### #######% ##?????????????????? | | ??????????????####??????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 39 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 66 Point Defense Rating 80 Evasion (%) 78 Melee Accuracy 12 Target Analysis 6 Recoil Reduction 2 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 12 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Mak. Sword | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Grenade Launcher | x1 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Dodgeball, But With Guns Leap Before You Look Unlikely Earthworm Challenges ------------ None Game ------ Seed AuthchipHoverShearcannon Manual? 0 Play Time 01:58:05 Cumulative 19.0 hours Start 2025.06.20 @ 13:56:02 End 2025.06.22 @ 14:00:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b44445f0-86f2-471e-95df-c605767fe4cf