Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.16 @ 22:07:42 Player: Roadie Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (490) 490 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1475 Bonus ------- None Cogmind --------- Core Integrity 177/400 Matter 175/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Heat Sink Sensor Array Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Light Armor Plating Tractor Beam Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 34 | 8 17 9 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 12 | 4 5 3 Treads 4 | 2 . 2 Leg 8 | 2 5 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 3 | . 2 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 14 | 2 8 4 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 11 | 2 6 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 12 | . 2 10 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 5 | . 1 4 Highest Loss Streak 7 | . 2 7 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 97 72 Engine 12 | . 14 8 Leg 27 | . 28 25 Device 9 | . 12 3 Storage 13 | . 14 11 Energy Gun 4 | . 7 . Ballistic Gun 20 | . 20 20 Naked Turns . | . . . Heaviest Build 15 | 12 15 15 Greatest Support 40 | 40 20 40 Greatest Overweight (x) 2 | 2 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 7 8 8 Average Carried 6 | 3 7 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 3 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 679 | 164 395 120 Remotely . | . . . Salvage Created 591 | . 366 225 Parts 28 | . 15 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 12 | . 9 3 Guns 12 | . 9 3 Classes Destroyed 4 | . 3 1 Watcher 5 | . 1 4 Swarmer 2 | . 2 . Grunt 9 | . 7 2 Sentry 1 | . . 1 Best Kill Streak 3 | . 2 3 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1960 | . 611 1349 Core 354 | . 131 223 Absorbed by Shields . | . . . Core Remaining (%) 73 | 100 47 . Volleys Fired 70 | . 35 35 Largest 2 | . 2 2 Hottest 70 | . 70 40 Shots Fired 135 | . 70 65 Gun 135 | . 70 65 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 126 | . 61 65 Thermal 9 | . 9 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 5 8 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 81 | . 37 44 Core Hits 32 | . 20 12 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 1 | . . 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 960 | . 430 530 Guns 960 | . 430 530 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 886 | . 356 530 Thermal 74 | . 74 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 32 | . 32 26 Average Temperature 13 | . 13 17 Received Heat Transfer 846 | . 291 555 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 222 | . 222 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 237 | . 222 237 Initial 93 | . . 93 Average 106 | . 91 161 Maximum Alert Level 1 | . 1 1 Low Security (%) 93 | 100 98 79 Level 1 6 | . 1 20 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 17 11 Peak Tracking Total 6 | . 6 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 6 | . 5 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 10 3 Successful 7 | . 4 3 Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 9 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 3 3 Record 4 | . 1 3 Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 979 | 64 620 295 Spaces Moved 565 | 35 384 146 Core 29 | 19 . 10 Treads 16 | 9 . 7 Legs 520 | 7 384 129 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 121 | 129 120 124 Slowest Speed 190 | 160 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 60 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 724 | 52 480 192 Wait 22 | . 22 . Move 563 | 34 383 146 Hop . | . . . Pick Up 22 | 10 11 1 Fast Attach 3 | . 3 . Attach 15 | 6 3 6 Detach . | . . . Swap 16 | 2 11 3 Drop 12 | . 12 . Fire 70 | . 35 35 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 13) 65 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 10) 642 | -10/Materials | Discovered new exit (range 3) 676 | -10/Materials | Core integrity fell below 50% 685 | -10/Materials | Entered another Materials area 685 | -9/Materials | Evolved 2 slots: Propulsion x2 973 | -9/Materials | Lost 7 parts (1p3n1u2w) 978 | -9/Materials | Core integrity fell below 50% 980 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Acquired Sensor Array. R-06 Scavenger collects Visual Processing Unit. Acquired 15 matter. R-06 Scavenger collects Lgt. Ion Engine. Electrolysis Chamber disabled. Aluminum Leg destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. Ion Engine destroyed. Critical hit (Burn: +37). Assault Rifle destroyed. Lgt. Armor Plating destroyed. R-06 Scavenger collects Signal Interpreter. Aluminum Leg destroyed. R-06 Scavenger collects Hover Unit. Critical hit (Burn: +37). Assault Rifle destroyed. Y-45 Defender destroyed. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????" ""? ???????????????????????????????? | | ????????? ???????????????????????????????? | | ????????? #??????????????????????????????? | | ????????? #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# ###########????????????????????? | | ???????"?#! # #????????????????????? | | ???????""#% # #????????????????????? | | ???????? + % # #????????????????????? | | ?????????# # #????????????????????? | | ?????????# # !!!Y "#????????????????????? | | ?????????# / !!Y%=T#????????????????????? | | ?????????# # !!g= "#????????????????????? | | ?????????# # Y #????????????????????? | | ?????????# #######@###????????????????????? | | ?????????# # #????###??????????????????????? | | ?????????# !# ###########???????????????????? | | ?????????# # +???????????????????? | | ########## # ## ########???????????????????? | | # ## #??????????????????????????? | | [ ###/####+##?????????????????????????? | | #! #?????????????????????????? | | ########## # """#?????????????????????????? | | ?????????# # R"#?????????????????????????? | | ?????????# # """#?????????????????????????? | | ??######## # #?????????????????????????? | | ??# # #?????????????????????????? | | ??# # """ #????????????????????????? | | ??# # """ ##????????????????????????? | | ??# ##################?????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??#####??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeTitaniumMount Manual? 0 Play Time 00:14:48 Cumulative 11.8 hours Start 2023.09.16 @ 21:53:38 End 2023.09.16 @ 22:07:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 183x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 188b24d3-664c-452d-adc5-50c7fedf4a48