Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.03 @ 22:30:06 Player: SURFACESEEKER Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (128) 640 Value Destroyed (4083) 4083 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 8513 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 0/1000 Matter 10/550 Energy 52/100 System Corruption 4% Temperature Cool (0) Movement Hovering (350) Ox7 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7) ------ Huge Storage Unit Matter Compressor Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Antigrav System Antigrav System Advanced Heat Sink Huge Storage Unit Huge Storage Unit Huge Storage Unit Huge Storage Unit Matter Compressor (0) Matter Compressor (0) Improved Signal Interpreter Improved System Restoration Module Improved System Restoration Module Improved System Restoration Module Long-range Missile Launcher Long-range Missile Launcher Improved Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Matter Compressor Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Wave Gun KE Penetrator Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Antigrav System Antigrav System Antigrav System Advanced Heat Sink Huge Storage Unit Huge Storage Unit Huge Storage Unit Huge Storage Unit Matter Compressor Matter Compressor Improved Signal Interpreter Improved System Restoration Module Improved System Restoration Module Improved System Restoration Module Tesla Rifle Tesla Rifle Tesla Rifle KE Penetrator Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Improved Remote Datajack Improved Plasma Cutter [Rating: 86] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Great Maul Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 2 | . . . . 1 . 1 Propulsion 2 | . . . 2 . . . Utility 5 | . . 2 . 1 1 1 Weapon 1 | . . . . . 1 . Parts Attached 169 | 6 7 24 26 10 50 46 Power 21 | 1 . 3 2 . 4 11 Engine 15 | 1 . 3 2 . 3 6 Core 6 | . . . . . 1 5 Reactor . | . . . . . . . Propulsion 45 | 2 . 9 10 4 11 9 Treads 2 | 2 . . . . . . Leg 27 | . . 7 4 4 8 4 Wheel 11 | . . 2 6 . 3 . Hover 5 | . . . . . . 5 Flight . | . . . . . . . Utility 45 | 1 2 3 3 3 20 13 Device 24 | . . 3 1 2 11 7 Storage 11 | 1 2 . . . 4 4 Processor 3 | . . . . 1 2 . Hackware 1 | . . . . . . 1 Protection 6 | . . . 2 . 3 1 Artifact . | . . . . . . . Weapon 58 | 2 5 9 11 3 15 13 Energy Gun 25 | 1 1 6 5 . 6 6 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 11 | 1 2 . . 2 3 3 Ballistic Cannon . | . . . . . . . Launcher 7 | . . 1 3 . 1 2 Special Weapon 3 | . 1 1 . . . 1 Impact Weapon 4 | . . . 2 1 1 . Slashing Weapon 3 | . . . . . 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 4 | . 1 1 1 . 1 . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 92 | . . 10 11 2 28 41 Power 15 | . . 3 1 . 1 10 Propulsion 28 | . . 3 7 . 9 9 Utility 25 | . . 3 2 1 10 9 Weapon 24 | . . 1 1 1 8 13 Highest Loss Streak 19 | . . 5 5 1 9 19 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 99 96 73 89 73 87 Engine 10 | . 14 10 3 6 3 6 Core 1 | . . . . . 2 7 Treads 16 | . 28 . . . . . Leg 6 | . . 12 21 19 19 9 Wheel 1 | . . 8 5 10 1 . Hover 1 | . . . . . . 11 Device 5 | . . 20 2 7 11 17 Storage 21 | . 27 22 18 15 8 7 Processor 1 | . . . . 7 7 8 Protection 1 | . . . 7 6 2 . Energy Gun 11 | . 13 16 6 10 4 3 Ballistic Gun 8 | . 13 . . 2 6 4 Special Melee Weapon 1 | . 1 . 1 . . . Naked Turns . | . . . . . . . Heaviest Build 130 | 13 49 57 62 52 56 130 Greatest Support 72 | 40 40 24 45 72 66 70 Greatest Overweight (x) 19 | . 1 17 19 1 11 8 Average Overweight (x) 1 | . . 2 1 . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 Average Capacity 15 | 6 14 15 15 15 13 24 Most Carried 24 | 2 15 15 11 15 14 24 Average Carried 13 | . 14 14 7 10 9 15 Final Capacity 25 | 8 15 15 15 15 5 25 Final Carried 17 | 2 15 8 11 11 5 17 Class Distribution -------------------- 80% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Matter Collected 2857 | 179 285 261 374 156 759 843 Remotely 162 | . . . 162 . . . Salvage Created 4561 | . 692 692 773 216 1045 1143 Parts 258 | . 54 57 37 9 45 56 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 6 | . . . 2 1 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 78 | . 13 13 15 4 20 13 Melee 9 | . . . 1 . . 8 Guns 49 | . 12 11 5 3 14 4 Cannons 3 | . . . . . 3 . AOE 13 | . 1 2 8 . 1 1 Classes Destroyed 16 | . 5 4 2 1 3 1 Worker 11 | . 2 1 2 . 1 5 Builder 19 | . 3 3 7 1 2 3 Tunneler 4 | . . . 3 . 1 . Hauler 1 | . 1 . . . . . Recycler 5 | . . 3 1 . . 1 Operator 2 | . . 1 1 . . . Watcher 8 | . 1 3 3 . . 1 Swarmer 12 | . . 7 5 . . . Grunt 40 | . 13 1 8 3 10 5 Brawler 1 | . . . 1 . . . Duelist 1 | . . . . 1 . . Sentry 13 | . . 5 1 . 3 4 Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . . 1 Programmer 7 | . . . . . 4 3 Heavy 1 | . . . . . 1 . Best Kill Streak 10 | . 4 7 10 2 7 6 Combat Bots Only 8 | . 3 5 8 2 5 4 Max Kills in Single Turn 2 | . 2 2 2 1 2 1 Gunslinging 1 | . 1 1 . . . . Exploded 2 | . 1 1 2 . 1 1 Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Damage Taken 11716 | . 616 1656 1672 537 2779 4456 Core 2424 | . 158 391 376 31 453 1015 Absorbed by Shields 587 | . . . . . 221 366 Redirected to Shielding 105 | . . . 58 47 . . Regen/Repaired (Parts) 38 | . 38 . . . . . Core Remaining (%) 51 | 100 36 2 31 95 46 . Volleys Fired 311 | . 51 73 41 21 76 49 Largest 3 | . 2 2 2 2 3 2 Hottest 193 | . 60 124 126 126 193 146 Shots Fired 503 | . 89 103 66 42 130 73 Gun 438 | . 88 75 53 42 110 70 Cannon 18 | . . . . . 18 . Launcher 42 | . . 25 13 . 2 2 Special 5 | . 1 3 . . . 1 Kinetic 145 | . 46 . . 14 45 40 Thermal 286 | . 31 78 53 28 70 26 Explosive 42 | . . 25 13 . 2 2 Electromagnetic 30 | . 12 . . . 13 5 Robot Hit Streak 17 | . 7 12 6 6 17 5 Robot Miss Streak 6 | . 6 3 2 4 5 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 9 | . 4 3 . . 2 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 398 | . 64 53 66 21 118 76 Core Hits 250 | . 38 29 37 9 93 44 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 10 | . . . 7 1 1 1 Critical Strikes 24 | . . 4 9 1 2 8 Burn 6 | . . 4 1 . . 1 Destroy 3 | . . . . 1 . 2 Smash 9 | . . . 8 . 1 . Sever 6 | . . . . . 1 5 Melee Attacks 96 | . 5 2 33 2 13 41 Impact 28 | . . . 24 2 2 . Slashing 46 | . . . . . 5 41 Piercing . | . . . . . . . Sneak Attacks 31 | . 4 2 13 . 1 11 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 10911 | . 852 1253 2592 421 2885 2908 Guns 5477 | . 737 909 602 300 1949 980 Cannons 541 | . . . . . 541 . Explosions 1704 | . 113 309 926 91 159 106 Melee 3127 | . . . 1064 30 229 1804 Ramming 44 | . 2 35 . . 7 . Kinetic 1771 | . 441 . . 127 687 516 Thermal 4237 | . 244 909 602 264 1840 378 Explosive 1520 | . 113 309 926 . 66 106 Electromagnetic 212 | . 52 . . . 56 104 Impact 1132 | . . . 1064 30 38 . Slashing 1995 | . . . . . 191 1804 Piercing . | . . . . . . . Highest Corruption 5 | . . . 5 1 5 4 Average Corruption 4 | . . . 5 1 3 3 Corruption Purged 2 | . . . . . 2 . Corruption Blocked . | . . . . . . . Effects 31 | . . . 15 . 7 9 Message Errors 2 | . . . 1 . . 1 Matter Fused 7 | . . . 3 . 2 2 Heat Flow Errors 7 | . . . 4 . 2 1 Energy Discharges 3 | . . . 2 . . 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 5 | . . . 2 . 2 1 Data Loss (major) 1 | . . . . . . 1 Misfires 3 | . . . 2 . . 1 Alerts 2 | . . . 1 . . 1 Overload Shots . | . . . . . . . Overflow Damage 1115 | . . 41 724 52 126 172 Projectiles 21 | . . . . . 21 . Explosions 194 | . . 41 43 37 43 30 Melee 900 | . . . 681 15 62 142 Knockbacks 6 | . . . 5 1 . . Impact 6 | . . . 5 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 603 | . . 262 328 . 13 . Shots 19 | . . 9 9 . 1 . Rammed 3 | . 1 2 . . . . Targets Rammed 5 | . 1 2 . . 2 . Kicked 2 | . . . . . 2 . Crushed . | . . . . . . . Highest Temperature 401 | . 159 99 386 401 272 345 Average Temperature 82 | . 56 25 78 144 89 139 Received Heat Transfer 2428 | . 339 279 621 135 804 250 Effects 12 | . . . . 7 2 3 Energy Bleed 4 | . . . . 1 1 2 Interference 6 | . . . . 5 1 . Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 21 | . . . 16 2 3 . Impact Corruptions 24 | . . . 22 1 1 . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 20 | . 1 4 2 . 10 3 Heat Transferred 8307 | . 550 1948 1369 470 3304 666 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Peak Influence 540 | . 219 540 517 443 319 281 Initial 235 | . . 92 167 235 212 156 Average 126 | . 66 298 244 327 185 114 Maximum Alert Level 2 | . 1 2 2 2 1 1 Low Security (%) 76 | 100 96 19 50 . 51 79 Level 1 19 | . 3 56 40 74 48 20 Level 2 3 | . . 23 9 25 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 30 | . 5 2 4 2 9 8 Investigation 5 | . 4 . . . . 1 Extermination 6 | . . . . 1 3 2 Reinforcement 11 | . 1 1 1 . 6 2 Assault 1 | . . 1 . . . . Garrison 7 | . . . 3 1 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Distress Signals 6 | . 1 3 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 23 29 29 8 22 24 Peak Tracking Total 9 | . 4 8 9 4 4 5 Tactical Retreats 11 | . 2 2 6 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Disabled 34 | . 3 10 5 7 4 5 Max in Single Turn 7 | . 3 2 2 7 4 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Machines Accessed 21 | . 7 2 3 2 1 6 Terminals 15 | . 5 2 2 1 1 4 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 1 . . 1 . 1 Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 47 | . 23 4 7 4 1 8 Successful 22 | . 10 3 5 1 1 2 Failed 25 | . 13 1 2 3 . 6 Catastrophic 4 | . 2 . . . . 2 Database Lockouts . | . . . . . . . Manual 32 | . 18 6 2 1 . 5 Terminals 38 | . 19 4 5 3 1 6 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . 2 . . . . . Recycling Units 4 | . 2 . . 1 . 1 Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 2 . 3 . 1 1 Record 2 | . 1 . 1 . . . Open DSF 2 | . . . . . 1 1 Locate Traps 1 | . . . 1 . . . Dispatch Records 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 6 3 1 1 . 1 Terminals 10 | . 6 3 1 . . . Assimilate 2 | . . 1 1 . . . Botnet 4 | . 3 1 . . . . Detonate 4 | . 3 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 1 . 1 Reject 1 | . . . . . . 1 Mask 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 6 2 2 2 . 4 Full Trace Events 6 | . 5 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 5 | . 3 . 2 . . . Non-combat 4 | . 3 . 1 . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 5 | . 3 . 2 . . . parse_system 3 | . 2 . 1 . . . no_distress 2 | . 1 . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Turns Passed 12690 | 145 7335 1289 1061 329 1168 1363 Spaces Moved 3780 | 124 1391 587 457 194 493 534 Core 69 | 58 . 1 7 . 3 . Treads 1457 | 66 1391 . . . . . Legs 1292 | . . 229 328 84 430 221 Wheels 703 | . . 357 122 110 60 54 Hover 259 | . . . . . . 259 Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 95 95 95 95 Average Speed 189 | 108 236 176 176 118 156 169 Slowest Speed 1000 | 160 240 900 1000 190 600 540 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 6 61 43 41 5 9 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 539 | . 36 259 156 4 43 41 Melee 1 | . . . . . 1 . Projectile 10 | . . 6 . . 2 2 AOE 528 | . 36 253 156 4 40 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Total 8636 | 133 5347 736 583 250 732 855 Wait 4128 | . 3878 26 20 8 70 126 Move 3774 | 123 1390 586 456 193 492 534 Hop . | . . . . . . . Pick Up 100 | 4 13 11 5 9 22 36 Fast Attach 68 | 4 3 4 16 . 24 17 Attach 63 | 2 . 10 1 8 17 25 Detach 5 | . 1 . . . 2 2 Swap 38 | . 4 10 9 2 9 4 Drop 35 | . 1 12 2 7 5 8 Fire 311 | . 51 73 41 21 76 49 Melee 96 | . 5 2 33 2 13 41 Ram 2 | . . 2 . . . . Kick 2 | . . . . . 2 . Crush 1 | . 1 . . . . . Escape Stasis 13 | . . . . . . 13 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 13) 146 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 6) 786 | -10/Materials | Discovered new exit (range 14) 862 | -10/Materials | Repaired Aluminum Leg 904 | -10/Materials | Discovered new exit (range 13) 7165 | -10/Materials | Core integrity fell below 50% 7481 | -10/Materials | Entered another Materials area 7481 | -9/Materials | Evolved 2 slots: Utility x2 7927 | -9/Materials | Discovered new exit (range 12) 8168 | -9/Materials | Discovered new exit (range 8) 8452 | -9/Materials | Discovered new exit (range 15) 8616 | -9/Materials | Discovered new exit (range 11) 8677 | -9/Materials | Lost 4 parts (1p2n1u) 8681 | -9/Materials | First assault squad dispatched 8757 | -9/Materials | Core integrity fell below 50% 8768 | -9/Materials | Core integrity fell below 20% 8770 | -9/Materials | Entered another Materials area 8770 | -8/Materials | Evolved 2 slots: Propulsion x2 8793 | -8/Materials | Lost 5 parts (1p1n2u1w) 9132 | -8/Materials | Lost 3 parts (2n1u) 9515 | -8/Materials | Garrison activated, responded to threat 9544 | -8/Materials | Core integrity fell below 50% 9566 | -8/Materials | Destroyed 8 combat bots 9567 | -8/Materials | Lost 5 parts (1p4n) 9727 | -8/Materials | Discovered new exit (range 16) 9831 | -8/Materials | Entered Factory 9831 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9986 | -7/Factory | Discovered new exit (range 4) 10066 | -7/Factory | Garrison activated, responded to threat 10160 | -7/Factory | Entered another Factory area 10160 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10606 | -6/Factory | Lost 7 parts (4n3w) 10785 | -6/Factory | Lost 5 parts (1p1n1u2w) 11164 | -6/Factory | Core integrity fell below 50% 11221 | -6/Factory | Lost 9 parts (2n5u2w) 11230 | -6/Factory | Discovered new exit (range 15) 11328 | -6/Factory | Entered another Factory area 11328 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11419 | -5/Factory | Garrison activated, responded to threat 11458 | -5/Factory | Lost 4 parts (1p1n2w) 11522 | -5/Factory | Build established: Scavenger-Mutant 11955 | -5/Factory | Core integrity fell below 50% 11981 | -5/Factory | Lost 16 parts (4p5n4u3w) 12664 | -5/Factory | Core integrity fell below 20% 12691 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 12678_ Acquired 2 matter. 12678_ Slug penetrates Wall. 12680_ Slug penetrates Matter Pump. 12681_ The unstable cave ceiling collapses. 12681_ U-05 Engineer lays Concrete. 12682_ Acquired 2 matter. 12683_ U-05 Engineer lays Concrete. 12685_ Penetrated by Slug. 12685_ T-07 Excavator destroyed. 12685_ Penetrated by Slug. 12685_ U-05 Engineer lays Concrete. 12685_ Penetrated by Slug. 12685_ U-05 Engineer lays Concrete. 12686_ Fusion Modulator explodes. 12686_ U-05 Engineer lays Concrete. 12688_ Acquired 5 matter. 12688_ U-05 Engineer lays Concrete. 12689_ Penetrated by Slug. 12689_ Lrn. Missile Launcher destroyed. 12689_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??#?????????????????????????????????????? | | ?###????????????????????????????????????? | | ##?#????????????????????????????????????? | | ????????????????????????????????????????? | | ?##?#?????????????????? ????????????????? | | ###???????????????????? ????????????????? | | ???#?????????????????#? ??#?#??#????????? | | #????#??????????????#?# ##???#??????????? | | #?##??????????????#?### #########?#?????? | | #????????????????#?#### " ? #????????? | | #?#????#?#???????#####" ##?###???? | | ######?????????#??####; [ #???#??? | | ## ? ????####### ; ##?###?? | | #? ??????! # ?####??? | | #? #?? ?? # ;#### ? ? | | ##? == ??# ? + ;#?#? ? ?? | | #?? = ??? "? # #?#? ?? | | #? ? """ #?? S"?? #! u #### ??? | | ??? """ ### "" #" u + ? | | ## ? ""??#######?##" h ###? ? # | | # ?? ? ##########"" #?##? ? ? | | #####+##### ## "h ##?#? ? ? | | / """ ##^ #?#? ? ? | | ##### ##### "R" ?# ! ##?#?#?#? | | #??## #?#?# " " ##^ "% # ???? ? | | ##???# ##### ## " @ # """""?? | | ##???# ##??? ## # "?"???? | | #?####!########+### ! * ###?""? ??? | | ######|%!![ o =%! ##?? ? ?? | | ##?#?##########+### ####### ### "??"??? | | #?#???###### ##A####?#? ? ""????? | | # ??? ? ## ! "" ##=#####? T" # ?"? ??? | | ? ? ? ???## "" ##+###### " + ??????? | | ???"" ??" ## T" #!%! ?## #?? ??? | | ??"????"" ?# "" # * ? ## ? #???????? | | ? ?"???"" ## "" # ? ###?+?##???????? | | ? ? ?? ?# # ""?" # ???????????? | | + ?? ?? ?# ! # ""?" ?? ????????????? | | ?? ??? ?? ?# ! # ""?? # "????????????? | | ??#?#??#??## ! # ""?" # ?"???????????? | | ??##??#??########## ?"?? ????"??????????? | | ?????????????? ?### ??""?#? ????????????? | | ? ? ????"????????#?? ? ? ???????????????? | | ????? ?? ????????##? ? ?????????????????? | | ???? "???????"???#? ?? ??#??????????????? | | ???? ???? ?? ? ?##?? ? ??#??????????????? | | ????????#??##?##???? ???????????????????? | | ????#??? ?????? ???#?#?????????????????? | | ???????#?? ???? ?? ?? ?????????????????? | | ????????????? ???? ?? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 65 Energy Capacity 565 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Power Amplification 20 Armor Coverage 225 Resistance: KI 20 Resistance: EM 25 Utility Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedAccelerationBoregun Manual? 0 Play Time 01:32:26 Cumulative 189.8 hours Start 2024.02.03 @ 20:47:47 End 2024.02.03 @ 22:30:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed903456-fde0-4467-867e-c3ab7b12bf70