Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 10:58:31 Player: JF Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (811) 811 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2826 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 33/300 Energy 95/100 System Corruption 4% Temperature Cool (18) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter Improved Propulsion Shielding Improved Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Armored Wheel Small Storage Unit Medium Storage Unit Trap Scanner Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Improved Propulsion Shielding Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Light Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Improved Ion Engine Wheel Compact Wheel Small Storage Unit Medium Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating EM Pulse Gun Improved Assault Rifle Grenade Launcher Datajack Welding Torch Plasma Cutter [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit VTOL Module Utility Hardened Light Armor Plating Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 55 | 6 6 18 1 24 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 8 . 3 Treads . | . . . . . Leg . | . . . . . Wheel 10 | 2 . 5 . 3 Hover . | . . . . . Flight 3 | . . 3 . . Utility 16 | 1 3 4 1 7 Device 1 | . 1 . . . Storage 4 | 1 2 . 1 . Processor 1 | . . 1 . . Hackware 1 | . . . . 1 Protection 9 | . . 3 . 6 Artifact . | . . . . . Weapon 23 | 2 3 5 . 13 Energy Gun 5 | 1 1 . . 3 Energy Cannon 2 | . . 2 . . Ballistic Gun 6 | 1 1 1 . 3 Ballistic Cannon 2 | . . 1 . 1 Launcher 3 | . . 1 . 2 Special Weapon 3 | . . . . 3 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 . . 1 Unidentified Prototypes 1 | . . 1 . . Parts Lost 27 | . 1 3 . 23 Power 2 | . . . . 2 Propulsion 5 | . . 1 . 4 Utility 6 | . . 1 . 5 Weapon 14 | . 1 1 . 12 Highest Loss Streak 10 | . 1 1 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 99 88 100 76 Engine 11 | . 14 11 11 6 Wheel 28 | . 28 31 33 20 Device 5 | . 13 3 . . Storage 11 | . 14 11 11 9 Processor 5 | . . 3 11 9 Protection 6 | . . 7 11 14 Energy Gun 6 | . 13 4 . 1 Energy Cannon 3 | . . 1 11 . Ballistic Gun 6 | . 12 9 . 2 Ballistic Cannon 1 | . . 3 . 6 Launcher 3 | . . 1 11 3 Peak Build Rating 20 | 6 9 14 15 20 Average Rating 11 | 3 7 12 14 15 On Entrance 8 | . 6 9 14 15 Naked Turns . | . . . . . Heaviest Build 62 | 14 50 31 57 62 Greatest Support 38 | 20 20 38 38 38 Greatest Overweight (x) 15 | . 2 2 1 15 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 20 10 20 20 Average Capacity 13 | 6 11 10 16 20 Most Carried 20 | 5 10 10 18 20 Average Carried 9 | 1 4 9 14 15 Final Capacity 20 | 8 10 10 20 20 Final Carried 18 | 1 10 9 18 9 Class Distribution -------------------- 94% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 685 | 226 54 249 40 116 Remotely . | . . . . . Salvage Created 585 | . 55 239 . 291 Parts 53 | . 6 29 . 18 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 25 | . 1 12 . 12 Melee 1 | . . . . 1 Guns 7 | . . 5 . 2 Cannons 1 | . . . . 1 AOE 16 | . 1 7 . 8 Classes Destroyed 8 | . 2 3 . 3 Worker 1 | . . . . 1 Builder 3 | . . 2 . 1 Hauler 1 | . . 1 . . Operator 1 | . 1 . . . Swarmer 11 | . . 9 . 2 Grunt 12 | . 1 3 . 8 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Best Kill Streak 9 | . 1 7 . 9 Combat Bots Only 7 | . 1 5 . 7 Max Kills in Single Turn 3 | . 1 3 . 3 Gunslinging . | . . . . . Exploded 3 | . 1 2 . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 300 | . 20 42 . 238 Missed 91 | . 11 10 . 70 Damage Taken 2842 | . 154 292 . 2396 Core 668 | . 49 53 . 566 Absorbed by Shields . | . . . . . Redirected to Shielding 178 | . . . . 178 Core Remaining (%) 88 | 100 80 . 86 . Volleys Fired 115 | . 9 19 . 87 Largest 3 | . 2 2 . 3 Hottest 147 | . 60 68 . 147 Shots Fired 156 | . 18 25 . 113 Gun 82 | . 18 16 . 48 Cannon 37 | . . 1 . 36 Launcher 18 | . . 8 . 10 Special 19 | . . . . 19 Kinetic 86 | . 9 10 . 67 Thermal 31 | . . 1 . 30 Explosive 18 | . . 8 . 10 Electromagnetic 21 | . 9 6 . 6 Robot Hit Streak 15 | . 3 5 . 15 Robot Miss Streak 5 | . 2 4 . 5 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 87 | . 4 14 . 69 Core Hits 65 | . 2 23 . 40 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks 2 | . 1 . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2673 | . 86 583 . 2004 Guns 538 | . 46 136 . 356 Cannons 560 | . . 20 . 540 Explosions 1477 | . 40 427 . 1010 Melee . | . . . . . Ramming 28 | . . . . 28 Kinetic 804 | . 13 82 . 709 Thermal 411 | . 40 20 . 351 Explosive 1343 | . . 427 . 916 Electromagnetic 87 | . 33 54 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 47 | . . . . 47 Projectiles 10 | . . . . 10 Explosions 37 | . . . . 37 Melee . | . . . . . Knockbacks 12 | . . . . 12 Impact . | . . . . . Kinetic 12 | . . . . 12 Secondary . | . . . . . Self-Inflicted Damage 160 | . 33 15 . 112 Shots 5 | . 1 1 . 3 Rammed 7 | . . . . 7 Targets Rammed 7 | . . . . 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 469 | . 12 32 . 469 Average Temperature 160 | . 12 10 . 178 Received Heat Transfer 963 | . 69 39 . 855 Effects 8 | . . . . 8 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 754 | . 50 37 . 667 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 265 | . 50 246 95 265 Initial 95 | . . 3 95 . Average 57 | . 7 66 50 156 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 92 | 100 100 91 100 67 Level 1 7 | . . 8 . 32 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 1 . 5 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 6 18 . 28 Peak Tracking Total 7 | . 3 6 . 7 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . . 1 . 5 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 3 3 . 1 Terminals 5 | . 3 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 30 | . 16 9 . 5 Successful 22 | . 12 7 . 3 Failed 8 | . 4 2 . 2 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 16 4 . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 19 | . 12 4 . 3 Record 8 | . 8 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Locate Traps 3 | . 1 1 . 1 Hauler Manifests 2 | . 1 1 . . Registered Prototypes 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 7 | . 3 3 . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 58 | . . 58 . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . 1 . . 1 Non-combat . | . . . . . Combat 2 | . 1 . . 1 Robot Hacks Applied 2 | . 1 . . 1 parse_system 2 | . 1 . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3290 | 38 1165 723 747 617 Spaces Moved 1998 | 36 564 577 530 291 Core 12 | 11 . . . 1 Treads . | . . . . . Legs . | . . . . . Wheels 1985 | 25 564 576 530 290 Hover . | . . . . . Flight 1 | . . 1 . . Fastest Speed 50 | 50 80 83 90 100 Average Speed 94 | 70 86 87 100 114 Slowest Speed 800 | 80 110 197 105 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 48 41 94 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . 1 . Spaces Dug 11 | . . . . 11 Terrain Destroyed 95 | . 2 39 . 54 Melee . | . . . . . Projectile . | . . . . . AOE 95 | . 2 39 . 54 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3222 | 47 1221 768 742 444 Wait 990 | . 632 135 201 22 Move 1994 | 35 563 576 529 291 Hop . | . . . . . Pick Up 46 | 6 10 11 10 9 Fast Attach 4 | 1 1 2 . . Attach 32 | 5 1 5 . 21 Detach 3 | . . . . 3 Swap 19 | . 4 11 1 3 Drop 10 | . . 9 1 . Fire 115 | . 9 19 . 87 Melee 2 | . 1 . . 1 Ram 7 | . . . . 7 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 1136 | -10/Materials | Discovered new exit (range 15) 1191 | -10/Materials | Discovered new exit (range 10) 1204 | -10/Materials | Entered another Materials area 1204 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1674 | -9/Materials | Discovered new exit (range 6) 1684 | -9/Materials | Identified exit to Mines 1730 | -9/Materials | Discovered new exit (range 3) 1927 | -9/Materials | Entered Mines 1945 | -9/Mines | Met a Derelict bent on vengeance 2217 | -9/Mines | Discovered new exit (range 13) 2219 | -9/Mines | Found DCF Scrap (13 items) 2262 | -9/Mines | Identified exit to Materials 2646 | -9/Mines | Discovered exit to Materials (range 8) 2674 | -9/Mines | Entered Materials 2674 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2772 | -8/Materials | Destroyed 7 combat bots 3018 | -8/Materials | Garrison activated, responded to threat 3166 | -8/Materials | Lost 8 parts (2p1n5w) 3213 | -8/Materials | Core integrity fell below 50% 3278 | -8/Materials | Core integrity fell below 20% 3291 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03222_ Slammed into S-10 Pest. 03228_ S-10 Pest destroyed. 03228_ Hacking Suite destroyed. 03228_ System corrupted by crushing effect (+4). [Achievement: Fist Fight] 03229_ Acquired 20 matter. 03231_ Acquired Lgt. Assault Rifle. 03232_ R-06 Scavenger collects Flight Unit. 03232_ M-13 Machinist repairs S-10 Pest. 03235_ R-06 Scavenger collects Lgt. Ion Engine. 03244_ S-10 Pest destroyed. 03251_ R-06 Scavenger collects Lgt. Ion Engine. 03257_ System corrupted: Matter fused (-6). 03257_ Hrd. Light Armor Plating destroyed. 03271_ Lgt. Assault Rifle destroyed. 03272_ Acquired 20 matter. 03272_ M-13 Machinist repairs G-47 Trooper. 03280_ Slammed into G-47 Trooper. 03281_ Hrd. Light Armor Plating destroyed. 03289_ Slammed into G-47 Trooper. 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Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Fist Fight Troublemaker Challenges ------------ None Game ------ Seed RemoteJunkCasing Manual? 0 Play Time 00:49:20 Cumulative 20.1 hours Start 2024.08.10 @ 09:36:50 End 2024.08.10 @ 10:58:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9da8392c-d9fa-474f-9765-a124dafa7fa7