Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.02 @ 20:37:49 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (147) 735 Value Destroyed (4964) 4964 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1766) 1766 TOTAL SCORE: 12905 Bonus ------- High Alert Combat Kills 212 Follower Combat Kills 265 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1311 Cogmind --------- Core Integrity 594/850 Matter 220/300 Energy 700/700 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (5) --- Carbon-fiber Leg Improved Titanium Leg Zionite Composite Leg I Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Large Storage Unit Zionite Biocell Zionite Weapon Casing Zionite Weapon Casing > --- WEAPON (2) ------- EM Pulse Cannon Heavy Missile Launcher > --- INVENTORY (15) --- Zionite Light DM Reactor Zionite Biocell (600) Zionite Biocell (600) Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Experimental Thermal Shield Hacking Drone Bay (1/1) Improved EM Pulse Cannon Powered Cannon Bore Cannon Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Zionite Composite Leg I Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Zionite Biocell Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Slug Cannon Bore Cannon > --- INVENTORY -------- Zionite Light DM Reactor Energy Well Advanced Energy Well Zionite Biocell Enhanced Optical Array Cloaking Device Zionite Weapon Casing Zionite Light Carapace Hacking Drone Bay Heavy Riot Gun EM Pulse Cannon Improved EM Pulse Cannon Powered Cannon Heavy Missile Launcher [Rating: 86] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Transport Network Coupler Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Flamer Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . 4 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . 2 1 . . . . . . . . . Utility 4 | . . . . 2 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 179 | 6 5 4 17 47 23 4 2 2 9 19 3 3 8 27 Power 17 | 1 . 1 1 3 3 . . . . 3 . 1 . 4 Engine 9 | 1 . 1 . 2 1 . . . . 2 . 1 . 1 Core 4 | . . . 1 1 2 . . . . . . . . . Reactor 4 | . . . . . . . . . . 1 . . . 3 Propulsion 41 | 2 1 1 3 13 6 . 1 . 4 5 . 1 1 3 Treads 9 | 2 1 1 1 2 . . 1 . 1 . . . . . Leg 27 | . . . . 9 5 . . . 3 5 . 1 1 3 Wheel 3 | . . . 2 1 . . . . . . . . . . Hover 2 | . . . . 1 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 64 | 1 2 2 5 16 6 3 . . 4 8 1 . 1 15 Device 19 | . . 1 . 5 2 1 . . 3 3 1 . . 3 Storage 5 | 1 1 . 1 . . . . . . 1 . . . 1 Processor 1 | . 1 . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 39 | . . 1 4 11 4 2 . . 1 4 . . 1 11 Artifact . | . . . . . . . . . . . . . . . Weapon 57 | 2 2 . 8 15 8 1 1 2 1 3 2 1 6 5 Energy Gun 7 | 1 . . . 6 . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . 1 2 Ballistic Gun 16 | 1 . . . 4 4 . 1 2 1 1 1 . 1 . Ballistic Cannon 10 | . 2 . 3 2 . . . . . . . . 2 1 Launcher 12 | . . . 2 2 2 1 . . . 1 1 1 . 2 Special Weapon 1 | . . . 1 . . . . . . . . . . . Impact Weapon 4 | . . . . . 2 . . . . 1 . . 1 . Slashing Weapon 4 | . . . 2 1 . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 2 . . . . . 1 . . . 9 Corrupted Parts 3 | . 1 . . 1 1 . . . . . . . . . System Corruption 6 | . 2 . . 2 2 . . . . . . . . . Parts Lost 36 | . . . 9 6 2 2 2 . 1 1 1 . . 12 Power 5 | . . . 1 1 1 . . . . . . . . 2 Propulsion 12 | . . . 3 2 1 1 1 . . 1 . . . 3 Utility 12 | . . . 2 . . 1 1 . . . 1 . . 7 Weapon 7 | . . . 3 3 . . . . 1 . . . . . Highest Loss Streak 5 | . . . 4 3 1 1 2 . 1 1 1 . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 90 100 75 94 91 93 85 71 91 92 98 100 86 92 Engine 8 | . 14 14 9 6 5 7 7 7 7 6 6 6 6 4 Reactor 1 | . . . . . . . . . . 1 6 6 6 7 Treads 9 | . 28 28 16 3 . . 3 7 11 2 . . . . Leg 19 | . . . . 27 34 31 25 23 24 28 33 33 33 31 Device 8 | . . 11 . 8 14 12 7 7 8 17 18 20 13 7 Storage 8 | . 14 14 6 9 7 7 7 7 7 6 6 6 6 10 Protection 12 | . . 2 14 17 9 17 17 15 14 13 13 13 19 15 Energy Gun 1 | . 10 . . 7 . . . . . . . . . . Ballistic Gun 5 | . 10 . . 5 13 12 13 2 14 10 13 11 . . Ballistic Cannon 8 | . 6 28 23 3 . . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 91 | 11 29 34 35 54 57 56 58 51 52 71 75 78 91 91 Greatest Support 107 | 40 40 40 40 55 78 78 68 53 70 93 90 90 90 107 Greatest Overweight (x) 3 | . . . 3 3 1 . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 14 15 9 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 12 14 8 14 14 14 14 15 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 14 15 15 15 15 14 15 12 12 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 5533 | 171 258 574 798 968 771 136 136 . 341 365 279 130 46 560 Remotely 585 | . . . . . . . . . 14 354 217 . . . Salvage Created 5403 | . 538 161 245 1446 1218 104 217 . 224 263 230 117 . 640 Parts 293 | . 34 15 23 95 56 11 9 . 13 11 5 7 . 14 Haulers Intercepted 4 | . 1 . . 3 . . . . . . . . . . Recyclers Shooed 3 | . 1 1 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . 5 . . 9 6 . 18 . 5 4 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 153 | . 14 10 12 31 20 6 7 . 4 4 4 4 . 37 Guns 56 | . 8 . . 19 15 2 1 . 4 4 2 1 . . Cannons 32 | . 6 10 8 3 . . . . . . . . . 5 AOE 63 | . . . 4 9 5 4 6 . . . 2 3 . 30 Classes Destroyed 20 | . 6 . 2 4 3 . 1 . . . . . . 4 Worker 3 | . 1 . . 1 1 . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . Hauler 4 | . 1 . . 3 . . . . . . . . . . Recycler 8 | . 1 . . 1 6 . . . . . . . . . Operator 2 | . 1 . . 1 . . . . . . . . . . Watcher 4 | . . . . 3 1 . . . . . . . . . Swarmer 37 | . 6 6 . 10 6 4 . . . 2 . 3 . . Grunt 42 | . 8 4 . 10 7 1 4 . 3 1 3 1 . . Brawler 2 | . . . . 1 . . 1 . . . . . . . Duelist 2 | . . . . . 1 . . . 1 . . . . . Sentry 13 | . . . . 9 3 . 1 . . . . . . . Hunter 3 | . . . . 1 1 1 . . . . . . . . Programmer 4 | . . . . . 2 . . . . 1 1 . . . Enhanced Grunt 2 | . . . . . . . . . . 1 . . . 1 Artisan 1 | . . . 1 . . . . . . . . . . . Subdweller 12 | . . . 12 . . . . . . . . . . . Z-Technician 2 | . . . . . . . . . . . . . . 2 Z-Light 5 | . . . . . . . . . . . . . . 5 Thief 1 | . . . . . . . 1 . . . . . . . Assembled 30 | . . . . . . . . . . . . . . 30 Golem 2 | . . . . . . . . . . . . . . 2 Fireman 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 27 | . 6 3 2 3 14 4 5 . 4 2 2 3 . 27 Combat Bots Only 27 | . 6 3 2 3 8 4 5 . 4 2 2 3 . 27 Max Kills in Single Turn 11 | . 2 1 1 3 3 2 1 . 1 1 2 3 . 11 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . Exploded 11 | . . . 1 3 2 2 1 . . . 2 3 . 11 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 8715 | . 328 327 1429 1491 1365 256 476 . 203 194 508 116 . 2022 Core 826 | . 63 36 136 148 123 28 36 . . 15 38 12 . 191 Absorbed by Shields 212 | . . . . . . . . . . . . 41 . 171 Redirected to Shielding 263 | . . . . . . . . . . . . . . 263 Core Remaining (%) 63 | 100 . . 6 73 . . . . 73 . . . . . Volleys Fired 465 | . 31 30 69 126 65 14 16 . 18 24 23 7 . 42 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 2 2 . 2 Hottest 132 | . 70 70 74 110 55 55 55 . 50 50 50 50 . 132 Shots Fired 887 | . 63 62 134 230 124 26 31 . 36 48 46 14 . 73 Gun 531 | . 38 . . 195 116 19 21 . 36 48 45 13 . . Cannon 304 | . 25 62 128 26 . . . . . . . . . 63 Launcher 52 | . . . 6 9 8 7 10 . . . 1 1 . 10 Special . | . . . . . . . . . . . . . . . Kinetic 674 | . 44 62 128 105 116 19 21 . 36 48 45 13 . 37 Thermal 13 | . . . . 13 . . . . . . . . . . Explosive 52 | . . . 6 9 8 7 10 . . . 1 1 . 10 Electromagnetic 148 | . 19 . . 103 . . . . . . . . . 26 Robot Hit Streak 17 | . 7 9 14 14 11 2 6 . 7 13 11 5 . 17 Robot Miss Streak 8 | . 4 4 3 7 3 3 2 . 2 3 5 3 . 8 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 12 | . 3 . . 3 5 . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . 1 . . . . Shots Hit Robots 526 | . 36 31 81 146 84 9 22 . 22 31 25 7 . 32 Core Hits 348 | . 22 11 21 80 54 16 17 . 14 13 8 6 . 86 Critical Kills 4 | . . . . . 2 . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 2 Critical Strikes 14 | . . . 4 4 2 . . . . . . . . 4 Destroy 6 | . . . . . 2 . . . . . . . . 4 Blast 8 | . . . 4 4 . . . . . . . . . . Melee Attacks 31 | . . . 6 1 7 . . . . 9 . . 8 . Impact 24 | . . . . . 7 . . . . 9 . . 8 . Slashing 7 | . . . 6 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15599 | . 567 543 1604 3205 2542 501 800 . 373 553 549 325 . 4037 Guns 5148 | . 235 . . 1763 1364 109 215 . 373 553 433 103 . . Cannons 3416 | . 298 543 1293 515 . . . . . . . . . 767 Explosions 7035 | . 34 . 311 927 1178 392 585 . . . 116 222 . 3270 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 6840 | . 364 543 1293 1168 1364 109 215 . 373 553 433 103 . 322 Thermal 410 | . 34 . . 376 . . . . . . . . . . Explosive 6766 | . . . 311 692 1178 392 585 . . . 116 222 . 3270 Electromagnetic 1583 | . 169 . . 969 . . . . . . . . . 445 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . 3 3 3 2 4 4 4 4 4 3 4 4 4 . Average Corruption 3 | . 2 3 3 2 3 4 4 4 4 2 3 4 4 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . 12 . . . . Effects 163 | . 3 34 54 12 9 11 13 2 5 1 11 7 1 . Message Errors 32 | . 2 5 10 4 1 3 3 . . . 1 3 . . Matter Fused 40 | . . 14 13 2 2 . 2 . 2 . 2 2 1 . Heat Flow Errors 16 | . . 4 7 . . . 1 1 . 1 2 . . . Energy Discharges 19 | . . 6 4 3 2 . 2 . 2 . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . Parts Fused 3 | . . 1 2 . . . . . . . . . . . Data Loss (minor) 14 | . . 2 6 . . 1 3 . 1 . 1 . . . Data Loss (major) 11 | . . . 5 . 1 2 1 1 . . 1 . . . Misfires 14 | . 1 2 5 1 . 3 . . . . 1 1 . . Alerts 6 | . . . 1 . . 1 . . . . 3 1 . . Weapon Failures 7 | . . . 1 2 2 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 247 | . . 31 . 37 12 10 . . . . . . . 157 Projectiles 48 | . . 31 . . . . . . . . . . . 17 Explosions 199 | . . . . 37 12 10 . . . . . . . 140 Melee . | . . . . . . . . . . . . . . . Knockbacks 32 | . 1 6 12 11 . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . Kinetic 30 | . 1 5 12 10 . . . . . . . . . 2 Secondary 2 | . . 1 . 1 . . . . . . . . . . Self-Inflicted Damage 457 | . 36 36 35 121 30 46 81 . . . 9 . . 63 Shots 12 | . 1 1 1 3 1 1 2 . . . 1 . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 260 | . 141 227 260 204 15 . 160 215 . 116 221 . . 88 Average Temperature 53 | . 39 50 113 48 6 . 51 111 . 64 95 . . 35 Received Heat Transfer 2076 | . 99 78 186 549 348 9 180 . 81 . 201 30 . 315 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Fried 13 | . 1 . . 11 . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 496 | . . . . 496 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . 3 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 755 | . 272 340 . 755 659 . . . . 248 . . . . Initial 328 | . . 105 . . 328 . . . . 134 . . . . Average 198 | . 69 107 . 334 289 . . . . 105 . . . . Maximum Alert Level 3 | . 1 1 . 3 2 . . . . 1 . . . . Low Security (%) 63 | 100 94 82 . 42 33 . . . . 73 . . . . Level 1 23 | . 5 17 . 20 52 . . . . 26 . . . . Level 2 8 | . . . . 18 14 . . . . . . . . . Level 3 5 | . . . . 18 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . . 3 3 . . . . 6 . . . . Investigation 5 | . 1 . . 3 . . . . . 1 . . . . Extermination 3 | . . . . . 2 . . . . 1 . . . . Reinforcement 3 | . 1 . . . 1 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 4 | . . 1 . 2 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 215 | . 24 11 16 50 27 6 9 . 4 10 4 4 . 50 Peak Tracking Total 37 | . 7 3 2 5 8 4 7 . 4 3 3 3 . 37 Tactical Retreats 12 | . 2 1 3 2 2 . 1 . 1 . . . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 7 | . 3 . 1 2 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 5 | . . 1 . . . . 2 . . 2 . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 10 | . . 1 1 3 1 . 1 . . . . . . 3 Max in Single Turn 1 | . . 1 1 1 1 . 1 . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 22 | . 2 . 1 10 2 . . 4 . 1 1 . 1 . Terminals 11 | . 2 . . 7 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . Total Hacks 67 | . 4 . 1 19 3 . . 31 . 2 1 . 6 . Successful 52 | . 3 . 1 9 1 . . 31 . . 1 . 6 . Failed 15 | . 1 . . 10 2 . . . . 2 . . . . Catastrophic 3 | . . . . 2 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . 3 . . 4 1 . 1 . . . . . 1 . Terminals 20 | . 4 . . 13 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . . 2 . . . . Terminal Hacks 48 | . 3 . 1 5 1 . . 31 . . 1 . 6 . Record 12 | . 1 . . . . . . 11 . . . . . . Part Schematic 17 | . . . . . . . . 11 . . . . 6 . Robot Schematic 6 | . . . . . . . . 6 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . 8 2 . . . . 1 . . . . Full Trace Events 3 | . . . . 2 . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 11 . . . . 6 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 299 | . . . . 299 . . . . . . . . . . Retrieved Matter 503 | . . . . 503 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 6 | . . . . 1 . . . . 1 . . . 4 . Largest Group 4 | . . . . 1 . . . . 1 1 . . 4 4 Highest-Rated Group 234 | . . . . 10 . . . . 96 96 . . 234 234 Highest-Rated Ally 96 | . . . . 10 . . . . 96 96 . . 96 96 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 102 | . . . . . . . . . 21 19 . . . 62 Total Damage 2316 | . . . . . . . . . 494 503 . . . 1319 Kills 14 | . . . . . . . . . 3 3 . . . 8 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 2 . . . 1 . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 15630 | 78 1162 1610 2943 2270 1191 383 395 129 384 1116 528 482 1392 1567 Spaces Moved 9506 | 51 647 845 1415 1286 776 284 287 102 264 774 369 360 1023 1023 Core 17 | 17 . . . . . . . . . . . . . . Treads 2880 | 34 647 845 1192 162 . . . . . . . . . . Legs 6251 | . . . . 989 776 284 287 102 264 774 369 360 1023 1023 Wheels 358 | . . . 223 135 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 125 120 120 122 122 123 123 120 128 128 126 120 Average Speed 141 | 123 160 160 185 132 125 122 122 123 123 127 128 128 127 132 Slowest Speed 330 | 160 160 160 260 330 195 122 123 123 127 130 128 128 196 196 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 90 99 63 80 19 46 59 75 46 11 45 57 86 79 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 3 | . . 1 1 . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 20 | . . 1 7 . . 2 1 . 3 . 2 2 2 . Spaces Dug 18 | . . . . 1 7 . . . . 8 . . 2 . Terrain Destroyed 352 | . 6 13 41 61 40 34 76 . . 8 17 14 2 40 Melee 18 | . . . . 1 7 . . . . 8 . . 2 . Projectile 21 | . . . . 1 . . . . . . . . . 20 AOE 313 | . 6 13 41 59 33 34 76 . . . 17 14 . 20 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 10886 | 66 720 1048 1592 1656 904 303 305 105 299 859 396 373 1102 1158 Wait 441 | . 6 158 56 129 7 . . . 1 10 . . 48 26 Move 9492 | 50 646 844 1414 1285 775 283 286 101 263 773 368 359 1022 1023 Hop . | . . . . . . . . . . . . . . . Pick Up 135 | 10 21 6 19 28 11 . 1 . 3 6 1 2 5 22 Fast Attach 56 | . 2 . 4 19 6 1 1 2 5 11 . . 2 3 Attach 51 | 6 1 1 8 7 4 1 . . 2 . 1 . 3 17 Detach 3 | . . . 1 . . . . . . . . . 1 1 Swap 72 | . 2 3 5 21 13 2 1 . 2 8 2 3 3 7 Drop 137 | . 11 6 7 40 16 2 . 2 5 18 1 2 10 17 Fire 465 | . 31 30 69 126 65 14 16 . 18 24 23 7 . 42 Melee 31 | . . . 6 1 7 . . . . 9 . . 8 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 3 | . . . 3 . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 79 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 10) 865 | -10/Materials | Discovered new exit (range 10) 1143 | -10/Materials | Discovered new exit (range 8) 1214 | -10/Materials | Discovered new exit (range 15) 1241 | -10/Materials | Entered Mines 1242 | -10/Mines | Assembled infested the area 1569 | -10/Mines | Discovered new exit (range 13) 1797 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2056 | -10/Mines | Learned location of Recycling (-9) 2063 | -10/Mines | Discovered new exit (range 7) 2286 | -10/Mines | Learned Materials stockpile data 2287 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2481 | -10/Mines | Discovered new exit (range 8) 2851 | -10/Mines | Entered Subcaves 3241 | -10/Subcaves | Core integrity fell below 50% 3297 | -10/Subcaves | Lost 4 parts (1n1u2w) 3432 | -10/Subcaves | Learned Materials stockpile data 3508 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3525 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3651 | -10/Subcaves | Disturbed a concealed Subdweller 3814 | -10/Subcaves | Discovered new exit (range 12) 3930 | -10/Subcaves | Visited 4L-MR0's lab 4085 | -10/Subcaves | Shifting Twisted Machinery released Mak. Armor Plating 4097 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 5154 | -10/Subcaves | Core integrity fell below 20% 5251 | -10/Subcaves | Ambushed by Subdweller buried in earth 5632 | -10/Subcaves | Found Powered Cannon 5794 | -10/Subcaves | Entered Materials 5794 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6164 | -8/Materials | Discovered new exit (range 5) 6644 | -8/Materials | Build established: Scavenger-Mutant 7332 | -8/Materials | Lost 3 parts (1p1n1w) 7387 | -8/Materials | Discovered new exit (range 10) 8064 | -8/Materials | Entered Factory 8064 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8737 | -7/Factory | Identified exit to Lower Caves 8739 | -7/Factory | Discovered new exit (range 10) 9042 | -7/Factory | Destroyed 8 combat bots 9160 | -7/Factory | Build established: Mutant 9255 | -7/Factory | Entered Lower Caves 9611 | -7/Lower Caves | Discovered new exit (range 14) 9638 | -7/Lower Caves | Entered another Lower Caves area 9659 | -7/Lower Caves | Discovered new exit (range 12) 9766 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9874 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10013 | -7/Lower Caves | Discovered new exit (range 12) 10033 | -7/Lower Caves | Entered Data Miner 10033 | -7/Data Miner | Discovered new exit (range 6) 10058 | -7/Data Miner | Met Data Miner 10106 | -7/Data Miner | Learned location of Section 7 (-2) 10106 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10127 | -7/Data Miner | Received God Mode back door access code from Data Miner 10162 | -7/Data Miner | Entered Proximity Caves 10198 | -6/Proximity Caves | Spotted B-75 Beast 10200 | -6/Proximity Caves | Escorted by Enhanced Grunt 10539 | -6/Proximity Caves | Discovered new exit (range 5) 10546 | -6/Proximity Caves | Entered Factory 10546 | -6/Factory | Accompanied by 1 ally 10546 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10649 | -6/Factory | Garrison activated, responded to threat 10962 | -6/Factory | Discovered new exit (range 4) 11045 | -6/Factory | Discovered new exit (range 4) 11410 | -6/Factory | Incoming investigation squad redirected 11450 | -6/Factory | Cargo convoy interrupted 11591 | -6/Factory | Build established: Scavenger-Mutant 11662 | -6/Factory | Entered Lower Caves 11897 | -6/Lower Caves | Learned location of 2 exits from Factory 12178 | -6/Lower Caves | Discovered new exit (range 8) 12190 | -6/Lower Caves | Entered another Lower Caves area 12239 | -6/Lower Caves | Encountered a Warlord checkpoint 12247 | -6/Lower Caves | Learned 4 Factory zone layouts 12667 | -6/Lower Caves | Discovered new exit (range 4) 12672 | -6/Lower Caves | Entered Zion 12722 | -6/Zion | Given the Hacking Drone Bay 12723 | -6/Zion | Found Prototype Device 12729 | -6/Zion | Discovered new exit (range 13) 12805 | -6/Zion | System corruption cleaned by Quarantine Array 13122 | -6/Zion | Gained Derelict followers 13244 | -6/Zion | Given A8's code to call for help 13360 | -6/Zion | Learned 4 Factory zone layouts 13509 | -6/Zion | Discovered new exit (range 5) 13510 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14027 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14036 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14064 | -6/Zion | Entered Deep Caves 14064 | -6/Deep Caves | Accompanied by 4 allies 14198 | -6/Deep Caves | Z-Facility disabled 14223 | -6/Deep Caves | Attacked by Z-Imprinter 14251 | -6/Deep Caves | Allies destroyed Z-Imprinter 14284 | -6/Deep Caves | Found Prototype Protection 14285 | -6/Deep Caves | Identified Zio. Weapon Casing 14442 | -6/Deep Caves | Found Zio. Weapon Casing 14462 | -6/Deep Caves | Lost 5 parts (1p1n3u) 14465 | -6/Deep Caves | Found Zio. Weapon Casing 14467 | -6/Deep Caves | Identified Hacking Drone Bay 14548 | -6/Deep Caves | Found Prototype Protection 14549 | -6/Deep Caves | Identified Zio. Heavy Carapace 14810 | -6/Deep Caves | Found Zio. Weapon Casing 14818 | -6/Deep Caves | Found Zio. Weapon Casing 15041 | -6/Deep Caves | Discovered new exit (range 6) 15241 | -6/Deep Caves | Found Prototype Device 15241 | -6/Deep Caves | Identified Exp. Thermal Shield 15532 | -6/Deep Caves | Spotted as-21759 15564 | -6/Deep Caves | Destroyed as-21759 15617 | -6/Deep Caves | Triggered Deep Caves wall 15619 | -6/Deep Caves | Exposed GOLEM chamber 15628 | -6/Deep Caves | Spotted AS-62849 15631 | -6/Deep Caves | Self-destructed Last Messages --------------- 15624_ as-29784 destroyed. 15624_ as-95373 destroyed. 15624_ as-87810 destroyed. 15624_ as-27465 destroyed. 15624_ AE-TFG(s) destroyed. 15624_ as-69935 destroyed. 15624_ as-38952 destroyed. 15626_ Destroyed Asb. Hover Unit. 15626_ as-66761 destroyed. 15626_ Zio. Light Carapace destroyed. 15626_ Destroyed Zio. Light Carapace. 15626_ Imp. Cooling System destroyed. 15626_ Destroyed Imp. Cooling System. 15628_ as-26761 destroyed. 15628_ A GOLEM Unit tumbles out of the Wall Chamber. 15628_ Destroyed Asb. Hover Unit. 15628_ A GOLEM Unit tumbles out of the Wall Chamber. 15629_ as-65252 GOLEM Unit beginning Prototype Leg integration. 15629_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# ##????# | | ?????????????????????????????# #?????# | | ?????????????????????????????## ####### | | ??????????????????????????????## | | ???????????????????????????????## | | ????????????????????????????????#### ##### | | ???????????????????????????????????# #???# | | ?????????????????????????????????### #???# | | ?????????????????????????????????# ##??# | | ?????????????????????????????????# ##?# | | ??????????????? ????????????## ### | | ????????????? ???????????# | | ?????????? = ???????## | | ???????? a h= ?????# | | ??????A a #?????# | | ?????? a = ##????## | | ????? a [ ==h #?????## | | ?????? a #??????## | | ??????? a [ = #???????# | | ???????## a g #???????# ## | | ???????"G! = #???????###### | | ???????"G! = l #????????????? | | ????????"! #????????????? | | ????????"! = ##???####?#### | | ????????"! a #?### ### # | | ????????# @ ### | | ????????" b ## | | ????????" = ## | | ????????" s [ | | ????????""" ## | | ????????" = ## ## | | ????????"" ###### #### | | ????????" #????# #??# | | ????????"" % ##????## #??# | | ????????" #%# #??????# #??# | | ????????" #### ## ## ##??????## #??# | | ????????""" ##???# ## ####????????###??# | | ?????????" ?????#### #????????????????? | | ?????????####?????????###????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 49 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 1600 Resistance: TH 10 Utility Shielding 33 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeDecoyStorm Manual? 0 Play Time 01:23:28 Cumulative 89.5 hours Start 2023.10.02 @ 19:10:53 End 2023.10.02 @ 20:37:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 54 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 48 Gallery% 70 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ae0973d-764e-4bf9-af7e-951f860c6475