Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.13 @ 17:09:40 Player: lone_cultivator Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (139) 695 Value Destroyed (4189) 4189 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (750) 750 TOTAL SCORE: 8174 Bonus ------- High Alert Combat Kills 750 Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 480/500 System Corruption 9% Temperature Critical (629) Movement Walking (182) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Improved Medium Armor Plating > --- WEAPON (3) ------- Heavy Gatling Laser Heavy Gatling Laser Heavy Flail > --- INVENTORY (15) --- Neutrino Core Advanced Treads Aluminum Leg VSS Leg Improved Carbon-fiber Leg Advanced Heat Sink High-capacity Battery (250) System Restoration Module Field Laser Gatling Laser Gatling Laser Heavy Particle Cannon Flak Cannon Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine VSS Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Cooling System High-capacity Battery Trap Scanner Improved Medium Armor Plating System Restoration Module Heavy Gatling Laser Heavy Particle Cannon Heavy Rocket Launcher Remote Datajack Heavy Flail [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Gatling Laser Energy Gun Heavy Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 2 | . . 1 . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 118 | 11 12 22 19 54 Power 23 | 1 4 7 3 8 Engine 21 | 1 4 7 3 6 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 32 | 4 . 5 7 16 Treads 6 | 2 . 1 1 2 Leg 24 | 2 . 4 4 14 Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 21 | 3 3 3 3 9 Device 11 | 2 2 . 3 4 Storage 5 | 1 1 1 . 2 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 4 | . . 1 . 3 Artifact . | . . . . . Weapon 42 | 3 5 7 6 21 Energy Gun 16 | 2 1 1 2 10 Energy Cannon 5 | . 1 2 1 1 Ballistic Gun 8 | 1 1 2 1 3 Ballistic Cannon 3 | . . 1 1 1 Launcher 5 | . 1 . . 4 Special Weapon 2 | . 1 . . 1 Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 10 | . . 1 1 8 Parts Lost 28 | . 6 3 7 12 Power 6 | . 2 2 1 1 Propulsion 13 | . 2 . 5 6 Utility 6 | . 2 . . 4 Weapon 3 | . . 1 1 1 Highest Loss Streak 4 | . 4 2 4 3 To Critical Strikes . | . . . . . Average Backups 13 | 4 13 14 14 14 Power 1 | . . . 1 1 Propulsion 2 | 1 1 1 1 2 Utility 4 | . 3 5 5 4 Weapon 5 | 1 7 5 4 4 Tool/Special . | . . . . . Unused Backups 30 | . 2 6 3 19 Power 2 | . 1 . 1 . Propulsion 3 | . . 1 . 2 Utility 10 | . . 3 1 6 Weapon 14 | . 1 1 1 11 Tool/Special 1 | . . 1 . . Average Slot Usage (%) 98 | . 97 96 98 98 Engine 14 | . 13 20 17 13 Treads 5 | . 22 2 3 . Leg 23 | . 5 29 18 29 Device 11 | . 11 2 9 13 Storage 9 | . 14 11 9 7 Processor 5 | . . 7 9 6 Energy Gun 7 | . 7 2 4 9 Energy Cannon 4 | . 6 10 8 2 Ballistic Gun 2 | . 7 1 3 . Ballistic Cannon 1 | . . 2 8 . Launcher 2 | . . . . 3 Special Weapon 2 | . 5 3 2 . Impact Weapon 2 | . . . . 3 Peak Build Rating 57 | 9 10 16 29 57 Average Rating 32 | 7 9 12 19 48 On Entrance 11 | . 9 8 13 28 Avg Prop Armor Cover (%) 6 | . . 8 8 5 Naked Turns . | . . . . . Heaviest Build 74 | 12 32 43 48 74 Greatest Support 72 | 40 40 30 40 72 Greatest Overweight (x) 4 | . 1 2 4 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 20 Average Capacity 14 | 7 14 15 15 15 Most Carried 16 | 6 15 15 15 16 Average Carried 13 | 4 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 13 15 15 15 Class Distribution -------------------- 32% | Mutant 31% | Scavenger-Mutant 15% | Scavenger-Gunner 11% | Gunner 7% | Scientist-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3468 | 320 280 475 521 1872 Remotely . | . . . . . Salvage Created 4191 | 163 403 499 790 2336 Parts 263 | 13 32 48 49 121 Haulers Intercepted 3 | . . . . 3 Recyclers Shooed 2 | 1 . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 102 | . 15 17 18 52 Guns 60 | . 11 6 7 36 Cannons 29 | . 2 10 11 6 AOE 12 | . 2 . . 10 Classes Destroyed 15 | 2 4 2 1 6 Worker 11 | . 1 2 3 5 Builder 7 | . . 1 . 6 Tunneler 5 | 5 . . . . Hauler 3 | . . . . 3 Recycler 5 | 1 . . 1 3 Mechanic 1 | . . . . 1 Watcher 5 | . 1 . 2 2 Swarmer 35 | . 9 9 8 9 Grunt 33 | . 6 4 5 18 Brawler 3 | . . . . 3 Sentry 14 | . . 4 3 7 Specialist 2 | . . . . 2 Hunter 5 | . . . 2 3 Programmer 9 | . . . . 9 Heavy 1 | . . . . 1 Best Kill Streak 7 | 2 6 6 7 7 Combat Bots Only 7 | . 6 6 5 7 Max Kills in Single Turn 4 | 1 3 2 2 4 Gunslinging . | . . . . . Exploded 2 | . 2 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 727 | . 92 89 116 430 Missed 223 | . 23 22 27 151 Hits 504 | . 69 67 89 279 Melee 3 | . . . . 3 Projectile 501 | . 69 67 89 276 Critical Strikes 10 | . . . 1 9 Damage Taken 7074 | . 779 705 1071 4519 Core 977 | . 67 78 77 755 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 190 | . . . . 190 Core Remaining (%) 84 | 100 73 80 86 . Volleys Fired 309 | 13 58 50 55 133 Largest 3 | 2 2 2 3 3 Hottest 240 | 90 140 168 173 240 Shots Fired 640 | 26 99 89 136 290 Gun 345 | 26 53 23 55 188 Cannon 200 | . 25 49 79 47 Launcher 46 | . 3 4 . 39 Special 49 | . 18 13 2 16 Kinetic 147 | . 38 24 66 19 Thermal 401 | 26 43 61 70 201 Explosive 31 | . 3 4 . 24 Electromagnetic 45 | . 15 . . 30 Robot Hit Streak 17 | 7 12 8 17 17 Robot Miss Streak 5 | 2 4 3 4 5 Penetration Max 1 | . . . 1 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 409 | 18 50 46 83 212 Core Hits 248 | 7 22 23 34 162 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 11 | . . 2 4 5 Burn 4 | . . . . 4 Meltdown 1 | . . 1 . . Destroy 2 | . . . 2 . Blast 4 | . . 1 2 1 Melee Attacks 37 | . . 1 . 36 Impact 34 | . . . . 34 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . 1 . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11758 | 213 815 747 1713 8270 Guns 5406 | 213 447 164 602 3980 Cannons 2892 | . 228 546 1111 1007 Explosions 3460 | . 140 37 . 3283 Melee . | . . . . . Ramming . | . . . . . Kinetic 1636 | . 340 216 809 271 Thermal 6692 | 213 228 494 904 4853 Explosive 2698 | . 140 37 . 2521 Electromagnetic 732 | . 107 . . 625 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . 5 . 9 Average Corruption 3 | . . 5 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 109 | . . 25 . 84 Message Errors 29 | . . 5 . 24 Matter Fused 28 | . . 8 . 20 Heat Flow Errors 13 | . . 1 . 12 Energy Discharges 9 | . . 2 . 7 Parts Fused 1 | . . 1 . . Data Loss (minor) 12 | . . 3 . 9 Data Loss (major) 7 | . . 4 . 3 Misfires 5 | . . 1 . 4 Alerts 4 | . . . . 4 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 168 | . 5 1 19 143 Projectiles 42 | . 5 1 19 17 Explosions 126 | . . . . 126 Melee . | . . . . . Knockbacks 9 | . . 1 7 1 Impact . | . . . . . Kinetic 9 | . . 1 7 1 Secondary . | . . . . . Self-Inflicted Damage 396 | . 51 33 . 312 Shots 10 | . 2 1 . 7 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 629 | 134 180 386 378 629 Average Temperature 102 | 52 54 133 113 105 Received Heat Transfer 1566 | . 252 138 324 852 Effects 11 | . . 3 . 8 Shutdowns 2 | . . 1 . 1 Energy Bleed 1 | . . . . 1 Interference 2 | . . 2 . . Matter Decay 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 19 | . 1 1 1 16 Heat Transferred 10901 | 546 481 999 1517 7358 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . . 5 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 4 | . . 1 1 4 Low Security (%) 58 | 100 100 97 73 30 Level 1 13 | . . 2 26 18 Level 2 9 | . . . . 17 Level 3 10 | . . . . 19 Level 4 8 | . . . . 14 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1341 | 5 122 208 275 1341 Initial 112 | . . 11 . 112 Average 329 | . 34 50 145 546 Influence Increases 3623 | 30 414 522 655 2002 Destroy 0b10 Robot/C 2040 | . 300 340 360 1040 Destroy 0b10 Robot/NC 185 | 30 10 15 30 100 Destroy Leader 536 | . 52 90 84 310 Successful Hack 109 | . 11 14 20 64 Disable Machine 195 | . . 30 15 150 Destroy Structure 348 | . 26 33 11 278 Lose Combat Pursuer 210 | . 15 . 135 60 Influence Decreases 2292 | 30 387 549 408 918 Entered New Map 151 | . . 16 . 135 Time Decay 1731 | 30 347 353 338 663 Lost Part 260 | . 40 30 70 120 Purge Threat 150 | . . 150 . . Squads Dispatched 27 | . 3 2 1 21 Investigation 8 | . 3 2 . 3 Extermination 9 | . . . . 9 Reinforcement 7 | . . . 1 6 Assault 3 | . . . . 3 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 154 | . 20 21 29 84 Peak Tracking Total 6 | . 3 5 6 5 Tactical Retreats 9 | . 1 . 5 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 12 | . 2 1 . 9 Indirectly 5 | . . . . 5 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 14 | . 1 2 1 10 Max in Single Turn 4 | . 1 1 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 39 | . 8 6 5 20 Terminals 21 | . 5 3 3 10 Fabricators 2 | . . . . 2 Repair Stations 3 | . 1 . . 2 Recycling Units 6 | . 2 2 . 2 Scanalyzers 5 | . . 1 1 3 Garrison Access 2 | . . . 1 1 Total Hacks 94 | . 19 16 15 44 Successful 48 | . 12 9 7 20 Failed 43 | . 7 6 7 23 Catastrophic 3 | . . . 2 1 Database Lockouts 3 | . . 1 1 1 Manual 39 | . 5 7 8 19 Terminals 56 | . 14 9 9 24 Fabricators 3 | . . . . 3 Repair Stations 8 | . 1 . . 7 Recycling Units 12 | . 4 5 . 3 Scanalyzers 12 | . . 2 5 5 Garrison Access 3 | . . . 1 2 Terminal Hacks 24 | . 8 4 3 9 Record 4 | . 2 1 . 1 Prototype ID Bank 1 | . 1 . . . Open DSF 3 | . . . . 3 Branch Access Points 1 | . 1 . . . Alert Level 5 | . 1 1 1 2 Unreport Threat 1 | . . 1 . . Dispatch Records 1 | . . . 1 . Zone Layout 8 | . 3 1 1 3 Fabricator Hacks 2 | . . . . 2 Network Status 2 | . . . . 2 Repair Station Hacks 7 | . 1 . . 6 Scan Component 4 | . 1 . . 3 Repair 3 | . . . . 3 Recycling Unit Hacks 9 | . 3 4 . 2 Process 1 | . . 1 . . Report Inventory 6 | . 2 2 . 2 Retrieve Matter 1 | . . 1 . . Retrieve Components 1 | . 1 . . . Scanalyzer 6 | . . 1 4 1 Retrieve Study 6 | . . 1 4 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 30 | . 5 5 5 15 Full Trace Events 5 | . 2 1 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 6 | . . 1 4 1 Parts Repaired 3 | . . . . 3 Time 126 | . . . . 126 Parts Recycled . | . . . . . Recycled Matter 30 | . . 30 . . Retrieved Matter 30 | . . 30 . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 9 | . . 1 . 8 Non-combat 9 | . . 1 . 8 Combat . | . . . . . Robot Hacks Applied 13 | . . 1 . 12 no_distress 6 | . . . . 6 find_chute 3 | . . . . 3 find_dsf 2 | . . . . 2 find_recycling 1 | . . 1 . . check_alert 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 6149 | 139 1271 . 396 4343 Sensors 2 | . . . 2 . Terrain 4924 | 139 1271 . 394 3120 Traps 1223 | . . . . 1223 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 8544 | 282 1581 1071 889 4721 Spaces Moved 4251 | 138 777 428 342 2566 Core 9 | 9 . . . . Treads 777 | 122 643 . 12 . Legs 3380 | 7 134 428 245 2566 Wheels 85 | . . . 85 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 110 105 Average Speed 146 | 150 165 192 174 129 Slowest Speed 400 | 160 190 260 400 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 45 | 6 93 41 25 62 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 91 | . 16 23 2 50 Terrain Destroyed 419 | . 28 40 9 342 Melee 32 | . . . . 32 Projectile 39 | . 16 13 9 1 AOE 348 | . 12 27 . 309 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5835 | 182 940 570 518 3625 Wait 772 | 9 53 9 62 639 Move 4247 | 137 776 427 341 2566 Hop . | . . . . . Pick Up 128 | 10 21 25 18 54 Fast Attach 23 | 4 . . 2 17 Attach 34 | 3 6 6 8 11 Detach . | . . . . . Swap 171 | 5 17 26 19 104 Drop 114 | 1 9 26 13 65 Fire 309 | 13 58 50 55 133 Melee 37 | . . 1 . 36 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 283 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Discovered new exit (range 12) 338 | -10/Materials | Build established: Mutant 388 | -10/Materials | Met 8R-AWN 699 | -10/Materials | Discovered new exit (range 14) 933 | -10/Materials | Discovered new exit (range 12) 1040 | -10/Materials | Identified exit to Mines 1308 | -10/Materials | Discovered new exit (range 16) 1608 | -10/Materials | Lost 4 parts (1p2n1u) 1621 | -10/Materials | Discovered new exit (range 16) 1669 | -10/Materials | Discovered new exit (range 7) 1864 | -10/Materials | Entered another Materials area 1864 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2299 | -9/Materials | Central database locked down 2536 | -9/Materials | Build established: Scavenger-Mutant 2704 | -9/Materials | Discovered new exit (range 15) 2832 | -9/Materials | Discovered new exit (range 7) 2879 | -9/Materials | Discovered new exit (range 9) 2935 | -9/Materials | Entered another Materials area 2935 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3234 | -8/Materials | Build established: Scavenger-Gunner 3366 | -8/Materials | Lost 4 parts (1p3n) 3689 | -8/Materials | Lost 3 parts (2n1w) 3700 | -8/Materials | Discovered new exit (range 11) 3788 | -8/Materials | Central database locked down 3824 | -8/Materials | Entered Factory 3824 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5282 | -7/Factory | Cargo convoy interrupted 5364 | -7/Factory | Lost 3 parts (1p1n1w) 5717 | -7/Factory | Central database locked down 5959 | -7/Factory | Repaired Imp. Terrain Scanner 7024 | -7/Factory | First assault squad dispatched 7099 | -7/Factory | Destroyed 7 combat bots 7228 | -7/Factory | Core integrity fell below 50% 7505 | -7/Factory | Build established: Scavenger-Mutant 8153 | -7/Factory | Repaired Imp. Carbon-fiber Leg 8200 | -7/Factory | Repaired Hvy. Rocket Launcher 8215 | -7/Factory | Crushed by falling debris 8542 | -7/Factory | Core integrity fell below 20% 8546 | -7/Factory | Core destroyed Last Messages --------------- shutdown. 08540_ The unstable cave ceiling collapses. 08540_ U-05 Engineer lays Concrete. 08541_ Overheating: Hvy. Deuterium Engine damaged (-2). 08541_ The unstable cave ceiling collapses. 08541_ Knocked back. 08541_ U-05 Engineer lays Concrete. 08542_ Overheating: Core damaged (-98). 08542_ U-05 Engineer lays Concrete. 08543_ Overheating: Hvy. Deuterium Engine damaged (-4). 08543_ B-48 Gladiator heat damages Unknown Engine. 08544_ Overheating: Matter decay (-41). 08544_ Destroyed Unknown Engine. 08545_ Overheating: Core damaged (-84). 08545_ B-48 Gladiator heat spikes uncontrollably. 08546_ Overheating: Core damaged (-91). 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Terrain Scanner | 9% | -7/Factory Imp. Carbon-fiber Leg | 25% | -7/Factory Hvy. Rocket Launcher | 9% | -7/Factory Studied --------- Datajack | -9/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Maybe Next Time I'll Detach My Launcher Not Today, Chutes Challenges ------------ None Game ------ Seed HeatMetafieldScrap Manual? 0 Play Time 03:21:21 Cumulative 14.7 hours Start 2026.03.13 @ 12:17:33 End 2026.03.13 @ 17:09:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e7e0757-ecb2-4a22-b1c4-bd460a0d475c