Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 10:35:24 Player: Mopo3 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (140) 700 Value Destroyed (4584) 4584 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1436) 1436 TOTAL SCORE: 9240 Bonus ------- High Alert Combat Kills 1564 Friendly Fire -128 Cogmind --------- Core Integrity 0/700 Matter 25/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Walking (200) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- Heavy Rocket Launcher > --- INVENTORY (15) --- Light Deuterium Engine Nuclear Core Micro Nuclear Core Improved Heat Sink Medium Matter Pod (100) Large Matter Pod (150) High-capacity Matter Pod (183) Structural Scanner System Restoration Module Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Assault Cannon Rocket Array > --- INVENTORY -------- Deuterium Engine Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Medium Matter Pod Large Matter Pod High-capacity Matter Pod Hardened Light Armor Plating Ion Cannon Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Rocket Array [Rating: 41] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Rocket Array Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . . 1 Parts Attached 50 | 7 . 13 . 11 19 Power 10 | 1 . 2 . 3 4 Engine 5 | 1 . 2 . 1 1 Core 5 | . . . . 2 3 Reactor . | . . . . . . Propulsion 15 | 2 . 6 . 3 4 Treads 2 | . . 2 . . . Leg 13 | 2 . 4 . 3 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 . 2 . 2 4 Device 3 | 1 . . . . 2 Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . 1 . 2 2 Artifact . | . . . . . . Weapon 15 | 2 . 3 . 3 7 Energy Gun 3 | 1 . 2 . . . Energy Cannon 3 | . . . . . 3 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher 7 | . . 1 . 2 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 34 | . . 5 . 5 24 Power 5 | . . 1 . . 4 Propulsion 11 | . . 2 . 2 7 Utility 8 | . . 1 . 1 6 Weapon 10 | . . 1 . 2 7 Highest Loss Streak 13 | . . 2 . 3 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 100 96 100 97 90 Engine 6 | . 14 10 11 11 . Core 7 | . . . . 6 12 Leg 30 | . 28 38 44 35 25 Device 5 | . 14 6 . . 5 Storage 8 | . 14 11 11 9 7 Protection 11 | . . 2 11 17 14 Energy Gun 5 | . 14 13 11 8 . Energy Cannon 3 | . . . . . 6 Ballistic Gun 1 | . 14 3 . . . Ballistic Cannon 3 | . . . . . 6 Launcher 6 | . . 4 11 8 6 Peak Build Rating 41 | 9 9 12 10 32 41 Average Rating 23 | 7 9 10 10 19 34 On Entrance 11 | . 9 9 10 10 32 Naked Turns . | . . . . . . Heaviest Build 66 | 12 12 34 34 50 66 Greatest Support 57 | 20 20 40 40 52 57 Greatest Overweight (x) 4 | 1 . . . 1 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 15 15 15 Most Carried 15 | 5 7 8 8 15 15 Average Carried 11 | 4 5 6 8 14 12 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 5 7 8 8 15 9 Class Distribution -------------------- 33% | Mutant 30% | Tank 25% | Scavenger-Mutant 11% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2078 | 337 15 530 . 233 963 Remotely . | . . . . . . Salvage Created 3266 | 166 126 601 . 445 1928 Parts 200 | 16 11 50 . 43 80 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 97 | . 3 20 . 21 53 Guns 13 | . 3 10 . . . Cannons 9 | . . . . . 9 AOE 75 | . . 10 . 21 44 Classes Destroyed 17 | 3 3 2 . . 9 Worker 13 | 2 . 2 . 2 7 Builder 13 | . . 1 . 1 11 Tunneler 3 | 3 . . . . . Hauler 2 | . . . . . 2 Recycler 7 | 1 . . . . 6 Mechanic 1 | . . . . . 1 Watcher 3 | . 2 1 . . . Swarmer 18 | . 2 4 . 12 . Grunt 47 | . 1 14 . 8 24 Brawler 4 | . . . . . 4 Duelist 2 | . . . . . 2 Protector 6 | . . . . . 6 Sentry 7 | . . 2 . 1 4 Specialist 5 | . . . . . 5 Hunter 3 | . . . . . 3 Programmer 4 | . . . . . 4 Heavy 1 | . . . . . 1 Thug 1 | . . . . . 1 Best Kill Streak 19 | 2 3 9 . 11 19 Combat Bots Only 11 | . 2 5 . 11 11 Max Kills in Single Turn 8 | 1 1 3 . 5 8 Gunslinging . | . . . . . . Exploded 5 | . . 2 . 5 5 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 527 | . 29 89 . 28 381 Missed 214 | . 13 30 . 7 164 Damage Taken 5051 | . 136 807 . 627 3481 Core 976 | . 25 196 . 43 712 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 90 . 51 92 . Volleys Fired 187 | 21 15 46 . 17 88 Largest 2 | 2 2 2 . 2 2 Hottest 125 | 70 70 80 . 73 125 Shots Fired 317 | 42 30 92 . 28 125 Gun 163 | 42 30 78 . 13 . Cannon 84 | . . . . . 84 Launcher 70 | . . 14 . 15 41 Special . | . . . . . . Kinetic 94 | 21 15 22 . . 36 Thermal 106 | 21 15 22 . . 48 Explosive 70 | . . 14 . 15 41 Electromagnetic 47 | . . 34 . 13 . Robot Hit Streak 9 | 6 5 9 . 6 6 Robot Miss Streak 6 | 3 6 6 . 4 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 145 | 18 14 40 . 9 64 Core Hits 366 | 9 8 38 . 44 267 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 1 1 1 . . 1 Burn 3 | 1 1 1 . . . Meltdown 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13821 | 215 198 1326 . 1278 10804 Guns 977 | 215 198 500 . 64 . Cannons 1288 | . . . . . 1288 Explosions 11517 | . . 822 . 1201 9494 Melee . | . . . . . . Ramming 39 | . . 4 . 13 22 Kinetic 673 | 63 47 86 . . 477 Thermal 2541 | 152 151 187 . . 2051 Explosive 10087 | . . 822 . 1201 8064 Electromagnetic 481 | . . 227 . 64 190 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 327 | . . 1 . 67 259 Projectiles . | . . . . . . Explosions 327 | . . 1 . 67 259 Melee . | . . . . . . Knockbacks 6 | . . . . . 6 Impact 1 | . . . . . 1 Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 1361 | . . 55 . 371 935 Shots 47 | . . 2 . 6 39 Rammed . | . . . . . . Targets Rammed 9 | . . 2 . 3 4 Kicked 9 | . . 2 . 3 4 Crushed . | . . . . . . Highest Temperature 382 | 150 120 187 . 168 382 Average Temperature 76 | 57 47 44 . 58 114 Received Heat Transfer 963 | . 12 375 . 108 468 Effects 6 | . . . . . 6 Shutdowns 2 | . . . . . 2 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Melted 5 | 1 . . . . 4 Heat Transferred 3703 | 518 518 570 . . 2097 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 2022 | 30 170 554 216 661 2022 Initial 300 | . 19 71 216 83 300 Average 518 | 15 84 328 216 303 813 Maximum Alert Level 5 | . . 2 1 2 5 Low Security (%) 21 | 100 100 28 . 15 . Level 1 37 | . . 36 100 73 32 Level 2 19 | . . 34 . 10 23 Level 3 6 | . . . . . 14 Level 4 11 | . . . . . 23 Level 5 3 | . . . . . 6 High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 1 4 . 2 15 Investigation 2 | . 1 . . 1 . Extermination 2 | . . . . . 2 Reinforcement 11 | . . 4 . 1 6 Assault 4 | . . . . . 4 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 5 | . . 1 . . 4 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . . 3 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 130 | . 7 30 . 20 73 Peak Tracking Total 13 | . 6 7 . 5 13 Tactical Retreats 5 | . . 2 . 1 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 50 | . . 7 . 6 37 Max in Single Turn 19 | . . 2 . 2 19 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 6 | . 1 1 . . 4 Terminals 4 | . 1 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 17 | . 4 3 . . 10 Successful 8 | . 2 2 . . 4 Failed 8 | . 2 1 . . 5 Catastrophic . | . . . . . . Database Lockouts 1 | . . . . . 1 Manual . | . . . . . . Terminals 13 | . 4 . . . 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 6 | . 2 . . . 4 Record 2 | . . . . . 2 Open DSF 1 | . . . . . 1 Recall Investigation 2 | . 1 . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . 2 . . . Recycle Component 1 | . . 1 . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . 1 . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3714 | 180 324 638 23 771 1778 Spaces Moved 1856 | 92 234 356 20 398 756 Core 16 | 16 . . . . . Treads . | . . . . . . Legs 1840 | 76 234 356 20 398 756 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 130 Average Speed 161 | 110 120 120 120 168 196 Slowest Speed 400 | 120 120 120 120 190 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 6 36 29 10 32 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 32 | . . . . . 32 Terrain Destroyed 910 | . . 79 . 232 599 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 907 | . . 79 . 232 596 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2252 | 133 250 482 19 474 894 Wait 38 | . . 37 . 1 . Move 1851 | 91 233 355 19 397 756 Hop . | . . . . . . Pick Up 80 | 13 2 19 . 29 17 Fast Attach . | . . . . . . Attach 39 | 7 . 8 . 7 17 Detach . | . . . . . . Swap 11 | . . 5 . 4 2 Drop 32 | 1 . 10 . 16 5 Fire 187 | 21 15 46 . 17 88 Melee . | . . . . . . Ram . | . . . . . . Kick 9 | . . 2 . 3 4 Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 181 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 11) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Propulsion x2 933 | -9/Materials | Discovered new exit (range 16) 1143 | -9/Materials | Entered Mines 1155 | -9/Mines | Discovered new exit (range 8) 1166 | -9/Mines | Entered Materials 1166 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1305 | -8/Materials | Build established: Scavenger-Mutant 1673 | -8/Materials | Lost 3 parts (1n1u1w) 1780 | -8/Materials | Found Prototype Launcher 1781 | -8/Materials | Identified Rocket Array 1786 | -8/Materials | Found Rocket Array 1875 | -8/Materials | Discovered new exit (range 15) 1883 | -8/Materials | Destroyed 11 combat bots 1937 | -8/Materials | Entered Factory 1937 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2207 | -7/Factory | Build established: Tank 2426 | -7/Factory | Central database locked down 2932 | -7/Factory | Cargo convoy interrupted 2961 | -7/Factory | Destroyed 11 combat bots 3137 | -7/Factory | First assault squad dispatched 3323 | -7/Factory | Lost 4 parts (1p2n1u) 3330 | -7/Factory | Build established: Bomber 3441 | -7/Factory | Garrison activated, responded to threat 3588 | -7/Factory | Core integrity fell below 50% 3644 | -7/Factory | Core integrity fell below 20% 3648 | -7/Factory | Destroyed 11 combat bots 3680 | -7/Factory | Lost 13 parts (2p2n3u6w) 3715 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- R-06 Scavenger collects Welding Torch. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. R-06 Scavenger collects Terrain Scan Processor. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. 65ULKV=OE T>IHN4UJRSO0<: System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????########??????????????????????????????????? | | ???????# """ #???????????????????? s ????????? | | ???????# """ ############### ????????? | | ???????# """ + @ ????????? | | ???????# #### ###############???????????????? | | #??????# #??# #?????????????????????????????? | | #??????# !#??# #??######?????????????????????? | | ###########+###### #?# ?????????????????????? | | ## ##???????????????????? | | % ????????????????????? | | ####### # # # # # #???????????????????? | | ###???# # % # # #???????????????????? | | ?# # # # ## ???????????????????? | | """ ?# # # # ??????????????????? | | """ # # # # ??????????????????? | | """ / # / ?????????????????? | | # # ?????????????????? | | # = # ?????????????????? | | # # ?????????????????? | | # # # ?????????????????? | | %! # ##### ####??????????????????? | | ### # ##?????##?????????????????????? | | # ##?????????????????????????????? | | ##??????????????????????????????? | | # ####???????????????????????????????? | | ?#### ## ## ###??????????????????????????????????? | | ??? ?? #?##?????????????????????????????????????? | | ?? ?? ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab It Was An Accident, I Swear Quick And Dirty Significant Disruption Challenges ------------ None Game ------ Seed AlloyLinkedProjector Manual? 0 Play Time 00:43:53 Cumulative 4.2 hours Start 2024.08.27 @ 09:53:39 End 2024.08.27 @ 10:35:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/CogTall Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b4854b6c-9eb0-430a-8bf0-1d5f88a714c0