Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.26 @ 15:54:00 Player: ktur Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (236) 1180 Value Destroyed (11470) 11470 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (7568) 7568 TOTAL SCORE: 29398 Bonus ------- High Alert Combat Kills 2527 Follower Combat Kills 161 Entered Garrisons 1400 Used RIF Installer 3500 Friendly Fire -20 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Spectral Analyzer Advanced Melee Analysis Suite Graphene Brace Relay Coupler [Swarmer] (48) Relay Coupler [Grunt] (33) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- 2N-1CE's Frost Array Experimental Shock Absorption System AEGIS Remote Shield Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Quantum Shading Machine Spectral Analyzer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Reaction Control System Layered Medium Armor Plating AEGIS Remote Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Advanced Remote Datajack Kinetic Spear Kinetic Spear Kinetic Spear > --- INVENTORY -------- 2N-1CE's Frost Array Experimental Reaction Control System Experimental Shock Absorption System Long-range Proton Cannon [Rating: 170] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Hover Unit Combat Linear Gravjet Flight Unit Improved Diametric Drive Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage Large Matter Pod Processor Advanced Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Reactive Plating Weapon Enhanced Autogun Energy Gun Precision Phase Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Mass Driver Special Weapon Advanced Remote Datajack Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Com Slots Evolved 18 | . . 2 2 . 2 . . . . 4 . . . 2 . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . . . . . . . . . . 2 . 1 . 1 . Utility 11 | . . 2 1 . 1 . . . . 4 . . . 2 . . . . . 1 . Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Parts Attached 227 | 5 5 16 15 . . 16 . 5 . 24 18 12 20 6 28 17 1 9 20 5 5 Power 19 | 1 1 1 1 . . 2 . . . 1 1 1 . 1 2 . . . 3 1 3 Engine 6 | 1 1 1 1 . . . . . . 1 1 . . . . . . . . . . Core 4 | . . . . . . 2 . . . . . 1 . 1 . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . 2 . . . 3 1 3 Propulsion 42 | 2 . 3 1 . . 2 . 1 . 4 3 2 2 . 8 3 . 6 2 2 1 Treads 20 | 2 . 3 1 . . 2 . 1 . 1 . 2 1 . 1 2 . 3 . . 1 Leg 14 | . . . . . . . . . . 3 3 . 1 . 7 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Flight 6 | . . . . . . . . . . . . . . . . 1 . 2 1 2 . Utility 78 | . 3 5 8 . . 7 . 1 . 9 6 4 3 3 9 5 1 2 9 2 1 Device 34 | . 1 1 4 . . 4 . . . 4 2 1 2 2 2 2 . . 6 2 1 Storage 2 | . 2 . . . . . . . . . . . . . . . . . . . . Processor 14 | . . . 2 . . . . . . 2 . 3 . . 1 2 . 2 2 . . Hackware 11 | . . . . . . 1 . 1 . 1 3 . 1 . 3 . 1 . . . . Protection 17 | . . 4 2 . . 2 . . . 2 1 . . 1 3 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 1 7 5 . . 5 . 3 . 10 8 5 15 2 9 9 . 1 6 . . Energy Gun 20 | 1 . 5 1 . . 5 . . . . . . 2 . 1 4 . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 51 | 1 1 2 4 . . . . 3 . 10 7 4 8 1 5 5 . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . 5 . 1 . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . 4 . . Special Melee Weapon 4 | . . . . . . . . . . . 1 1 . 1 1 . . . . . . Unidentified Prototypes 8 | . . 1 1 . . . . . . . . . . . . 3 . . 3 . . Parts Lost 63 | . . . . . . 6 . 1 . 2 4 4 16 . 8 2 1 . . . 19 Power 4 | . . . . . . . . . . . 1 . . . 1 . . . . . 2 Propulsion 9 | . . . . . . . . . . . . . 2 . 1 1 . . . . 5 Utility 30 | . . . . . . 4 . . . 1 2 2 5 . 5 1 1 . . . 9 Weapon 20 | . . . . . . 2 . 1 . 1 1 2 9 . 1 . . . . . 3 Highest Loss Streak 18 | . . . . . . 3 . 1 . 1 2 3 9 . 5 1 1 . . . 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 91 | . 94 90 99 100 84 95 100 99 100 97 97 96 91 49 87 79 75 62 79 90 85 Engine 3 | . 14 11 9 9 7 5 . . . 4 4 4 . . . . . . . . . Core 1 | . . . . . . 1 7 7 7 . . . 4 2 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 4 3 . 1 8 6 Treads 10 | . 28 22 18 18 15 15 15 14 15 9 . 4 8 5 3 8 4 6 . . . Leg 1 | . . . . . . . . . . 1 11 6 1 . 2 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 4 8 15 14 Device 10 | . 6 14 15 9 7 15 15 7 7 7 9 5 6 8 12 5 9 8 7 11 11 Storage 1 | . 16 11 7 . . . . . . . . . . . . . . . . . . Processor 15 | . . . 4 18 15 15 15 15 15 22 23 20 23 10 12 14 19 24 25 20 18 Hackware 13 | . . . . . . . 7 14 15 16 20 27 25 15 21 19 19 17 17 16 16 Protection 6 | . . 8 17 18 15 10 7 7 7 8 1 . . 1 6 6 3 . . 4 2 Energy Gun 5 | . 14 16 3 . . 16 23 16 7 . . . 2 . 1 11 11 . 2 . . Ballistic Gun 14 | . 14 5 23 27 23 12 7 12 23 22 22 22 13 3 15 6 3 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 9 12 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 5 11 23 36 32 32 36 31 31 29 45 39 41 74 31 69 73 59 3 48 49 52 Greatest Support 140 | 40 40 40 40 40 40 40 40 40 40 48 35 47 47 70 70 140 70 80 53 64 64 Greatest Overweight (x) 2 | . . . . . . . . . . 1 1 . 2 2 1 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 5 5 4 5 4 5 4 5 4 4 3 4 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 3 4 4 5 5 5 5 5 4 Class Distribution -------------------- 24% | Scavenger-Gunner 18% | Tank 14% | Bothacker-Gunner 12% | Bothacker-Sprinter 10% | Mutant 7% | Bothacker-Mutant 6% | Bothacker-Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Storage Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Recycling Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Bothacker-Gunner | -5/Factory Bothacker-Gunner | -5/Garrison Mutant | -4/Factory Bothacker-Tank | -4/Garrison Bothacker-Tank | -3/Research Bothacker-Gunner | -3/Garrison Bothacker-Mutant | -2/Research Bothacker-Sprinter | -2/Testing Bothacker-Sprinter | -1/Access Bothacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Com Matter Collected 8012 | 219 213 262 1083 200 . 693 . 167 20 1064 955 450 780 74 979 242 6 119 184 252 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11704 | . 323 311 1436 264 . 1107 . 427 74 1534 873 862 887 74 1202 348 70 . 184 778 950 Parts 653 | . 17 28 86 19 . 52 . 26 8 80 45 40 56 4 68 21 5 . 8 42 48 Haulers Intercepted 12 | . . 2 5 . . . . . . 2 . . . . . . . . 1 2 . Recyclers Shooed 6 | . . . . . . . . . 1 2 . 2 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Com Combat Hostiles Destroyed 195 | . 9 11 26 8 . 22 . 14 7 19 18 9 16 1 17 5 1 . . 4 8 Melee 14 | . . . . . . . . . . . . . 2 . . . . . . 4 8 Guns 172 | . 9 11 26 8 . 21 . 14 7 19 18 9 10 1 13 5 1 . . . . Cannons 8 | . . . . . . . . . . . . . 4 . 4 . . . . . . Classes Destroyed 16 | . 3 3 3 1 . . . . 1 2 1 . . . 1 . . . . 1 . Worker 5 | . . 1 . . . . . . . 1 . 1 . . . . . . 2 . . Builder 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . Tunneler 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Hauler 12 | . . 2 5 . . . . . . 2 . . . . . . . . 1 2 . Recycler 6 | . . . . . . . . . . 1 . 2 . . . . . . . 1 2 Operator 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Drone 7 | . . . . . . . . . 7 . . . . . . . . . . . . Watcher 9 | . . . 2 . . . . . . 1 . 1 1 . . . . . 1 3 . Swarmer 49 | . 3 8 7 4 . . . 10 . 3 9 3 2 . . . . . . . . Grunt 71 | . 6 3 13 3 . 18 . 3 . 6 3 2 6 . 8 . . . . . . Brawler 3 | . . . 1 . . . . . . 1 . 1 . . . . . . . . . Sentry 19 | . . . 5 . . 1 . . . 1 2 2 . 1 2 . . . . 1 4 Specialist 4 | . . . . . . . . . . . 4 . . . . . . . . . . Hunter 16 | . . . . 1 . 3 . 1 . 4 . 1 4 . 2 . . . . . . Programmer 25 | . . . . . . . . . . 4 . . 4 . 4 5 1 . . 3 4 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 3 6 12 4 . 9 . 4 3 8 10 6 4 1 5 3 1 . 2 4 2 Combat Bots Only 10 | . 3 6 10 4 . 9 . 4 3 7 10 4 4 1 5 3 1 . . 2 2 Max Kills in Single Turn 3 | . 2 1 2 2 . 2 . 2 1 1 3 1 1 1 1 1 1 . 1 1 1 Gunslinging 1 | . 1 . 1 1 . 1 . 1 . . 1 . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Gar Fac Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Com Damage Taken 15708 | . 328 194 507 118 . 1227 . 624 . 1502 815 566 2918 . 2259 675 462 90 22 360 3041 Core 3115 | . 64 44 73 14 . 117 . 82 . 118 150 85 495 . 133 22 88 . 22 26 1582 Absorbed by Shields 617 | . . . . . . 4 . . . 57 33 . 107 . 102 . 212 . . . 102 Reduced by Siege Mode 238 | . . . . . . . . . . . . . 49 . 146 31 12 . . . . Core Remaining (%) 78 | 100 74 89 . 84 . . . . 71 . . . 15 . 88 . 91 . 98 . . Volleys Fired 546 | . 36 22 86 18 . 55 . 20 13 53 37 29 57 11 57 16 11 1 22 2 . Largest 4 | . 2 2 3 3 . 4 . 4 4 4 4 4 4 1 4 4 4 1 1 1 . Hottest 317 | . 60 83 189 75 . 180 . 239 149 123 119 124 264 33 128 317 317 10 94 10 . Shots Fired 1583 | . 70 44 258 50 . 182 . 76 51 213 143 87 157 11 144 43 29 1 22 2 . Gun 1532 | . 70 44 258 50 . 182 . 76 51 213 143 87 136 11 127 43 29 . 12 . . Cannon 38 | . . . . . . . . . . . . . 21 . 17 . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special 13 | . . . . . . . . . . . . . . . . . . 1 10 2 . Kinetic 1335 | . 36 22 255 50 . 139 . 36 39 213 143 87 139 11 137 17 11 . . . . Thermal 235 | . 34 22 3 . . 43 . 40 12 . . . 18 . 7 26 18 . 12 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 33 | . 8 6 17 6 . 31 . 15 5 14 10 13 19 3 22 15 33 8 15 1 . Robot Miss Streak 14 | . 3 4 7 3 . 3 . 4 14 4 3 3 3 2 4 2 1 . 1 1 . Penetration Max 1 | . . . . . . . . . . 1 1 1 1 . 1 1 . . . . . Secondary Targets 38 | . 2 . 2 1 . 7 . 7 . 7 2 1 5 . 4 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . 1 . 1 1 1 1 . 1 . . . . . . Shots Hit Robots 1094 | . 48 24 146 26 . 137 . 56 20 154 83 56 100 8 108 30 25 1 16 20 36 Core Hits 451 | . 18 17 58 13 . 48 . 33 9 59 39 27 48 2 41 11 3 . 4 9 12 Critical Kills 17 | . . . . . . 1 . . . 2 1 . 4 1 8 . . . . . . Critical Parts Destroyed 17 | . . . . . . . . . . 1 1 . 3 . 11 . 1 . . . . Critical Strikes 60 | . . 1 . . . 2 . 1 . 3 2 . 10 1 20 4 2 . 1 6 7 Burn 11 | . . 1 . . . 1 . 1 . . . . 3 . . 4 1 . . . . Destroy 35 | . . . . . . 1 . . . 3 2 . 7 1 20 . 1 . . . . Impale 14 | . . . . . . . . . . . . . . . . . . . 1 6 7 Melee Attacks 167 | . . . . . . . . . . . 3 3 . 1 1 . . . 33 58 68 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 159 | . . . . . . . . . . . . . . . . . . . 33 58 68 Sneak Attacks 12 | . . . . . . . . . . . . . . 1 . . . . 3 5 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Follow-up Attacks 11 | . . . . . . . . . . . . . . . . . . . 1 3 7 Damage Inflicted 24504 | . 459 408 2660 418 . 2192 . 948 255 3249 1710 1270 2188 158 2399 1203 622 3 566 1526 2270 Guns 19574 | . 458 386 2649 418 . 2188 . 948 245 3241 1710 1270 1984 158 2066 1201 622 . 30 . . Cannons 511 | . . . . . . . . . . . . . 178 . 333 . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 4332 | . . . . . . . . . . . . . . . . . . . 536 1526 2270 Ramming 87 | . 1 22 11 . . 4 . . 10 8 . . 26 . . 2 . 3 . . . Kinetic 16693 | . 171 100 2598 418 . 1624 . 369 176 3241 1710 1270 1883 158 2346 402 227 . . . . Thermal 3392 | . 287 286 51 . . 564 . 579 69 . . . 279 . 53 799 395 . 30 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 4332 | . . . . . . . . . . . . . . . . . . . 536 1526 2270 Highest Corruption 11 | . . . . . . . . . . 4 5 5 10 . 5 9 11 1 2 . 10 Average Corruption 5 | . . . . . . . . . . 1 4 5 8 . 4 4 9 1 1 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 121 | . . . . . . . . . . 4 23 16 39 . 14 8 10 . 5 . 2 Message Errors 26 | . . . . . . . . . . . 8 1 10 . 4 1 1 . 1 . . Matter Fused 29 | . . . . . . . . . . 3 6 6 7 . 2 1 3 . 1 . . Heat Flow Errors 19 | . . . . . . . . . . . 2 4 7 . 1 3 2 . . . . Energy Discharges 13 | . . . . . . . . . . . . 3 3 . 2 1 2 . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 13 | . . . . . . . . . . . 1 1 7 . 1 . 1 . 2 . . Data Loss (major) 5 | . . . . . . . . . . . 2 . 1 . 2 . . . . . . Misfires 7 | . . . . . . . . . . 1 1 1 . . 1 2 1 . . . . Alerts 4 | . . . . . . . . . . . . . 3 . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . 2 . 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 882 | . . . . . . . . . . . . . . . . . . . 229 363 290 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 882 | . . . . . . . . . . . . . . . . . . . 229 363 290 Knockbacks 5 | . . . . . . . . . . . . . . . 5 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . 5 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . 4 . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 20 | . 1 5 1 . . 2 . . 2 3 . . 4 . . 1 . 1 . . . Targets Rammed 25 | . 1 7 2 . . 2 . . 2 3 . . 6 . . 1 . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . 2 1 . . . . . . . . . 2 . . . . . . . . Highest Temperature 602 | . 118 6 185 39 . 306 . 328 48 25 103 240 602 . 126 405 224 . 12 2 1 Average Temperature 85 | . 49 6 51 12 . 90 . 120 17 7 56 102 119 . 43 167 104 . 5 2 1 Received Heat Transfer 2339 | . 162 12 333 18 . 522 . 27 . 84 147 135 401 . 390 . 12 . . . 96 Effects 8 | . . . . . . . . . . . . . 8 . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . 2 . . . . . . . . Interference 5 | . . . . . . . . . . . . . 5 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . 1 1 3 1 1 . . . . Total Turns 186 | . . . . . . . . . . . . . 13 7 68 89 9 . . . . Longest Duration 89 | . . . . . . . . . . . . . 13 7 39 89 9 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 15 | . 2 1 . . . 3 . . . . . . . . . 7 2 . . . . Heat Transferred 6878 | . 650 703 111 . . 1369 . 1342 150 . . . 740 . 111 1147 518 . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Com Peak Influence 1260 | . 310 325 535 662 362 788 384 624 458 1076 1260 831 956 501 880 571 404 233 241 402 583 Initial 1030 | . . 46 56 277 347 253 384 249 280 1030 662 661 511 454 350 495 324 221 130 72 236 Average 524 | . 115 122 327 545 355 652 384 417 361 947 932 716 800 479 646 457 358 224 166 226 404 Maximum Alert Level 4 | . 1 1 2 2 1 3 1 2 2 4 4 3 3 2 3 2 2 1 1 2 2 Low Security (%) 14 | 100 80 77 27 . . . . . . . . . . . . . . . 63 40 . Level 1 22 | . 19 22 19 29 100 16 100 43 54 . . . . . 6 28 93 100 36 58 45 Level 2 31 | . . . 53 70 . 20 . 56 45 . 18 43 31 100 47 71 6 . . 1 54 Level 3 29 | . . . . . . 62 . . . 99 54 56 68 . 46 . . . . . . Level 4 1 | . . . . . . . . . . . 26 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 1 2 . . . . . . 3 . 2 . 1 . 1 . . 2 3 1 Investigation 6 | . 2 . 2 . . . . . . . . . . . . . . . . 2 . Extermination 5 | . . . . . . . . . . 1 . . . . . 1 . . 1 1 1 Reinforcement 4 | . 1 1 . . . . . . . . . 1 . . . . . . 1 . . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . Garrison 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Gar Fac Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Com Distress Signals 8 | . 3 2 1 . . . . . . 1 . 1 . . . . . . . . . Communications Jammed 77 | . . . . . . . . . . . . 11 . . . 5 . 1 17 . 43 Distress Signals 77 | . . . . . . . . . . . . 11 . . . 5 . 1 17 . 43 Times Spotted 315 | . 15 17 32 8 1 24 . 15 21 21 24 13 21 . 18 9 4 2 8 21 41 Peak Tracking Total 25 | . 6 7 6 3 1 9 . 6 5 3 5 4 6 . 5 3 3 2 2 3 25 Tactical Retreats 23 | . 1 . 2 . . 1 . 2 . 1 3 . 4 . 2 . . . 1 4 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Com Traps Triggered 14 | . 1 . . . . 1 . . . 1 2 . 1 . 2 . 1 . . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Com Machines Disabled 20 | . . . 1 2 . 2 . . . 4 1 . 1 1 3 . 1 . 4 . . Max in Single Turn 1 | . . . 1 1 . 1 . . . 1 1 . 1 1 1 . 1 . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 10 | . . . . 2 . 2 . . . . 2 . 1 . 2 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Gar Fac Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Com Machines Accessed 34 | . 1 . 8 . 1 . 1 . 3 1 . 1 . 1 . 1 . 1 1 12 2 Terminals 20 | . . . 7 . . . . . . . . . . . . . . . . 11 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . 3 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . 1 . 1 . . 1 . 1 . 1 . 1 . . . 1 . Total Hacks 58 | . 1 . 21 . 1 . 1 . 3 1 . 1 . 1 . 1 . 1 1 23 2 Successful 21 | . 1 . 4 . 1 . 1 . 3 1 . 1 . 1 . 1 . 1 1 5 . Failed 36 | . . . 16 . . . . . . . . . . . . . . . . 18 2 Catastrophic 10 | . . . 4 . . . . . . . . . . . . . . . . 5 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . Manual 17 | . 1 . 11 . . . . . 3 . . . . . . . . . . 1 1 Terminals 44 | . . . 20 . . . . . . . . . . . . . . . . 22 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . 3 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . 1 . 1 . . 1 . 1 . 1 . 1 . . . 1 . Terminal Hacks 7 | . . . 3 . . . . . . . . . . . . . . . . 4 . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . 3 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . 1 . 1 . 1 . . 1 . 1 . 1 . 1 . . . 1 . Unlock Access 7 | . . . 1 . 1 . 1 . . 1 . 1 . 1 . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 4 | . 1 . . . . . . . 3 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . 3 . . . . . . . . . . . . Tunnel 4 | . 1 . . . . . . . 3 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Used 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Hacking Detections 19 | . . . 7 . 1 . . . . . . . . 1 . 1 . . . 8 1 Full Trace Events 4 | . . . 2 . . . . . . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . . . . . . . . . . 222 . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . 9 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Com Used RIF Installer 7 | . . . . 1 . 1 . 1 . . 1 . 1 . 1 . 1 . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . 1 . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . 1 . . . . Signal Jammer 1 | . . . . . . 1 . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . 1 1 . . 1 . . 1 5 1 . Non-combat 5 | . . . . . . . . . . . . . . . . . . 1 3 1 . Combat 5 | . . . . . . . . . . . 1 1 . . 1 . . . 2 . . Robot Hacks Applied 14 | . . . . . . . . . . . 1 2 . . 1 . . 1 8 1 . drop_inventory 4 | . . . . . . . . . . . . . . . . . . 1 2 1 . locate_traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . 1 . . summon_haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . disable_scanner 1 | . . . . . . . . . . . . . . . . . . . 1 . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . . report_prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 . . find_garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . . 1 . . . . . . disable_weapons 1 | . . . . . . . . . . . . 1 . . . . . . . . . streamctrl_high 1 | . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 38 | . . . . 8 . 6 . . . . 9 . 3 . 8 . 4 . . . . Machine Destruction 38 | . . . . 8 . 6 . . . . 9 . 3 . 8 . 4 . . . . Attached 11 | . . . . . . 1 . 1 . 1 3 . 1 . 3 . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Gar Fac Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Com Total Allies 1 | . . . . . . . . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . . . . . . . Highest-Rated Group 49 | . . . . . . . . . . . 49 . . . . . . . . . . Highest-Rated Ally 49 | . . . . . . . . . . . 49 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . 7 . . . . . . . . . . Total Damage 243 | . . . . . . . . . . . 243 . . . . . . . . . . Kills 4 | . . . . . . . . . . . 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Fac Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Com Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Com Turns Passed 12691 | 66 509 526 1203 666 85 1180 7 396 532 888 766 610 1136 161 1193 714 258 218 554 640 383 Spaces Moved 8778 | 37 234 246 558 367 49 592 4 183 280 408 417 339 402 118 604 327 184 344 813 1546 726 Core 513 | 3 . . . . . . . . . . . . 56 75 . . 78 297 . . 4 Treads 4301 | 34 234 246 558 367 49 592 4 183 280 351 . 129 344 43 451 327 106 3 . . . Legs 839 | . . . . . . . . . . 57 417 210 2 . 153 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 3125 | . . . . . . . . . . . . . . . . . . 44 813 1546 722 Fastest Speed 29 | 50 160 160 170 170 170 165 165 165 170 120 105 120 50 50 120 160 50 32 30 29 29 Average Speed 109 | 151 160 164 170 170 170 166 165 166 170 161 133 139 182 94 156 160 113 51 31 29 30 Slowest Speed 260 | 160 160 170 170 170 170 170 165 170 170 190 190 170 260 160 190 240 160 160 107 32 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . . . . . . 4 5 2 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 46 21 50 41 4 43 4 39 66 17 58 15 46 3 62 13 43 15 80 44 35 Regions Visited 21 Branch Regions 4 Pre-discovered Areas 4 | . 1 . . . . . . . 3 . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 . 1 . . 1 . 1 . 1 . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . . . . . . 1 . . . . . . . . 1 1 . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 54 | . . . . . . . . . . . . . . . . . . . 15 24 15 Terrain Destroyed 72 | . . . . . . . . . . 3 4 3 3 1 3 . 1 . 15 24 15 Melee 54 | . . . . . . . . . . . . . . . . . . . 15 24 15 Projectile 17 | . . . . . . . . . . 3 4 2 3 1 3 . 1 . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . 1 . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Gar Fac Gar Sto Gar Rec Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Com Total 10732 | 45 306 323 723 392 51 718 4 231 308 519 535 418 687 154 747 486 211 379 1051 1653 791 Wait 825 | . 22 4 46 9 3 42 . 20 14 8 41 28 184 16 34 103 7 23 150 56 15 Move 8713 | 36 233 245 557 365 48 590 4 182 279 408 415 339 400 117 603 327 182 336 802 1541 704 Hop 21 | . . . . . . . . . . . . . . . . . . 3 5 2 11 Pick Up 57 | 4 4 9 3 . . 4 . 1 . 5 . 1 1 2 6 9 . 1 7 . . Fast Attach 153 | 5 3 9 8 . . 7 . 3 . 17 14 9 17 4 18 9 . 7 16 3 4 Attach 39 | . 1 3 2 . . 4 . 1 . 5 . 1 3 2 5 4 . 2 4 1 1 Detach 10 | . . . . . . . . . . . . . 3 1 1 . . 1 3 1 . Swap 35 | . 1 4 5 . . 5 . 1 . 2 4 2 . . 5 4 1 . . 1 . Drop 158 | . 5 20 14 . . 7 . 3 . 18 11 6 13 . 17 13 4 4 17 2 4 Fire 546 | . 36 22 86 18 . 55 . 20 13 53 37 29 57 11 57 16 11 1 22 2 . Melee 127 | . . . . . . . . . . . 3 3 . 1 1 . . . 25 44 50 Ram 1 | . . . . . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 1 7 2 . . 2 . . 2 3 . . 6 . . 1 . 1 . . . Escape Stasis 22 | . . . . . . 2 . . . . 10 . 2 . . . 6 . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison -7/Storage -7/Garrison -7/Recycling -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: [*Upp x2] / Gar) -5/Garrison -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 16) 576 | -10/Materials | Entered another Materials area 576 | -9/Materials | Evolved 2 slots: Utility x2 1095 | -9/Materials | Discovered new exit (range 3) 1102 | -9/Materials | Entered another Materials area 1102 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1397 | -8/Materials | Build established: Tank 1558 | -8/Materials | Destroyed 10 combat bots 1608 | -8/Materials | Central database locked down 2253 | -8/Materials | Discovered new exit (range 17) 2304 | -8/Materials | Identified exit to Garrison 2305 | -8/Materials | Entered Garrison 2346 | -8/Garrison | Triggered checkpoint 2375 | -8/Garrison | Garrison Relay disabled 2477 | -8/Garrison | Triggered checkpoint 2590 | -8/Garrison | Triggered checkpoint 2622 | -8/Garrison | Garrison Relay disabled 2684 | -8/Garrison | Discovered new exit (range 9) 2707 | -8/Garrison | Installed Relay Interface Framework 2971 | -8/Garrison | Entered Factory 2971 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3054 | -7/Factory | Identified exit to Garrison 3056 | -7/Factory | Entered Garrison 3112 | -7/Garrison | Triggered checkpoint 3154 | -7/Garrison | Garrison Relay disabled 3231 | -7/Garrison | Triggered checkpoint 3303 | -7/Garrison | Triggered checkpoint 3417 | -7/Garrison | Destroyed 9 combat bots 3460 | -7/Garrison | Triggered checkpoint 3495 | -7/Garrison | Garrison Relay disabled 3546 | -7/Garrison | Triggered checkpoint 3587 | -7/Garrison | Lost 3 parts (2u1w) 3640 | -7/Garrison | Discovered new exit (range 13) 3673 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 3832 | -7/Garrison | Build established: Scavenger-Gunner 4236 | -7/Garrison | Entered Storage 4243 | -7/Storage | Identified exit to Garrison 4243 | -7/Storage | Entered Garrison 4252 | -7/Garrison | Expanded RIF knowledge: Robot Detection 4452 | -7/Garrison | Triggered checkpoint 4501 | -7/Garrison | Triggered checkpoint 4614 | -7/Garrison | Discovered new exit (range 14) 4639 | -7/Garrison | Entered Recycling 4686 | -7/Recycling | Spotter reported a threat 4688 | -7/Recycling | Spotter reported a threat 4691 | -7/Recycling | Spotter reported a threat 4704 | -7/Recycling | Spotter reported a threat 4717 | -7/Recycling | Spotter reported a threat 4741 | -7/Recycling | Spotter reported a threat 4762 | -7/Recycling | Spotter reported a threat 4768 | -7/Recycling | Spotter reported a threat 4768 | -7/Recycling | Spotter reported a threat 4770 | -7/Recycling | Spotter reported a threat 4794 | -7/Recycling | Spotter reported a threat 4812 | -7/Recycling | Spotter reported a threat 4875 | -7/Recycling | Spotter reported a threat 4915 | -7/Recycling | Spotter reported a threat 4923 | -7/Recycling | Spotter reported a threat 4965 | -7/Recycling | Spotter reported a threat 4973 | -7/Recycling | Spotter reported a threat 5001 | -7/Recycling | Spotter reported a threat 5026 | -7/Recycling | Spotter reported a threat 5029 | -7/Recycling | Spotter reported a threat 5054 | -7/Recycling | Spotter reported a threat 5117 | -7/Recycling | Spotter reported a threat 5136 | -7/Recycling | Spotter reported a threat 5163 | -7/Recycling | Discovered new exit (range 5) 5171 | -7/Recycling | Entered Factory 5171 | -5/Factory | Evolved 4 slots: Utility x4 5471 | -5/Factory | Search patrols dispatched 5771 | -5/Factory | Search patrols dispatched 5878 | -5/Factory | Garrison activated, responded to threat 5938 | -5/Factory | Discovered new exit (range 12) 5980 | -5/Factory | Garrison activated, responded to threat 6055 | -5/Factory | Destroyed 7 combat bots 6059 | -5/Factory | Identified exit to Garrison 6059 | -5/Factory | Entered Garrison 6070 | -5/Garrison | Triggered checkpoint 6194 | -5/Garrison | Triggered checkpoint 6200 | -5/Garrison | Garrison Relay disabled 6358 | -5/Garrison | Triggered checkpoint 6421 | -5/Garrison | Triggered checkpoint 6480 | -5/Garrison | Triggered checkpoint 6493 | -5/Garrison | Destroyed 10 combat bots 6541 | -5/Garrison | Discovered new exit (range 9) 6559 | -5/Garrison | Expanded RIF knowledge: Program Shield 6602 | -5/Garrison | Triggered checkpoint 6638 | -5/Garrison | Garrison Relay disabled 6738 | -5/Garrison | Triggered checkpoint 6810 | -5/Garrison | Discovered new exit (range 12) 6825 | -5/Garrison | Entered Factory 6958 | -5/Factory | Discovered new exit (range 13) 7232 | -5/Factory | Build established: Bothacker-Gunner 7277 | -5/Factory | Lost 3 parts (1u2w) 7405 | -5/Factory | Discovered new exit (range 4) 7425 | -5/Factory | First assault squad dispatched 7435 | -5/Factory | Identified exit to Garrison 7435 | -5/Factory | Entered Garrison 7650 | -5/Garrison | Spotted B-75 Beast 7756 | -5/Garrison | Triggered checkpoint 7773 | -5/Garrison | Core integrity fell below 50% 7793 | -5/Garrison | Triggered checkpoint 7800 | -5/Garrison | Lost 4 parts (1u3w) 7902 | -5/Garrison | Triggered checkpoint 7933 | -5/Garrison | Garrison Relay disabled 8061 | -5/Garrison | Lost 3 parts (1n2w) 8275 | -5/Garrison | System corruption reached 10% 8336 | -5/Garrison | Triggered checkpoint 8520 | -5/Garrison | Core integrity fell below 20% 8562 | -5/Garrison | Discovered new exit (range 9) 8569 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 8571 | -5/Garrison | Entered Factory 8571 | -4/Factory | Evolved 2 slots: Utility x2 8575 | -4/Factory | Lost 9 parts (1n4u4w) 8583 | -4/Factory | Identified exit to Garrison 8619 | -4/Factory | Garrison activated, responded to threat 8732 | -4/Factory | Entered Garrison 8768 | -4/Garrison | Triggered checkpoint 8874 | -4/Garrison | Garrison Relay disabled 9282 | -4/Garrison | Spotted B-86 Titan 9315 | -4/Garrison | Destroyed B-86 Titan 9366 | -4/Garrison | Triggered checkpoint 9432 | -4/Garrison | Lost 5 parts (1p3u1w) 9444 | -4/Garrison | Found Hvy. Reflective Plating 9539 | -4/Garrison | Discovered new exit (range 8) 9647 | -4/Garrison | Discovered new exit (range 9) 9671 | -4/Garrison | Expanded RIF knowledge: Structural Interface 9702 | -4/Garrison | Triggered checkpoint 9735 | -4/Garrison | Garrison Relay disabled 9925 | -4/Garrison | Entered Research 9925 | -3/Research | Evolved 2 slots: Propulsion x2 10057 | -3/Research | Found Prototype Processor 10057 | -3/Research | Identified Spectral Analyzer 10639 | -3/Research | Identified exit to Garrison 10639 | -3/Research | Entered Garrison 10694 | -3/Garrison | Spotted B-86 Titan 10714 | -3/Garrison | Triggered checkpoint 10751 | -3/Garrison | Garrison Relay disabled 10814 | -3/Garrison | System corruption reached 10% 10864 | -3/Garrison | Triggered checkpoint 10884 | -3/Garrison | Discovered new exit (range 12) 10893 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 10897 | -3/Garrison | Entered Research 10897 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 11051 | -2/Research | Spotted B-90 Cyclops 11110 | -2/Research | Discovered new exit (range 5) 11115 | -2/Research | Entered Testing 11205 | -2/Testing | Found Prototype Device 11205 | -2/Testing | Identified AEGIS Remote Shield 11348 | -2/Testing | Spotted PX-FP0OUQH0A7 11349 | -2/Testing | Fabricated Enh. Armored Heavy Treads? 11405 | -2/Testing | Build established: Bothacker-Sprinter 11540 | -2/Testing | Discovered new exit (range 8) 11610 | -2/Testing | Found Exp. Shock Absorption System 11623 | -2/Testing | Spotted Striker 11623 | -2/Testing | Spotted Striker 11669 | -2/Testing | Entered Access 11669 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12173 | -1/Access | Identified exit to Command 12309 | -1/Access | Entered Command 12322 | -1/Command | Spotted B-99 Colossus 12429 | -1/Command | Spotted B-99 Colossus 12685 | -1/Command | System corruption reached 10% 12686 | -1/Command | Spotted Alpha 7 12686 | -1/Command | Spotted Striker 12686 | -1/Command | Spotted Executioner 12686 | -1/Command | Spotted Executioner 12686 | -1/Command | Spotted Alpha 7 12686 | -1/Command | Spotted Striker 12686 | -1/Command | Spotted Executioner 12686 | -1/Command | Spotted Executioner 12687 | -1/Command | Spotted B-99 Colossus 12689 | -1/Command | Spotted B-99 Colossus 12690 | -1/Command | Core integrity fell below 50% 12692 | -1/Command | Destroyed by Alpha 7 with Multirail Last Messages --------------- 12690_ Penetrated by Slug. 12690_ Relay Coupler [Hunter] destroyed. 12690_ Slug penetrates Wall. 12690_ Penetrated by Slug. 12690_ A bubble of rippling energy engulfs the area. 12690_ Field strength at 94. 12690_ Field strength at 88. 12690_ Kinetic Spear destroyed. 12690_ Knocked back. 12691_ Triggered Stasis Trap. 12691_ A bubble of rippling energy engulfs the area. 12691_ Field strength at 94. 12691_ Slug penetrates Executioner. 12691_ Slug penetrates Wall. 12692_ Field strength at 72. 12692_ Relay Coupler [NC] destroyed. 12692_ Penetrated by Slug. 12692_ Slug penetrates Alpha 7. 12692_ Penetrated by Slug. 12692_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????#"" #???# =|!!#?????????????? | | ?????# ##### =%!#?????????????? | | ?????# + #########+#+#######+###???????????? | | ?????# ## ######### + |=#???????????? | | ?????# ## # !! # # !=%#???????????? | | ?????# ## + != = # # "" =[#???????????? | | ?????# ## # # # """ #???????????? | | ?????######### ######### # """" #???????????? | | ?????????????# k s # "" #???????????? | | ?????????????# g # #???????????? | | ?????????????# + #???????????? | | ?????????????# # """" #???????????? | | # = ######### ggpgg# """" #???????????? | | # # """" #???????????? | | # ! # """" #???????????? | | #| ## ###" ""# s # #???????????? | | ??????# #?#""T""# ; #???????????? | | ??????# #?# """ # sss##########???????????? | | ??????# #?####### #????????????????????? | | ??????# #??????##;///##???????????????????? | | ??????# ???????# ##??????????????????? | | ??????# ??????## ;#??????????????????? | | ??????# ?????##7 %^ 7 %#??????????????????? | | ??????# ?????#;; K##??????????????????? | | ??????####### ??????#K^% ^ #??????????????????? | | ????????????#+#??????##E @ E##??????????????????? | | ?????????????????????# % % #??????????????????? | | ?????????????????????##E E##??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????#; ##??????????????????? | | ?????????????????????BB B ??????????????????? | | ???????????????????? BB BB ?????????????????? | | ???????????????????# #????????????????? | | ???????????????????# """""" #????????????????? | | ???????????????????# ?????? #????????????????? | | ???????????????????# ?????? #????????????????? | | ???????????????????# ?????? #????????????????? | | ???????????????????# ?????? #????????????????? | | ???????????????????# ?????? #????????????????? | | ???????????????????# ?????? #????????????????? | | ???????????????????# ?????? #????????????????? | | ???????????????????# ??????? #????????????????? | | ???????????????????####???????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 45 Energy Capacity 350 Matter Stores 450 Matter Capacity 450 Sight Range 24 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Evasion (%) 78 Targeting Accuracy 14 Melee Accuracy 32 Target Analysis 8 Core Analysis 9 Recoil Reduction 6 Salvage Targeting 1 Relay Coupler Types 5 Relay Coupler Value 149 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Armored Heavy Treads | x1 | -2/Testing | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperPointShockpuncher Manual? 0 Play Time 01:42:50 Cumulative 592.7 hours Start 2022.11.26 @ 13:53:57 End 2022.11.26 @ 15:54:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 538 Rogue 538 Adventurer 0 Explorer 0 Win Type - Total 27 Types 14/2/7/2/0/0/1/1/0 Lore% 94 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baed93fe-4d06-4d21-abad-1f0083d9c7b6