Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 00:57:41 Player: Skysub Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (8) 40 Value Destroyed (100) 100 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (37445) 37445 TOTAL SCORE: 44545 Bonus ------- Pacifist 2880 Follower Combat Kills 20 Entered DSFs 1000 Win 3000 Win Speed 30545 Cogmind --------- Core Integrity 1505/1600 Matter 300/300 Energy 238/250 System Corruption 0% Temperature Hot (212) Movement Flying (14) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (9) --- Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Diametric Drive Q-thruster > --- UTILITY (10) ----- Advanced Coolant Injector Advanced Visual Processing Unit Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Light Angular Momentum Engine Nuclear Pulse Array Improved Coolant Injector Heavy Pick Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Diametric Drive Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Advanced Visual Processing Unit Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Heavy Pick > --- INVENTORY -------- Light Angular Momentum Engine Nuclear Pulse Array Improved Coolant Injector [Rating: 135] Favorites ----------- Power Micro Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Flight Unit Cooled VTOL Module Utility Advanced Visual Processing Unit Device Advanced Transmission Jammer Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Propulsion Shielding Weapon Backup Laser I Energy Gun Backup Laser I Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 2 . 2 2 Power 3 | . . . . 1 . . . 1 . . 1 . Propulsion 7 | . . 1 1 . . 1 1 1 1 . . 1 Utility 8 | . . 1 1 1 . 1 1 . 1 . 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 42 | . 1 5 4 6 1 1 4 6 3 3 3 5 Power 8 | . . . 1 1 1 . 1 1 . 3 . . Engine 2 | . . . 1 . . . 1 . . . . . Core 3 | . . . . 1 1 . . 1 . . . . Reactor 3 | . . . . . . . . . . 3 . . Propulsion 12 | . . 3 1 4 . 1 . 1 1 . . 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 12 | . . 3 1 4 . 1 . 1 1 . . 1 Utility 19 | . 1 2 2 1 . . 2 3 2 . 3 3 Device 7 | . . . . . . . 1 3 1 . 1 1 Storage . | . . . . . . . . . . . . . Processor 4 | . 1 . 1 . . . . . . . 2 . Hackware 4 | . . . . 1 . . . . 1 . . 2 Protection 4 | . . 2 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 3 | . . . . . . . 1 1 . . . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 1 | . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 . . 1 . . . Parts Lost 8 | . . . . . 1 1 1 1 . 1 . 3 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . 1 . . . . . 2 Utility 4 | . . . . . 1 . 1 1 . 1 . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . 1 2 1 1 . 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | 1 2 2 3 4 5 3 3 3 2 3 3 2 Power . | 1 2 2 1 1 . . . . . 1 1 1 Propulsion . | . . . . . 3 1 . 1 1 1 1 1 Utility . | . . . . 2 1 1 1 2 1 1 1 . Weapon . | . . . 1 1 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 5 | . . . . 1 . 1 2 . . . . 1 Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . . . . . 1 1 . . . . 1 Utility . | . . . . . . . . . . . . . Weapon 1 | . . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 4 15 75 76 78 70 79 84 96 98 92 96 Engine 2 | . . . 7 7 2 . 3 5 4 1 . . Core 4 | . . . . 2 12 13 6 5 9 3 2 3 Reactor 3 | . . . . . . . . . . 9 13 12 Flight 28 | . . 3 36 30 30 30 35 34 36 38 34 33 Device 6 | . . . . . . . 4 6 18 17 15 16 Processor 10 | . 4 11 14 15 15 13 11 10 9 9 9 12 Hackware 5 | . . . . 4 7 6 5 5 8 9 8 10 Protection 5 | . . 1 18 15 9 6 9 8 . . . . Energy Gun 2 | . . . . . . . . 7 4 4 4 3 Piercing Weapon 1 | . . . . . . . . . 4 4 4 3 Peak Build Rating 135 | . 1 16 23 36 39 42 60 78 94 107 117 135 Average Rating 59 | . . 2 21 26 37 41 53 64 91 105 109 129 On Entrance 46 | . . 1 16 22 36 38 42 53 75 94 106 117 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns 25 | . 25 . . . . . . . . . . . Heaviest Build 43 | . . 4 10 15 16 13 26 31 30 35 39 43 Greatest Support 53 | 3 3 15 20 20 20 25 30 36 43 53 43 53 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 4 5 5 5 4 5 5 4 5 5 5 Average Carried 3 | 1 2 2 3 4 5 3 4 4 2 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 4 5 5 5 3 5 4 3 5 4 5 Class Distribution -------------------- 43% | Sprinter 17% | Mutant 11% | Hacker-Sprinter 8% | Hacker-Ninja 7% | Infiltrator-Sprinter 5% | Generator-Sprinter 5% | Generator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Infiltrator-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Generator-Sprinter | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Matter Collected 627 | 143 . . . . . . . 252 60 . 18 154 Remotely . | . . . . . . . . . . . . . Salvage Created 166 | . . . . . . . . 126 . . 18 22 Parts 17 | . . . . . . . . 11 . . 3 3 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 2 | . . . . . . . . 2 . . . . Guns 2 | . . . . . . . . 2 . . . . Classes Destroyed 3 | . . . . . . . . 3 . . . . Worker 1 | . . . . . . . . 1 . . . . Builder 5 | . . . . . . . . 3 . . 1 1 Swarmer 2 | . . . . . . . . 2 . . . . Best Kill Streak 3 | . . . . . . . . 3 . . 1 1 Combat Bots Only 2 | . . . . . . . . 2 . . . . Max Kills in Single Turn 1 | . . . . . . . . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Hostile Shots Fired 281 | . 14 79 31 . 5 12 65 21 2 2 1 49 Missed 153 | . 4 36 19 . 2 11 41 13 2 1 1 23 Hits 128 | . 10 43 12 . 3 1 24 8 . 1 . 26 Projectile 128 | . 10 43 12 . 3 1 24 8 . 1 . 26 Critical Strikes 3 | . . . 1 . . . 1 . . . . 1 Damage Taken 1893 | . 95 411 134 . 138 17 451 121 . 83 . 443 Core 790 | . 95 383 10 . . . 125 15 . 67 . 95 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 132 | . . 11 19 . 62 . 11 29 . . . . Core Remaining (%) 85 | 100 62 4 98 . 100 100 87 98 . 94 100 94 Volleys Fired 19 | . . . . . . . . 13 . . . 6 Largest 2 | . . . . . . . . 2 . . . 1 Hottest 120 | . . . . . . . . 60 . . . 120 Shots Fired 32 | . . . . . . . . 26 . . . 6 Gun 26 | . . . . . . . . 26 . . . . Cannon 6 | . . . . . . . . . . . . 6 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 32 | . . . . . . . . 26 . . . 6 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 5 | . . . . . . . . 5 . . . . Robot Miss Streak 2 | . . . . . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 20 | . . . . . . . . 18 . . 1 1 Core Hits 11 | . . . . . . . . 10 . . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 25 | . . . . . . . . 2 3 . 9 11 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 25 | . . . . . . . . 2 3 . 9 11 Sneak Attacks 2 | . . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 330 | . . . . . . . . 161 . . 69 100 Guns 161 | . . . . . . . . 161 . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 169 | . . . . . . . . . . . 69 100 Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 161 | . . . . . . . . 161 . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 169 | . . . . . . . . . . . 69 100 Highest Corruption 1 | . . . . . . . 1 . . . . . Average Corruption 1 | . . . . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 29 | . . . . . . . . . . . 29 . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 29 | . . . . . . . . . . . 29 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 281 | . . . 24 3 . 2 107 281 198 146 199 199 Average Temperature 109 | . . . 17 1 . 2 46 69 122 76 150 148 Received Heat Transfer 330 | . 18 45 45 . . . 174 12 . . . 36 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . 5 . . . . Heat Transferred 666 | . . . . . . . . 666 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Maximum Alert Level 1 | . . . . . . . 1 . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 100 88 100 100 100 100 94 Level 1 2 | . . . . . . . 11 . . . . 5 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 272 | . 15 30 30 14 5 35 247 165 100 72 159 272 Initial 120 | . . 1 5 13 5 . 16 120 83 72 34 95 Average 74 | . 7 12 10 7 1 7 84 136 95 67 127 131 Influence Increases 1104 | . 15 45 30 23 . 45 311 139 24 . 155 317 Destroy 0b10 Robot/C 60 | . . . . . . . . 60 . . . . Destroy 0b10 Robot/NC 30 | . . . . . . . . 20 . . 5 5 Allied During Kill 1 | . . . . . . . . 1 . . . . Successful Hack 238 | . . . . 23 . . 41 24 3 . 87 60 Disable Machine 30 | . . . . . . . . . . . . 30 Destroy Structure 55 | . . . . . . . . 4 6 . 18 27 Partial Spotted 150 | . . . 15 . . 15 15 . 15 . 45 45 Lose Combat Pursuer 540 | . 15 45 15 . . 30 255 30 . . . 150 Influence Decreases 832 | . 10 35 15 45 8 10 99 227 86 35 58 204 Entered New Map 373 | . . 4 10 17 3 . 19 127 76 25 28 64 Time Decay 304 | . 10 31 5 28 . 10 70 50 10 . 30 60 Lost Part 65 | . . . . . 5 . 10 10 . 10 . 30 Lost Ally 90 | . . . . . . . . 40 . . . 50 Squads Dispatched 26 | . 1 . 2 3 . . 9 1 1 1 1 7 Investigation 17 | . 1 . 1 3 . . 7 . 1 . 1 3 Extermination 2 | . . . . . . . . . . . . 2 Reinforcement 5 | . . . 1 . . . . 1 . 1 . 2 Assault 2 | . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Distress Signals 4 | . 1 2 1 . . . . . . . . . Communications Jammed 2 | . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . 2 Times Spotted 110 | . 6 12 15 . 1 4 33 10 2 2 5 20 Peak Tracking Total 16 | . 5 9 15 . 1 3 16 4 1 1 5 12 Tactical Retreats 11 | . 1 2 1 . . 1 3 1 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Traps Triggered 3 | . . . 1 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Machines Disabled 2 | . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Machines Accessed 34 | . 3 2 . 3 . . 8 3 2 . 6 7 Terminals 25 | . 2 2 . 3 . . 6 1 2 . 3 6 Fabricators 4 | . . . . . . . 1 . . . 3 . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 103 | . 7 7 . 10 . . 25 8 7 . 13 26 Successful 33 | . 2 2 . 3 . . 5 3 1 . 8 9 Failed 70 | . 5 5 . 7 . . 20 5 6 . 5 17 Catastrophic 24 | . 2 1 . 1 . . 9 1 1 . 2 7 Database Lockouts . | . . . . . . . . . . . . . Manual 61 | . 6 7 . 4 . . 17 2 . . 12 13 Terminals 79 | . 6 7 . 10 . . 18 3 7 . 9 19 Fabricators 6 | . . . . . . . 2 . . . 4 . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 5 | . 1 . . . . . . 4 . . . . Scanalyzers 12 | . . . . . . . 5 . . . . 7 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . . . . 2 . . . 1 1 . 2 1 Open DSF 2 | . . . . 1 . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . 1 . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . Scanalyzer 7 | . . . . . . . 2 . . . . 5 Retrieve Study 7 | . . . . . . . 2 . . . . 5 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 16 | . 1 2 . 1 . . 3 . . . 6 3 Terminals 12 | . 1 2 . 1 . . 2 . . . 3 3 Assimilate 1 | . . . . . . . . . . . . 1 Botnet 11 | . 1 2 . 1 . . 2 . . . 3 2 Fabricators 4 | . . . . . . . 1 . . . 3 . Fabnet 4 | . . . . . . . 1 . . . 3 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 3 2 . 3 . . 8 3 1 . 5 6 Full Trace Events 19 | . 2 2 . 3 . . 7 . 1 . 1 3 Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked 2 | . . . . . . . 2 . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . 2 . . . . 5 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . 2 . . . 4 Non-combat . | . . . . . . . . . . . . . Combat 6 | . . . . . . . . 2 . . . 4 Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . Fabnet Peak Effective % 9 | . . . . . . . . 3 1 1 . 9 Autooverrided 6 | . . . . . . . . 2 . . . 4 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Total Allies 7 | . . . . . . . . 2 . . . 5 Largest Group 2 | . . . . . . . . 1 . . . 2 Highest-Rated Group 203 | . . . . . . . . 12 . . . 203 Highest-Rated Ally 203 | . . . . . . . . 12 . . . 203 Total Orders . | . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . 7 . . . 14 Total Damage 1118 | . . . . . . . . 75 . . . 1043 Kills 1 | . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Active Infowar (turns) 674 | . . . 32 71 18 23 154 119 38 22 73 124 Optics 674 | . . . 32 71 18 23 154 119 38 22 73 124 Terrain 183 | . . . . . . . . . . . 59 124 Structural 103 | . . . . . . . . 54 38 11 . . Jamming 303 | . . . . . . . . 46 38 22 73 124 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Turns Passed 843 | 17 43 105 36 71 18 23 154 119 38 22 73 124 Spaces Moved 2848 | 29 82 200 107 180 63 89 697 325 163 89 285 539 Core 289 | 29 82 178 . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2559 | . . 22 107 180 63 89 697 325 163 89 285 539 Fastest Speed 5 | 50 50 29 26 26 26 23 20 17 14 5 14 11 Average Speed 21 | 50 50 47 26 26 26 23 20 18 14 13 14 11 Slowest Speed 50 | 50 50 50 26 26 26 23 20 20 17 14 14 14 Overloaded Moves 32 | . . . . . . . . . . 1 . 31 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 39 | . . 2 4 2 2 2 17 2 1 1 2 4 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 26 32 21 9 79 5 21 9 5 90 12 25 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 . 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 20 | . . . . . . . . 2 3 . 6 9 Terrain Destroyed 20 | . . . . . . . . 2 3 . 6 9 Melee 20 | . . . . . . . . 2 3 . 6 9 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Total 2948 | 30 82 204 109 202 62 89 694 350 168 96 296 566 Wait 12 | . . . . . . . . 5 . . . 7 Move 2762 | 28 81 196 98 175 58 85 664 320 160 86 280 531 Hop 35 | . . 1 4 2 2 2 15 2 1 1 2 3 Pick Up 16 | 2 . 2 2 3 . . 5 . 1 . . 1 Fast Attach 22 | . 1 5 2 1 . . 2 5 1 . 3 2 Attach 11 | . . . 2 1 . 2 2 . 2 . 1 1 Detach 5 | . . . 1 . . . 1 . . . 1 2 Swap 13 | . . . . 5 1 . 1 1 . 3 . 2 Drop 13 | . . . . 5 1 . 4 2 . 1 . . Fire 19 | . . . . . . . . 13 . . . 6 Melee 25 | . . . . . . . . 2 3 . 9 11 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . 10 . . . . . 5 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 7) 60 | -10/Materials | Identified exit to Materials 61 | -10/Materials | Entered another Materials area 61 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 61 | -9/Materials | Discovered new exit (range 15) 70 | -9/Materials | Identified exit to Storage 124 | -9/Materials | Core integrity fell below 50% 142 | -9/Materials | Core integrity fell below 20% 165 | -9/Materials | Discovered new exit (range 4) 166 | -9/Materials | Identified exit to Materials 166 | -9/Materials | Entered another Materials area 166 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 199 | -8/Materials | Discovered new exit (range 13) 201 | -8/Materials | Identified exit to Factory 202 | -8/Materials | Entered Factory 202 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 273 | -7/Factory | Identified exit to DSF 273 | -7/Factory | Entered DSF 285 | -7/DSF | Discovered new exit (range 18) 290 | -7/DSF | Identified exit to Factory 291 | -7/DSF | Entered Factory 291 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 312 | -6/Factory | Discovered new exit (range 7) 313 | -6/Factory | Identified exit to Factory 314 | -6/Factory | Entered another Factory area 314 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 431 | -5/Factory | Spotted B-75 Beast 442 | -5/Factory | Build established: Sprinter 466 | -5/Factory | Discovered new exit (range 10) 468 | -5/Factory | Identified exit to Factory 468 | -5/Factory | Entered another Factory area 468 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 478 | -4/Factory | Identified exit to Research 587 | -4/Factory | Entered Research 587 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 625 | -3/Research | Identified exit to DSF 625 | -3/Research | Entered DSF 637 | -3/DSF | Additional patrols routed to DSF 645 | -3/DSF | Discovered new exit (range 20) 647 | -3/DSF | Identified exit to Research 647 | -3/DSF | Entered Research 647 | -2/Research | Evolved 2 slots: Power x1, Utility x1 653 | -2/Research | Spotted B-90 Cyclops 654 | -2/Research | Identified exit to Quarantine 718 | -2/Research | Discovered new exit (range 17) 720 | -2/Research | Entered Access 720 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 821 | -1/Access | Spotted B-99 Colossus 821 | -1/Access | Spotted B-99 Colossus 822 | -1/Access | Local machine network offline 841 | -1/Access | Discovered new exit (range 5) 844 | *** | Escaped! Last Messages --------------- 00822_ B-99 Colossus suffers critical hit (Destroy). 00822_ Slug penetrates B-99 Colossus. 00824_ Slug penetrates Wall. 00826_ Acquired Enh. Nova Cannon. 00827_ Slug penetrates Wall. 00827_ Nuclear Pulse Thruster destroyed. 00827_ Slug penetrates Wall. 00827_ Lgt. Nuclear Core+ destroyed. 00832_ Slug penetrates B-99 Colossus. 00832_ Slug penetrates Reinforced Barrier. 00832_ Sealed Heavy Doors breached. 00833_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2Z. 00833_ Slug penetrates B-99 Colossus. 00835_ B-99 Colossus Prototype Ballistic Gun blasted off. 00835_ Slug penetrates B-99 Colossus. 00835_ Slug penetrates Reinforced Barrier. 00839_ Slug penetrates B-99 Colossus. 00841_ Main Access Shell breached. 00841_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????#??# # # ??????????????????#?? | | ???##??#?# # #? ????????????????#?? | | ???#???#?# # #?? ??????????????#???? | | #??????#?#[ * # # ? #??????#?#??#? | | ?????#??## + # ?? ????#?#???????? | | ?#????#??# # # ?????##????#??????# | | #??????### # + ??? ?? #????????????? | | ???#?????# ] % # #? ?? ??#??????????##? | | ?#?#??#?## # # ????#?##?#???#???? | | ???????##########"##""# #####?###?###?######### | | ??????##?#?##???#### ##??#??##??# | | ????#??#???#?#####?# #?#???#????# | | ????#????????##???##% ##??#?###?## | | ????#???????#?#???## % ##??##????## " | | ???????#??#?????##?# * [ ##??######## """" | | ?????????????##?#### % #?#?#??###?# """"" | | ????????????#?##?### %##???????### """"" | | ?????????????####?##"""""""" "#??###????## """" | | ????????#??#?#?#???#?"""???" "?##??##??### " | | ???????????#?####?#?????"""" "????#?##???# | | ??????????#######??#"""""""" "##??####???# | | ??????????????????## ############ | | ??????????????#??### """" " #?#????##?########+# | | ???????????????###?#??" " #?#???#???#?????# | | ?????????????#???##? " "" " ###? ??? ? ???# | | ?????????????????#?? " "@ " #?## ???????????# # | | ????????????????#?????" " ##?? ?? ???????????? | | ???????????????????#??"""""" ##?? ?? ??????????? | | ?????????????? ????# ? ??? ##?# ? ???????????? | | ???????????????#????? ? ?? #??? ?????????T???? | | ??????????????????????""??"""""#???????????????? ? | | ????????????????????????????? ???????????????????? | | ?????????????????????????? ?????##???????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????????????????#??? ? | | ???????????????????????????????????????????####+## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????????????????????????????#??# " | | ???????????????????????????????????????????#""" | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# " | | ??????????????????????????????????????????## | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 180 Energy Generation 60 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 410 Jamming Range 16 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 77 Offensive Hacking 24 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mic. Nuclear Core | -5/Factory | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Cesium-ion Thruster | -1/Access | Hacked Q-thruster | -1/Access | Hacked Lgt. Angular Momentum Engine | -1/Access | Hacked Nuclear Pulse Array | -1/Access | Hacked Mic. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZeronetSpreadFalx Manual? 0 Play Time 00:28:14 Cumulative 288.3 hours Start 2025.11.26 @ 00:23:42 End 2025.11.26 @ 00:57:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 322 Rogue 322 Adventurer 0 Explorer 0 Win Type 0 Total 17 Types 10/0/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d36f0bc7-ea13-4a95-b9e0-6b2d4e055528