Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.01 @ 01:24:36 Player: Inverisimilidude Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (231) 231 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 691 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 70/100 System Corruption 1% Temperature Cool (24) Movement Rolling (105) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (20) --- Light Treads Light Treads Wheel Small Storage Unit Large Matter Pod (97) Structural Scanner Sensor Array Terrain Scanner Small Laser Light Cannon Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Mining Claw > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Small Storage Unit Sensor Array EM Pulse Gun Small Laser Light Assault Rifle Light Cannon [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 6 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 1 | . 1 . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 3 3 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 9 | 3 9 11 Power . | . . . Propulsion 3 | 1 3 3 Utility 2 | . 1 5 Weapon 3 | . 3 3 Tool/Special . | . . . Unused Backups 7 | . . 7 Power . | . . . Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 93 Engine 12 | . 14 8 Wheel 27 | . 26 28 Device 12 | . 13 7 Storage 15 | . 14 20 Energy Gun 14 | . 14 14 Ballistic Gun 12 | . 13 9 Slashing Weapon 1 | . . 4 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 5 7 7 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 53 | 12 49 53 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 3 | . 3 2 Average Overweight (x) . | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 19 20 Most Carried 13 | 6 13 12 Average Carried 9 | 3 9 11 Final Capacity 20 | 8 20 20 Final Carried 13 | 5 13 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 508 | 277 159 72 Remotely . | . . . Salvage Created 381 | 140 223 18 Parts 21 | 8 13 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 4 | . 3 1 Guns 2 | . 1 1 AOE 1 | . 1 . Classes Destroyed 7 | 2 4 1 Worker 1 | . 1 . Tunneler 3 | 2 1 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 1 | . . 1 Grunt 3 | . 3 . Best Kill Streak 3 | 3 3 1 Combat Bots Only 1 | . 1 1 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 53 | . 18 35 Missed 12 | . 4 8 Hits 41 | . 14 27 Projectile 41 | . 14 27 Part Disruptions 2 | . 2 . Damage Taken 778 | . 367 411 Core 254 | . 160 94 Absorbed by Shields . | . . . Redirected to Shielding 1 | . . 1 Core Remaining (%) 100 | 100 . . Volleys Fired 26 | 7 18 1 Largest 2 | 2 2 2 Hottest 60 | 60 60 60 Shots Fired 52 | 14 36 2 Gun 52 | 14 36 2 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 26 | 7 18 1 Thermal . | . . . Explosive . | . . . Electromagnetic 26 | 7 18 1 Robot Hit Streak 9 | 6 9 6 Robot Miss Streak 2 | 1 2 . Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 37 | 11 24 2 Core Hits 18 | 4 13 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 3 | . 1 2 Impact . | . . . Slashing 3 | . 1 2 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 599 | 119 460 20 Guns 430 | 119 291 20 Cannons . | . . . Explosions 169 | . 169 . Melee . | . . . Ramming . | . . . Kinetic 155 | 49 96 10 Thermal 108 | . 108 . Explosive . | . . . Electromagnetic 336 | 70 256 10 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 1 2 Message Errors 1 | . . 1 Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 10 | . 10 . Projectiles . | . . . Explosions 10 | . 10 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 172 | . 172 . Shots 5 | . 5 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 112 | 20 112 . Average Temperature 33 | 15 39 . Received Heat Transfer 231 | . 117 114 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 77 | 10 77 . Initial 3 | . 3 . Average 11 | 1 11 . Influence Increases 233 | 15 198 20 Destroy 0b10 Robot/C 80 | . 60 20 Destroy 0b10 Robot/NC 40 | 15 25 . Destroy Leader 24 | . 24 . Successful Hack 7 | . 7 . Disable Machine 45 | . 45 . Destroy Structure 7 | . 7 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 233 | 10 177 46 Entered New Map 16 | . 2 14 Time Decay 167 | 10 145 12 Lost Part 50 | . 30 20 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 15 12 Peak Tracking Total 8 | . 4 8 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 1 | . 1 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1050 | 14 912 124 Sensors 124 | . . 124 Seismic 926 | 14 912 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1395 | 98 1064 233 Spaces Moved 726 | 59 463 204 Core 1 | 1 . . Treads . | . . . Legs . | . . . Wheels 725 | 58 463 204 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 105 Average Speed 111 | 99 116 105 Slowest Speed 145 | 100 145 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 40 23 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . 6 . Melee . | . . . Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1248 | 83 950 215 Wait 451 | . 449 2 Move 724 | 58 462 204 Hop . | . . . Pick Up 18 | 8 10 . Fast Attach 7 | 7 . . Attach 5 | . 3 2 Detach . | . . . Swap 10 | . 6 4 Drop 4 | 3 1 . Fire 26 | 7 18 1 Melee 3 | . 1 2 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 10) 842 | -10/Materials | Identified exit to Subcaves 999 | -10/Materials | Core integrity fell below 50% 1163 | -10/Materials | Entered Subcaves 1164 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1206 | -10/Subcaves | Learned Materials stockpile data 1299 | -10/Subcaves | Core integrity fell below 20% 1395 | -10/Subcaves | Discovered new exit (range 16) 1396 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01212_ DH-SXI(u) tweaks Twisted Machinery. 01235_ DH-SXI(u) builds Twisted Machinery. 01238_ DH-SXI(u) tweaks Twisted Machinery. 01291_ S-10 Pest destroyed. 01291_ Switching to secondary target: S-10 Pest. 01292_ S-10 Pest destroyed. 01296_ Ion Engine destroyed. 01297_ Lgt. Ion Engine fries itself beyond repair. 01297_ Acquired 20 matter. 01299_ Acquired 17 matter. 01300_ Lgt. Ion Engine fries itself beyond repair. 01300_ Subatomizers dissect the Lgt. Assault Rifle. 01366_ System corrupted: Component data lost. 01381_ Acquired 10 matter. 01383_ Lgt. Assault Rifle destroyed. 01385_ Acquired 6 matter. 01395_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????? # # ### #??????????????? | | ????????????? ####??????????????? | | ????????????? #?????????????????? | | ???????????????## ## ####??????????????? | | ?????????????????????### #??????????????? | | ???????????????????????# ##??????????????? | | ??????????????????????# ## ##??????????????? | | ?????????????????????# ### #??????????????? | | ?????????????????????# ## #??????????????? | | ????????????????????# #?# #??????????????? | | ????????????????????## ??# #??????????????? | | ????????????????????? ???# ##??????????????? | | ????????????????????##???### ##???????????????? | | ???????????????#??###% #???# ##???????????????? | | ?????????????### # # ??# ##??????????????? | | ???????????? % ### % #??????????????? | | ????????????? #??????????????? | | ???????????????????# # ##??????????????? | | ?????????????????????#### #???????????????? | | ????????????????????????## ##???????????????? | | ????????????????????????## ##????????????????? | | ????????????????????????# ####??????????????? | | ????????????????????????## ##?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????######### #?????????????? | | ???????????""t s @ #?????????????? | | ??????????< #?????????????? | | ???????????""t s #?????????????? | | ???????????" s######### #?????????????? | | ???????????" ???????????#########?????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingFocalRailcannon Manual? 0 Play Time 00:09:36 Cumulative 83.9 hours Start 2025.08.01 @ 01:15:02 End 2025.08.01 @ 01:24:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c07d9ef-1a90-4643-bdd0-fda5d47b0fd2