Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.16 @ 00:04:05 Player: Jack Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (571) 571 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3036 Bonus ------- None Cogmind --------- Core Integrity 385/700 Matter 290/300 Energy 9/100 System Corruption 4% Temperature Cool (0) Movement Hovering (119) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Hovering Gravmag-Gravmag Exoskeleton > --- UTILITY (6) ------ Scrap Engine Structural Scanner Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hovering Gravmag-Gravmag Exoskeleton > --- UTILITY ---------- Scrap Engine Structural Scanner Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Mini Grenade Launcher [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Constructs Leg Overtuned Titanium Leg Hover Unit Constructs Flight Unit Flight Unit Utility Scrap Engine Device Scrap Engine Processor Improved Signal Interpreter Weapon Great Axe Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 6 | . . . . 6 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon . | . . . . . Parts Attached 20 | . 4 3 3 10 Power 4 | . . 1 . 3 Engine 3 | . . 1 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | . 2 1 2 . Treads . | . . . . . Leg 1 | . . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . 2 1 1 . Utility 5 | . . . 1 4 Device 4 | . . . 1 3 Storage . | . . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | . 2 1 . 3 Energy Gun 2 | . 2 . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . . 1 . 10 Power 2 | . . . . 2 Propulsion 5 | . . 1 . 4 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . 1 . 5 To Critical Strikes . | . . . . . Average Backups 3 | 1 3 3 3 3 Power . | . . 1 1 . Propulsion . | . . 1 . . Utility 1 | . . . . 1 Weapon 1 | 1 2 1 1 1 Tool/Special . | . . . . . Unused Backups 4 | . 1 . . 3 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 40 | . 28 53 46 39 Engine 3 | . . 7 6 2 Hover 2 | . . . . 4 Flight 7 | . 17 26 11 1 Device 9 | . . . 8 13 Processor 3 | . . . . 5 Energy Gun 3 | . 10 9 6 . Ballistic Gun 4 | . . 9 14 . Slashing Weapon 2 | . . . . 4 Peak Build Rating 45 | . 4 5 23 45 Average Rating 23 | . 2 4 14 35 On Entrance 5 | . . 2 5 19 Naked Turns 59 | . 59 . . . Heaviest Build 13 | . 2 6 7 13 Greatest Support 30 | 3 8 8 19 30 Greatest Overweight (x) 2 | . . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 Average Carried 3 | 1 3 3 3 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 5 3 5 3 Scrap Engine Consumption 21 | . . . 3 18 Constructs Created 2 | . . . . 2 Constructs Modified 7 | . . . . 7 Class Distribution -------------------- 94% | Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -9 -7 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 560 | 200 43 49 50 218 Remotely . | . . . . . Salvage Created 662 | . 88 49 70 455 Parts 43 | . 9 5 5 24 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . 3 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 16 | . 4 3 1 8 Melee 4 | . . . . 4 Guns 8 | . 4 3 1 . AOE 4 | . . . . 4 Classes Destroyed 9 | . 2 . 1 6 Worker 2 | . . . . 2 Builder 2 | . . . . 2 Recycler 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 3 | . . . . 3 Swarmer 13 | . 3 3 . 7 Grunt 1 | . 1 . . . Programmer 1 | . . . . 1 Scrapper 1 | . . . 1 . Best Kill Streak 3 | . 3 3 1 3 Combat Bots Only 3 | . 3 3 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 217 | . 28 35 7 147 Missed 85 | . 14 19 2 50 Hits 132 | . 14 16 5 97 Projectile 132 | . 14 16 5 97 Critical Strikes 4 | . . . . 4 Part Disruptions 2 | . . . . 2 Damage Taken 1475 | . 117 91 99 1168 Core 497 | . 85 34 63 315 Absorbed by Shields . | . . . . . Ignored by Resistances 434 | . 37 30 27 340 Regen/Repaired (Parts) 98 | . . . . 98 Core Remaining (%) 63 | 100 . . 27 . Volleys Fired 27 | . 9 6 4 8 Largest 2 | . 2 2 2 1 Hottest 80 | . 80 60 60 65 Shots Fired 45 | . 18 12 7 8 Gun 37 | . 18 12 7 . Cannon 3 | . . . . 3 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 10 | . . 6 4 . Thermal 30 | . 18 6 3 3 Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 13 | . 9 13 13 4 Robot Miss Streak 1 | . 1 1 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 66 | . 16 10 7 33 Core Hits 27 | . 6 3 3 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Sever 3 | . . . . 3 Melee Attacks 60 | . . . . 60 Impact . | . . . . . Slashing 60 | . . . . 60 Piercing . | . . . . . Sneak Attacks 9 | . . . . 9 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2365 | . 180 123 82 1980 Guns 380 | . 175 123 82 . Cannons 100 | . . . . 100 Explosions 335 | . . . . 335 Melee 1545 | . . . . 1545 Ramming 5 | . 5 . . . Kinetic 116 | . . 66 50 . Thermal 364 | . 175 57 32 100 Explosive 335 | . . . . 335 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1545 | . . . . 1545 Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 2 | . . . . 2 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 359 | . . . . 359 Projectiles 20 | . . . . 20 Explosions 12 | . . . . 12 Melee 327 | . . . . 327 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 28 | . 2 . . 26 Shots 2 | . . . . 2 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 245 | . 54 . 68 245 Average Temperature 52 | . 29 . 45 115 Received Heat Transfer 255 | . 66 18 60 111 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 651 | . 400 125 15 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 79 | 100 100 . 100 65 Level 1 20 | . . . . 34 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 381 | . 95 . 34 381 Initial 34 | . . . 34 . Average 85 | . 45 . 3 132 Influence Increases 1123 | . 145 105 . 873 Destroy 0b10 Robot/C 300 | . 80 60 . 160 Destroy 0b10 Robot/NC 45 | . . . . 45 Destroy Leader 56 | . 20 . . 36 Disable Machine 63 | . . . . 63 Destroy Structure 44 | . . . . 44 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 600 | . 45 45 . 510 Influence Decreases 757 | . 80 86 84 507 Entered New Map 86 | . . 36 50 . Time Decay 561 | . 80 40 34 407 Lost Part 110 | . . 10 . 100 Squads Dispatched 9 | . 1 . . 8 Investigation 3 | . 1 . . 2 Extermination 3 | . . . . 3 Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 7 9 2 57 Peak Tracking Total 10 | . 3 6 1 10 Tactical Retreats 20 | . 2 2 1 15 Traps | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -7 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 7 | . . . . 7 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . . . 7 . Successful 7 | . . . 7 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . . 7 . Record 5 | . . . 5 . Release Object 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -7 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 731 | . . . . 731 Sensors 725 | . . . . 725 Structural 154 | . . . . 154 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -7 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 1793 | 32 228 91 429 1013 Spaces Moved 3254 | 58 238 178 905 1875 Core 748 | 58 116 . 486 88 Treads . | . . . . . Legs 1 | . . . 1 . Wheels . | . . . . . Hover 1211 | . . . . 1211 Flight 1294 | . 122 178 418 576 Fastest Speed 37 | 50 37 37 37 37 Average Speed 41 | 50 43 37 44 39 Slowest Speed 150 | 50 50 40 150 119 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 8 | . 2 . 5 1 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 50 10 98 34 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 14 | . . . . 14 Terrain Destroyed 63 | . . . . 63 Melee 14 | . . . . 14 Projectile . | . . . . . AOE 49 | . . . . 49 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Total 3542 | 60 343 189 920 2030 Wait 147 | . 84 2 4 57 Move 3235 | 57 234 177 894 1873 Hop 7 | . 1 . 5 1 Pick Up 13 | 3 3 . 3 4 Fast Attach 11 | . 2 2 . 7 Attach 16 | . 4 2 2 8 Detach 11 | . 4 . 2 5 Swap 4 | . . . 2 2 Drop 10 | . 1 . 4 5 Fire 27 | . 9 6 4 8 Melee 60 | . . . . 60 Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Rec / [Scr]) -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 4) 61 | -10/Materials | Discovered new exit (range 15) 132 | -10/Materials | Discovered new exit (range 16) 244 | -10/Materials | Discovered new exit (range 6) 261 | -10/Materials | Entered Subcaves 262 | -10/Subcaves | Approached by a straggling Scientist 272 | -10/Subcaves | Discovered new exit (range 12) 322 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 325 | -10/Subcaves | Build established: Mutant 352 | -10/Subcaves | Entered Recycling 420 | -9/Recycling | Discovered new exit (range 15) 475 | -9/Recycling | Scanned before Scraplab entrance 481 | -9/Recycling | Entered Scraplab 483 | -9/Recycling | Angered Scraplab inhabitants 485 | -9/Recycling | Core integrity fell below 50% 500 | -9/Recycling | Found Prototype Device 511 | -9/Recycling | Identified Scrap Engine 781 | -9/Recycling | Entered Factory 781 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 940 | -7/Factory | Discovered new exit (range 16) 1007 | -7/Factory | Discovered new exit (range 8) 1011 | -7/Factory | Identified exit to Lower Caves 1597 | -7/Factory | Identified exit to Factory 1696 | -7/Factory | Cargo convoy interrupted 1728 | -7/Factory | Lost 5 parts (1p2n2w) 1794 | -7/Factory | Self-destructed Last Messages --------------- Destroyed Gravmag System. Hovering Gravmag Exoskeleton destroyed. Scrap Engine damaged due to network destabilization (-5). Scrap Engine constructs Hovering Gravmag-Gravmag Exoskeleton. System corrupted: Energy discharge (-6). Penetrated by Slug. K-01 Serf cleans the Neutrino Reactor. Slug penetrates Wall. K-01 Serf destroyed. K-01 Serf collects debris. Penetrated by Slug. Scrap Engine modifies Hovering Gravmag-Gravmag Exoskeleton: Support -4 Expanded to 2 slots (? T52 S6). K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. P-60 Hacker resets K-01 Serf, system corruption cleaned. System corrupted: Matter fused (-10). Imp. Sensor Array destroyed. 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