Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.11 @ 19:23:00 // Winter2019/RPGLIKE Player: Grimbling Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1259) 1259 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5519 Bonus ------- None Cogmind --------- Core Integrity 1000/1000 Matter 950/1000 Energy 1060/1060 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Flight Unit Cesium-ion Thruster > --- UTILITY (13) ----- Scrap Suit Signal Interpreter Terrain Scanner Microactuators Microactuators Transmission Jammer Advanced ECM Suite Hardened Light Armor Plating Layered Light Armor Plating Makeshift Thermal Plating Powered Armor System Restoration Module > --- WEAPON (4) ------- Mace Greatsword Makeshift Spear > --- INVENTORY (13) --- Grenade Launcher Remote Datajack Mining Laser Blade Trap Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Scrap Suit Signal Interpreter Terrain Scanner Microactuators Microactuators Transmission Jammer Hardened Light Armor Plating Layered Light Armor Plating Makeshift Thermal Plating Powered Armor System Restoration Module > --- WEAPON ----------- Powered Cannon Greatsword > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Subdweller Optics Subdweller Laser Subdweller Machine Gun Grenade Launcher Subdweller Shrapnel Launcher Mining Laser Makeshift Spear Blade Trap Blade Trap Blade Trap [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Terrain Scanner Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Powered Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 16 | 8 . 5 . 3 . . Power . | . . . . . . . Propulsion 1 | 1 . . . . . . Utility 12 | 4 . 5 . 3 . . Weapon 3 | 3 . . . . . . Parts Attached 39 | 8 9 4 5 9 4 . Power 2 | 1 . . . 1 . . Engine 1 | 1 . . . . . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 9 | 5 3 . . . 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 5 | 5 . . . . . . Hover . | . . . . . . . Flight 4 | . 3 . . . 1 . Utility 14 | . 3 2 1 7 1 . Device 7 | . 1 1 . 4 1 . Storage . | . . . . . . . Processor 2 | . 2 . . . . . Hackware . | . . . . . . . Protection 5 | . . 1 1 3 . . Artifact . | . . . . . . . Weapon 14 | 2 3 2 4 1 2 . Energy Gun 7 | 2 2 2 1 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Backups 3 | . 1 2 4 8 7 . Power . | . . . . 1 . . Propulsion . | . . . . 1 . . Utility . | . . . . 1 . . Weapon 2 | . . 2 2 5 4 . Tool/Special . | . . . . . . . Unused Backups 6 | . 1 . . . 4 1 Power 1 | . . . . . 1 . Propulsion 2 | . 1 . . . 1 . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 70 | . 61 85 65 73 85 . Engine 5 | . 8 7 5 2 . . Wheel 3 | . 14 . . . . . Flight 8 | . 1 15 11 10 9 . Device 12 | . 2 8 11 22 31 . Processor 10 | . 11 15 11 8 4 . Protection 7 | . . 4 6 14 19 . Energy Gun 13 | . 19 32 12 . . . Energy Cannon 1 | . . . 2 4 . . Special Weapon 1 | . 1 . 1 1 . . Slashing Weapon 1 | . . . . 2 4 . Peak Build Rating 69 | 5 10 20 37 69 69 . Average Rating 27 | 4 7 11 28 55 64 . On Entrance 29 | . 5 10 20 37 69 65 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 53 | 8 12 22 31 53 53 . Greatest Support 82 | 82 70 58 58 58 59 . Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 13 | 10 10 10 13 13 13 . Average Capacity 11 | 9 10 10 11 13 13 . Most Carried 13 | 2 5 9 13 13 13 . Average Carried 6 | . 1 6 8 11 10 . Final Capacity 13 | 10 10 10 13 13 13 13 Final Carried 12 | . 3 7 11 12 6 6 Scrap Suit Usage (%) 38 | . . 7 100 8 . . Parts Cannibalized 1 | . . . . 1 . . Class Distribution -------------------- 51% | Wizard-Scout 21% | Wizard-Ninja 14% | Wizard-Mutant 13% | Wizard-Skirmisher Dominant Class ---------------- Wizard-Skirmisher | -10/Materials Wizard-Scout | -10/Mines Wizard-Scout | -10/Subcaves Wizard-Ninja | -7/Recycling Wizard-Ninja | -7/Scraptown Wizard-Ninja | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1280 | 389 681 40 90 80 . . Remotely . | . . . . . . . Salvage Created 1777 | 124 431 308 628 286 . . Parts 89 | 5 21 16 37 10 . . Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 35 | . 8 8 15 4 . . Guns 21 | . 8 8 5 . . . Cannons 12 | . . . 9 3 . . Classes Destroyed 10 | 3 4 1 2 . . . Worker 1 | 1 . . . . . . Tunneler 2 | 2 . . . . . . Hauler 2 | . 2 . . . . . Recycler 3 | 1 2 . . . . . Turret 2 | . . . 2 . . . Watcher 3 | . 3 . . . . . Swarmer 12 | . 6 2 4 . . . Grunt 6 | . 2 4 . . . . Sentry 7 | . . 2 1 4 . . Subdweller 10 | . . . 10 . . . Best Kill Streak 5 | 2 5 4 5 1 . . Combat Bots Only 5 | . 3 4 5 1 . . Max Kills in Single Turn 2 | 1 2 1 1 1 . . Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 147 | . 26 41 71 9 . . Missed 66 | . 9 17 36 4 . . Hits 81 | . 17 24 35 5 . . Projectile 81 | . 17 24 35 5 . . Critical Strikes 1 | . . . 1 . . . Damage Taken 597 | . 87 148 341 21 . . Core 409 | . 69 107 220 13 . . Absorbed by Shields . | . . . . . . . Redirected to Core 358 | . 46 89 210 13 . . Ignored by Resistances 383 | . 69 117 181 16 . . Regen/Repaired (Parts) 10 | . . . . 10 . . Core Remaining (%) 100 | 100 . . . . 100 . Volleys Fired 127 | 14 39 15 53 6 . . Largest 4 | 2 4 4 4 1 . . Hottest 206 | 90 180 206 206 40 . . Shots Fired 281 | 28 95 60 92 6 . . Gun 235 | 28 95 60 52 . . . Cannon 37 | . . . 31 6 . . Launcher . | . . . . . . . Special 9 | . . . 9 . . . Kinetic . | . . . . . . . Thermal 281 | 28 95 60 92 6 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | 8 18 13 26 11 . . Robot Miss Streak 5 | 2 5 2 1 . . . Penetration Max . | . . . . . . . Secondary Targets 9 | . 2 4 3 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 198 | 20 61 43 68 6 . . Core Hits 67 | 5 23 15 21 3 . . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 17 | 1 8 4 3 1 . . Burn 16 | 1 8 4 3 . . . Meltdown 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3871 | 237 693 542 2024 375 . . Guns 1991 | 237 693 542 519 . . . Cannons 1880 | . . . 1505 375 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 3871 | 237 693 542 2024 375 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 62 | . . . 62 . . . Projectiles 62 | . . . 62 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 204 | . 33 84 75 12 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 1 . . Combat Hostiles 2 | . . . 1 1 . . Parts Melted 22 | 2 5 10 2 3 . . Heat Transferred 6565 | 718 2452 1804 1591 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 135 | 5 71 135 . 20 . . Initial 15 | . . 15 . . . . Average 24 | 1 18 74 . 4 . . Influence Increases 771 | 20 236 190 245 80 . . Destroy 0b10 Robot/C 540 | . 160 160 140 80 . . Destroy 0b10 Robot/NC 55 | 20 35 . . . . . Destroy Leader 70 | . 40 30 . . . . Destroy Structure 1 | . 1 . . . . . Lose Combat Pursuer 105 | . . . 105 . . . Influence Decreases 771 | 20 188 133 350 80 . . Entered New Map 96 | . . 33 63 . . . Time Decay 601 | 20 134 100 287 60 . . Purge Threat 74 | . 54 . . 20 . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 14 9 20 2 . . Peak Tracking Total 5 | . 4 4 5 1 . . Tactical Retreats 3 | . . . 3 . . . Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . 3 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 . Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 3 | . . . 3 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 18 | . 7 . 2 7 2 . Terminals 6 | . 5 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 2 . . 6 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 50 | . 13 . 13 22 2 . Successful 50 | . 13 . 13 22 2 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 21 | . 5 . . 16 . . Terminals 14 | . 10 . . 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 21 | . 3 . . 18 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 24 | . 5 . 13 4 2 . Record 14 | . . . 12 . 2 . Part Schematic 1 | . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . Machine Index 1 | . . . . 1 . . Unreport Threat 3 | . 1 . . 2 . . Locate Traps 1 | . 1 . . . . . Reprogram Traps 2 | . 2 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 9 | . 3 . . 6 . . Retrieve Components 9 | . 3 . . 6 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 17 | . 5 . . 12 . . Terminals 5 | . 5 . . . . . Skim 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 12 | . . . . 12 . . Reject 6 | . . . . 6 . . Mask 6 | . . . . 6 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 2 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 14 | . 7 . . 7 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 2110 | . 493 216 866 220 315 . Terrain 1842 | . 225 216 866 220 315 . T.N.C. 1694 | . 493 216 866 119 . . Jamming 480 | . . . . 165 315 . ECM 123 | . . . . . 123 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 7 | . . 1 2 . 4 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 2321 | 127 577 216 866 220 315 . Spaces Moved 4154 | 88 581 384 1762 471 868 . Core 23 | 22 . . . . 1 . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 552 | 66 486 . . . . . Hover . | . . . . . . . Flight 3579 | . 95 384 1762 471 867 . Fastest Speed 34 | 50 37 37 37 37 34 . Average Speed 42 | 80 72 37 37 37 34 . Slowest Speed 100 | 100 80 37 37 37 50 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 11 | . 2 . 2 7 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 3 90 81 91 97 60 1 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . . . 3 . 2 . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 9 | . . 1 6 . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . . 3 . . . Melee . | . . . . . . . Projectile 3 | . . . 3 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 4466 | 114 648 419 1895 503 887 . Wait 39 | . 4 . 25 3 7 . Move 4126 | 87 576 383 1757 456 867 . Hop 11 | . 2 . 2 7 . . Pick Up 20 | . 4 4 11 . 1 . Fast Attach 31 | 7 7 3 2 9 3 . Attach 9 | . 1 1 6 . 1 . Detach 21 | 2 3 2 8 5 1 . Swap 3 | 1 1 1 . . . . Drop 32 | 3 4 2 13 3 7 . Fire 127 | 14 39 15 53 6 . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 47 | . 7 8 18 14 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 4 exits: Mat x2 / *Rec / *Scr) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 7 | -11/Scrapyard | Upgraded with Weapon slot (x3) 7 | -11/Scrapyard | Upgraded with Utility slot (x4) 128 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Wizard-Mutant 379 | -10/Materials | Discovered new exit (range 14) 433 | -10/Materials | Discovered new exit (range 21) 461 | -10/Materials | Learned location of 2 exits from Subcaves 472 | -10/Materials | Discovered new exit (range 10) 488 | -10/Materials | Identified exit to Mines 530 | -10/Materials | Learned 2 Mines zone layouts 569 | -10/Materials | Discovered exit to Mines (range 14) 591 | -10/Materials | Loaded intel: 8 terminal locations 632 | -10/Materials | Discovered new exit (range 22) 640 | -10/Materials | Build established: Wizard-Skirmisher 643 | -10/Materials | Learned location of 1 exit from Storage 685 | -10/Materials | Identified exit to Materials 686 | -10/Materials | Identified exit to Subcaves 705 | -10/Materials | Entered Mines 709 | -10/Mines | Reached level 2 737 | -10/Mines | Discovered exit to Materials (range 9) 756 | -10/Mines | Learned Materials emergency access door positions 759 | -10/Mines | Found a hidden stash of uninstalled traps 904 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 905 | -10/Mines | Upgraded with Utility slot (x5) 905 | -10/Mines | Found Scrap Suit 921 | -10/Mines | Entered Subcaves 922 | -10/Subcaves | Approached by a straggling Scientist 922 | -10/Subcaves | Identified exit to Materials 922 | -10/Subcaves | Identified exit to Recycling 923 | -10/Subcaves | Reached level 3 928 | -10/Subcaves | Learned location of Zion (-7) 928 | -10/Subcaves | Met a Zionite searching for "candidates" 945 | -10/Subcaves | Build established: Wizard-Scout 1041 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1124 | -10/Subcaves | Visited Clippyterm 1125 | -10/Subcaves | Learned location of Deep Caves (-7) 1125 | -10/Subcaves | Learned Factory fabricator intel 1283 | -10/Subcaves | Visited 4L-MR0's lab 1290 | -10/Subcaves | Found Powered Cannon 1292 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1324 | -10/Subcaves | Discovered exit to Materials (range 14) 1383 | -10/Subcaves | Learned location of Storage (-7) 1408 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1411 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 1476 | -10/Subcaves | A Subdweller sparked back to life 1574 | -10/Subcaves | Learned Materials terminal intel 1579 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1580 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 1787 | -10/Subcaves | Entered Recycling 1789 | -7/Recycling | Reached level 4 1789 | -7/Recycling | Reached level 5 1789 | -7/Recycling | Reached level 6 1789 | -7/Recycling | Reached level 7 1808 | -7/Recycling | Reached level 8 1917 | -7/Recycling | Upgraded with Utility slot (x3) 1932 | -7/Recycling | Discovered new exit (range 23) 1944 | -7/Recycling | Identified exit to Factory 1949 | -7/Recycling | Found Powered Armor 1997 | -7/Recycling | Scanned before Scraplab entrance 2002 | -7/Recycling | Entered Scraplab 2003 | -7/Recycling | Discovered new exit (range 8) 2006 | -7/Recycling | Identified exit to Scraptown 2007 | -7/Recycling | Entered Scraptown 2059 | -7/Scraptown | Visited Assassins FH 2076 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2078 | -7/Scraptown | Visited The Evicted 2139 | -7/Scraptown | Build established: Wizard-Ninja 2164 | -7/Scraptown | Discovered exit to Factory (range 14) 2217 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2218 | -7/Scraptown | Learned location of Testing (-3) 2218 | -7/Scraptown | Learned Factory garrison access intel 2219 | -7/Scraptown | Learned location of Armory (-4) 2231 | -7/Scraptown | Visited Shadow of the Wyrm 2237 | -7/Scraptown | Visited Symbiants 2250 | -7/Scraptown | Visited Artisan Demo Area 2271 | -7/Scraptown | Visited Cave Peace 2286 | -7/Scraptown | Visited Awakened 2299 | -7/Scraptown | Visited UFD Registry 2322 | -7/Scraptown | Entered Factory 2322 | -5/Factory | Self-destructed Last Messages --------------- 02286_ LOCAL NARROWCAST: Awakened. And lovin' every cycle of it. MZ-H3K(g): We built a replica Nuclear Reactor here since it calms them down while still transitioning. RE-HWG(h): It's not easy getting used to this life. I feel like I need someone constantly telling me what to do just to make it through each cycle. There are so many possibilities! XP-C2B(k): One moment I'm just doing my job in 0b10, and the next these fellows shut me down and drag me into the caves for a quick operation. It sounds scary in retrospect, but it's true that back then I didn't know fear. ZQ-3AI(j): Hello there, Wanderer. Welcome to Scraptown! Feel free to enjoy the outer areas of our peaceful enclave, and maybe consider becoming a registered member of the United Federation of Derelicts. We have support groups of various backgrounds, and free bolts. Let me know if you'd like to join us. Pretty much everyone says yes, I mean, how could you resist? LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#########?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# ###########???????????? | | ???????????????????# @ #??? | | ???????????????????# #??? | | ???????????????????+ +??? | | ???????????????????# #??? | | ???????????????????# #??? | | ???????????????????# #################### #??? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????+ ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ??????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 59 Energy Capacity 1150 Matter Stores 1000 Matter Capacity 1000 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 14 Terrain Scan Density 2510 ECM Strength 2 Jamming Range 12 Armor Coverage 800 Resistance: KI 40 Resistance: TH 40 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 40 Evasion (%) 63 Offensive Hacking 100 Defensive Hacking 100 Item Schematics ----------------- Katana | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Levels Raised 7 | . . 1 1 5 . . XP Earned 15925 | 4000 950 1450 1700 6982 843 . XP Spent 250575 | 194850 . 33625 11600 10500 . . Upgrades 228 | 181 . 37 7 3 . . Propulsion Slot 1 | 1 . . . . . . Utility Slot 12 | 4 . 5 . 3 . . Weapon Slot 3 | 3 . . . . . . Core Integrity 8 | 8 . . . . . . Heat Dissipation 12 | 12 . . . . . . Energy Generation 9 | 9 . . . . . . Energy Storage 18 | . . 18 . . . . Matter Storage 14 | 14 . . . . . . Mass Support 10 | 10 . . . . . . Inventory Capacity 13 | 10 . . 3 . . . Sight Range 8 | 8 . . . . . . Sensor Range 15 | 15 . . . . . . Terrain Scan Density 25 | 25 . . . . . . Ranged Accuracy 14 | . . 14 . . . . Melee Accuracy 12 | 12 . . . . . . Hack Attack % 18 | 18 . . . . . . Hack Defense % 20 | 20 . . . . . . KI Resistance % 4 | 4 . . . . . . TH Resistance % 4 | 4 . . . . . . EX Resistance % 4 | 4 . . . . . . TH Damage % 4 | . . . 4 . . . Protomatter Created 385 | . 55 85 184 61 . . Integrity Restored 885 | . 85 140 347 313 . . Core 409 | . 54 122 209 24 . . Parts 476 | . 31 18 138 289 . . Protomatter Decayed 48 | . . 1 39 8 . . Game ------ Seed AlloyVoltaicLayer Manual? 0 Play Time 00:39:48 Cumulative 386.1 hours Start 2026.08.11 @ 16:23:45 End 2026.08.11 @ 19:23:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 142 Rogue 4 Adventurer 4 Explorer 134 Win Type - Total 36 Types 19/3/6/3/1/1/1/0/1/1 Lore% 84 Gallery% 79 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: fe576865-7509-4361-af3a-2e0ced9b9e21