Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.08 @ 12:50:56 Player: Calazard Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (6) 30 Value Destroyed (177) 177 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6707 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 160/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Matter Neutralizer Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Hybrid Fission Core Hybrid Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Signal Interpreter Improved Reaction Control System Improved Reaction Control System > --- WEAPON ----------- Pulse Rifle Plasma Rifle Chainsword > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Layered Medium Armor Plating Focal Shield [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Hybrid Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved System Restoration Module Storage Small Storage Unit Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 . 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 4 | . . 1 1 . . 1 . . . 1 Utility 7 | . . 1 1 . . 1 2 . 2 . Weapon 2 | . . . . 1 . . . . . 1 Parts Attached 43 | 6 2 1 2 6 6 3 . 6 4 7 Power 8 | 1 1 . . 1 2 . . 2 . 1 Engine 5 | 1 1 . . 1 2 . . . . . Core 2 | . . . . . . . . 2 . . Reactor 1 | . . . . . . . . . . 1 Propulsion 14 | 2 . . 1 1 4 1 . 1 2 2 Treads 1 | . . . . . . . . . . 1 Leg 1 | . . . . 1 . . . . . . Wheel 3 | 2 . . 1 . . . . . . . Hover . | . . . . . . . . . . . Flight 9 | . . . . . 4 1 . 1 2 1 Utility 12 | 1 1 1 1 1 . . . 2 2 3 Device 7 | . 1 . 1 . . . . 2 1 2 Storage 1 | 1 . . . . . . . . . . Processor 2 | . . . . 1 . . . . . 1 Hackware . | . . . . . . . . . . . Protection 2 | . . 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 9 | 2 . . . 3 . 2 . 1 . 1 Energy Gun 3 | . . . . 2 . 1 . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 21 | . . 1 5 . . . . 8 . 7 Power 2 | . . . 1 . . . . . . 1 Propulsion 7 | . . 1 1 . . . . 4 . 1 Utility 8 | . . . 1 . . . . 2 . 5 Weapon 4 | . . . 2 . . . . 2 . . Highest Loss Streak 8 | . . 1 5 . . . . 8 . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 49 | . 100 85 56 42 55 66 . 40 19 20 Engine 5 | . 14 11 5 7 7 13 . 1 . . Wheel 7 | . 28 19 11 . . . . . . . Flight 4 | . . . . . 14 33 . 16 10 2 Device 7 | . 14 11 11 . . . . 3 3 9 Storage 4 | . 14 11 7 . . . . . . . Processor 2 | . . . . 7 7 6 . 3 . 2 Protection 3 | . . 11 6 . . . . . 5 2 Energy Gun 3 | . . . . 15 14 6 . 6 . . Ballistic Gun 7 | . 28 22 14 . . . . . . . Ballistic Cannon 1 | . . . . 7 6 . . . . . Naked Turns 104 | . . . 21 . . . . 19 . 64 Heaviest Build 30 | 11 12 15 17 18 28 30 30 30 9 21 Greatest Support 70 | 26 26 26 22 15 24 30 30 30 12 70 Greatest Overweight (x) 5 | . . 1 3 5 2 . . . . 1 Average Overweight (x) . | . . . . 2 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | 8 8 7 8 4 5 5 5 5 5 5 Average Carried 4 | 4 6 7 6 . 2 4 5 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 7 5 1 5 5 5 4 5 3 Class Distribution -------------------- 77% | Mutant 12% | Gunner 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Matter Collected 378 | 197 51 . . . . . . 10 . 120 Remotely . | . . . . . . . . . . . Salvage Created 154 | . 51 . . . 35 . . . . 68 Parts 15 | . 6 . . . 3 . . . . 6 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Combat Hostiles Destroyed 6 | . 3 . . . 1 . . . . 2 Guns 4 | . 3 . . . 1 . . . . . Cannons 1 | . . . . . . . . . . 1 Classes Destroyed 2 | . 1 . . . 1 . . . . . Swarmer 5 | . 3 . . . . . . . . 2 Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 3 | . 3 . . . 1 . . . . 2 Combat Bots Only 3 | . 3 . . . 1 . . . . 2 Max Kills in Single Turn 1 | . 1 . . . 1 . . . . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Damage Taken 4457 | . 168 133 475 . 97 . . 1271 . 2313 Core 2300 | . 21 24 157 . . . . 780 . 1318 Absorbed by Shields 66 | . . . . . . . . 66 . . Core Remaining (%) 84 | 100 91 94 71 . 100 100 . 22 100 . Volleys Fired 25 | . 8 . . . 5 . . 4 . 8 Largest 3 | . 2 . . . 3 . . 2 . 1 Hottest 161 | . 40 . . . 161 . . 138 . 98 Shots Fired 44 | . 16 . . . 13 . . 7 . 8 Gun 30 | . 16 . . . 8 . . 6 . . Cannon 13 | . . . . . 5 . . . . 8 Launcher 1 | . . . . . . . . 1 . . Special . | . . . . . . . . . . . Kinetic 21 | . 16 . . . 5 . . . . . Thermal 22 | . . . . . 8 . . 6 . 8 Explosive . | . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . 1 . . Robot Hit Streak 12 | . 4 . . . 12 . . 4 . 2 Robot Miss Streak 3 | . 3 . . . 1 . . 1 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 25 | . 7 . . . 11 . . 4 . 3 Core Hits 17 | . 4 . 4 . 4 . . 3 . 2 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 2 | . 1 . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 588 | . 86 . 38 . 203 . . 118 . 143 Guns 307 | . 86 . . . 125 . . 96 . . Cannons 178 | . . . . . 78 . . . . 100 Explosions 22 | . . . . . . . . 22 . . Melee . | . . . . . . . . . . . Ramming 81 | . . . 38 . . . . . . 43 Kinetic 164 | . 86 . . . 78 . . . . . Thermal 321 | . . . . . 125 . . 96 . 100 Explosive . | . . . . . . . . . . . Electromagnetic 22 | . . . . . . . . 22 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 1 . 3 Average Corruption 1 | . . . . . . . . 1 . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 3 | . . . . . . . . . . 3 Projectiles 3 | . . . . . . . . . . 3 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 48 | . . . 17 . . . . 12 . 19 Shots 1 | . . . . . . . . 1 . . Rammed 18 | . . . 9 . . . . . . 9 Targets Rammed 18 | . . . 9 . . . . . . 9 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 276 | . . . . . 156 45 4 24 . 276 Average Temperature 74 | . . . . . 80 20 4 17 . 139 Received Heat Transfer 252 | . . 57 144 . . . . . . 51 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 1 | . . . . . . . . . . 1 Heat Transferred 620 | . . . . . 259 . . 211 . 150 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Peak Influence 102 | . 99 102 82 37 64 33 16 15 . 63 Initial 42 | . . 41 42 37 29 33 16 11 . . Average 27 | . 37 54 43 37 38 33 16 4 . 13 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . 2 . . 2 1 3 Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 8 | . 1 . . . 2 . . 2 1 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Distress Signals 5 | . 1 1 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 58 | . 6 10 10 . 2 . . 9 5 16 Peak Tracking Total 11 | . 6 7 9 . 2 . . 8 2 11 Tactical Retreats 4 | . . 1 1 . . . . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Traps Triggered 3 | . . . . . 1 . . 2 . . Indirectly 1 | . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Machines Accessed 6 | . 1 1 2 1 . . 1 . . . Terminals 6 | . 1 1 2 1 . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 10 | . 1 3 4 1 . . 1 . . . Successful 6 | . 1 1 2 1 . . 1 . . . Failed 4 | . . 2 2 . . . . . . . Catastrophic 1 | . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . . 3 4 . . . . . . . Terminals 10 | . 1 3 4 1 . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . 1 . 2 1 . . 1 . . . Open DSF 2 | . . . . 1 . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . Terminals 1 | . . 1 . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . 1 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 10 | . . 10 . . . . . . . . Highest-Rated Ally 10 | . . 10 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Turns Passed 1234 | 61 127 152 162 113 107 22 3 63 86 338 Spaces Moved 1296 | 47 112 164 153 44 89 55 10 88 206 328 Core 185 | 1 . . 29 13 . . . 33 . 109 Treads 95 | . . . . . . . . . . 95 Legs 39 | . . . . 31 8 . . . . . Wheels 446 | 46 112 164 124 . . . . . . . Hover . | . . . . . . . . . . . Flight 531 | . . . . . 81 55 10 55 206 124 Fastest Speed 28 | 50 90 90 50 190 31 28 28 28 37 37 Average Speed 75 | 89 90 90 83 222 49 28 28 36 37 88 Slowest Speed 300 | 100 90 95 200 300 200 28 28 50 37 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 3 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 3 28 21 17 1 74 2 . 88 4 13 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 3 | . . . . . . . . . . 3 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . . . . . 3 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Total 1502 | 64 122 167 190 59 141 60 9 110 213 367 Wait 78 | 3 . 3 13 9 34 . . 6 . 10 Move 1281 | 46 111 163 152 43 88 54 9 87 202 326 Hop 1 | . . . . . . . . . . 1 Pick Up 32 | 9 1 . 7 1 4 3 . . 5 2 Fast Attach 21 | 3 1 . 1 1 5 . . 5 1 4 Attach 20 | 3 . 1 1 5 . 3 . 1 3 3 Detach . | . . . . . . . . . . . Swap 2 | . 1 . . . 1 . . . . . Drop 20 | . . . 7 . 4 . . 3 2 4 Fire 25 | . 8 . . . 5 . . 4 . 8 Melee . | . . . . . . . . . . . Ram 18 | . . . 9 . . . . . . 9 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . 4 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 9) 179 | -10/Materials | Discovered new exit (range 15) 189 | -10/Materials | Entered another Materials area 189 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 324 | -9/Materials | Discovered new exit (range 16) 341 | -9/Materials | Entered another Materials area 341 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 475 | -8/Materials | Identified exit to Factory 482 | -8/Materials | Released all parts (3) 503 | -8/Materials | Entered Factory 503 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 512 | -7/Factory | Lost 5 parts (1p1n1u2w) 616 | -7/Factory | Identified exit to DSF 616 | -7/Factory | Entered DSF 676 | -7/DSF | Additional patrols routed to DSF 712 | -7/DSF | Discovered new exit (range 15) 721 | -7/DSF | Identified exit to Factory 723 | -7/DSF | Entered Factory 723 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 738 | -6/Factory | Discovered new exit (range 6) 744 | -6/Factory | Identified exit to Factory 745 | -6/Factory | Entered another Factory area 745 | -5/Factory | Evolved 2 slots: Utility x2 746 | -5/Factory | Identified exit to DSF 748 | -5/Factory | Entered DSF 766 | -5/DSF | Additional patrols routed to DSF 800 | -5/DSF | Core integrity fell below 50% 804 | -5/DSF | Discovered new exit (range 15) 811 | -5/DSF | Entered Factory 811 | -4/Factory | Evolved 2 slots: Utility x2 822 | -4/Factory | Lost 8 parts (4n2u2w) 896 | -4/Factory | Discovered new exit (range 4) 897 | -4/Factory | Entered Research 897 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 942 | -3/Research | Spotted B-86 Titan 1171 | -3/Research | Lost 6 parts (1p5u) 1184 | -3/Research | Spotted B-86 Titan 1188 | -3/Research | Core integrity fell below 50% 1227 | -3/Research | Core integrity fell below 20% 1235 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 01185_ Fabricator disabled. 01185_ Penetrated by Slug. 01186_ Acquired 5 matter. 01201_ W-44 Eye sends out distress signal. 01211_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01214_ C-30 ARC bursts open, deploying its payload. 01214_ P-80 Master unfolds itself. 01215_ K-01 Serf cleans the DSF Access. 01222_ Slammed into S-43 Plague. 01222_ Destabilizing: System corrupted (+1). 01223_ Slammed into S-43 Plague. 01226_ Slammed into P-80 Master. 01227_ Slammed into K-01 Serf. 01229_ Slammed into A-15 Conveyor. 01230_ Slammed into K-01 Serf. 01230_ Destabilizing: Core damaged (-13). 01231_ Slammed into K-01 Serf. 01232_ Acquired 95 matter. 01232_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#######?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????#?????????#+##+#####+##?????????????? | | ?????????????# ???????# #???# #??????????????? | | ?????????????# ??????# #???# #??????????????? | | ?????????????# ###### #???# #######????????? | | ??????????????? k t #???# +????????? | | ????????????????# #???# #????????? | | ????????????????# #???# ######???? | | ????????????????+ A#???# ? | | ?????????????????# #???# #########???? | | ?????????????????# @ ##### #???????????? | | ?????????????????# kk u s p #####???????? | | ?????????????????# ######### T### #???????? | | ?????????????????# ??????????####?# ### #???????? | | ?????????????????#???????????#######/###?????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????# #?????????? | | ????????????????????????????H# #?????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????# #?????????? | | ????????????????????H????????# #?????????? | | ?????????????????????????????# / ????????? | | ?????????????????????????????# # ??????? | | ?????????????????????????????#######/### #????? | | ???????????????????????????????????# #??? #????? | | ???????????????????????????????????# #??? #????? | | ???????????????????????????????????# #???? #????? | | ???????????????????????????????????# #?? #????? | | ???????????????????????????????????# #?# +????? | | ????????????????????????????########+### #????? | | ????????????????????????????# ## #????? | | ????????????????????????????# ## #????? | | ????????????????????????????# """"" ## #????? | | ????????????????????????????# ""T"" ## #????? | | ????????????????????????????# ## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 27 Energy Capacity 1700 Matter Stores 268 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed MobileThermalPropulsion Manual? 0 Play Time 00:22:59 Cumulative 18.0 hours Start 2022.07.08 @ 12:29:25 End 2022.07.08 @ 12:50:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8c97c01-75eb-41af-9333-a5c493c51d8b