Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 02:27:47 Player: mischief_2000 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (164) 820 Value Destroyed (7520) 7520 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2049) 2049 TOTAL SCORE: 15889 Bonus ------- High Alert Combat Kills 1159 Follower Combat Kills 206 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 717/1000 Matter 22/300 Energy 100/100 System Corruption 11% Temperature Cool (45) Movement Core (800) Ox15 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Thermic Laser Scythe Scythe > --- INVENTORY (20) --- Light Angular Momentum Engine Light Angular Momentum Engine Improved Treads Wheel Wheel Wheel Energy Well (350) Energy Well (350) Matter Compressor (0) Enhanced Optical Array Long-range Tractor Beam Drone Bay (2/2) Chronowheel Heavy Laser Magnetic Acceleration Cannon Flail Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Recoil Stabilizer Kinecellerator Advanced Shield Generator Improved Recalibrator > --- WEAPON ----------- Thermic Laser Coil Gun Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Improved Treads Armored Medium Treads Armored Medium Treads Wheel Wheel Wheel Energy Well Energy Well Matter Compressor Enhanced Optical Array Long-range Tractor Beam Drone Bay Chronowheel Heavy Laser Long-range Missile Launcher Flail Scythe Scythe [Rating: 88] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor System Guard Hackware Hacking Suite Protection Reactive Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Slots Evolved 10 | . . . . . 4 . . . 4 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . . . 1 . . 1 Utility 4 | . . . . . 1 . . . 2 . . 1 Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 131 | 7 1 2 . 4 11 20 9 1 23 27 7 19 Power 13 | 1 . . . 2 . 1 2 . 2 3 . 2 Engine 10 | 1 . . . 2 . 1 2 . . 2 . 2 Core 3 | . . . . . . . . . 2 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 36 | 2 . 2 . . 3 5 1 1 3 9 . 10 Treads 16 | . . . . . 2 3 1 1 1 2 . 6 Leg 12 | 2 . 2 . . . . . . . 6 . 2 Wheel 8 | . . . . . 1 2 . . 2 1 . 2 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 28 | 2 1 . . 1 3 1 1 . 8 5 2 4 Device 14 | 1 . . . . 1 1 . . 3 3 2 3 Storage 5 | 1 1 . . 1 . . . . 1 . . 1 Processor 1 | . . . . . . . . . 1 . . . Hackware 1 | . . . . . . . . . 1 . . . Protection 7 | . . . . . 2 . 1 . 2 2 . . Artifact . | . . . . . . . . . . . . . Weapon 54 | 2 . . . 1 5 13 5 . 10 10 5 3 Energy Gun 21 | . . . . . 1 9 2 . 3 4 2 . Energy Cannon 9 | . . . . . 1 4 . . 4 . . . Ballistic Gun 11 | 2 . . . . . . 1 . 1 4 3 . Ballistic Cannon 5 | . . . . 1 1 . . . 2 . . 1 Launcher 4 | . . . . . 1 . 2 . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . 1 . . Slashing Weapon 2 | . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 3 1 . 2 . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 5 | . . . . . . . . 5 . . . . Parts Lost 35 | . . . . . . 6 3 . . 9 5 12 Power 5 | . . . . . . . 1 . . 1 1 2 Propulsion 11 | . . . . . . 5 . . . 2 2 2 Utility 11 | . . . . . . . 1 . . 4 1 5 Weapon 8 | . . . . . . 1 1 . . 2 1 3 Highest Loss Streak 11 | . . . . . . 3 3 . . 4 4 11 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 4 9 14 15 17 17 19 14 14 14 13 14 15 Power 1 | . 1 1 2 2 2 1 1 1 . . . 1 Propulsion 3 | 3 4 5 5 6 6 6 2 2 3 2 2 3 Utility 4 | . . . . 1 2 5 4 4 3 4 6 5 Weapon 5 | . 4 7 7 7 4 4 5 6 6 4 3 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 31 | . . . . 5 . 1 4 . 3 1 3 14 Power 4 | . . . . 1 . . 1 . . . . 2 Propulsion 8 | . . . . . . 1 1 . 3 . . 3 Utility 10 | . . . . . . . . . . 1 3 6 Weapon 8 | . . . . 4 . . 2 . . . . 2 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 100 100 100 89 98 97 100 96 96 89 90 Engine 8 | . 14 14 14 14 9 9 8 9 4 5 6 9 Core 2 | . . . . . . . . . 7 6 5 . Treads 14 | . . . . . 11 18 27 27 19 2 12 12 Leg 8 | . 28 28 28 28 6 . . . . 21 . 5 Wheel 2 | . . . . . 5 7 . . 6 1 6 3 Device 12 | . 14 14 14 14 9 14 9 9 11 13 13 21 Storage 9 | . 14 14 14 14 9 9 9 9 10 9 6 5 Protection 5 | . . . . . 6 3 7 9 6 6 11 4 Energy Gun 15 | . . . . . . 18 33 27 19 14 . 5 Energy Cannon 2 | . . . . . 6 13 . . 1 1 . . Ballistic Gun 8 | . 28 28 28 18 9 1 . 9 1 5 19 10 Ballistic Cannon 2 | . . . . 9 12 1 . . 3 2 . 4 Peak Build Rating 88 | 7 8 12 14 17 24 34 35 35 59 67 57 88 Average Rating 40 | 5 7 11 12 15 20 29 32 34 51 60 53 75 On Entrance 26 | . 7 8 12 14 17 22 34 35 35 58 53 53 Avg Prop Armor Cover (%) 11 | . . . . . 11 14 . . 12 9 9 10 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 95 | 12 27 27 27 54 71 73 59 57 92 88 78 95 Greatest Support 152 | 20 20 30 30 30 30 60 60 60 80 75 28 152 Greatest Overweight (x) 7 | 1 1 1 . 1 7 7 . . 7 5 2 7 Average Overweight (x) 1 | . . . . . 4 4 . . 4 . 2 1 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 15 15 15 15 20 Average Capacity 15 | 7 12 15 15 18 20 20 15 15 15 15 15 17 Most Carried 20 | 7 12 15 15 20 20 20 18 15 15 15 15 20 Average Carried 15 | 4 9 14 14 17 17 19 14 14 14 13 14 15 Final Capacity 20 | 8 15 15 15 20 20 20 15 15 15 15 15 20 Final Carried 20 | 7 12 15 15 18 20 19 15 14 15 12 13 16 Class Distribution -------------------- 35% | Scavenger-Tank 33% | Scavenger-Skirmisher 16% | Mutant 9% | Skirmisher 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Derelict-Skirmisher | -8/Materials Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Recycling Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Matter Collected 3511 | 154 . 47 . 268 203 542 361 43 212 912 342 427 Remotely . | . . . . . . . . . . . . . Salvage Created 7030 | 126 . 47 . 97 647 1675 1400 178 752 1455 198 455 Parts 354 | 12 . 3 . 5 53 86 76 10 23 58 10 18 Haulers Intercepted 6 | . . . . . 1 3 . . 1 . . 1 Recyclers Shooed 7 | . . . . . . 4 . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Combat Hostiles Destroyed 124 | . . 3 . . 16 24 30 3 6 32 4 6 Guns 57 | . . 3 . . 2 10 18 2 3 13 3 3 Cannons 30 | . . . . . 8 9 . . 1 8 1 3 AOE 33 | . . . . . 6 5 10 . 2 10 . . Classes Destroyed 18 | 3 . 1 . . 9 1 1 . 1 2 . . Worker 8 | 2 . . . . . 3 . . . . 1 2 Builder 6 | . . . . . 5 1 . . . . . . Tunneler 4 | 2 . . . 1 . . . . . . . 1 Hauler 6 | . . . . . 1 3 . . 1 . . 1 Recycler 6 | 1 . . . 1 . 3 . . 1 . . . Mechanic 1 | . . . . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 5 | . . . . . 1 1 1 . 2 . . . Swarmer 31 | . . 3 . . 7 3 8 . . 10 . . Grunt 43 | . . . . . 2 13 11 . 1 12 1 3 Brawler 5 | . . . . . 1 . 2 . . 1 1 . Duelist 5 | . . . . . 2 1 1 . . 1 . . Protector 1 | . . . . . . . . . . 1 . . Sentry 25 | . . . . . 3 6 4 3 3 4 1 1 Demolisher 1 | . . . . . . . . . . 1 . . Specialist 1 | . . . . . . . 1 . . . . . Hunter 8 | . . . . . 1 1 3 . 2 . 1 . Programmer 5 | . . . . . . . . . 1 2 . 2 Thug 1 | . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . 1 . . . . . Best Kill Streak 11 | 5 . 3 . 2 11 9 4 1 5 6 3 2 Combat Bots Only 9 | . . 3 . . 4 9 4 1 2 6 2 2 Max Kills in Single Turn 4 | 1 . 1 . 1 4 3 3 1 2 3 1 1 Gunslinging 1 | . . . . . . . 1 . . 1 . . Exploded 3 | . . . . . 3 2 3 . 1 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Hostile Shots Fired 915 | . . 14 . . 44 79 63 12 71 282 127 223 Missed 257 | . . . . . 16 18 14 3 32 70 46 58 Hits 658 | . . 14 . . 28 61 49 9 39 212 81 165 Melee 14 | . . . . . . 2 7 . . 4 . 1 Projectile 644 | . . 14 . . 28 59 42 9 39 208 81 164 AOE 7 | . . . . . . . . . . 7 . . Critical Strikes 23 | . . . . . . 2 2 2 . 10 2 5 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 9022 | . . 106 . . 322 1143 811 120 320 2176 1273 2751 Core 954 | . . 14 . . 20 202 79 23 33 162 138 283 Absorbed by Shields 1215 | . . . . . . . . . 109 933 . 173 Reduced by Siege Mode 12 | . . . . . . . . . . . . 12 Ignored by Resistances 511 | . . . . . 49 6 47 14 54 83 258 . Regen/Repaired (Parts) 98 | . . . . . . 98 . . . . . . Core Remaining (%) 73 | 100 . . . 94 . . . 41 . . 60 . Volleys Fired 315 | 17 . 10 . 3 26 50 56 7 16 78 19 33 Largest 4 | 2 . 2 . 2 4 4 4 4 4 4 4 4 Hottest 279 | 40 . 40 . 53 139 279 200 178 210 273 189 189 Shots Fired 994 | 34 . 20 . 6 93 172 179 22 56 263 69 80 Gun 699 | 34 . 20 . 3 26 88 168 22 50 177 60 51 Cannon 260 | . . . . 3 58 83 . . 6 75 9 26 Launcher 35 | . . . . . 9 1 11 . . 11 . 3 Special . | . . . . . . . . . . . . . Kinetic 340 | 34 . 20 . 6 58 8 2 7 6 76 65 58 Thermal 267 | . . . . . . 100 . . . 144 4 19 Explosive 32 | . . . . . 9 1 8 . . 11 . 3 Electromagnetic 355 | . . . . . 26 63 169 15 50 32 . . Robot Hit Streak 23 | 5 . 3 . 6 13 9 12 8 21 23 7 15 Robot Miss Streak 21 | 1 . 3 . 2 5 3 5 1 3 5 21 2 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 10 | . . 1 . . . . 5 . . 3 1 . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . 1 1 . Shots Hit Robots 573 | 22 . 10 . 3 44 100 88 17 42 152 45 50 Core Hits 357 | 8 . 5 . 3 33 66 66 5 27 82 31 31 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 Critical Strikes 18 | . . . . . . 1 . . 1 9 1 6 Burn 10 | . . . . . . 1 . . . 6 . 3 Destroy 4 | . . . . . . . . . . . 1 3 Blast 3 | . . . . . . . . . . 3 . . Corrupt 1 | . . . . . . . . . 1 . . . Melee Attacks 24 | . . . . . 2 . . . . 19 3 . Impact 24 | . . . . . 2 . . . . 19 3 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16725 | 251 . 106 . 48 1388 2398 2821 345 1277 4895 1160 2036 Guns 8233 | 251 . 106 . 25 156 1017 1517 345 886 2237 785 908 Cannons 3518 | . . . . 23 624 932 . . 132 1180 164 463 Explosions 4937 | . . . . . 608 449 1304 . 259 1441 211 665 Melee . | . . . . . . . . . . . . . Ramming 37 | . . . . . . . . . . 37 . . Kinetic 4112 | 251 . 106 . 48 399 42 . 85 132 1091 891 1067 Thermal 4897 | . . . . . . 1568 426 . 259 2100 240 304 Explosive 3283 | . . . . . 608 76 690 . . 1330 . 579 Electromagnetic 4396 | . . . . . 381 712 1705 260 886 337 29 86 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 10 15 1 2 2 11 Average Corruption 6 | . . . . . . . 9 13 1 1 2 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 124 | . . . . . . . 57 38 1 20 6 2 Message Errors 33 | . . . . . . . 12 10 1 9 . 1 Matter Fused 23 | . . . . . . . 14 6 . 2 1 . Heat Flow Errors 14 | . . . . . . . 5 6 . 2 1 . Energy Discharges 14 | . . . . . . . 5 6 . . 2 1 Parts Rejected 1 | . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 18 | . . . . . . . 10 3 . 5 . . Data Loss (major) 6 | . . . . . . . 2 3 . . 1 . Misfires 4 | . . . . . . . 4 . . . . . Alerts 2 | . . . . . . . . 1 . . 1 . Weapon Failures 8 | . . . . . . . 4 3 . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 243 | . . . . . 33 30 20 . . 105 . 55 Projectiles 141 | . . . . . 3 7 . . . 82 . 49 Explosions 102 | . . . . . 30 23 20 . . 23 . 6 Melee . | . . . . . . . . . . . . . Knockbacks 25 | . . . . . 1 . . . 2 13 . 9 Impact . | . . . . . . . . . . . . . Kinetic 21 | . . . . . 1 . . . 2 11 . 7 Secondary 4 | . . . . . . . . . . 2 . 2 Self-Inflicted Damage 452 | . . . . . 48 52 96 . 103 72 81 . Shots 15 | . . . . . 2 2 4 . 2 3 2 . Rammed 1 | . . . . . . . . . . 1 . . Targets Rammed 3 | . . . . . . . . . . 3 . . Kicked 2 | . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 629 | . . . . . 236 629 353 261 246 488 162 313 Average Temperature 132 | . . . . . 49 170 86 78 84 188 28 90 Received Heat Transfer 1660 | . . . . . 54 432 261 81 23 626 126 57 Effects 40 | . . . . . . 17 . . . 22 . 1 Shutdowns 15 | . . . . . . 3 . . . 12 . . Energy Bleed 6 | . . . . . . 1 . . . 4 . 1 Interference 11 | . . . . . . 8 . . . 3 . . Matter Decay 1 | . . . . . . 1 . . . . . . Short Circuit 2 | . . . . . . . . . . 2 . . Damage (minor) 3 | . . . . . . 2 . . . 1 . . Damage (core) 2 | . . . . . . 2 . . . . . . Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 1 | . . . . . . . . . . . . 1 Longest Duration 1 | . . . . . . . . . . . . 1 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 2 1 2 . . . Combat Hostiles 3 | . . . . . . . 2 1 . . . . Parts Fried 29 | . . . . . 1 8 6 2 10 2 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 4 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted 17 | . . . . . . 4 1 . 1 9 . 2 Heat Transferred 9010 | . . . . . . 2620 550 . 300 4266 224 1050 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . . 3 5 . 5 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Maximum Alert Level 5 | . . . . . 2 2 5 3 1 4 2 1 Low Security (%) 22 | 100 100 100 . 100 63 18 . . 7 1 . 40 Level 1 26 | . . . . . 18 60 4 . 92 13 . 59 Level 2 26 | . . . . . 17 21 16 56 . 40 100 . Level 3 14 | . . . . . . . 27 43 . 35 . . Level 4 7 | . . . . . . . 35 . . 9 . . Level 5 2 | . . . . . . . 15 . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1901 | 10 3 41 . 10 497 537 1901 855 389 1182 646 270 Initial 855 | . 3 . . . . 206 338 855 383 131 620 270 Average 507 | 1 . 6 . . 143 306 1127 616 290 720 563 204 Influence Increases 5592 | 25 . 71 . 10 690 764 1613 256 467 1141 294 261 Destroy 0b10 Robot/C 2660 | . . 60 . . 340 500 740 80 120 620 80 120 Destroy 0b10 Robot/NC 205 | 25 . . . 10 40 60 5 . 20 20 5 20 Destroy Leader 420 | . . 10 . . 94 128 40 . 56 40 20 32 Allied During Kill 122 | . . 1 . . 2 2 91 16 10 . . . Successful Hack 110 | . . . . . . 9 7 40 27 . 4 23 Select Force Hacks 120 | . . . . . . . . 120 . . . . Disable Machine 255 | . . . . . 30 30 30 . 15 15 105 30 Anti-Garrison Action 900 | . . . . . 150 . 450 . . 300 . . Destroy Structure 390 | . . . . . 34 20 130 . 19 131 20 36 Advance Influence 200 | . . . . . . . . . 200 . . . Lose Combat Pursuer 210 | . . . . . . 15 120 . . 15 60 . Influence Decreases 5507 | 20 5 71 . 10 202 732 232 1720 716 147 922 730 Entered New Map 2669 | . 2 . . . . 282 182 1046 254 57 562 284 Time Decay 2048 | 20 3 51 . 10 182 350 . 374 422 . 310 326 Lost Part 350 | . . . . . . 60 30 . . 90 50 120 Lost Ally 140 | . . 20 . . 20 40 20 . 40 . . . Purge Threat 300 | . . . . . . . . 300 . . . . Squads Dispatched 23 | . . 1 . . 6 4 . . 6 . 2 4 Investigation 6 | . . . . . . 1 . . 2 . 1 2 Extermination 3 | . . . . . . . . . 1 . 1 1 Reinforcement 3 | . . . . . 2 1 . . . . . . Assault 5 | . . 1 . . 2 2 . . . . . . Garrison 6 | . . . . . 2 . . . 3 . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Distress Signals 6 | . . . . . 3 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 179 | . 1 3 . . 25 33 42 3 7 33 11 21 Peak Tracking Total 11 | . 1 3 . . 8 5 8 1 2 7 4 11 Tactical Retreats 9 | . . . . . . 1 5 . . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Traps Triggered 8 | . . . . . . . 1 . 1 4 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Machines Disabled 28 | . . . . . 3 2 8 . 1 5 7 2 Max in Single Turn 6 | . . . . . 1 1 2 . 1 1 6 1 Garrison Access 1 | . . . . . 1 . . . . . . . Garrison Relay 8 | . . . . . . . 4 . . 4 . . Phase Generator 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Machines Accessed 32 | . . . 1 . . 3 3 10 6 . 4 5 Terminals 16 | . . . . . . 1 3 6 3 . 1 2 Fabricators 3 | . . . . . . . . . 1 . 2 . Repair Stations 3 | . . . . . . 1 . . 1 . . 1 Recycling Units 6 | . . . . . . . . 4 . . 1 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . 1 . . 1 Total Hacks 82 | . . . 1 . . 8 7 31 11 . 11 13 Successful 37 | . . . 1 . . 4 1 17 4 . 7 3 Failed 45 | . . . . . . 4 6 14 7 . 4 10 Catastrophic 10 | . . . . . . . 2 2 3 . 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 33 | . . . 1 . . . . 23 1 . 4 4 Terminals 47 | . . . . . . 2 7 26 4 . 5 3 Fabricators 5 | . . . . . . . . . 2 . 3 . Repair Stations 7 | . . . . . . 2 . . 2 . . 3 Recycling Units 11 | . . . . . . . . 5 . . 3 3 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 4 . . 3 . . 4 Terminal Hacks 13 | . . . 1 . . 1 1 7 . . 1 2 Part Schematic 5 | . . . . . . . . 4 . . . 1 Open Door 2 | . . . . . . 1 1 . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . 2 . . . . Zone Layout 2 | . . . . . . . . 1 . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . 2 . Network Status 1 | . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . 1 . 1 . Repair Station Hacks 3 | . . . . . . 2 . . 1 . . . Scan Component 2 | . . . . . . 1 . . 1 . . . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . 3 1 Process 2 | . . . . . . . . . . . 1 1 Report Inventory 1 | . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . Unlock Access 2 | . . . . . . 1 . . 1 . . . Unauthorized Hacks 11 | . . . . . . . . 10 . . 1 . Terminals 7 | . . . . . . . . 6 . . 1 . Botnet 4 | . . . . . . . . 3 . . 1 . Skim 3 | . . . . . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . Tunnel 4 | . . . . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . . . . . . 3 3 5 6 . 3 4 Full Trace Events 7 | . . . . . . . 2 . 2 . 1 2 Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 3 . . . 1 Parts Built 1 | . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . Time 201 | . . . . . . . . . 73 . 128 . Total Part Build Rating 3 | . . . . . . . . . 3 . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 26 | . . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 41 | . . . . . . . . . . . 41 . Retrieved Matter 41 | . . . . . . . . . . . 41 . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 35 | . . . . . 2 . 17 . . 16 . . Machine Destruction 35 | . . . . . 2 . 17 . . 16 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Total Allies 11 | . . 1 . 2 . 2 6 . . . . . Largest Group 3 | . . 1 . 2 2 2 3 3 3 . . . Highest-Rated Group 76 | . . 31 . 49 49 62 76 48 48 . . . Highest-Rated Ally 31 | . . 31 . 31 31 31 31 16 16 . . . Initial Warlord ECA Mod 15 | . . . . . . . . 9 7 7 15 14 Total Orders . | . . . . . . . . . . . . . Ally Attacks 52 | . . 4 . . 9 9 20 5 5 . . . Total Damage 819 | . . 61 . . 125 124 388 77 44 . . . Kills 10 | . . . . . 1 1 7 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Active Infowar (turns) 1333 | 29 108 300 278 478 140 . . . . . . . Seismic 1333 | 29 108 300 278 478 140 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Turns Passed 8620 | 134 108 300 278 478 483 784 1425 867 1020 1322 684 737 Spaces Moved 4542 | 61 68 209 231 278 195 302 689 526 546 617 432 388 Core 7 | 7 . . . . . . . . . . . . Treads 1489 | . . . . . . 34 689 526 94 8 . 138 Legs 1442 | 54 68 209 231 278 70 . . . . 532 . . Wheels 1604 | . . . . . 125 268 . . 452 77 432 250 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 170 145 160 160 135 120 130 125 Average Speed 150 | 114 151 127 120 159 186 173 160 160 160 138 130 142 Slowest Speed 320 | 120 190 190 120 190 260 240 160 160 185 320 130 185 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 16 51 59 69 26 33 94 91 15 75 17 11 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 6 | . . . . 2 . . . 4 . . . . Known Exits Taken 3 | . . . . . 1 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 5 | . . . . . 1 . . . . 1 2 1 Terrain Destroyed 367 | . . . . . 32 19 132 . 17 127 20 20 Melee 3 | . . . . . 1 . . . . 1 1 . Projectile 18 | . . . . . . . . . . 3 4 11 AOE 346 | . . . . . 31 19 132 . 17 123 15 9 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Fac Total 5607 | 91 74 223 232 313 246 450 889 536 648 880 506 519 Wait 213 | . . . . 4 2 46 28 . 18 56 17 42 Move 4532 | 60 67 208 230 277 194 302 688 525 546 616 431 388 Hop . | . . . . . . . . . . . . . Pick Up 102 | 7 5 2 1 12 6 10 6 . 10 18 8 17 Fast Attach 80 | 7 . 1 . 1 4 15 3 1 18 14 3 13 Attach 44 | . . . . . 4 6 2 1 3 19 2 7 Detach 3 | . . . . . . . . . . 3 . . Swap 43 | . 1 1 . 3 4 2 9 . 6 8 7 2 Drop 127 | . 1 1 1 13 4 19 10 2 23 28 8 17 Fire 315 | 17 . 10 . 3 26 50 56 7 16 78 19 33 Melee 24 | . . . . . 2 . . . . 19 3 . Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . 2 . . Crush 1 | . . . . . . . . . . 1 . . Escape Stasis 34 | . . . . . . . . . 8 18 8 . Rewire 87 | . . . . . . . 87 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 14) 190 | -10/Materials | Discovered new exit (range 14) 243 | -10/Materials | Entered Mines 244 | -10/Mines | Met a Derelict testing a Signal Generator 328 | -10/Mines | Assembled infested the area 338 | -10/Mines | Build established: Mutant 481 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 481 | -10/Mines | Discovered new exit (range 5) 543 | -10/Mines | Entered Exiles 572 | -10/Exiles | Met 8R-AWN 594 | -10/Exiles | Met EX-HEX 627 | -10/Exiles | Met EX-BIN 668 | -10/Exiles | Aligned with FarCom system 669 | -10/Exiles | Given EX-Vault access code 697 | -10/Exiles | Opened EX-Vault 705 | -10/Exiles | Found Chronowheel 731 | -10/Exiles | Warned to stay clear of 0b10 Research branches 763 | -10/Exiles | Met EX-DEC 805 | -10/Exiles | Discovered new exit (range 12) 821 | -10/Exiles | Left Exiles lab with Chronowheel 821 | -10/Exiles | Entered Mines 955 | -9/Mines | Found DCF Scrap (15 items) 1159 | -9/Mines | Learned location of Zion (-7) 1288 | -9/Mines | Discovered new exit (range 5) 1289 | -9/Mines | Learned location of Storage (-8) 1299 | -9/Mines | Entered Materials 1299 | -8/Materials | Accompanied by 2 allies 1299 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1300 | -8/Materials | Identified exit to Storage 1304 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1596 | -8/Materials | Garrison activated, responded to threat 1700 | -8/Materials | Build established: Derelict-Skirmisher 1782 | -8/Materials | Entered Storage 1859 | -8/Storage | Met a pair of Derelict thieves 2027 | -8/Storage | Build established: Skirmisher 2044 | -8/Storage | Destroyed 9 combat bots 2235 | -8/Storage | Repaired Lgt. Treads 2491 | -8/Storage | Lost 3 parts (3n) 2566 | -8/Storage | Identified exit to Garrison 2566 | -8/Storage | Entered Garrison 2700 | -8/Garrison | System corruption reached 10% 2730 | -8/Garrison | Lost 3 parts (1p1u1w) 2767 | -8/Garrison | Garrison Relay disabled 2973 | -8/Garrison | Garrison Relay disabled 2994 | -8/Garrison | Triggered checkpoint 3004 | -8/Garrison | Build established: Scavenger-Skirmisher 3165 | -8/Garrison | Discovered new exit (range 13) 3232 | -8/Garrison | Phase Generator disabled 3322 | -8/Garrison | Triggered checkpoint 3380 | -8/Garrison | Triggered checkpoint 3385 | -8/Garrison | Core integrity fell below 50% 3415 | -8/Garrison | Garrison Relay disabled 3551 | -8/Garrison | Discovered new exit (range 9) 3600 | -8/Garrison | Triggered checkpoint 3762 | -8/Garrison | Triggered checkpoint 3845 | -8/Garrison | Garrison Relay disabled 3894 | -8/Garrison | Discovered new exit (range 11) 3944 | -8/Garrison | Triggered checkpoint 3991 | -8/Garrison | Entered Recycling 3991 | -8/Recycling | Accompanied by 3 allies 4097 | -8/Recycling | Discovered new exit (range 7) 4598 | -8/Recycling | Scanned before Scraplab entrance 4858 | -8/Recycling | Entered Factory 4858 | -6/Factory | Accompanied by 3 allies 4858 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4991 | -6/Factory | Garrison activated, responded to threat 5031 | -6/Factory | Fabricated Hacking Suite (x1) 5468 | -6/Factory | Build established: Scavenger-Tank 5587 | -6/Factory | Discovered new exit (range 12) 5878 | -6/Factory | Identified exit to Garrison 5878 | -6/Factory | Entered Garrison 5968 | -6/Garrison | Triggered checkpoint 6022 | -6/Garrison | Lost 4 parts (2n2u) 6210 | -6/Garrison | Garrison Relay disabled 6242 | -6/Garrison | Triggered checkpoint 6380 | -6/Garrison | Discovered new exit (range 8) 6418 | -6/Garrison | Triggered checkpoint 6463 | -6/Garrison | Garrison Relay disabled 6653 | -6/Garrison | Triggered checkpoint 6699 | -6/Garrison | Garrison Relay disabled 6729 | -6/Garrison | Discovered new exit (range 3) 6856 | -6/Garrison | Triggered checkpoint 6924 | -6/Garrison | Discovered new exit (range 8) 6998 | -6/Garrison | Triggered checkpoint 7081 | -6/Garrison | Garrison Relay disabled 7200 | -6/Garrison | Entered Factory 7662 | -6/Factory | Discovered new exit (range 13) 7791 | -6/Factory | Spotted B-75 Beast 7839 | -6/Factory | Lost 4 parts (1p1n1u1w) 7884 | -6/Factory | Entered another Factory area 7884 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8163 | -5/Factory | Discovered new exit (range 16) 8579 | -5/Factory | Cargo convoy interrupted 8609 | -5/Factory | Garrison activated, responded to threat 8614 | -5/Factory | System corruption reached 10% 8621 | -5/Factory | Self-destructed Last Messages --------------- 08614_ Slug penetrates Wall. 08615_ Penetrated by Slug. 08616_ Hyp. Gauss Cannon destroyed. 08616_ I-47 Archangel enters garrison. 08617_ Penetrated by Slug. 08617_ Slug penetrates Wall. 08618_ Wall collapses. 08618_ Activated siege mode. 08618_ U-05 Engineer lays Concrete. 08618_ Penetrated by Slug. 08618_ Hvy. Treads destroyed. 08619_ U-05 Engineer lays Concrete. 08620_ Penetrated by Slug. 08620_ U-05 Engineer lays Concrete. 08620_ Slug penetrates Recycling Unit. 08620_ U-05 Engineer lays Concrete. 08620_ H-66 Slayer destroyed. 08620_ U-05 Engineer lays Concrete. 08621_ Lgt. Angular Momentum Engine destroyed. 08621_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ## # #???????? ?? | | # ####+#### ## + #??????????? ??? | | "" # ## # ## ###??????????????? | | "" # ## + ## #????????????????? | | "" # ## ! #####+##+## #????????????????? | | #### ## #??? # #????????????????? | | ## ## != #??? """ ####+###????????????????? | | # # ! #?? """ #??# #??????????????????? | | # T" =########?? """ #??# #??????? ??????????? | | # " #????? #??# #??????? #?????????? | | # =## #????? """ #??# #??????? #?????????? | | # ## #????# """ #??# #??????? #?????????? | | ### #### ?????# ??" #??# #??????# #?????????? | | #?# ## ?????# ?? #?## ######## #?????????? | | ###?# ## ????############# %" +?????????? | | ????# ## ????# # #?????????? | | ##### ## ????# T + % #?????????? | | ## ????# # ?????????? | | ##########+????#! """ """ # u ?????????? | | ???????# ??????? """ """ # #????????? | | ???????# ????????""" """ # u #????????? | | ???????# ????????? # u u #????????? | | ???????# ?????????######## ! #????????? | | ???????# ???############## !!* !! !#?????????? | | ???????# ???# ! ! *hh h[ ! !! #?????????? | | ???????####???# " %@%=h!i * ##T ##????? | | ??????????????# """" """ [x! g | | ????????????????"""" Y" #px%"" "" | | ?????????????????""" """ # ""G"" | | ????????????????? ######################## | | ?????????????????#########???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 31 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 300 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 11 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -8/Recycling | Hacked Huge Storage Unit | -8/Recycling | Hacked Hacking Suite | -8/Recycling | Hacked Weapon Mount | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Repaired ---------- Lgt. Treads | 30% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionSpikedWyrmplate Manual? 0 Play Time 01:14:41 Cumulative 349.4 hours Start 2026.07.12 @ 01:11:36 End 2026.07.12 @ 02:27:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 69 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 199fc3fc-04c6-427f-a0fa-9a7d2f2b634e