Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.08 @ 17:59:57 Player: Maha Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (741) 741 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1836 Bonus ------- None Cogmind --------- Core Integrity 152/400 Matter 265/500 Energy 259/265 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Large Storage Unit High-capacity Matter Pod Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Armored Wheel Armored Wheel Armored Wheel Sensor Array Improved Terrain Scanner Targeting Computer Light Armor Plating Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Signal Interpreter Propulsion Shielding > --- WEAPON ----------- Beam Cannon Particle Cannon > --- INVENTORY -------- Improved Ion Engine Compact Wheel Armored Wheel Armored Wheel Medium Storage Unit Medium Storage Unit Sensor Array Grenade Launcher [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Matter Pod Storage High-capacity Matter Pod Processor Signal Interpreter Protection Propulsion Shielding Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 31 | 6 7 18 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg . | . . . Wheel 6 | 2 1 3 Hover . | . . . Flight . | . . . Utility 7 | 1 3 3 Device . | . . . Storage 5 | 1 3 1 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 15 | 2 2 11 Energy Gun . | . . . Energy Cannon 2 | . . 2 Ballistic Gun 10 | 2 2 6 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power . | . . . Propulsion 4 | . 1 3 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 6 | . 2 6 Average Slot Usage (%) 95 | . 98 92 Engine 12 | . 14 11 Wheel 24 | . 27 21 Storage 23 | . 27 20 Processor 5 | . . 11 Protection 4 | . . 9 Ballistic Gun 22 | . 27 16 Naked Turns . | . . . Heaviest Build 35 | 11 29 35 Greatest Support 32 | 26 26 32 Greatest Overweight (x) 9 | 1 1 9 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 7 10 Most Carried 10 | 3 10 10 Average Carried 7 | 2 7 8 Final Capacity 10 | 6 10 10 Final Carried 10 | 3 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1181 | 302 480 399 Remotely . | . . . Salvage Created 930 | 82 399 449 Parts 56 | 1 30 25 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 22 | . 9 13 Guns 14 | . 9 5 AOE 7 | . . 7 Classes Destroyed 9 | 1 4 4 Worker 1 | . . 1 Builder 2 | . . 2 Hauler 3 | . 2 1 Recycler 2 | 1 . 1 Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 12 | . 6 6 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 9 | 1 3 9 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 3 | 1 2 3 Gunslinging 1 | . 1 . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1256 | . 370 886 Core 350 | . 102 248 Absorbed by Shields . | . . . Core Remaining (%) 79 | 100 59 . Volleys Fired 98 | 7 37 54 Largest 2 | 2 2 2 Hottest 50 | 40 40 50 Shots Fired 161 | 14 74 73 Gun 146 | 14 74 58 Cannon . | . . . Launcher 15 | . . 15 Special . | . . . Kinetic 146 | 14 74 58 Thermal . | . . . Explosive 15 | . . 15 Electromagnetic . | . . . Robot Hit Streak 16 | 4 8 16 Robot Miss Streak 4 | 1 2 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 111 | 9 48 54 Core Hits 55 | 2 19 34 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 2 | . . 2 Impact 2 | . . 2 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2099 | 106 591 1402 Guns 1167 | 106 591 470 Cannons . | . . . Explosions 869 | . . 869 Melee 63 | . . 63 Ramming . | . . . Kinetic 1167 | 106 591 470 Thermal . | . . . Explosive 869 | . . 869 Electromagnetic . | . . . Impact 63 | . . 63 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 19 | . . 19 Projectiles . | . . . Explosions 13 | . . 13 Melee 6 | . . 6 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 83 | . . 83 Shots 5 | . . 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 11 | . 2 11 Average Temperature 3 | . 2 4 Received Heat Transfer 462 | . 177 285 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 212 | 5 165 212 Initial 3 | . 3 2 Average 59 | 1 56 69 Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 99 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 16 20 Peak Tracking Total 6 | . 5 6 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 6 4 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 11 10 Successful 13 | . 5 8 Failed 8 | . 6 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 5 1 Terminals 18 | . 11 7 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 5 6 Record 2 | . 2 . Prototype ID Bank 1 | . 1 . Level Access Points 1 | . . 1 Branch Access Points 1 | . . 1 Alert Level 3 | . . 3 Unreport Threat 2 | . 1 1 Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1523 | 76 740 707 Spaces Moved 1122 | 45 597 480 Core 7 | 6 . 1 Treads . | . . . Legs . | . . . Wheels 1115 | 39 597 479 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 96 | 89 92 101 Slowest Speed 500 | 100 100 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 5 76 34 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 87 | . . 87 Melee . | . . . Projectile . | . . . AOE 87 | . . 87 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1403 | 66 710 627 Wait 96 | . 54 42 Move 1120 | 44 596 480 Hop . | . . . Pick Up 42 | 9 14 19 Fast Attach . | . . . Attach 23 | 6 5 12 Detach 1 | . . 1 Swap 8 | . 2 6 Drop 13 | . 2 11 Fire 98 | 7 37 54 Melee 2 | . . 2 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 10) 636 | -10/Materials | Discovered new exit (range 16) 669 | -10/Materials | Discovered new exit (range 16) 817 | -10/Materials | Entered another Materials area 817 | -9/Materials | Evolved 2 slots: Utility x2 949 | -9/Materials | Lost 6 parts (3n3w) 1134 | -9/Materials | Core integrity fell below 50% 1359 | -9/Materials | Discovered new exit (range 8) 1393 | -9/Materials | Identified exit to Mines 1393 | -9/Materials | Identified exit to Materials 1433 | -9/Materials | Repaired Hcp. Matter Pod 1524 | -9/Materials | Self-destructed Last Messages --------------- Time: 26 >>Repair Repairing Hcp. Matter Pod... ETC: 26 01408_ Dropped Assault Rifle. 01409_ Dropped Propulsion Shielding. 01426_ Connecting with Repair Station... 01432_ R-06 Scavenger collects Propulsion Shielding. 01433_ Repair station completes Hcp. Matter Pod repairs. 01435_ Acquired Assault Rifle. 01489_ S-10 Pest destroyed. 01493_ Acquired 16 matter. 01510_ Destroyed Sml. Laser. 01510_ G-34 Mercenary system corrupted by crushing effect. 01511_ G-34 Mercenary system terminally corrupted. 01511_ Aluminum Leg fried. 01513_ Acquired 34 matter. 01518_ Acquired Hcp. Matter Pod. 01520_ Connecting with Repair Station... 01521_ Acquired Assault Rifle. 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