Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.24 @ 00:58:12 // Winter2019/RPGLIKE Player: Terminus Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (653) 3265 Value Destroyed (27024) 27024 Prototype IDs (219) 4380 Alien Tech Used (1) 200 Bonus (19037) 19037 TOTAL SCORE: 63406 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8827 Follower Combat Kills 1961 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1626 Pursued by Intercept 1000 Friendly Fire -977 Cogmind --------- Core Integrity 0/1400 Matter 270/300 Energy 27/950 System Corruption 6% Temperature Warning (329) Movement Immobile (Siege) Location -3/Research Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION (4) --- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY (13) ----- Experimental Cooling System Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Weapon Cycler Improved Force Field Deep Network Scanner > --- WEAPON (6) ------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun 8R-AWN's Boregun > --- INVENTORY (7) ---- Advanced Cooling System Improved Matter Compressor (300) Graphene Brace Cooled Plasma Cannon Plasma Cutter CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Weapon Cycler Centrium Medium Armor Plating Makeshift Ablative Armor Improved Force Field Deep Network Scanner Long-range Tractor Beam > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun CR-A16's Behemoth Slayer > --- INVENTORY -------- Advanced Cooling System Improved Matter Compressor Graphene Brace Cooled Plasma Cannon Hypervelocity Railgun 8R-AWN's Boregun Plasma Cutter [Rating: 205] Favorites ----------- Power Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Utility Improved Cooling System Device Improved Cooling System Processor Experimental Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Hypervelocity Railgun Energy Cannon Cooled Particle Cannon Ballistic Gun Hypervelocity Railgun Launcher Rocket Launcher Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Slots Evolved 21 | 4 2 1 4 . . 1 1 1 . 1 1 . . . . 1 1 . . 1 1 . . . . 1 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | 1 1 1 2 . . 1 1 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Weapon 5 | 2 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Parts Attached 165 | 5 9 2 11 4 11 6 13 9 3 1 1 . 3 . . 26 1 1 3 7 12 . 4 4 2 10 2 . 3 12 Power 14 | 1 . . 2 . 1 . . . 1 . . . . . . 3 . . . 1 1 . 1 2 . . . . . 1 Engine 4 | 1 . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Core 5 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . Reactor 5 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . . 1 Propulsion 10 | 2 . . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . 2 . Treads 10 | 2 . . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 82 | . 4 2 5 2 7 5 12 3 . . 1 . . . . 12 . 1 1 4 4 . 1 2 2 5 2 . 1 6 Device 41 | . 2 1 2 . 4 4 5 2 . . . . . . . 5 . . . 3 1 . 1 . 1 4 2 . 1 3 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 15 | . . . 2 1 1 1 3 . . . . . . . . 3 . 1 . . 1 . . 1 . . . . . 1 Hackware 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Protection 24 | . 2 1 1 1 2 . 3 1 . . 1 . . . . 4 . . 1 . 2 . . 1 1 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 5 . 2 2 3 1 . 6 . 1 . . 3 . . 11 1 . 2 2 7 . 2 . . 4 . . . 5 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . Ballistic Gun 46 | 2 5 . 2 1 2 1 . 4 . 1 . . 2 . . 7 1 . 1 1 7 . 1 . . 4 . . . 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 . 5 . . 2 . . . . . . . 7 . . . 1 . . 1 1 . . 1 . . . Parts Lost 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 92 100 95 100 99 99 99 99 89 88 89 90 90 90 90 89 90 90 90 89 90 91 90 89 87 87 88 88 88 87 Engine 1 | . 11 9 6 6 3 . . . . . . . . . . . . . . 2 4 4 4 1 . . . . . . Core 2 | . . . . . 2 6 5 5 . . . . . . . 1 4 4 4 4 4 4 5 4 . . . . . . Reactor 2 | . . . . . . . . . 4 5 5 5 5 5 5 2 . . . . . . . 3 8 7 7 7 7 7 Treads 13 | . 23 19 24 26 26 25 22 22 12 10 10 10 10 10 10 9 9 9 9 8 8 8 8 8 8 7 7 7 7 7 Device 16 | . 9 19 14 13 12 17 13 13 16 15 15 15 15 15 15 15 18 13 13 13 15 16 16 16 16 21 23 23 23 23 Processor 17 | . . . 4 13 13 17 22 22 22 21 20 20 20 20 20 18 18 21 22 21 20 20 20 20 20 15 15 15 15 15 Hackware 3 | . . . . . . . 2 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 Protection 8 | . 9 11 14 13 12 6 4 5 5 5 8 10 10 10 10 10 9 9 9 8 7 8 8 8 7 7 7 7 7 6 Ballistic Gun 25 | . 37 39 28 25 25 25 23 22 22 23 25 25 24 25 25 24 24 27 26 26 25 25 24 24 24 23 23 23 23 22 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 9 22 25 29 29 44 44 48 51 50 49 56 56 57 56 56 61 58 58 58 74 92 92 106 115 115 128 128 128 128 128 Greatest Support 145 | 40 40 40 83 83 83 83 83 83 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140 145 145 145 145 140 Greatest Overweight (x) 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 1 1 1 3 3 3 3 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 Average Capacity 5 | 1 1 1 1 3 3 3 4 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Most Carried 7 | . 1 1 3 3 3 3 5 6 6 6 6 6 6 6 6 6 6 5 6 6 6 6 6 6 6 6 6 6 6 7 Average Carried 4 | . . . 1 2 2 3 4 5 6 5 5 5 6 6 6 5 5 5 5 5 5 5 6 6 6 5 6 6 6 6 Final Capacity 7 | 1 1 1 3 3 3 3 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 Final Carried 6 | . 1 1 3 3 3 3 5 6 6 6 5 6 6 6 6 6 5 5 6 5 6 6 6 6 6 6 6 6 6 6 Class Distribution -------------------- 48% | Scavenger-Gunner 36% | Scavenger-Executioner 7% | Gunner 3% | Generator-Executioner 3% | Tank Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Data Miner Scavenger-Executioner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Waste Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/DSF Generator-Executioner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Matter Collected 25981 | 166 647 221 1132 559 668 467 1586 1078 379 162 54 115 . 184 286 2583 473 140 290 684 1490 786 784 436 65 3574 150 . 490 6332 Remotely 24613 | . 556 221 1132 559 268 467 1586 1078 379 162 54 115 . 184 286 2574 473 140 290 684 1490 786 781 436 65 3327 150 . 490 5880 Salvage Created 35932 | . 829 255 1447 327 268 447 2012 1589 2061 399 191 96 . 101 341 4242 761 200 330 1134 1821 909 564 451 84 3839 957 . . 10277 Parts 2152 | . 45 22 106 15 66 19 126 122 37 24 . 4 . 12 8 231 39 10 26 79 134 59 65 42 6 284 15 . . 556 Haulers Intercepted 34 | . 1 . 6 . . . 5 4 . 2 . . . . . 5 . . . . . . . . . 4 . . . 7 Recyclers Shooed 10 | . 3 . 1 . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 259 | . . . . . . . . . . . 3 11 . . 16 . 40 12 . 78 . 29 64 . 6 . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Combat Hostiles Destroyed 518 | . 15 7 32 21 8 9 30 23 6 4 . 1 . 7 6 55 16 6 4 23 29 12 17 12 2 55 . . . 118 Guns 497 | . 15 7 32 9 3 9 29 23 6 4 . 1 . 7 6 54 16 6 4 22 29 12 17 12 2 55 . . . 117 AOE 18 | . . . . 12 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 29 | . 7 2 2 2 1 1 . 4 1 . . . . 1 . 4 . . . . . 2 . 1 . . . . . 1 Worker 26 | . 2 . . . . 1 2 3 . 1 . . . . . 3 . . . . . . . . . 7 . . . 7 Builder 34 | . . . 1 . . . 2 10 . 1 . . . . . 6 . . . . . . . . . 5 . . . 9 Tunneler 4 | . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . Hauler 34 | . 1 . 6 . . . 5 4 . 2 . . . . . 5 . . . . . . . . . 4 . . . 7 Recycler 18 | . 2 . . 2 . 1 2 3 . . . . . . . 2 . . . . 1 . . . . 4 . . . 1 Carrier 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 2 Mechanic 8 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 5 Operator 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Watcher 33 | . 3 . 4 . . . 5 3 . . . . . . . 5 . . . . 1 . . . . 7 . . . 5 Swarmer 111 | . 6 3 12 6 . 2 6 11 . . . 1 . . 2 6 1 6 . 6 . 8 5 3 . 14 . . . 13 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 197 | . 9 2 12 . . 6 17 5 . 2 . . . . 4 21 4 . . 12 15 . 8 2 . 22 . . . 56 Brawler 15 | . . . . . . . . 1 . 1 . . . . . 2 5 . . 1 . . . . . . . . . 5 Duelist 7 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 5 Protector 8 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 4 Sentry 36 | . . 2 8 . . . 7 2 . 1 . . . . . 4 2 . . 1 1 . 2 . . 2 . . . 4 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . . Hunter 34 | . . . . . . 1 . . . . . . . . . 5 3 . . 2 3 . . 2 . 9 . . . 9 Programmer 46 | . . . . . . . . 3 . . . . . . . 7 . . . . 8 . 2 2 2 7 . . . 15 Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . 1 Compactor 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . Assembled 24 | . . . . 13 7 . . . . . . . . 4 . . . . . . . . . . . . . . . . Thug 8 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 3 Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 39 | . 10 3 12 13 11 4 10 16 3 3 . 1 . 3 2 12 9 3 2 7 8 4 12 5 2 12 . . . 39 Combat Bots Only 29 | . 6 3 11 13 7 3 8 7 3 2 . 1 . 3 2 9 9 3 1 7 7 4 12 5 2 10 . . . 29 Max Kills in Single Turn 6 | . 2 1 3 3 3 2 2 6 2 2 . 1 . 1 1 3 2 2 1 2 2 4 2 2 2 3 . . . 3 Gunslinging 2 | . 1 . 2 1 . 1 1 1 1 1 . . . . . 2 . 1 . 1 1 2 1 1 1 2 . . . 2 Exploded 3 | . . . . 3 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . 4 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Damage Taken 18391 | . 602 148 506 698 755 319 538 1194 . . . 60 . 181 115 3137 337 146 231 1547 1524 227 240 97 62 918 . . 26 4783 Core 12711 | . 434 107 325 505 581 231 395 827 . . . 35 . 121 78 2144 226 79 164 972 1017 152 172 69 40 624 . . 18 3395 Absorbed by Shields 4164 | . . . . . . . . . . . . . . . . . . . . . . . . 90 . 968 . . 28 3078 Reduced by Siege Mode 197 | . . . . . . . . . . . . . . . . 27 5 . . 20 28 2 5 . . 1 . . . 109 Redirected to Core 11730 | . 366 107 313 466 412 194 382 781 . . . 35 . 121 78 1956 221 67 164 927 956 134 172 60 40 615 . . 11 3152 Regen/Repaired (Parts) 187 | . 55 . 29 . . . 103 . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 66 . . . 81 98 . . . . . . . 90 . . . . 85 . . . . 100 . . . 97 . Volleys Fired 906 | . 48 12 64 26 51 17 69 56 18 6 1 4 3 11 9 104 20 5 10 25 41 18 19 11 1 80 3 . 12 162 Largest 6 | . 4 4 4 4 4 4 4 4 4 5 5 5 1 5 5 5 5 6 6 6 6 6 6 6 6 6 6 . 6 6 Hottest 240 | . 92 92 92 92 99 104 104 104 114 142 142 142 90 142 142 142 142 170 170 170 240 240 240 240 240 240 240 . 240 240 Shots Fired 4394 | . 147 48 256 81 153 68 276 224 72 26 5 20 3 55 45 519 99 30 60 141 242 109 113 60 6 481 18 . 72 965 Gun 4380 | . 147 48 256 74 149 68 276 224 72 26 5 20 . 55 45 519 99 30 60 141 242 109 113 60 6 481 18 . 72 965 Cannon 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Launcher 11 | . . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4380 | . 147 48 256 74 149 68 276 224 72 26 5 20 . 55 45 519 99 30 60 141 242 109 113 60 6 481 18 . 72 965 Thermal 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Explosive 11 | . . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | . 7 6 29 7 18 22 17 34 26 12 13 3 . 6 10 38 16 5 9 24 35 21 36 7 2 37 15 . 3 37 Robot Miss Streak 7 | . 4 2 5 3 3 2 4 5 1 1 . 2 . 4 2 6 2 2 3 3 6 2 2 4 2 4 1 . 3 7 Penetration Max 3 | . . . . . 2 1 2 2 1 1 1 . . . . 2 1 . 1 1 1 1 2 3 . 2 . . . 3 Secondary Targets 153 | . 6 3 7 3 1 4 6 7 1 2 . 1 . 2 1 17 1 4 . 9 6 5 2 4 1 12 . . . 48 Max Gunslinging Chain 3 | . 2 1 2 1 1 1 1 1 1 1 . 1 . 1 1 2 1 2 . 2 1 2 1 1 1 2 . . . 3 Shots Hit Robots 2713 | . 87 30 161 45 97 49 158 145 60 18 1 7 . 22 27 350 64 14 29 107 164 63 53 21 3 290 15 . 3 630 Core Hits 1474 | . 35 11 59 38 43 22 78 77 22 14 2 6 . 14 16 182 34 8 12 48 85 39 35 23 2 176 5 . 1 387 Critical Kills 321 | . 1 . 1 1 1 2 8 11 3 1 . . . . 1 10 3 . 3 9 12 17 16 9 2 69 2 . . 139 Critical Parts Destroyed 367 | . . . 2 . 9 4 13 4 1 1 . . . . 1 20 2 1 3 3 18 19 8 16 . 81 . . . 161 Critical Strikes 731 | . 1 . 3 1 11 6 21 15 10 2 . . . 1 2 31 5 1 7 12 33 36 24 27 2 160 9 . . 311 Destroy 730 | . 1 . 3 1 11 6 21 15 10 2 . . . 1 2 30 5 1 7 12 33 36 24 27 2 160 9 . . 311 Impale 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 9 | . . . . . . . . . . . . . . . . 5 . . 1 1 . . 1 . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . . . 5 . . 1 1 . . 1 . . . . . . 1 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44508 | . 1231 476 2621 1453 1934 815 2870 2953 1344 441 41 178 . 484 541 7620 1294 279 553 2138 3547 671 529 469 31 3006 127 . 26 6836 Guns 41796 | . 1231 466 2484 675 1592 803 2729 2428 1344 432 41 178 . 484 541 7404 1279 279 496 2138 3260 664 529 469 31 2865 127 . 26 6801 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1916 | . . . 131 769 342 . 119 484 . . . . . . . . . . . . 71 . . . . . . . . . Melee 189 | . . . . . . . . . . . . . . . . 132 . . 57 . . . . . . . . . . . Ramming 607 | . . 10 6 9 . 12 22 41 . 9 . . . . . 84 15 . . . 216 7 . . . 141 . . . 35 Kinetic 41796 | . 1231 466 2484 675 1592 803 2729 2428 1344 432 41 178 . 484 541 7404 1279 279 496 2138 3260 664 529 469 31 2865 127 . 26 6801 Thermal 346 | . . . 131 . . . 119 96 . . . . . . . . . . . . . . . . . . . . . . Explosive 1433 | . . . . 769 342 . . 251 . . . . . . . . . . . . 71 . . . . . . . . . Electromagnetic 137 | . . . . . . . . 137 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 189 | . . . . . . . . . . . . . . . . 132 . . 57 . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 1 3 3 3 3 3 3 . . 2 2 2 2 2 17 17 18 18 1 4 4 4 4 6 Average Corruption 4 | . . . . . . . 1 1 3 3 3 3 3 . . 1 2 2 2 2 7 17 17 2 1 3 4 4 4 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . Effects 300 | . . . . . . . 13 8 10 9 10 5 1 . . 14 11 4 2 14 36 35 45 9 7 27 12 2 6 20 Message Errors 74 | . . . . . . . 6 3 2 2 1 . . . . 1 1 1 1 5 10 14 9 2 3 4 3 . 2 4 Matter Fused 66 | . . . . . . . 1 . 2 4 4 2 . . . 6 4 . . . 11 4 11 2 2 7 3 . 3 . Heat Flow Errors 34 | . . . . . . . . 1 . 2 1 . . . . 1 2 1 . 2 3 3 7 1 1 1 2 1 1 4 Energy Discharges 42 | . . . . . . . 1 1 1 1 2 1 1 . . . 2 1 1 2 2 5 7 2 . 7 1 1 . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 28 | . . . . . . . 1 2 . . 1 1 . . . 3 1 . . 2 3 3 4 1 1 2 1 . . 2 Data Loss (major) 15 | . . . . . . . 1 1 . . 1 1 . . . . . 1 . 1 2 2 2 . . 1 2 . . . Misfires 12 | . . . . . . . 1 . 2 . . . . . . 1 . . . . . 2 2 . . 2 . . . 2 Alerts 8 | . . . . . . . 1 . 1 . . . . . . . . . . 1 1 1 . . . 2 . . . 1 Weapon Failures 20 | . . . . . . . 1 . 2 . . . . . . 2 1 . . 1 4 1 3 1 . 1 . . . 3 Overload Shots 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Overflow Damage 46 | . . . 19 12 7 . . . . . . . . . . 4 . . . . 4 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 38 | . . . 19 12 7 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 8 | . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . Knockbacks 14 | . . 1 . 1 . . 1 1 . . . . . . . . . . . . 6 . . . . 3 . . . 1 Impact 14 | . . 1 . 1 . . 1 1 . . . . . . . . . . . . 6 . . . . 3 . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 78 | . . 1 3 3 . 3 2 2 . 3 . . . . . 12 1 . . . 38 1 . . . 8 . . . 1 Targets Rammed 82 | . . 2 3 3 . 3 3 2 . 3 . . . . . 13 1 . . . 38 1 . . . 9 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . Highest Temperature 449 | . 303 219 170 108 231 295 63 148 . 166 222 280 12 75 48 176 253 246 32 449 329 203 214 200 105 200 200 185 178 313 Average Temperature 59 | . 79 81 43 33 94 116 23 32 . 55 86 67 9 27 18 35 32 43 11 142 64 48 56 22 73 76 76 122 103 78 Received Heat Transfer 3039 | . 219 45 147 32 20 144 180 171 . . . . . 63 18 688 54 . . 399 130 27 45 . . 30 . . 10 617 Effects 8 | . . . . . 1 . . . . . . 1 . . . . . . . 6 . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . 1 . . . . . . . 5 . . . . . . . . . . Siege Activations 47 | . . . . . . . . . . . . . . . . 6 2 . 1 3 12 1 5 . . 2 . . . 15 Total Turns 1006 | . . . . . . . . . . . . . . . . 110 59 . 85 92 207 29 61 . . 16 . . . 347 Longest Duration 85 | . . . . . . . . . . . . . . . . 32 37 . 85 50 43 29 18 . . 12 . . . 66 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . . . . . . 1 . . . . . . 6 . . . . . . . . 1 Heat Transferred 250 | . . . 100 . . . 100 50 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Peak Influence 2647 | . 358 178 891 464 . 177 648 847 257 698 . . . . . 1128 . . . . 850 . . . . 1055 369 258 683 2647 Initial 384 | . . 22 68 311 . . 68 154 257 39 . . . . . 49 . . . . 204 . . . . . 369 258 180 384 Average 464 | . 141 39 326 300 . 68 304 465 161 331 . . . . . 608 . . . . 589 . . . . 369 369 258 374 1352 Maximum Alert Level 5 | . 1 . 3 2 . . 2 3 1 2 . . . . . 4 . . . . 3 . . . . 3 1 1 2 5 Low Security (%) 29 | 100 79 100 45 24 . 100 15 24 47 26 . . . . . 8 . . . . . . . . . 34 . . 9 . Level 1 30 | . 20 . 24 48 . . 61 26 52 30 . . . . . 27 . . . . 18 . . . . 31 100 100 48 9 Level 2 19 | . . . 6 27 . . 22 28 . 42 . . . . . 19 . . . . 58 . . . . 14 . . 42 10 Level 3 13 | . . . 22 . . . . 21 . . . . . . . 41 . . . . 23 . . . . 19 . . . 14 Level 4 2 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 22 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 91 | . 4 . 6 1 . . 5 2 . 5 . . . . . 15 . . . . 9 . . . . 11 . . 1 32 Investigation 21 | . 3 . 3 1 . . 3 . . 3 . . . . . 2 . . . . 3 . . . . 2 . . . 1 Extermination 14 | . . . . . . . . 2 . 1 . . . . . 2 . . . . 3 . . . . 3 . . . 3 Reinforcement 23 | . 1 . 3 . . . 1 . . 1 . . . . . 6 . . . . . . . . . 4 . . 1 6 Assault 19 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 18 Garrison 10 | . . . . . . . 1 . . . . . . . . 4 . . . . 1 . . . . 2 . . . 2 Intercept 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 2 Haulers Reinforced 6 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . 2 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Distress Signals 25 | . 2 . 4 . . . 7 1 . . . . . . . 3 . . . . . . . . . 6 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 644 | . 20 7 47 21 24 10 33 28 6 13 1 4 . 11 11 66 15 6 3 21 29 10 11 29 2 54 . . 7 155 Peak Tracking Total 16 | . 6 3 8 6 9 3 6 5 2 4 1 3 . 3 4 11 8 3 2 6 6 5 6 8 2 7 . . 4 16 Tactical Retreats 20 | . . . 3 1 2 1 1 . 1 . . . . . . 2 . . . 1 2 1 . 1 . . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Traps Triggered 15 | . 1 . 3 . . . 1 2 . . . 1 . . . 2 . . . . 2 . . . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . . . 1 2 . . . . . . . . . . . 18 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Machines Disabled 75 | . . . 1 . 10 2 8 17 . 1 . . 3 3 . 11 1 . . 1 13 . . . . . . . 1 3 Max in Single Turn 8 | . . . 1 . 1 1 5 8 . . . . 1 1 . 2 1 . . 1 4 . . . . . . . . 1 Garrison Access 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Machines Accessed 77 | . 9 . 6 1 1 . 10 4 . 4 . . . . . 9 . . 4 1 7 2 2 3 . 8 . 2 . 4 Terminals 47 | . 6 . 5 . . . 8 2 . 2 . . . . . 8 . . . 1 3 . 1 . . 6 . 1 . 4 Fabricators 8 | . . . . . . . . 2 . 2 . . . . . . . . . . 3 . . . . . . 1 . . Repair Stations 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 2 . . . . Total Hacks 258 | . 28 . 26 1 4 . 38 11 . 11 . . . . . 32 . . 28 2 21 6 4 6 . 19 . 3 . 18 Successful 164 | . 19 . 15 1 4 . 21 4 . 3 . . . . . 17 . . 28 2 12 6 4 6 . 9 . 2 . 11 Failed 93 | . 9 . 10 . . . 17 7 . 8 . . . . . 15 . . . . 9 . . . . 10 . 1 . 7 Catastrophic 10 | . . . 1 . . . 1 2 . 3 . . . . . 1 . . . . . . . . . 1 . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 20 . 16 . . . 22 6 . 2 . . . . . 28 . . . . 4 . . 1 . 8 . . . 5 Terminals 172 | . 24 . 23 . . . 31 6 . 5 . . . . . 31 . . . 2 11 . 3 . . 16 . 2 . 18 Fabricators 19 | . . . . . . . . 5 . 6 . . . . . . . . . . 7 . . . . . . 1 . . Repair Stations 9 | . 2 . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 3 . . . . . . . . 1 . . . . 3 . . . . 3 . . . . Terminal Hacks 109 | . 9 . 8 1 4 . 11 1 . 1 . . . . . 9 . . 28 2 4 6 4 6 . 5 . 1 . 9 Record 32 | . . . . . 4 . . . . . . . . . . . . . 11 2 . 5 3 6 . . . . . 1 Part Schematic 11 | . . . . . . . . . . . . . . . . 1 . . 9 . 1 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . . . . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . Terminal Index 4 | . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 12 | . 3 . 3 . . . 2 . . . . . . . . 1 . . . . . . . . . 1 . . . 2 Unreport Threat 11 | . 1 . 1 . . . 2 . . . . . . . . 1 . . . . 1 . . . . . . . . 5 Hauler Manifests 10 | . 1 . 1 . . . 2 1 . . . . . . . 1 . . . . 1 . . . . 2 . . . 1 Zone Layout 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 9 | . . . . . . . . 1 . 1 . . . . . . . . . . 6 . . . . . . 1 . . Network Status 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Repair Station Hacks 8 | . 2 . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . Seal Access 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . Unauthorized Hacks 34 | . 8 . 5 . . . 6 2 . 1 . . . . . 7 . . . . 1 . . . . 2 . . . 2 Terminals 30 | . 6 . 5 . . . 6 1 . . . . . . . 7 . . . . 1 . . . . 2 . . . 2 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 29 | . 6 . 5 . . . 6 1 . . . . . . . 7 . . . . 1 . . . . 1 . . . 2 Fabricators 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 . 4 . . . 9 3 . 4 . . . . . 8 . . . 1 7 . 1 . . 4 . 1 . 4 Full Trace Events 13 | . . . . . . . 2 . . 3 . . . . . 2 . . . . 3 . . . . 2 . . . 1 Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 3 . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . . . . 15 . . 1 . . 9 . 1 . . . . . . . . . Parts Built 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 170 | . . . . . . . . . . . . . . . . . . . . . 170 . . . . . . . . . Total Part Build Rating 48 | . . . . . . . . . . . . . . . . . . . . . 48 . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . 26 . 38 . . . 52 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmers 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . 4 . . . . . . Allies Hacked 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 5 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Total Allies 49 | . . . . . . . . . 18 . . . . . . . 2 . . . . 4 . 4 . 1 20 . . . Largest Group 20 | . . . . . . . . . 18 18 13 13 11 11 4 3 2 . . . . 2 2 4 1 1 20 20 20 15 Highest-Rated Group 773 | . . . . . . . . . 434 434 358 357 325 325 113 82 59 . . . . 62 56 196 49 10 773 773 773 629 Highest-Rated Ally 65 | . . . . . . . . . 35 35 35 35 35 35 31 31 30 . . . . 31 31 65 49 10 46 46 46 46 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 444 | . . . . . . . . . . 147 10 16 . 80 32 7 9 . . . . 9 3 26 2 . . . 73 30 Total Damage 8460 | . . . . . . . . . . 1812 258 384 . 1568 583 42 169 . . . . 165 41 780 35 . . . 1759 864 Kills 68 | . . . . . . . . . . 16 4 3 . 13 4 . 1 . . . . 3 1 8 . . . . 13 2 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Robot Analysis Total 132 | . 2 . . . . . 2 . . . . . . . . . . . 128 . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . . . 2 . 1 . . . . 1 . . . 1 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Turns Passed 27738 | 65 883 728 1260 1320 981 778 1644 1357 761 632 507 643 1235 930 498 1943 638 459 315 695 1492 774 951 1459 484 1749 306 96 278 1877 Spaces Moved 13521 | 44 427 422 595 755 464 420 819 685 398 345 306 376 757 527 280 759 308 270 112 306 579 390 484 686 212 792 179 49 151 624 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13508 | 31 427 422 595 755 464 420 819 685 398 345 306 376 757 527 280 759 308 270 112 306 579 390 484 686 212 792 179 49 151 624 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 145 145 Average Speed 159 | 133 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 148 145 Slowest Speed 160 | 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 85 80 60 98 81 93 64 28 97 15 65 61 85 73 53 25 53 52 77 48 12 56 66 82 43 25 88 3 87 20 Regions Visited 30 Branch Regions 17 Pre-discovered Areas 36 | . 2 1 . 1 1 . . . . . 1 . . . . . . . 26 . . 2 2 . . . . . . . Known Exits Taken 19 | . . . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 2 . 2 . 1 . . . . 4 2 2 . . . 4 . . 2 . 1 . . 1 . . . . . Spaces Dug 32 | . . . . 11 7 . . . . . . . . . . . . . . . . . 2 . . . . . 7 5 Terrain Destroyed 440 | . . . 35 68 31 10 91 44 6 . 4 1 . 2 1 12 11 1 2 6 18 7 10 1 . 17 . . 9 53 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Projectile 80 | . . . . . 4 10 26 5 6 . 3 . . 1 1 6 9 1 1 1 6 . . . . . . . . . AOE 242 | . . . 35 68 27 . 65 39 . . . . . . . . . . . . 8 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Total 17616 | 48 539 454 795 825 628 490 1005 832 480 408 321 407 777 584 305 1186 398 282 215 435 1003 487 600 1017 354 1064 192 67 179 1239 Wait 1995 | . 43 5 70 13 74 18 54 34 43 45 12 20 13 37 17 131 31 4 67 42 248 34 67 294 133 106 7 19 11 303 Move 13493 | 43 426 421 594 754 463 419 818 685 397 344 305 375 756 526 279 758 307 269 111 305 578 389 483 685 211 792 178 48 150 624 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 48 | . 3 1 7 1 4 . 3 5 1 1 . 1 1 . . 6 . . 1 . 5 2 . . . 2 . . . 4 Fast Attach 95 | 5 5 1 9 1 9 4 5 6 3 . . . . . . 18 . . 1 1 2 . 3 3 2 8 2 . 2 5 Attach 14 | . 1 . 1 . . . . 1 . 1 1 . . . . 2 1 . . 1 2 . . . . 1 . . . 2 Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swap 58 | . 3 1 1 3 2 2 8 2 . . . . 3 . . 7 . 1 2 5 8 . 2 1 . 1 . . 1 5 Drop 124 | . 4 2 10 2 13 4 7 11 6 . . . 1 . . 24 . . 1 1 11 2 1 4 2 6 2 . 3 7 Fire 906 | . 48 12 64 26 51 17 69 56 18 6 1 4 3 11 9 104 20 5 10 25 41 18 19 11 1 80 3 . 12 162 Melee 9 | . . . . . . . . . . . . . . . . 5 . . 1 1 . . 1 . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 82 | . . 2 3 3 . 3 3 2 . 3 . . . . . 13 1 . . . 38 1 . . . 9 . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 36 | . . . . . . . . . . 1 . . . . . . 12 . . . . 10 . 13 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 756 | . 6 9 36 22 12 23 38 30 12 7 2 7 . 10 . 118 26 3 21 54 70 31 24 6 5 59 . . . 125 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -4/Waste -4/Factory -4/DSF -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Discovered new exit (range 19) 410 | -10/Materials | Build established: Gunner 686 | -10/Materials | Reached level 2 710 | -10/Materials | Upgraded with Utility slot (x1) 710 | -10/Materials | Upgraded with Weapon slot (x1) 911 | -10/Materials | Repaired Lgt. Armor Plating 949 | -10/Materials | Entered Mines 980 | -10/Mines | Met a Derelict bent on vengeance 1029 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1151 | -10/Mines | Learned location of Zion (-7) 1480 | -10/Mines | Core integrity fell below 50% 1490 | -10/Mines | Reached level 3 1503 | -10/Mines | Upgraded with Utility slot (x1) 1609 | -10/Mines | Discovered new exit (range 7) 1651 | -10/Mines | Learned 2 Materials zone layouts 1651 | -10/Mines | Discovered new exit (range 5) 1677 | -10/Mines | Entered Materials 1678 | -9/Materials | Identified exit to Materials 1679 | -9/Materials | Reached level 4 1679 | -9/Materials | Upgraded with Propulsion slot (x2) 1801 | -9/Materials | Build established: Tank 2019 | -9/Materials | Repaired Imp. Heat Sink 2077 | -9/Materials | Reached level 5 2160 | -9/Materials | Upgraded with Utility slot (x1) 2303 | -9/Materials | Discovered exit to Materials (range 10) 2389 | -9/Materials | Central database locked down 2542 | -9/Materials | Reached level 6 2597 | -9/Materials | Destroyed 11 combat bots 2634 | -9/Materials | Discovered exit to Materials (range 14) 2670 | -9/Materials | Build established: Gunner 2718 | -9/Materials | Reached level 7 2729 | -9/Materials | Upgraded with Utility slot (x1) 2776 | -9/Materials | Discovered new exit (range 9) 2937 | -9/Materials | Entered Mines 2938 | -9/Mines | Assembled infested the area 2943 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2993 | -9/Mines | Destroyed 13 combat bots 3019 | -9/Mines | Core integrity fell below 50% 3279 | -9/Mines | Build established: Scavenger-Gunner 3288 | -9/Mines | Met a Derelict shopkeep closing up shop 3381 | -9/Mines | Discovered exit to Materials (range 10) 3656 | -9/Mines | Reached level 8 3703 | -9/Mines | Learned location of Storage (-7) 3945 | -9/Mines | Discovered exit to Materials (range 3) 4248 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4249 | -9/Mines | Discovered new exit (range 5) 4257 | -9/Mines | Entered Exiles 4296 | -9/Exiles | Met 8R-AWN 4320 | -9/Exiles | Met EX-HEX 4382 | -9/Exiles | Met EX-DEC 4576 | -9/Exiles | Attacked by the Exiles 4649 | -9/Exiles | Destroyed 7 combat bots 4690 | -9/Exiles | Core integrity fell below 20% 4714 | -9/Exiles | Destroyed 8R-AWN 4726 | -9/Exiles | Found Prototype Ballistic Gun 4726 | -9/Exiles | Identified 8R-AWN's Boregun 4750 | -9/Exiles | Found Prototype Device 4750 | -9/Exiles | Identified AS-neutralizer No. 17b 4959 | -9/Exiles | Destroyed EX-HEX 4994 | -9/Exiles | Destroyed EX-BIN 5005 | -9/Exiles | Destroyed EX-DEC 5035 | -9/Exiles | Found Prototype Processor 5035 | -9/Exiles | Identified Exp. Core Analyzer 5041 | -9/Exiles | Found Prototype Device 5041 | -9/Exiles | Identified System Purifier 5224 | -9/Exiles | Discovered new exit (range 10) 5238 | -9/Exiles | Entered Mines 5334 | -8/Mines | Reached level 9 5364 | -8/Mines | Upgraded with Utility slot (x1) 6000 | -8/Mines | Discovered exit to Materials (range 9) 6016 | -8/Mines | Entered Materials 6018 | -8/Materials | Reached level 10 6037 | -8/Materials | Upgraded with Utility slot (x1) 6103 | -8/Materials | Reached level 11 6127 | -8/Materials | Destroyed 7 combat bots 6206 | -8/Materials | Repaired Lgt. Armor Plating? 6267 | -8/Materials | Repaired Lgt. Treads 6575 | -8/Materials | Destroyed 8 combat bots 6659 | -8/Materials | Garrison activated, responded to threat 6663 | -8/Materials | Reached level 12 6826 | -8/Materials | Discovered new exit (range 16) 7647 | -8/Materials | Discovered new exit (range 4) 7652 | -8/Materials | Identified exit to Factory 7660 | -8/Materials | Entered Factory 7662 | -7/Factory | Reached level 13 8125 | -7/Factory | Reached level 14 8210 | -7/Factory | Destroyed 7 combat bots 8290 | -7/Factory | Upgraded with Utility slot (x1) 8344 | -7/Factory | Discovered new exit (range 14) 8355 | -7/Factory | Reached level 15 8385 | -7/Factory | Identified exit to Factory 8700 | -7/Factory | Discovered new exit (range 8) 8715 | -7/Factory | Identified exit to Storage 9017 | -7/Factory | Sucked down chute 9017 | -7/Factory | Entered Waste 9069 | -7/Waste | Destroyed C-40 Crusher 9101 | -7/Waste | Spotted C-40 Crusher 9107 | -7/Waste | Destroyed C-40 Crusher 9111 | -7/Waste | Spotted C-40 Crusher 9123 | -7/Waste | Destroyed C-40 Crusher 9123 | -7/Waste | Destroyed C-40 Crusher 9170 | -7/Waste | Destroyed C-40 Crusher 9228 | -7/Waste | Destroyed C-40 Crusher 9299 | -7/Waste | Discovered new exit (range 10) 9650 | -7/Waste | Warlord forces began an assault 9771 | -7/Waste | Identified exit to Factory 9778 | -7/Waste | Entered Factory 9778 | -7/Factory | Accompanied by 18 allies 9964 | -7/Factory | Reached level 16 9969 | -7/Factory | Identified exit to Lower Caves 10207 | -7/Factory | Upgraded with Weapon slot (x1) 10410 | -7/Factory | Entered Lower Caves 10410 | -7/Lower Caves | Accompanied by 13 allies 10455 | -7/Lower Caves | Learned Factory security intel 10531 | -7/Lower Caves | Reached level 17 10573 | -7/Lower Caves | Upgraded with Utility slot (x1) 10766 | -7/Lower Caves | Discovered new exit (range 12) 10767 | -7/Lower Caves | Encountered a Warlord checkpoint 10782 | -7/Lower Caves | Identified exit to Lower Caves 10917 | -7/Lower Caves | Entered another Lower Caves area 10917 | -7/Lower Caves | Accompanied by 13 allies 10947 | -7/Lower Caves | Encountered a Warlord checkpoint 11240 | -7/Lower Caves | Spotted B-75 Beast 11248 | -7/Lower Caves | Allies destroyed B-75 Beast 11525 | -7/Lower Caves | Discovered new exit (range 8) 11554 | -7/Lower Caves | Identified exit to Zion 11560 | -7/Lower Caves | Entered Zion 11560 | -7/Zion | Accompanied by 11 allies 11610 | -7/Zion | Discovered new exit (range 15) 11656 | -7/Zion | System corruption cleaned by Quarantine Array 11829 | -7/Zion | Learned Factory emergency access door positions 11914 | -7/Zion | Learned Factory security intel 11936 | -7/Zion | Found CR-A16's Pointy Stick 12134 | -7/Zion | Given the Hacking Drone Bay 12776 | -7/Zion | Discovered new exit (range 4) 12776 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12779 | -7/Zion | Identified exit to Deep Caves 12795 | -7/Zion | Entered Deep Caves 12795 | -7/Deep Caves | Accompanied by 11 allies 13123 | -7/Deep Caves | Attacked by Z-Imprinter 13126 | -7/Deep Caves | Allies destroyed Z-Imprinter 13187 | -7/Deep Caves | Z-Facility disabled 13711 | -7/Deep Caves | Discovered new exit (range 6) 13720 | -7/Deep Caves | Identified exit to Proximity Caves 13725 | -7/Deep Caves | Entered Proximity Caves 13725 | -6/Proximity Caves | Accompanied by 4 allies 13727 | -6/Proximity Caves | Reached level 18 14205 | -6/Proximity Caves | Discovered exit to Factory (range 9) 14223 | -6/Proximity Caves | Entered Factory 14223 | -6/Factory | Accompanied by 3 allies 14225 | -6/Factory | Reached level 19 14247 | -6/Factory | Identified exit to Lower Caves 14247 | -6/Factory | Identified exit to Extension 14392 | -6/Factory | Spotted B-75 Beast 14423 | -6/Factory | Core integrity fell below 50% 14475 | -6/Factory | Core integrity fell below 20% 14475 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 14479 | -6/Factory | Destroyed B-75 Beast 14495 | -6/Factory | Garrison activated, responded to threat 14576 | -6/Factory | Found Prototype Launcher 14576 | -6/Factory | Identified Rocket Array 15083 | -6/Factory | Garrison activated, responded to threat 15130 | -6/Factory | Reached level 20 15273 | -6/Factory | First assault squad dispatched 15274 | -6/Factory | Cargo convoy interrupted 15323 | -6/Factory | Destroyed 9 combat bots 15391 | -6/Factory | Found Prototype Launcher 15391 | -6/Factory | Identified Tesla Bomb Launcher 15591 | -6/Factory | Upgraded with Utility slot (x1) 16166 | -6/Factory | Entered Lower Caves 16254 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16281 | -6/Lower Caves | Destroyed 9 combat bots 16429 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16531 | -6/Lower Caves | Reached level 21 16538 | -6/Lower Caves | Upgraded with Weapon slot (x1) 16795 | -6/Lower Caves | Discovered new exit (range 6) 16803 | -6/Lower Caves | Identified exit to Lower Caves 16804 | -6/Lower Caves | Entered another Lower Caves area 16825 | -6/Lower Caves | Build established: Scavenger-Executioner 17145 | -6/Lower Caves | Learned Factory non-interactive machine intel 17241 | -6/Lower Caves | Discovered new exit (range 13) 17262 | -6/Lower Caves | Identified exit to Data Miner 17263 | -6/Lower Caves | Entered Data Miner 17263 | -6/Data Miner | Discovered new exit (range 6) 17294 | -6/Data Miner | Met Data Miner 17324 | -6/Data Miner | Learned location of Section 7 (-2) 17324 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17347 | -6/Data Miner | Received God Mode back door access code from Data Miner 17386 | -6/Data Miner | Destroyed Data Miner 17388 | -6/Data Miner | Interfaced with the Data Conduit 17392 | -6/Data Miner | Found Prototype Hackware 17576 | -6/Data Miner | Identified exit to Proximity Caves 17578 | -6/Data Miner | Entered Proximity Caves 17736 | -5/Proximity Caves | Reached level 22 17740 | -5/Proximity Caves | Upgraded with Power slot (x1) 17915 | -5/Proximity Caves | Spotted B-75 Beast 17921 | -5/Proximity Caves | Destroyed B-75 Beast 17940 | -5/Proximity Caves | Identified Deep Network Scanner 18052 | -5/Proximity Caves | Discovered new exit (range 16) 18143 | -5/Proximity Caves | Attracted the attention of an 0b10 base 18207 | -5/Proximity Caves | Destroyed 7 combat bots 18267 | -5/Proximity Caves | Identified exit to Factory 18273 | -5/Proximity Caves | Entered Factory 18275 | -5/Factory | Loaded intel: 244 machine locations 18276 | -5/Factory | Loaded intel: 192 non-interactive machine locations 18348 | -5/Factory | Discovered new exit (range 15) 18370 | -5/Factory | Identified exit to Upper Caves 18557 | -5/Factory | Reached level 23 18561 | -5/Factory | Upgraded with Utility slot (x1) 18625 | -5/Factory | Garrison activated, responded to threat 18671 | -5/Factory | Destroyed 7 combat bots 18796 | -5/Factory | Fabricated Hyp. Railgun (x2) 19067 | -5/Factory | Fabricated Hyp. Railgun? 19235 | -5/Factory | Intercept squad dispatched 19265 | -5/Factory | Spotted Tracker 19275 | -5/Factory | Fabricated Hyp. Railgun? 19344 | -5/Factory | Spotted Combat Programmer 19357 | -5/Factory | System corruption reached 10% 19380 | -5/Factory | Core integrity fell below 50% 19394 | -5/Factory | Destroyed Combat Programmer 19708 | -5/Factory | Destroyed Tracker 19724 | -5/Factory | Found Exp. Targeting Computer 19765 | -5/Factory | Entered Upper Caves 19799 | -5/Upper Caves | A Commander dispatched an escort 19837 | -5/Upper Caves | Learned Extension trap positions 20214 | -5/Upper Caves | Attacked by a faux Warlord 20344 | -5/Upper Caves | Identified exit to Upper Caves 20539 | -5/Upper Caves | Entered another Upper Caves area 20539 | -5/Upper Caves | Accompanied by 2 allies 20612 | -5/Upper Caves | Discovered new exit (range 6) 20633 | -5/Upper Caves | Found Alien Artifact 20633 | -5/Upper Caves | Identified Core Expander 20633 | -5/Upper Caves | Installed Core Expander, added new Power slot 20738 | -5/Upper Caves | Reached level 24 20743 | -5/Upper Caves | Attracted the attention of an 0b10 base 20786 | -5/Upper Caves | Destroyed 12 combat bots 20815 | -5/Upper Caves | Identified exit to Warlord 20815 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 20815 | -5/Upper Caves | Learned Extension terminal intel 21490 | -5/Upper Caves | Entered Warlord 21543 | -5/Warlord | System corruption cleaned by Quarantine Array 21820 | -5/Warlord | Learned Armory scanalyzer intel 21820 | -5/Warlord | Learned 4 Armory zone layouts 21820 | -5/Warlord | Learned 4 Research zone layouts 21820 | -5/Warlord | Learned Research emergency access door positions 21820 | -5/Warlord | Learned Research stockpile data 22054 | -5/Warlord | Met Warlord 22069 | -5/Warlord | Opened Warlord's prototype stash 22075 | -5/Warlord | Found Vortex Chain Reactor 22079 | -5/Warlord | Warlord's base attacked by MAIN.C 22429 | -5/Warlord | Warlord forces counterattacked 22448 | -5/Warlord | Spotted Executioner 22450 | -5/Warlord | Destroyed Executioner 22754 | -5/Warlord | Warlord base infiltrated, sounded retreat 22781 | -5/Warlord | Spotted Executioner 22783 | -5/Warlord | Destroyed Executioner 22867 | -5/Warlord | Discovered new exit (range 15) 22890 | -5/Warlord | P-80 Master assimilated allied A3-PLN(g) 22917 | -5/Warlord | Identified exit to Proximity Caves 22949 | -5/Warlord | Entered Proximity Caves 22949 | -4/Proximity Caves | Accompanied by 1 ally 23142 | -4/Proximity Caves | Reached level 25 23253 | -4/Proximity Caves | Learned Research stockpile data 23278 | -4/Proximity Caves | Discovered new exit (range 16) 23416 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 23431 | -4/Proximity Caves | Identified exit to Factory 23433 | -4/Proximity Caves | Entered Factory 23434 | -4/Factory | Loaded intel: 242 machine locations 24061 | -4/Factory | Destroyed 10 combat bots 24233 | -4/Factory | Identified exit to Upper Caves 24374 | -4/Factory | Discovered new exit (range 5) 24379 | -4/Factory | Identified exit to Research 24537 | -4/Factory | Reached level 26 24543 | -4/Factory | Upgraded with Utility slot (x1) 24561 | -4/Factory | Spotted B-86 Titan 24582 | -4/Factory | Destroyed B-86 Titan 24700 | -4/Factory | Garrison activated, responded to threat 25032 | -4/Factory | Garrison activated, responded to threat 25086 | -4/Factory | Destroyed 8 combat bots 25182 | -4/Factory | Sucked down chute 25182 | -4/Factory | Entered Waste 25183 | -4/Waste | Joined by Warlord forces that had cleared the area 25354 | -4/Waste | Discovered new exit (range 15) 25383 | -4/Waste | Found Prototype Device 25383 | -4/Waste | Identified Exp. Actuator Array 25482 | -4/Waste | Identified exit to Factory 25488 | -4/Waste | Entered Factory 25488 | -4/Factory | Accompanied by 20 allies 25489 | -4/Factory | Loaded intel: 251 machine locations 25562 | -4/Factory | Identified exit to DSF 25584 | -4/Factory | Entered DSF 25584 | -4/DSF | Accompanied by 20 allies 25585 | -4/DSF | Loaded intel: 4 machine locations 25615 | -4/DSF | Additional patrols routed to DSF 25699 | -4/DSF | Reached level 27 25732 | -4/DSF | Discovered exit to Research (range 15) 25822 | -4/DSF | Sterilization system engaged 25842 | -4/DSF | Ambient heat levels rising (+10) 25857 | -4/DSF | Ambient heat levels rising (+10) 25862 | -4/DSF | Entered Research 25862 | -3/Research | Accompanied by 15 allies 25863 | -3/Research | Identified exit to Armory 25867 | -3/Research | Loaded intel: 115 machine locations 25924 | -3/Research | Reached level 28 26024 | -3/Research | Garrison activated, responded to threat 26112 | -3/Research | First assault squad dispatched 26229 | -3/Research | Core integrity fell below 50% 26238 | -3/Research | Core integrity fell below 20% 26285 | -3/Research | Reached level 29 26336 | -3/Research | Destroyed 29 combat bots 26557 | -3/Research | Destroyed 9 combat bots 26840 | -3/Research | Cargo convoy interrupted 26843 | -3/Research | Destroyed Executioner 26863 | -3/Research | Build established: Generator-Executioner 26950 | -3/Research | Destroyed 9 combat bots 27139 | -3/Research | Reached level 30 27224 | -3/Research | Destroyed 11 combat bots 27328 | -3/Research | Spotted B-86 Titan 27351 | -3/Research | Destroyed B-86 Titan 27382 | -3/Research | Garrison activated, responded to threat 27459 | -3/Research | High security lockdown imminent 27539 | -3/Research | High security lockdown engaged 27576 | -3/Research | Intercept squad dispatched 27600 | -3/Research | Spotted Tracker 27647 | -3/Research | Destroyed 7 combat bots 27654 | -3/Research | Spotted Combat Programmer 27683 | -3/Research | Destroyed Combat Programmer 27686 | -3/Research | Destroyed Tracker 27694 | -3/Research | Found Exp. Targeting Computer 27739 | -3/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 27734_ HV Slug penetrates L-61 Swordsman. 27735_ Acquired 30 matter. 27735_ Lrn. Tractor Beam severed. 27737_ M-36 Artificer fits Backup Power VII on L-61 Swordsman. 27737_ HV Slug penetrates M-36 Artificer. 27737_ M-36 Artificer suffers critical hit (Destroy). 27737_ M-36 Artificer destroyed. 27737_ HV Slug penetrates L-61 Swordsman. 27737_ L-61 Swordsman suffers critical hit (Destroy). 27737_ Destroyed Backup Power VII. 27737_ M-36 Artificer suffers critical hit (Destroy). 27737_ M-36 Artificer destroyed. 27737_ HV Slug penetrates L-61 Swordsman. 27737_ G-67 Veteran suffers critical hit (Destroy). 27737_ Destroyed Lgt. Antimatter Reactor. 27737_ HV Slug penetrates L-61 Swordsman. 27737_ HV Slug penetrates G-67 Veteran. 27737_ G-67 Veteran suffers critical hit (Destroy). 27737_ G-67 Veteran destroyed. 27737_ Switching to secondary target: L-61 Swordsman. Map ----- +----------------------------------------------------+ | #??????????????????# + #???????? | | #??????????????????#####"#####+#+#######?? | | #?????????????????????# #?? | | % #?????????????????????# *! #?? | | #########?????????????????????#!%""" #?? | | ??????????????????????????????# [""" #?? | | ??????????????????????????????# """" #?? | | ??????????????????????????????# """ "! #?? | | ??????????????????????????????# """%[ ! #?? | | ??????????????????????????????# ![=[!=""" """ #?? | | ?????????????????????????????## /*=%[!% S""" #?? | | ????????????????????????????##"#################?? | | ???????????????????????????## ##?????????????????? | | ??????????????????????????## ##??????????????????? | | ?????????????????????????## ##???????????????????? | | ????????????????????????## ##????????????????????? | | ???????????????????????## ##??#??????????????????? | | ??????????????????????## ##?# ##?????????????????? | | ??????????????????##T #"####";;######????????????? | | ??????????????????# #????? | | ??????????????????# #;######;##;#####????????????? | | ????????????????????# ##!*!* #???m???????????? | | ?????????????????????#![=[[[% #???????????????? | | ???????????"""????????#!*[[=/! !#???????????????? | | ???????????"""?????????#=![!!% #???????????????? | | ???????????"""?????g???#*@!#######???????????????? | | ???????????????????????##%lg==! #????????????????? | | ????????????????????????#=%[!=/[#????????????????? | | ???????????????????g????#g*!g*=%#????????????????? | | ????????????????? !*%= *!=g=!=== #??????????????? | | ???????????? !%=* [!= =*g!%%*! + ?????????????? | | ??????????? [[ !%/=%[[ # ???????????? | | ??????????? ###"########=#%##### #? """?????????? | | ????????????????????????# ###???? #??"""?????????? | | ????????????????????????#;#???????#??"""?????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????!??????? ???????????????????????? | | ????????????????????????? ??????????"?"?"????????? | | ???????????????????+????? ??????????"?"?"????????? | | ????????????????????????? ??????????"?"?"?"""""??? | | ????????????????????????????????????"?"?"?""?""??? | | ????????????????????????????????????"?"?"?????"??? | | ????????????????????????????????????"?"?"????""??? | | ????????????????????????????????????"?"?"????""??? | | ????????????????????????????????????"?"?"?""?""??? | | ???????????????????????????????????T"?"?"?"""""??? | | ????????????????????????????????????"?"?"????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 89 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 900 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 24 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Force Field | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Focal Shield | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Gravmag System | -7/Zion | Archive Adv. Targeting Computer | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Hyp. Railgun | -5/Factory | Hacked Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Hyp. Railgun | x2 | -5/Factory Hyp. Railgun | x2 | -5/Factory Hyp. Railgun | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac DSF Res Levels Raised 29 | . 1 1 4 1 . 1 3 3 . 1 1 . . . 1 2 1 . . 1 1 . 1 . 1 1 . . 1 3 XP Earned 47780 | 3000 2320 1300 6027 1292 139 1750 4553 4467 97 1728 469 364 152 372 1452 2988 564 192 372 1482 1847 373 443 674 609 2439 46 . 858 5411 XP Spent 45000 | 2550 1900 1100 6250 . 160 2000 4550 4100 . 1400 2900 . . . . 3200 1700 . . 500 3500 . . . . 3800 . . . 5390 Upgrades 52 | 5 2 1 6 . 4 1 3 2 . 1 1 . . . . 1 1 . . 1 1 . . . . 1 . . . 21 Power Slot 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion Slot 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 12 | 1 1 1 2 . . 1 1 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Weapon Slot 5 | 2 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Core Integrity 16 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 12 Heat Dissipation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Generation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Inventory Capacity 7 | 1 . . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 Sight Range 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hack Attack % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hack Defense % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protomatter Created 9097 | . 104 66 316 50 104 170 367 311 90 50 . 44 . 111 60 987 388 19 160 461 629 189 460 241 43 1480 . . . 2197 Integrity Restored 15993 | . 144 198 777 425 285 510 796 681 264 149 33 103 . 181 . 2563 519 57 443 1157 1456 606 476 100 91 1210 . . . 2769 Core 11311 | . 144 198 522 376 285 510 531 681 158 . . 35 . 121 . 2212 236 57 186 852 1004 285 172 69 40 624 . . . 2013 Parts 4682 | . . . 255 49 . . 265 . 106 149 33 68 . 60 . 351 283 . 257 305 452 321 304 31 51 586 . . . 756 Protomatter Decayed 5960 | . 56 . 44 . . . 45 84 . 160 39 59 . 119 102 231 253 52 . 65 90 46 296 1573 79 865 83 . 140 1479 Game ------ Seed ImprovedThunderDrive Manual? 0 Play Time 02:27:03 Cumulative 1527.3 hours Start 2022.06.23 @ 19:53:29 End 2022.06.24 @ 00:58:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 535 Rogue 535 Adventurer 0 Explorer 0 Win Type - Total 108 Types 22/12/45/6/1/2/18/1/1 Lore% 97 Gallery% 97 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1b6f264-8f66-498e-9651-4a82c084f418