Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.09 @ 19:49:53 Player: Storm Mk9 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (115) 575 Value Destroyed (4726) 4726 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1384) 1384 TOTAL SCORE: 11205 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 139 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -27 Cogmind --------- Core Integrity 376/700 Matter 226/300 Energy 111/150 System Corruption 14% Temperature Cool (0) Movement Rolling (130) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (5) ------ Huge Storage Unit Matter Filter Kinecellerator Hardened Medium Armor Plating Improved Field Recycling Unit > --- WEAPON (3) ------- Enhanced Autogun Gauss Rifle Flak Gun > --- INVENTORY (25) --- Micro Nuclear Core Armored Huge Wheel Armored Huge Wheel Compact Matter Pod (150) Targeting Computer Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Reactive Plating Enhanced Autogun Enhanced Autogun Enhanced Autogun Flak Gun Precision Assault Rifle Missile Launcher Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Heavy Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Precision Assault Rifle > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Armored Huge Wheel Armored Huge Wheel Improved Coolant Injector Compact Matter Pod Targeting Computer Matter Filter Kinecellerator Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Reactive Plating Enhanced Autogun Enhanced Autogun Gauss Rifle Flak Gun Flak Gun AWS/Gauss Missile Launcher Remote Datajack [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Flak Cannon Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Slots Evolved 6 | . . . . . 4 . . 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . Utility 3 | . . . . . 2 . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 100 | 6 6 . . 4 11 14 17 6 4 29 3 Power 12 | 1 . . . 1 . 1 1 1 1 5 1 Engine 7 | 1 . . . 1 . 1 . . 1 3 . Core 5 | . . . . . . . 1 1 . 2 1 Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 1 . . 1 4 . 8 1 . 4 1 Treads 13 | 2 1 . . 1 4 . 4 1 . . . Leg 4 | . . . . . . . 4 . . . . Wheel 5 | . . . . . . . . . . 4 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 1 4 . . . 3 3 1 3 1 10 . Device 12 | . . . . . 2 1 1 2 1 5 . Storage 5 | 1 3 . . . . . . . . 1 . Processor 1 | . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 8 | . 1 . . . 1 1 . 1 . 4 . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 1 . . 2 4 10 7 1 2 10 1 Energy Gun 4 | 1 1 . . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 22 | 1 . . . 1 2 5 2 1 1 8 1 Ballistic Cannon 12 | . . . . 1 2 4 5 . . . . Launcher 2 | . . . . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 1 2 . Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . 3 . . Parts Lost 22 | . . . . . 2 2 7 3 7 1 . Power 2 | . . . . . . 1 . 1 . . . Propulsion 8 | . . . . . 1 . 3 . 4 . . Utility 5 | . . . . . . 1 1 1 1 1 . Weapon 7 | . . . . . 1 . 3 1 2 . . Highest Loss Streak 7 | . . . . . 2 1 4 2 7 1 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 99 88 89 89 99 49 70 81 Engine 7 | . 14 14 14 14 9 8 . . 3 4 . Core 2 | . . . . . . . 8 6 . 2 5 Treads 19 | . 28 28 28 27 25 27 15 30 12 . . Wheel 2 | . . . . . . . . . . 12 13 Device 8 | . . . . . 7 9 14 15 11 15 23 Storage 9 | . 14 14 14 14 9 9 9 7 3 4 7 Processor 1 | . . . . . . . 9 7 5 . . Protection 9 | . 13 14 14 14 10 8 2 5 . 9 7 Energy Gun 3 | . 14 14 14 . . . . . . 3 . Ballistic Gun 11 | . 14 14 14 13 11 5 7 7 6 14 23 Ballistic Cannon 9 | . . . . 13 15 20 17 14 3 . . Naked Turns 19 | . . . . . . . . . 19 . . Heaviest Build 130 | 14 91 91 91 100 128 128 109 116 114 130 124 Greatest Support 80 | 40 40 40 40 40 64 64 64 80 80 60 56 Greatest Overweight (x) 35 | . 2 2 2 4 3 1 35 1 1 3 4 Average Overweight (x) 1 | . . 2 2 2 1 1 2 1 . 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 25 25 25 25 25 25 25 15 17 25 Most Carried 25 | 3 16 18 25 25 25 25 25 25 22 25 23 Average Carried 19 | 1 9 16 22 24 24 24 23 23 13 12 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 25 25 Final Carried 25 | 3 16 18 25 25 25 25 23 21 5 23 20 Class Distribution -------------------- 39% | Mutant 20% | Tank 20% | Skirmisher 10% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Tank | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Matter Collected 4188 | 165 505 34 25 95 475 452 769 583 123 900 62 Remotely . | . . . . . . . . . . . . Salvage Created 4174 | 14 483 . . 69 446 361 997 420 186 1198 . Parts 233 | 4 37 . . 4 31 22 51 21 . 63 . Haulers Intercepted 5 | . 2 . . . 2 . . . . 1 . Recyclers Shooed 3 | . . . . . 1 . 1 1 . . . Parts Field Recycled 15 | . . . . . . . . . . 15 . Retrieved Matter 125 | . . . . . . . . . . 125 . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Combat Hostiles Destroyed 83 | . 11 . . 3 7 10 19 11 1 21 . Guns 54 | . 11 . . 1 2 3 13 3 1 20 . Cannons 28 | . . . . 2 5 7 6 8 . . . AOE 1 | . . . . . . . . . . 1 . Classes Destroyed 16 | 1 5 . . . 4 1 2 . 1 2 . Worker 7 | . 1 . . . 2 . 2 . . 2 . Builder 4 | . . . . . 1 . . 2 . 1 . Tunneler 3 | 1 . . . . . . 2 . . . . Hauler 5 | . 2 . . . 2 . . . . 1 . Recycler 4 | . . . . . 1 . 2 1 . . . Operator 1 | . . . . . . . . . . 1 . Watcher 8 | . 3 . . . 2 . 1 . . 2 . Swarmer 13 | . 6 . . . 2 . . 2 . 3 . Grunt 43 | . 5 . . 3 3 5 12 8 . 7 . Brawler 2 | . . . . . . . 1 . . 1 . Sentry 8 | . . . . . 1 2 . . . 5 . Specialist 7 | . . . . . . 2 5 . . . . Hunter 4 | . . . . . 1 1 . 1 . 1 . Programmer 4 | . . . . . . . . . . 4 . Heavy 1 | . . . . . . . 1 . . . . Compactor 1 | . . . . . . . . . 1 . . Best Kill Streak 9 | 1 6 . . 3 9 3 8 6 1 5 . Combat Bots Only 5 | . 5 . . 3 3 3 5 4 1 4 . Max Kills in Single Turn 3 | 1 2 . . 1 2 1 2 3 1 2 . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Damage Taken 5088 | . 402 . . 50 461 424 1288 898 296 1245 24 Core 513 | . 52 . . 12 . 32 93 53 95 176 . Absorbed by Shields 28 | . . . . . . . . 12 16 . . Redirected to Shielding 14 | . 11 . . 3 . . . . . . . Regen/Repaired (Parts) 137 | . . . . . . . . . . 137 . Core Remaining (%) 83 | 100 . . . 74 . . 77 . . . . Volleys Fired 260 | 4 49 . . 6 26 28 59 25 7 49 7 Largest 3 | 2 2 . . 2 3 3 3 3 3 3 3 Hottest 132 | 70 85 . . 72 120 132 132 116 97 81 81 Shots Fired 707 | 8 94 . . 12 68 71 170 74 21 168 21 Gun 462 | 8 94 . . 6 26 27 69 29 14 168 21 Cannon 245 | . . . . 6 42 44 101 45 7 . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 648 | 4 49 . . 12 68 71 170 74 21 158 21 Thermal 59 | 4 45 . . . . . . . . 10 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 18 | 3 18 . . 8 7 10 14 8 12 15 3 Robot Miss Streak 9 | 1 6 . . 2 7 9 7 6 3 6 8 Penetration Max 1 | . . . . . . 1 1 1 . . . Secondary Targets 4 | . 3 . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . Autonomous 78 | . . . . . . . 28 . 12 38 . Shots Hit Robots 474 | 5 57 . . 9 36 43 127 58 20 108 11 Core Hits 282 | 1 24 . . 5 31 34 75 49 6 55 2 Critical Kills 2 | . . . . . . 1 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . Critical Strikes 12 | . 2 . . 3 3 1 1 . . 2 . Burn 2 | . 2 . . . . . . . . . . Destroy 4 | . . . . . . 1 1 . . 2 . Blast 6 | . . . . 3 3 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9729 | 57 813 . . 183 871 761 2166 1171 661 2858 188 Guns 6240 | 57 813 . . 69 336 260 1325 510 386 2296 188 Cannons 2857 | . . . . 114 465 501 841 661 275 . . Explosions 632 | . . . . . 70 . . . . 562 . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 8459 | 32 394 . . 183 801 761 2166 1171 661 2102 188 Thermal 638 | 25 419 . . . . . . . . 194 . Explosive 496 | . . . . . . . . . . 496 . Electromagnetic 136 | . . . . . 70 . . . . 66 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 12 14 14 Average Corruption 13 | . . . . . . . . . 9 13 14 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 103 | . . . . . . . . . 5 92 6 Message Errors 16 | . . . . . . . . . . 14 2 Matter Fused 30 | . . . . . . . . . 3 25 2 Heat Flow Errors 14 | . . . . . . . . . . 14 . Energy Discharges 12 | . . . . . . . . . 1 10 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . . . . 13 . Data Loss (major) 7 | . . . . . . . . . . 7 . Misfires 3 | . . . . . . . . . . 3 . Alerts 3 | . . . . . . . . . . 3 . Misdirections 2 | . . . . . . . . . 1 1 . Weapon Failures 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 75 | . . . . . 1 . . . . 74 . Projectiles 1 | . . . . . 1 . . . . . . Explosions 74 | . . . . . . . . . . 74 . Melee . | . . . . . . . . . . . . Knockbacks 66 | . . . . . . 6 33 27 . . . Impact . | . . . . . . . . . . . . Kinetic 64 | . . . . . . 5 33 26 . . . Secondary 2 | . . . . . . 1 . 1 . . . Self-Inflicted Damage 20 | . . . . . . . . . . 20 . Shots 1 | . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 627 | 36 252 . . 138 627 135 97 102 . 237 166 Average Temperature 88 | 19 63 . . 67 231 42 27 19 . 66 82 Received Heat Transfer 1635 | . 108 . . 48 270 99 459 414 . 237 . Effects 19 | . . . . . 19 . . . . . . Shutdowns 3 | . . . . . 3 . . . . . . Energy Bleed 3 | . . . . . 3 . . . . . . Interference 3 | . . . . . 3 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 3 | . . . . . 3 . . . . . . Damage (major) 5 | . . . . . 5 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | 1 3 . . . . . . . . 1 . Heat Transferred 1720 | 74 1221 . . . . . . . . 425 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . 3 Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Peak Influence 761 | 5 195 33 . 76 276 665 477 332 116 761 . Initial 323 | . 3 33 . . . 9 323 114 116 32 . Average 210 | . 107 19 . 8 65 368 335 148 79 355 . Maximum Alert Level 3 | . . . . . 1 2 2 1 . 3 . Low Security (%) 59 | 100 100 100 . 100 88 31 6 77 100 35 . Level 1 17 | . . . . . 11 8 71 22 . 8 . Level 2 20 | . . . . . . 60 21 . . 40 . Level 3 3 | . . . . . . . . . . 14 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 3 . . . 2 . 7 6 . 7 . Investigation 5 | . 1 . . . . . 3 . . 1 . Extermination 4 | . . . . . . . . . . 4 . Reinforcement 12 | . 2 . . . 2 . 4 3 . 1 . Assault 1 | . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Distress Signals 3 | . . . . . 2 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 130 | . 17 . . 3 12 13 31 17 6 28 3 Peak Tracking Total 6 | . 5 . . 3 6 3 5 6 5 4 3 Tactical Retreats 8 | . . . . . . 1 4 3 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Traps Triggered 19 | . . . . 1 3 8 2 2 . 3 . Indirectly 3 | . . . . . 3 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Exploded 2 | . . . . . . 1 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Machines Disabled 26 | . 2 . . . 4 3 3 1 . 13 . Max in Single Turn 4 | . 1 . . . 4 1 1 1 . 4 . Garrison Relay 3 | . . . . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Machines Accessed 31 | . 7 . 1 1 5 . 5 1 . 11 . Terminals 19 | . 5 . . . 2 . 3 1 . 8 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 8 | . 2 . . . 2 . 2 . . 2 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 94 | . 22 . 1 1 15 . 16 3 . 36 . Successful 55 | . 12 . 1 1 10 . 11 2 . 18 . Failed 39 | . 10 . . . 5 . 5 1 . 18 . Catastrophic 5 | . 1 . . . . . 1 . . 3 . Database Lockouts . | . . . . . . . . . . . . Manual 58 | . 17 . 1 . 8 . 12 1 . 19 . Terminals 72 | . 18 . . . 10 . 12 3 . 29 . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 4 . Recycling Units 15 | . 4 . . . 4 . 4 . . 3 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 26 | . 7 . 1 1 4 . 6 1 . 6 . Prototype ID Bank 10 | . 6 . . . 2 . . 1 . 1 . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 3 | . 1 . . . . . 1 . . 1 . Terminal Index 2 | . . . . . . . 2 . . . . Fabricator Index 1 | . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . . . 2 . Registered Components 3 | . . . . . 1 . 1 . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . 1 . Recycling Unit Hacks 10 | . 3 . . . 3 . 2 . . 2 . Report Inventory 8 | . 2 . . . 2 . 2 . . 2 . Retrieve Components 2 | . 1 . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 16 | . 2 . . . 2 . 3 1 . 8 . Terminals 16 | . 2 . . . 2 . 3 1 . 8 . Botnet 16 | . 2 . . . 2 . 3 1 . 8 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 5 . . . 3 . 5 1 . 10 . Full Trace Events 3 | . 2 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . Time 19 | . . . . . . . . . . 19 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 1 . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 12 . . . . . Machine Destruction 12 | . . . . . . 12 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Total Allies 4 | . . . . . . 4 . . . . . Largest Group 2 | . . . . . . 2 . . . . . Highest-Rated Group 42 | . . . . . . 42 . . . . . Highest-Rated Ally 21 | . . . . . . 21 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 24 | . . . . . . 24 . . . . . Total Damage 549 | . . . . . . 549 . . . . . Kills 6 | . . . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Turns Passed 12135 | 80 1057 687 892 1527 1296 1455 1782 662 101 2480 116 Spaces Moved 4886 | 38 462 215 277 463 401 537 461 222 79 1667 64 Core 113 | 6 . . . . . . 13 . 66 28 . Treads 2979 | 32 462 215 277 463 401 537 357 222 13 . . Legs 91 | . . . . . . . 91 . . . . Wheels 1703 | . . . . . . . . . . 1639 64 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 230 230 230 250 50 50 130 Average Speed 218 | 142 174 320 320 320 279 230 316 250 99 132 136 Slowest Speed 1800 | 160 320 320 320 480 400 230 1800 250 250 145 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 5 93 55 62 86 38 72 37 8 69 40 12 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . . . . Scrap Searched 4 | . . 1 . 1 . . . . . . 2 Spaces Dug 1 | . . . . . 1 . . . . . . Terrain Destroyed 71 | . . . . 3 12 . 8 2 . 45 1 Melee . | . . . . . . . . . . . . Projectile 41 | . . . . 3 12 . 8 2 . 15 1 AOE 30 | . . . . . . . . . . 30 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Total 5903 | 56 619 216 287 496 524 703 676 278 93 1876 79 Wait 440 | . 79 . . 22 72 67 116 14 . 67 3 Move 4877 | 37 461 214 276 462 401 536 460 222 78 1666 64 Hop . | . . . . . . . . . . . . Pick Up 111 | 9 19 2 6 1 8 10 12 7 1 34 2 Fast Attach 14 | . . . . 2 1 1 2 . 1 7 . Attach 54 | 6 1 . . 2 6 2 10 6 2 17 2 Detach 5 | . . . . . . . 2 . 2 1 . Swap 32 | . 5 . . . 4 11 5 . 1 5 1 Drop 56 | . 5 . 5 1 6 10 10 4 1 14 . Fire 260 | 4 49 . . 6 26 28 59 25 7 49 7 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 32 | . . . . . . 16 . . . 16 . Rewire 22 | . . . . . . 22 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 196 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 759 | -10/Materials | Discovered new exit (range 15) 904 | -10/Materials | Discovered new exit (range 11) 925 | -10/Materials | Identified exit to Mines 1138 | -10/Materials | Entered Mines 1533 | -10/Mines | Discovered new exit (range 10) 1677 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1812 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1812 | -10/Mines | Discovered new exit (range 5) 1825 | -10/Mines | Entered Exiles 1902 | -10/Exiles | Met 8R-AWN 2020 | -10/Exiles | Met EX-HEX 2180 | -10/Exiles | Met EX-BIN 2216 | -10/Exiles | Aligned with FarCom system 2219 | -10/Exiles | Given EX-Vault access code 2296 | -10/Exiles | Opened EX-Vault 2315 | -10/Exiles | Found AWS/Gauss 2334 | -10/Exiles | Found Army-in-a-Box 2399 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2495 | -10/Exiles | Met EX-DEC 2688 | -10/Exiles | Discovered new exit (range 10) 2717 | -10/Exiles | Stole two prototypes: Army-in-a-Box, AWS/Gauss 2717 | -10/Exiles | Entered Mines 2792 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2876 | -9/Mines | Discovered new exit (range 7) 3071 | -9/Mines | Learned location of 1 exit from Lower Caves 3818 | -9/Mines | Found a hidden stash of uninstalled traps 4244 | -9/Mines | Entered Materials 4244 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4873 | -8/Materials | Build established: Skirmisher 5467 | -8/Materials | Discovered new exit (range 11) 5540 | -8/Materials | Identified exit to Garrison 5540 | -8/Materials | Entered Garrison 5914 | -8/Garrison | Triggered checkpoint 5935 | -8/Garrison | Garrison Relay disabled 5976 | -8/Garrison | Triggered checkpoint 6012 | -8/Garrison | Triggered checkpoint 6182 | -8/Garrison | Discovered new exit (range 12) 6342 | -8/Garrison | Triggered checkpoint 6381 | -8/Garrison | Garrison Relay disabled 6490 | -8/Garrison | Discovered new exit (range 15) 6541 | -8/Garrison | Installed Relay Interface Framework 6804 | -8/Garrison | Discovered new exit (range 14) 6874 | -8/Garrison | Triggered checkpoint 6920 | -8/Garrison | Garrison Relay disabled 6995 | -8/Garrison | Entered Materials 7393 | -8/Materials | Build established: Scavenger-Skirmisher 7486 | -8/Materials | Lost 4 parts (1n1u2w) 8552 | -8/Materials | Discovered new exit (range 13) 8777 | -8/Materials | Entered Factory 8777 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8779 | -7/Factory | FarCom data flow suspended 9077 | -7/Factory | Build established: Scavenger-Gunner 9184 | -7/Factory | Garrison activated, responded to threat 9439 | -7/Factory | Sucked down chute 9439 | -7/Factory | Entered Waste 9454 | -7/Waste | EMP discharged 9462 | -7/Waste | Spotted C-40 Crusher 9477 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9483 | -7/Waste | Crushed by Compactor (1 part destroyed) 9486 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9489 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9489 | -7/Waste | Destroyed C-40 Crusher 9511 | -7/Waste | Spotted C-40 Crusher 9512 | -7/Waste | Spotted C-40 Crusher 9515 | -7/Waste | Spotted C-40 Crusher 9518 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9524 | -7/Waste | Spotted C-40 Crusher 9524 | -7/Waste | Spotted C-40 Crusher 9528 | -7/Waste | Discovered new exit (range 16) 9538 | -7/Waste | System corruption reached 10% 9540 | -7/Waste | Entered Factory 9549 | -7/Factory | Lost 7 parts (4n1u2w) 9927 | -7/Factory | Identified exit to Lower Caves 10064 | -7/Factory | Build established: Tank 11013 | -7/Factory | Repaired Hvy. Armor Plating 11202 | -7/Factory | Discovered new exit (range 8) 11940 | -7/Factory | First assault squad dispatched 12020 | -7/Factory | Entered Lower Caves 12020 | -7/Lower Caves | Spotted 1Z-OA2(f) 12020 | -7/Lower Caves | Spotted HK-7UR(f) 12021 | -7/Lower Caves | Encountered a Master Thief 12021 | -7/Lower Caves | Encountered a Master Thief 12021 | -7/Lower Caves | Identified exit to Lower Caves 12025 | -7/Lower Caves | AWS/Gauss stolen by Master Thief 12027 | -7/Lower Caves | Spotted BF-7U6(f) 12028 | -7/Lower Caves | Encountered a Master Thief 12029 | -7/Lower Caves | Imp. Coolant Injector stolen by Master Thief 12035 | -7/Lower Caves | Imp. Deuterium Engine stolen by Master Thief 12118 | -7/Lower Caves | Learned Factory security intel 12136 | -7/Lower Caves | Self-destructed Last Messages --------------- 12036_ Slug penetrates BF-7U6(f). 12044_ System corrupted: Arm. Huge Wheel rejected. 12068_ Acquired Arm. Huge Wheel. 12070_ System corrupted: Matter fused (-9). 12089_ System corrupted: Matter fused (-7). 12100_ Searching scrap... 12100_ Found Hvy. Rocket Launcher. 12100_ Found 31 Matter. 12101_ Acquired 31 matter. 12103_ Acquired Hvy. Rocket Launcher. 12114_ Y5NWH1T2OKN #4FI OUSGN 12118_ Acquired derelict log, extracted data. Data stored: Factory security intel. 12132_ System corrupted: Energy discharge (-51). 12135_ Searching scrap... 12135_ Found Insulated Plating. 12135_ Found Weapon Cycler. 12135_ Found Hardlight Generator. 12135_ Found 31 Matter. 12136_ Acquired 31 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????######################??????????????? | | ?????????????# #??????????????? | | ?????????????# #??????????????? | | ?????????????# ### +####### #??????????????? | | ?????????????# #" !#????? ???????????????? | | ?????????????# #" !@# ???? ???????????????? | | ?????????????# ## ! #" ??? ???????????????? | | ?????????????# #" #""" ??# #??????????????? | | ?????????????# #" # #??????????????? | | ?????????????# + # """ # #??????????????? | | ?????????????# + + """ # ###????????????? | | ?????????????# + """ # ?????????????? | | ?????????????# # """ ?????????????? | | ????????????## # #??????????????? | | ??????????### " #""" ]# #??????????????? | | ?????? " #### "?# #??????????????? | | ?????? #"" #????# #??????????????? | | ?????? ### #" #????# #####??????????? | | ?????? # ??# #######++####### ######?????? | | ???????###???# [ ##????? | | ?????????????# ### #????? | | ?????????????########## ##### ###?# ##????? | | ??????????????????????# #???# #???## ##?????? | | ?????????????????????# ##???# #???## ###????? | | ?????????????????????# #??# #????# #????? | | ?????????????????????# #?? #????## ##????? | | ?????????????????????# ??# #?????# ##?????? | | ?????????????????????# ??# ###### #??????? | | ?????????????????????# ??# # #??????? | | ?????????????????????# ? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 80 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentSystemScanner Manual? 0 Play Time 02:08:38 Cumulative 123.1 hours Start 2022.10.09 @ 06:49:06 End 2022.10.09 @ 19:49:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 10 Adventurer 0 Explorer 36 Win Type - Total 5 Types 1/1/0/2/0/0/0/0/1 Lore% 49 Gallery% 48 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 130d0e5a-bacd-4704-863e-c7c946dc7570