Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 08:40:34 Player: FUMI Result: Destroyed by as-49668 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (165) 165 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 610 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 100/100 System Corruption 17% Temperature Warm (135) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Improved Heat Sink Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Small Laser Particle Gun Light Assault Rifle Light Cannon [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 2 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 10 | . . 10 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 100 97 Engine 13 | . 14 12 Leg 27 | . 28 27 Device 13 | . 14 13 Storage 13 | . 14 13 Ballistic Gun 26 | . 28 25 Naked Turns 1 | . . 1 Heaviest Build 14 | 11 12 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 7 Most Carried 8 | 5 8 8 Average Carried 6 | 3 6 7 Final Capacity 8 | 8 8 5 Final Carried 8 | 5 8 5 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 510 | 344 43 123 Remotely . | . . . Salvage Created 289 | 115 43 131 Parts 17 | 4 4 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 6 | . 1 5 Guns 6 | . 1 5 Classes Destroyed 4 | 2 1 1 Tunneler 2 | 2 . . Recycler 1 | 1 . . Swarmer 3 | . . 3 Grunt 3 | . 1 2 Best Kill Streak 3 | 1 1 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1163 | . 56 1107 Core 251 | . . 251 Absorbed by Shields . | . . . Regen/Repaired (Parts) 37 | . 37 . Core Remaining (%) 100 | 100 . . Volleys Fired 43 | 21 7 15 Largest 2 | 2 2 2 Hottest 100 | 40 40 100 Shots Fired 86 | 42 14 30 Gun 82 | 42 14 26 Cannon 4 | . . 4 Launcher . | . . . Special . | . . . Kinetic 82 | 42 14 26 Thermal 4 | . . 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 7 2 12 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 56 | 28 7 21 Core Hits 19 | 7 2 10 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 1 2 Destroy 2 | . 1 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 644 | 302 84 258 Guns 601 | 302 82 217 Cannons 34 | . . 34 Explosions . | . . . Melee . | . . . Ramming 9 | . 2 7 Kinetic 588 | 302 82 204 Thermal 47 | . . 47 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 17 | . . 17 Average Corruption 9 | . . 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Heat Flow Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . 1 1 Kicked 2 | . 1 1 Crushed . | . . . Highest Temperature 135 | . 12 135 Average Temperature 26 | . 7 33 Received Heat Transfer 69 | . 30 39 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 111 | . . 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 104 | 15 89 104 Initial 34 | . 9 34 Average 53 | 7 65 66 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 5 20 Peak Tracking Total 12 | . 3 12 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 3 | . 2 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 4 1 Successful 5 | . 4 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . . 1 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Alert Level 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter 55 | . 55 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 960 | 212 208 540 Spaces Moved 613 | 115 112 386 Core 9 | 9 . . Treads . | . . . Legs 604 | 106 112 386 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 118 120 120 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 8 29 78 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 759 | 149 175 435 Wait 69 | 3 42 24 Move 611 | 114 111 386 Hop . | . . . Pick Up 15 | 5 8 2 Fast Attach 6 | 6 . . Attach 6 | . 2 4 Detach 1 | . 1 . Swap 1 | . . 1 Drop 5 | . 3 2 Fire 43 | 21 7 15 Melee . | . . . Ram . | . . . Kick 2 | . 1 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 213 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 337 | -10/Materials | Repaired Aluminum Leg 381 | -10/Materials | Discovered new exit (range 16) 421 | -10/Materials | Entered Mines 495 | -10/Mines | Discovered new exit (range 8) 576 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 751 | -10/Mines | Learned location of Storage (-7) 820 | -10/Mines | Found a hidden stash of uninstalled traps 903 | -10/Mines | Assembled infested the area 948 | -10/Mines | Core integrity fell below 50% 955 | -10/Mines | Core integrity fell below 20% 956 | -10/Mines | System corruption reached 10% 961 | -10/Mines | Destroyed by as-49668 with Assembled Rifle Last Messages --------------- 00940_ K-01 Serf collects debris. 00942_ D-53 Grenadier destroyed. 00943_ K-01 Serf destroyed. 00945_ The unstable cave ceiling collapses. 00951_ Seismic Detector destroyed. 00951_ System corrupted by crushing effect (+4). 00953_ The unstable cave ceiling collapses. 00954_ Particle Gun destroyed. 00954_ System corrupted by crushing effect (+4). 00954_ Knocked back. 00955_ The unstable cave ceiling collapses. 00955_ Aluminum Leg destroyed. 00955_ System corrupted by crushing effect (+2). 00958_ The unstable cave ceiling collapses. 00958_ Sml. Storage Unit destroyed. 00958_ System corrupted by crushing effect (+4). 00960_ System corrupted: Heat flow error (+160). 00960_ The unstable cave ceiling collapses. 00960_ Lgt. Cannon destroyed. 00960_ System corrupted by crushing effect (+3). 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