Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.30 @ 11:56:44

Player: Wakanaka

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (17)      85
Value Destroyed (274)      274
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 599

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -10/Materials

 Parts 
-------
>               --- POWER (1) --------
          Light Ion Engine
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
                Seismic Analyzer
                Targeting Computer
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (4) ----
  High-capacity Matter Pod (200)
                Terrain Scanner
                Terrain Scan Processor
                Flail

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Wheel
           Wheel
>          --- UTILITY ----------
  Improved Terrain Scanner
           Seismic Analyzer
>          --- WEAPON -----------
           Assault Rifle
     Light Assault Rifle
>          --- INVENTORY --------
               (None)
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Seismic Analyzer
  Device                   Improved Terrain Scanner
  Processor                Seismic Analyzer
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Impact Weapon            Flail

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             19   | 8   11  
  Power                    5    | 1   4   
    Engine                 5    | 1   4   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               6    | 3   3   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  6    | 3   3   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  3    | 2   1   
    Device                 1    | 1   .   
    Storage                .    | .   .   
    Processor              2    | 1   1   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   5    | 2   3   
    Energy Gun             1    | .   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          3    | 2   1   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          1    | .   1   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 11   | .   11  
  Power                    3    | .   3   
  Propulsion               4    | .   4   
  Utility                  1    | .   1   
  Weapon                   3    | .   3   
  Highest Loss Streak      5    | .   5   
Average Slot Usage (%)     84   | .   84  
  Engine                   6    | .   6   
  Wheel                    24   | .   24  
  Device                   10   | .   10  
  Processor                17   | .   17  
  Energy Gun               2    | .   2   
  Ballistic Gun            18   | .   18  
  Impact Weapon            3    | .   3   
Naked Turns                .    | .   .   
Heaviest Build             8    | 7   8   
  Greatest Support         26   | 26  20  
  Greatest Overweight (x)  .    | .   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 4    | 4   4   
  Average Capacity         4    | 4   4   
  Most Carried             4    | 3   4   
  Average Carried          2    | .   3   
  Final Capacity           4    | 4   4   
  Final Carried            4    | .   4   

 Class Distribution 
--------------------
 51% | Scavenger-Mutant
 48% | Mutant

 Dominant Class 
----------------
 Scavenger-Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           790  | 218 572 
  Remotely                 .    | .   .   
Salvage Created            733  | 89  644 
  Parts                    34   | 7   27  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  5    | .   5   
  Guns                     4    | .   4   
Classes Destroyed          7    | 2   5   
  Worker                   1    | .   1   
  Builder                  3    | .   3   
  Tunneler                 1    | 1   .   
  Hauler                   1    | .   1   
  Recycler                 4    | 1   3   
  Watcher                  2    | .   2   
  Grunt                    5    | .   5   
Best Kill Streak           5    | 1   5   
  Combat Bots Only         2    | .   2   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Scr  Mat  
Damage Taken               841  | .    841  
  Core                     251  | .    251  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              68   | 8    60   
  Largest                  2    | 2    2    
  Hottest                  60   | 40   60   
Shots Fired                120  | 16   104  
  Gun                      120  | 16   104  
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  109  | 16   93   
  Thermal                  .    | .    .    
  Explosive                .    | .    .    
  Electromagnetic          11   | .    11   
  Robot Hit Streak         6    | 3    6    
  Robot Miss Streak        4    | 2    4    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           79   | 9    70   
  Core Hits                23   | 3    20   
  Critical Hits            1    | .    1    
  Critical Kills           .    | .    .    
  Critical Parts Destroyed 1    | .    1    
Melee Attacks              11   | .    11   
  Impact                   11   | .    11   
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            5    | .    5    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1200 | 77   1123 
  Guns                     715  | 77   638  
  Cannons                  .    | .    .    
  Explosions               .    | .    .    
  Melee                    485  | .    485  
  Ramming                  .    | .    .    
  Kinetic                  628  | 77   551  
  Thermal                  .    | .    .    
  Explosive                .    | .    .    
  Electromagnetic          87   | .    87   
  Impact                   485  | .    485  
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            176  | .    176  
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    176  | .    176  
Knockbacks                 2    | .    2    
  Impact                   2    | .    2    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      .    | .    .    
  Shots                    .    | .    .    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        9    | .    9    
  Average Temperature      4    | .    4    
  Received Heat Transfer   417  | .    417  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              4    | .    4    
  Impact Corruptions       7    | .    7    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         .    | .    .    
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    
Missiles Intercepted       .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             149  | 10  149 
  Initial                  6    | .   6   
  Average                  47   | 4   53  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              13   | .   13  
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          1    | .   1   
  Max in Single Turn       1    | .   1   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          6    | .   6   
  Terminals                4    | .   4   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                17   | .   17  
  Successful               9    | .   9   
  Failed                   8    | .   8   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   1    | .   1   
  Terminals                11   | .   11  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          6    | .   6   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             6    | .   6   
  Record                   1    | .   1   
  Prototype ID Bank        1    | .   1   
  Hauler Manifests         1    | .   1   
  Registered Components    1    | .   1   
  Zone Layout              2    | .   2   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       3    | .   3   
  Report Inventory         2    | .   2   
  Retrieve Components      1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         5    | .   5   
  Full Trace Events        2    | .   2   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     1    | .   1   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               702  | 78  624 
Spaces Moved               498  | 46  452 
  Core                     7    | 3   4   
  Treads                   .    | .   .   
  Legs                     .    | .   .   
  Wheels                   491  | 43  448 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  50  
  Average Speed            80   | 85  79  
  Slowest Speed            90   | 90  80  
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       34   | 4   65  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      673  | 70  603 
  Wait                     51   | .   51  
  Move                     497  | 45  452 
  Hop                      .    | .   .   
  Pick Up                  20   | 8   12  
  Fast Attach              2    | .   2   
  Attach                   14   | 7   7   
  Detach                   2    | .   2   
  Swap                     3    | 1   2   
  Drop                     5    | 1   4   
  Fire                     68   | 8   60  
  Melee                    11   | .   11  
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat x2] / [*Min])

 History 
---------
 Turn | Location      | Event
   14 | -11/Scrapyard | Discovered new exit (range 16)
   79 | -11/Scrapyard | Entered Materials
  250 | -10/Materials | Discovered new exit (range 16)
  351 | -10/Materials | Discovered new exit (range 12)
  406 | -10/Materials | Core integrity fell below 50%
  485 | -10/Materials | Discovered new exit (range 3)
  594 | -10/Materials | Lost 5 parts (1p1n1u2w)
  685 | -10/Materials | Core integrity fell below 20%
  703 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
Retrieving component inventory records...
  Found 2 registered component stockpiles:
    HUD9B4XSIC: ECM Suite
    WOI5AZJMF9: Sml. Matter Pod
  Downloaded coordinate data.
00639_ ALERT: Suspicious activity at Terminal M002. Dispatching
  Investigation squad.
00655_ Connecting with Terminal...
>>Query(DSF)
Distributed [Storage] Facility. An area designated for storage of
  materials and components. Distribution serves two purposes, making local
  access to resources easier while also minimizing losses in the event
  that one is compromised.
>>Layout(Zone)
Retrieving Zone 6G layout...
  Downloaded map data.
00670_ Sneak attack on U-05 Engineer.
00670_ Destroyed Terrain Scanner.
00670_ U-05 Engineer system corrupted by crushing effect.
00692_ Wheel destroyed. <x2>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       60
Evasion (%)                44
Targeting Accuracy         5

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              VisualPotentialRedirector
  Manual?         0
Play Time         00:14:08
  Cumulative      42.3 hours
  Start           2021.10.30 @ 11:44:08
  End             2021.10.30 @ 11:56:44
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          54
  Rogue           54
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             25
Gallery%          34
Achievement%      25
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 195482e2-cb9c-4835-91fb-62c74786dc00