Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 04:24:44 Player: NootNoot Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (34) 170 Value Destroyed (1108) 1108 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4178 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 39/300 Energy 57/300 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Compact Battery Advanced ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Shock Absorption System Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Armor Integrity Analyzer Armor Integrity Analyzer Scrap Shield > --- WEAPON ----------- Ion Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Structural Scanner Improved Terrain Scanner Subdweller Shrapnel Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag System Utility Scrap Shield Device Improved Terrain Scanner Storage Small Storage Unit Processor Machine Analyzer Protection Scrap Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Slots Evolved 6 | . . . . 4 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . 2 . . . Weapon 1 | . . . . 1 . . . Parts Attached 50 | 5 3 8 5 20 2 1 6 Power 5 | 1 . 1 . 3 . . . Engine 5 | 1 . 1 . 3 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 15 | 2 . 2 3 3 1 1 3 Treads 6 | . . 2 . 3 . 1 . Leg 3 | . . . . . . . 3 Wheel 5 | 2 . . 3 . . . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 16 | . 3 2 1 8 . . 2 Device 3 | . 1 1 . . . . 1 Storage 4 | . 1 1 . 1 . . 1 Processor 4 | . . . . 4 . . . Hackware . | . . . . . . . . Protection 5 | . 1 . 1 3 . . . Artifact . | . . . . . . . . Weapon 14 | 2 . 3 1 6 1 . 1 Energy Gun 6 | 2 . 3 . 1 . . . Energy Cannon 4 | . . . . 3 . . 1 Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 2 . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 18 | . . . 3 10 1 2 2 Power 3 | . . . 1 2 . . . Propulsion 5 | . . . 1 2 . 1 1 Utility 3 | . . . . 2 1 . . Weapon 7 | . . . 1 4 . 1 1 Highest Loss Streak 8 | . . . 1 8 1 2 1 To Critical Strikes 1 | . . . 1 . . . . Average Backups 4 | 2 3 4 4 4 2 4 4 Power . | . . . . . . . . Propulsion . | 1 2 . . . . 1 . Utility 2 | . . 1 2 2 1 2 3 Weapon 1 | . 1 1 1 1 . . . Tool/Special . | . . . . . . . . Unused Backups 11 | . 2 4 1 2 . . 2 Power . | . . . . . . . . Propulsion 5 | . 2 2 . 1 . . . Utility 6 | . . 2 1 1 . . 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 72 | . 90 99 87 86 25 14 9 Engine 11 | . 14 14 13 17 . . . Treads 13 | . . 21 14 15 6 6 . Wheel 4 | . 28 7 7 1 . . . Device 8 | . 12 13 9 8 6 . . Storage 1 | . 4 2 3 . . . . Processor 3 | . . . . 8 . . . Protection 7 | . 2 11 9 8 . . . Energy Gun 11 | . 28 27 27 1 . . . Energy Cannon 3 | . . . . 8 . . 1 Launcher 5 | . . . . 15 . . . Peak Build Rating 29 | 5 7 11 12 29 9 12 14 Average Rating 13 | 3 6 8 9 23 6 6 6 On Entrance 5 | . 5 7 9 12 . 8 1 Avg Prop Armor Cover (%) 18 | . . . . 1 21 6 20 Naked Turns 179 | . . . . 14 2 67 96 Heaviest Build 111 | 6 10 20 31 111 2 1 9 Greatest Support 48 | 20 20 40 40 42 20 48 35 Greatest Overweight (x) 34 | . . . 3 34 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 5 5 8 8 25 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 6 | 5 5 5 5 6 4 5 5 Average Carried 4 | 2 4 4 4 4 2 4 4 Final Capacity 8 | 5 5 8 5 5 5 5 5 Final Carried 5 | 3 4 5 5 4 4 4 1 Class Distribution -------------------- 50% | Mutant 14% | Scavenger-Mutant 12% | Skirmisher 12% | Scavenger-Skirmisher 6% | Gunner 3% | Subdweller-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Matter Collected 830 | 250 57 100 180 167 . . 76 Remotely . | . . . . . . . . Salvage Created 1122 | 36 47 203 260 517 . . 59 Parts 77 | . 5 13 19 36 . . 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Combat Hostiles Destroyed 28 | 1 3 6 6 11 . . 1 Guns 16 | 1 3 6 5 1 . . . Cannons 4 | . . . . 3 . . 1 AOE 7 | . . . 1 6 . . . Classes Destroyed 9 | 1 1 2 1 3 . . 1 Worker 2 | . . . . 2 . . . Builder 2 | . . . . 2 . . . Tunneler 1 | . . 1 . . . . . Watcher 1 | . . . . 1 . . . Swarmer 6 | . 3 3 . . . . . Grunt 11 | 1 . 2 . 8 . . . Sentry 5 | . . 1 1 3 . . . Hunter 1 | . . . . . . . 1 Subdweller 5 | . . . 5 . . . . Best Kill Streak 5 | 1 3 4 1 5 . . 1 Combat Bots Only 4 | 1 3 2 1 4 . . 1 Max Kills in Single Turn 4 | 1 1 1 1 4 . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Hostile Shots Fired 379 | 4 13 50 39 120 10 2 141 Missed 149 | 2 4 22 9 39 5 . 68 Hits 230 | 2 9 28 30 81 5 2 73 Melee 2 | . . . . . . 2 . Projectile 228 | 2 9 28 30 81 5 . 73 Critical Strikes 13 | . 1 1 2 7 . . 2 Damage Taken 3454 | 23 72 278 627 1385 80 77 912 Core 1165 | 11 25 76 88 250 48 77 590 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 102 | . . . . 102 . . . Core Remaining (%) 56 | 95 . . 20 54 . . . Volleys Fired 101 | 3 5 21 29 31 6 5 1 Largest 3 | 2 2 2 2 3 1 1 1 Hottest 220 | 90 90 100 106 220 20 20 81 Shots Fired 179 | 6 10 42 58 51 6 5 1 Gun 132 | 6 10 42 57 17 . . . Cannon 20 | . . . . 19 . . 1 Launcher 16 | . . . 1 15 . . . Special 11 | . . . . . 6 5 . Kinetic 5 | . . . 1 4 . . . Thermal 131 | 6 10 32 49 23 6 5 . Explosive 11 | . . . . 11 . . . Electromagnetic 32 | . . 10 8 13 . . 1 Robot Hit Streak 8 | 2 4 3 8 6 . . 4 Robot Miss Streak 8 | 1 2 8 2 4 . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 82 | 4 5 15 28 29 . . 1 Core Hits 62 | 2 3 10 11 31 2 . 3 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . 1 3 2 . . . Burn 5 | . . 1 3 1 . . . Meltdown 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2341 | 47 59 240 410 1526 13 . 46 Guns 867 | 47 59 240 340 181 . . . Cannons 280 | . . . . 245 . . 35 Explosions 1167 | . . . 70 1097 . . . Melee . | . . . . . . . . Ramming 27 | . . . . 3 13 . 11 Kinetic 268 | . . . 70 198 . . . Thermal 913 | 47 59 156 297 354 . . . Explosive 840 | . . . . 840 . . . Electromagnetic 293 | . . 84 43 131 . . 35 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . . 5 Message Errors 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 21 | . . . . 21 . . . Projectiles . | . . . . . . . . Explosions 21 | . . . . 21 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 148 | . . . 31 107 5 . 5 Shots 5 | . . . 1 4 . . . Rammed 10 | . . . . 1 4 . 5 Targets Rammed 10 | . . . . 1 4 . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 342 | 102 60 275 4 342 . . 173 Average Temperature 93 | 51 26 115 4 89 . . 81 Received Heat Transfer 966 | 12 . 75 39 702 . . 138 Effects 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 5 | . . 1 3 1 . . . Heat Transferred 2534 | 124 161 506 1036 707 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 96 | 100 100 100 . 92 100 100 100 Level 1 3 | . . . . 7 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 279 | 20 60 67 . 279 95 . 60 Initial 95 | . 6 9 . . 95 . . Average 20 | 1 30 13 . 28 29 . 11 Influence Increases 917 | 20 76 160 20 484 22 . 135 Destroy 0b10 Robot/C 460 | 20 60 120 20 220 . . 20 Destroy 0b10 Robot/NC 30 | . . 5 . 25 . . . Destroy Leader 92 | . 10 20 . 52 . . 10 Successful Hack 25 | . 6 . . 12 7 . . Disable Machine 45 | . . . . 45 . . . Destroy Structure 130 | . . . . 130 . . . Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 120 | . . 15 . . 15 . 90 Influence Decreases 902 | 10 60 177 29 273 233 . 120 Entered New Map 142 | . 4 17 5 . 116 . . Time Decay 650 | 10 56 160 24 173 117 . 110 Lost Part 110 | . . . . 100 . . 10 Squads Dispatched 8 | . 1 . . 3 1 . 3 Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . 1 . 1 Reinforcement 4 | . . . . 2 . . 2 Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Distress Signals 3 | . . . . 2 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | 1 3 7 6 23 2 6 12 Peak Tracking Total 10 | 1 3 3 1 10 1 6 4 Tactical Retreats 5 | . . 1 . . 1 . 3 Traps | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Traps Triggered 3 | . . . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Machines Disabled 3 | . . . . 3 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Machines Accessed 11 | . 2 . . 5 1 . 3 Terminals 8 | . 2 . . 3 1 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 1 . . 1 Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 7 . . 18 3 . 4 Successful 24 | . 6 . . 14 2 . 2 Failed 7 | . 1 . . 3 1 . 2 Catastrophic 1 | . . . . . 1 . . Database Lockouts 1 | . . . . 1 . . . Manual . | . . . . . . . . Terminals 25 | . 7 . . 12 3 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 1 . . 1 Scanalyzers 5 | . . . . 5 . . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 6 . . 9 2 . 2 Record 9 | . 3 . . 5 . . 1 Part Schematic 1 | . . . . . 1 . . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . Alert Level 5 | . 2 . . 2 1 . . Locate Traps 2 | . . . . 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Process 1 | . . . . 1 . . . Scanalyzer 4 | . . . . 4 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Retrieve Study 2 | . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 . . 1 1 . 2 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 160 | . . . . 160 . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . 5 . Total Damage 105 | . . . . . . 105 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Active Infowar (turns) 2821 | . 117 652 362 1369 307 . 14 Terrain 1945 | . . 219 359 1367 . . . Structural 1546 | . 117 555 307 260 307 . . Machine Analysis 871 | . . . . 871 . . . ECM 14 | . . . . . . . 14 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Turns Passed 4847 | 108 125 795 1006 1729 340 129 615 Spaces Moved 3260 | 128 122 553 631 752 338 162 574 Core 413 | 53 . . 4 30 2 133 191 Treads 1286 | . . 328 293 619 18 28 . Legs 383 | . . . . . . . 383 Wheels 859 | 75 122 225 334 103 . . . Hover 319 | . . . . . 318 1 . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 95 50 50 50 50 Average Speed 132 | 67 80 127 135 209 84 69 103 Slowest Speed 1750 | 80 80 160 200 1750 160 160 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 7 20 90 25 35 7 75 18 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 202 | . . . 21 181 . . . Melee . | . . . . . . . . Projectile 3 | . . . . 3 . . . AOE 199 | . . . 21 178 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Total 3617 | 143 140 601 728 869 376 168 592 Wait 40 | . 2 . 16 6 16 . . Move 3254 | 127 121 552 630 751 338 161 574 Hop . | . . . . . . . . Pick Up 70 | 8 6 9 16 23 4 1 3 Fast Attach 7 | . . . . 5 1 . 1 Attach 43 | 5 3 1 8 16 3 1 6 Detach 12 | . . 1 3 7 . . 1 Swap 26 | . . 9 9 8 . . . Drop 47 | . 3 8 14 20 1 . 1 Fire 101 | 3 5 21 29 31 6 5 1 Melee . | . . . . . . . . Ram 9 | . . . . . 4 . 5 Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 7 | . . . 3 1 3 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 89 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 12) 234 | -10/Materials | Entered Mines 259 | -10/Mines | Discovered new exit (range 8) 307 | -10/Mines | Build established: Mutant 394 | -10/Mines | Discovered new exit (range 10) 407 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 555 | -10/Mines | Discovered new exit (range 11) 616 | -10/Mines | Found a hidden stash of uninstalled traps 945 | -10/Mines | Build established: Scavenger-Mutant 1029 | -10/Mines | Entered Subcaves 1539 | -10/Subcaves | Core integrity fell below 50% 1839 | -10/Subcaves | Build established: Mutant 1977 | -10/Subcaves | Discovered new exit (range 11) 2035 | -10/Subcaves | Entered Materials 2035 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2599 | -8/Materials | Build established: Gunner 2935 | -8/Materials | Build established: Scavenger-Skirmisher 3185 | -8/Materials | Central database locked down 3417 | -8/Materials | Build established: Skirmisher 3747 | -8/Materials | Released all parts (4) 3761 | -8/Materials | Discovered new exit (range 8) 3764 | -8/Materials | Entered Factory 3764 | -7/Factory | Evolved 2 slots: Propulsion x2 3787 | -7/Factory | Lost 8 parts (1p2n1u4w) 4002 | -7/Factory | Build established: Mutant 4104 | -7/Factory | Sucked down chute 4104 | -7/Factory | Entered Waste 4105 | -7/Waste | Met a frightened Derelict 4126 | -7/Waste | Spotted C-40 Crusher 4137 | -7/Waste | Spotted C-40 Crusher 4142 | -7/Waste | Spotted C-40 Crusher 4163 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4166 | -7/Waste | Crushed by Compactor (1 part destroyed) 4185 | -7/Waste | Spotted C-40 Crusher 4185 | -7/Waste | Spotted C-40 Crusher 4201 | -7/Waste | Spotted C-40 Crusher 4223 | -7/Waste | Discovered new exit (range 13) 4233 | -7/Waste | Entered Factory 4423 | -7/Factory | Core integrity fell below 50% 4702 | -7/Factory | Core integrity fell below 20% 4846 | -7/Factory | Discovered new exit (range 9) 4848 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04701_ Penetrated by Slug. 04701_ K-01 Serf collects debris. 04707_ Penetrated by Slug. 04707_ H-55 Commando destroyed. 04708_ K-01 Serf collects debris. 04721_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2G. 04721_ Acquired 59 matter. 04723_ Acquired Carbon-fiber Leg. 04740_ R-06 Scavenger collects Targeting Computer. 04763_ K-01 Serf cleans the Construction Platform. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 04804_ K-01 Serf cleans the Construction Platform. 04811_ System corrupted: Heat flow error (+196). 04832_ System corrupted: Imp. Titanium Leg rejected. 04832_ Lrn. Proton Cannon destroyed. 04845_ W-25 Informer sends out distress signal. 04846_ EXIT=FOUND Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #################+### ?????????????????????? | | ????????????????????? | | ""?????????????????????? | | T ?????????????????????? | | ????????????????????? | | ????????????????????? | | ##################### ?????????????????????? | | #???????#???#########?????????????????????????? | | #??????# ??? #?????????????????????????? | | #??????# ??" #?? ????????????????????? | | #??????# ??" #?? #???????????????????? | | #??????# "F ### ###?????????????????? | | #??????# """ # #?????????????????? | | #??????# """ # #### ?????????????? | | #??????# """ # ?????????????? | | #??????# # < ???????????????? | | #??????# """ # ????????????????? | | #??????# """"" # #?????????????????? | | #??????# """"" # #?????????????????? | | #??????# ## #??????????????????? | | #########+########p### #??????????????????? | | = #??????????????????? | | ############ #??????????????????? | | ???????????# """"" !!! #??????????????????? | | ???????????# ""T"" k !!@ #??????????????????? | | ???????????# !!! #??????????????????? | | ???????????# wk ###??????????????????? | | ???????????# """ """ [[/ #????????????????????? | | ??????????? """ """ [// #????????????????????? | | ??????????# """g""" [/ #????????????????????? | | ??????????? #????????????????????? | | ??????????? a #????????????????????? | | ??????????? ######????????????????????? | | ??????????? ####+##??????????????????????????? | | ??????????? #????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 22 Energy Capacity 300 Matter Stores 327 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 800 Power Shielding 66 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- Structural Scanner | -8/Materials | Scanalyzed Enh. Gauss Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% It's Just You Item+ Live, Flee, And Rebuild Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Organ Harvest Storm Trooper Survival Of The Most Covered There's More Where That Came From Uninvited Guest Challenges ------------ None Game ------ Seed DisintegrationShiftWand Manual? 0 Play Time 01:30:57 Cumulative 2.1 hours Start 2025.10.30 @ 23:48:34 End 2025.10.31 @ 04:24:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cba3bd34-6c5a-458d-b255-325a2bd5465d