Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.10 @ 09:15:45 Player: Stryker Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (4622) 4622 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1765) 1765 TOTAL SCORE: 10172 Bonus ------- High Alert Combat Kills 865 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 221/300 Energy 265/265 System Corruption 1% Temperature Cool (9) Movement Treading (243) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (5) --- Light Treads Light Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Heat Sink Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Gauss Rifle Railgun > --- INVENTORY (25) --- Huge Storage Unit Compact Matter Pod (150) Machine Analyzer Improved Sensor Array Experimental Sensor Array Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite Relay Coupler [NC] (24) Relay Coupler [NC] (29) Relay Coupler [Sentry] (21) Relay Coupler [Hunter] (16) Heavy EM Pulse Gun Heavy Assault Rifle Heavy Linear Accelerator Heavy Linear Accelerator Shock Bomb Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit > --- WEAPON ----------- Quantum Rifle Railgun > --- INVENTORY -------- Improved Treads Huge Storage Unit Compact Matter Pod Machine Analyzer Improved Sensor Array Experimental Sensor Array Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite Relay Coupler [NC] Relay Coupler [Sentry] Heavy EM Pulse Gun Improved Medium Laser Heavy Linear Accelerator Heavy Linear Accelerator Heavy Linear Accelerator Shock Bomb Launcher Makeshift Sword [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Shock Bomb Launcher Impact Weapon Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 2 . . . Utility 1 | . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 144 | 8 12 7 17 3 . . 11 65 7 14 Power 12 | 2 1 2 1 1 . . 1 4 . . Engine 8 | 2 1 1 1 1 . . 1 1 . . Core 4 | . . 1 . . . . . 3 . . Reactor . | . . . . . . . . . . . Propulsion 44 | 2 3 3 8 2 . . 2 16 3 5 Treads 27 | 1 . 1 3 1 . . 2 13 3 3 Leg 2 | . . . . . . . . . . 2 Wheel 15 | 1 3 2 5 1 . . . 3 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | 2 3 2 4 . . . 4 9 2 4 Device 16 | 1 2 2 1 . . . 3 5 . 2 Storage 4 | 1 1 . 1 . . . 1 . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 10 | . . . 2 . . . . 4 2 2 Artifact . | . . . . . . . . . . . Weapon 58 | 2 5 . 4 . . . 4 36 2 5 Energy Gun 19 | 2 5 . 2 . . . 2 7 . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 17 | . . . 1 . . . 1 10 2 3 Ballistic Cannon 6 | . . . . . . . 1 5 . . Launcher 4 | . . . . . . . . 4 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 11 | . . . . . . . . 10 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . Parts Lost 37 | . . . 4 2 . . 2 19 . 10 Power 4 | . . . 1 1 . . 1 1 . . Propulsion 18 | . . . 1 1 . . . 11 . 5 Utility 9 | . . . . . . . . 5 . 4 Weapon 6 | . . . 2 . . . 1 2 . 1 Highest Loss Streak 3 | . . . 1 1 . . 1 3 . 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 99 100 100 95 93 96 97 Engine 7 | . 14 10 10 10 11 11 5 1 9 9 Core 3 | . . 4 . . . . . 7 . . Treads 22 | . 14 14 11 11 11 11 26 29 45 33 Leg 1 | . . . . . . . . . . 10 Wheel 14 | . 14 14 21 21 22 22 18 13 . . Device 10 | . 14 14 11 11 11 11 9 8 9 14 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Protection 6 | . . . 11 11 11 11 9 8 9 2 Energy Gun 12 | . 27 28 18 11 11 11 5 4 . 5 Ballistic Gun 4 | . . . 2 11 11 11 7 5 12 8 Ballistic Cannon 1 | . . . . . . . 4 2 2 . Slashing Weapon 1 | . . . . . . . . 2 . 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 121 | 12 52 54 100 95 95 95 96 121 121 104 Greatest Support 109 | 20 10 10 26 28 28 28 28 109 106 103 Greatest Overweight (x) 9 | 1 5 5 4 4 3 3 3 9 1 1 Average Overweight (x) 3 | . 3 5 3 3 3 3 3 3 . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 20 24 25 25 25 25 25 25 25 Most Carried 25 | 8 20 20 25 25 25 25 25 25 25 25 Average Carried 22 | 5 17 19 23 24 25 24 24 24 24 22 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 8 20 20 25 25 25 25 25 25 25 21 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 3119 | 280 220 70 238 72 . . 280 1447 105 407 Remotely . | . . . . . . . . . . . Salvage Created 3819 | 44 506 57 799 132 . . 446 1125 162 548 Parts 234 | 9 31 4 51 15 . . 28 64 10 22 Haulers Intercepted 2 | . 1 . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 89 | . 7 1 16 7 . . 10 35 3 10 Guns 74 | . 5 1 16 7 . . 9 23 3 10 Cannons 7 | . . . . . . . . 7 . . AOE 8 | . 2 . . . . . 1 5 . . Classes Destroyed 16 | 1 4 . 6 . . . . 4 . 1 Worker 4 | . 3 . . 1 . . . . . . Builder 2 | . . . 1 . . . 1 . . . Tunneler 4 | 3 . 1 . . . . . . . . Hauler 2 | . 1 . . . . . 1 . . . Recycler 1 | . . . 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . Operator 2 | . . . 1 . . . 1 . . . Watcher 4 | . 2 . 2 . . . . . . . Swarmer 31 | . . . 6 7 . . 3 15 . . Grunt 34 | . 7 1 4 . . . 6 9 . 7 Brawler 3 | . . . . . . . . 3 . . Duelist 1 | . . . . . . . . 1 . . Sentry 15 | . . . 6 . . . 1 4 3 1 Hunter 2 | . . . . . . . . . . 2 Programmer 1 | . . . . . . . . 1 . . Heavy 2 | . . . . . . . . 2 . . Best Kill Streak 6 | 1 6 1 4 5 . . 3 4 3 4 Combat Bots Only 4 | . 2 1 4 4 . . 3 4 3 4 Max Kills in Single Turn 2 | 1 1 1 1 1 . . 2 2 1 1 Gunslinging 1 | . . . . . . . . 1 . . Exploded 1 | . 1 . . . . . 1 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Damage Taken 7033 | 39 466 41 850 188 . . 628 2832 121 1868 Core 841 | . 138 . 141 10 . . 64 278 15 195 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 68 | 100 . 44 . . . 62 . . . . Volleys Fired 349 | 3 33 6 59 15 . . 41 137 5 50 Largest 2 | 2 2 2 2 2 . . 2 2 2 2 Hottest 129 | 80 121 101 101 76 . . 79 129 56 73 Shots Fired 630 | 6 66 12 111 30 . . 82 217 10 96 Gun 569 | 6 66 12 111 30 . . 61 177 10 96 Cannon 48 | . . . . . . . 21 27 . . Launcher 13 | . . . . . . . . 13 . . Special . | . . . . . . . . . . . Kinetic 310 | . . . 26 15 . . 62 110 10 87 Thermal 205 | 3 44 6 52 15 . . 7 78 . . Explosive . | . . . . . . . . . . . Electromagnetic 115 | 3 22 6 33 . . . 13 29 . 9 Robot Hit Streak 22 | 5 8 3 14 5 . . 10 22 12 9 Robot Miss Streak 6 | 1 5 3 5 6 . . 2 5 1 5 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 10 | . . . 1 . . . . 4 . 5 Max Gunslinging Chain 1 | . . . 1 . . . . 1 . 1 Shots Hit Robots 403 | 5 40 5 77 14 . . 55 131 9 67 Core Hits 161 | 3 22 3 29 8 . . 22 48 4 22 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 6 | . . . 1 . . . . 1 1 3 Critical Strikes 20 | . 1 1 4 2 . . . 8 1 3 Burn 10 | . 1 1 2 2 . . . 4 . . Destroy 5 | . . . . . . . . 1 1 3 Blast 3 | . . . . . . . . 3 . . Corrupt 1 | . . . 1 . . . . . . . Smash 1 | . . . 1 . . . . . . . Melee Attacks 44 | . . . 3 . . . . 37 . 4 Impact 3 | . . . 3 . . . . . . . Slashing 41 | . . . . . . . . 37 . 4 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8718 | 69 703 81 1350 227 . . 954 3908 186 1240 Guns 6521 | 47 592 81 1179 227 . . 587 2382 186 1240 Cannons 1452 | . . . . . . . 254 1198 . . Explosions 675 | 22 111 . 101 . . . 113 328 . . Melee 70 | . . . 70 . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 4585 | . . . 160 74 . . 650 2404 186 1111 Thermal 2691 | 44 510 64 730 153 . . 163 1027 . . Explosive . | . . . . . . . . . . . Electromagnetic 1372 | 25 193 17 390 . . . 141 477 . 129 Impact 70 | . . . 70 . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . 1 1 1 Average Corruption 1 | . 1 1 . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 30 | . 4 2 . . . . . 16 3 5 Message Errors 9 | . 4 1 . . . . . 3 . 1 Matter Fused 9 | . . . . . . . . 4 2 3 Heat Flow Errors 2 | . . . . . . . . 2 . . Energy Discharges 2 | . . . . . . . . 1 1 . Data Loss (minor) 5 | . . 1 . . . . . 3 . 1 Data Loss (major) 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 272 | . . . 100 . . . 48 124 . . Projectiles 124 | . . . . . . . . 124 . . Explosions 78 | . . . 30 . . . 48 . . . Melee 70 | . . . 70 . . . . . . . Knockbacks 12 | . . . . . . . 4 8 . . Impact . | . . . . . . . . . . . Kinetic 11 | . . . . . . . 4 7 . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 217 | 39 81 . 26 . . . 55 16 . . Shots 6 | 1 2 . 1 . . . 1 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 347 | 30 234 15 86 . . . 5 347 7 329 Average Temperature 96 | 15 71 7 30 . . . 5 88 7 189 Received Heat Transfer 2577 | . 240 27 321 . . . 279 738 54 918 Effects 4 | . . . . . . . . 3 . 1 Energy Bleed 1 | . . . . . . . . 1 . . Interference 3 | . . . . . . . . 2 . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 2 . . Impact Corruptions 4 | . . . 4 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . 1 1 1 . . . 5 . . Heat Transferred 5857 | 100 1228 222 1617 481 . . 211 1998 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | 1 2 . 2 . . . 1 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Peak Influence 2073 | 15 248 52 327 287 . . 279 2073 1025 830 Initial 1010 | . 9 7 1 127 . . . 51 1010 533 Average 530 | 6 69 24 93 213 . . 129 1077 900 722 Maximum Alert Level 5 | . 1 . 1 1 . . 1 5 3 3 Low Security (%) 45 | 100 93 100 84 13 . 100 80 8 . . Level 1 10 | . 6 . 15 86 . . 19 5 . . Level 2 7 | . . . . . . . . 12 . 28 Level 3 17 | . . . . . . . . 24 100 71 Level 4 9 | . . . . . . . . 25 . . Level 5 8 | . . . . . . . . 23 . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 2 . 1 . . . 1 . 1 . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 2 . 1 . . . 1 . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 7 | . 2 . 3 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 121 | . 13 4 24 8 . . 14 43 3 12 Peak Tracking Total 8 | . 4 2 8 4 . . 5 4 2 4 Tactical Retreats 12 | . 1 1 2 1 . . . 6 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 16 | . 1 . . . . . . 9 . 6 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 18 | . 1 . 2 . . . . 14 . 1 Max in Single Turn 1 | . 1 . 1 . . . . 1 . 1 Garrison Relay 7 | . . . . . . . . 7 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 18 | . 5 . 6 . 1 . 1 1 2 2 Terminals 15 | . 5 . 6 . . . . 1 1 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 60 | . 19 . 21 . 4 . 1 2 6 7 Successful 29 | . 9 . 11 . 4 . 1 1 3 . Failed 30 | . 9 . 10 . . . . 1 3 7 Catastrophic 3 | . 1 . . . . . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . Manual 27 | . 12 . 10 . . . . . 5 . Terminals 54 | . 19 . 21 . . . . 2 5 7 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 22 | . 7 . 8 . 4 . . 1 2 . Record 4 | . . . . . 4 . . . . . Part Schematic 1 | . 1 . . . . . . . . . Prototype ID Bank 8 | . 3 . 5 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Unreport Threat 4 | . 1 . 1 . . . . . 2 . Locate Traps 3 | . 1 . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 5 | . 2 . 3 . . . . . . . Terminals 5 | . 2 . 3 . . . . . . . Track 3 | . 1 . 2 . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 4 . 6 . . . . 1 1 2 Full Trace Events 2 | . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 30 | . . . . . . . . 30 . . Machine Destruction 30 | . . . . . . . . 30 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 3 | . . . . . . . . 3 . . Largest Group 3 | . . . . . . . . 3 . . Highest-Rated Group 30 | . . . . . . . . 30 . . Highest-Rated Ally 10 | . . . . . . . . 10 . . Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . 2 . . Total Damage 12 | . . . . . . . . 12 . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 7841 | 123 974 769 1145 419 189 76 431 2829 158 728 Spaces Moved 3841 | 95 526 450 629 257 136 54 161 1234 68 231 Core 6 | 6 . . . . . . . . . . Treads 512 | 2 . . . . . . . 211 68 231 Legs . | . . . . . . . . . . . Wheels 3323 | 87 526 450 629 257 136 54 161 1023 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 95 155 110 140 140 140 140 135 160 160 Average Speed 154 | 92 139 155 135 140 140 140 140 168 183 220 Slowest Speed 243 | 160 155 155 145 145 140 140 140 240 240 243 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 72 74 56 46 49 23 19 89 5 30 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 4 | . 1 . . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . Spaces Dug 8 | . . . 2 . . . . 4 . 2 Terrain Destroyed 44 | 2 5 . 4 . . . 2 26 . 5 Melee 8 | . . . 2 . . . . 4 . 2 Projectile 24 | . . . . . . . . 21 . 3 AOE 12 | 2 5 . 2 . . . 2 1 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 5077 | 121 711 512 811 287 135 55 284 1722 93 346 Wait 451 | 2 104 41 79 8 . . 57 121 5 34 Move 3833 | 94 525 449 628 256 135 53 161 1233 68 231 Hop . | . . . . . . . . . . . Pick Up 82 | 11 21 1 14 3 . 1 8 21 1 1 Fast Attach 41 | 7 1 4 1 1 . . 1 18 3 5 Attach 39 | 1 4 1 5 1 . . 3 19 . 5 Detach 9 | . . 1 . . . . . 8 . . Swap 64 | . 7 2 11 1 . . 7 28 4 4 Drop 77 | 3 16 7 11 2 . 1 6 24 7 . Fire 349 | 3 33 6 59 15 . . 41 137 5 50 Melee 44 | . . . 3 . . . . 37 . 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 56 | . . . . . . . . 44 . 12 Rewire 32 | . . . . . . . . 32 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 6) 435 | -10/Materials | Discovered new exit (range 13) 639 | -10/Materials | Discovered new exit (range 5) 785 | -10/Materials | Core integrity fell below 50% 853 | -10/Materials | Discovered new exit (range 13) 941 | -10/Materials | Central database locked down 958 | -10/Materials | Identified exit to Mines 1098 | -10/Materials | Entered Mines 1121 | -10/Mines | Met a Derelict bent on vengeance 1185 | -10/Mines | Discovered new exit (range 8) 1228 | -10/Mines | Found a hidden stash of uninstalled traps 1271 | -10/Mines | Learned location of Recycling (-8) 1330 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1334 | -10/Mines | Found Prototype Device 1334 | -10/Mines | Identified Exp. Sensor Array 1372 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1677 | -10/Mines | Learned 2 Materials zone layouts 1691 | -10/Mines | Build established: Scavenger-Mutant 1819 | -10/Mines | Discovered new exit (range 11) 1867 | -10/Mines | Entered Materials 1867 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1868 | -9/Materials | Identified exit to Materials 2422 | -9/Materials | Build established: Mutant 2981 | -9/Materials | Discovered new exit (range 16) 3012 | -9/Materials | Entered Mines 3063 | -9/Mines | Discovered exit to Materials (range 15) 3111 | -9/Mines | Learned 4 Materials zone layouts 3140 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3140 | -9/Mines | Discovered new exit (range 5) 3158 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3189 | -9/Mines | Learned Materials stockpile data 3431 | -9/Mines | Entered Exiles 3464 | -9/Exiles | Met 8R-AWN 3489 | -9/Exiles | Met EX-HEX 3545 | -9/Exiles | Met EX-DEC 3550 | -9/Exiles | Learned location of Zion (-7) 3609 | -9/Exiles | Discovered new exit (range 10) 3620 | -9/Exiles | Entered Mines 3676 | -8/Mines | Discovered exit to Materials (range 10) 3685 | -8/Mines | Discovered exit to Materials (range 9) 3696 | -8/Mines | Entered Materials 3696 | -8/Materials | Evolved 2 slots: Propulsion x2 3697 | -8/Materials | Identified exit to Factory 4127 | -8/Materials | Identified exit to Garrison 4127 | -8/Materials | Entered Garrison 4464 | -8/Garrison | Garrison Relay disabled 4592 | -8/Garrison | Triggered checkpoint 4602 | -8/Garrison | Garrison Relay disabled 4642 | -8/Garrison | Build established: Scavenger-Mutant 4883 | -8/Garrison | Triggered checkpoint 5013 | -8/Garrison | Discovered new exit (range 9) 5036 | -8/Garrison | Heavy support dispatched to Materials 5087 | -8/Garrison | Triggered checkpoint 5178 | -8/Garrison | Garrison Relay disabled 5253 | -8/Garrison | Garrison Relay disabled 5449 | -8/Garrison | Heavy support dispatched to Materials 5507 | -8/Garrison | Triggered checkpoint 5690 | -8/Garrison | Garrison Relay disabled 5784 | -8/Garrison | Discovered new exit (range 11) 5913 | -8/Garrison | Triggered checkpoint 6019 | -8/Garrison | Build established: Mutant 6029 | -8/Garrison | Discovered new exit (range 10) 6164 | -8/Garrison | Triggered checkpoint 6255 | -8/Garrison | Triggered checkpoint 6341 | -8/Garrison | Heavy support dispatched to Materials 6538 | -8/Garrison | Core integrity fell below 50% 6573 | -8/Garrison | Lost 3 parts (1p1n1u) 6665 | -8/Garrison | Triggered checkpoint 6746 | -8/Garrison | Installed Relay Interface Framework 6764 | -8/Garrison | Garrison Relay disabled 6869 | -8/Garrison | Build established: Scavenger-Mutant 6956 | -8/Garrison | Entered Materials 7059 | -8/Materials | Garrison activated, responded to threat 7114 | -8/Materials | Identified exit to Garrison 7114 | -8/Materials | Entered Garrison 7262 | -8/Garrison | Lost 3 parts (2n1u) 7329 | -8/Garrison | Lost 3 parts (1n2u) 7387 | -8/Garrison | Core integrity fell below 20% 7592 | -8/Garrison | Triggered checkpoint 7709 | -8/Garrison | Discovered exit to Factory (range 15) 7842 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07592_ Beams of light sweep through the air. An alarm sounds. 07692_ SM&GKO6RRLPSWBBFZ0TF7#H|ZZUQI GB DAHB=PZ 07692_ Triggered Stasis Trap. 07692_ A bubble of rippling energy engulfs the area. 07692_ Field strength at 70. 07695_ Field strength at 40. 07696_ Field strength at 10. 07697_ Stasis field depleted. 07709_ EXIT=FOUND: FACTORY 07784_ Connecting with Door Terminal... 07784_ ALERT: Suspicious activity at Terminal G001. Transmitting hostile system tracking data. Sealed Heavy Doors activated. 07791_ G-47 Trooper springs to life. 07824_ Slug penetrates Wall. 07825_ Gauss Rifle destroyed. 07831_ Slug penetrates G-47 Trooper. 07834_ G-47 Trooper destroyed. 07834_ Slug penetrates Wall. 07837_ Slug penetrates G-47 Trooper. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????####????????????????????? | | ??????????????????? ????????????????????? | | ??????????????????? ?????????????????????? | | ??????????????????? ?????????????????????? | | ???????????????????# ##???????????????????? | | ???????????????????# T#???????????????????? | | ???????????????????# ###???????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?#####???????????????? | | ???????????????????# #?# ???????????????? | | ???????????????????# #?# ????????????????? | | ???????????????????# #?# #????????????????? | | ????????###????????# #?# #????????????????? | | ????????# ???????#*#?# #????????????????? | | ????????# < ########g### ################## | | ????????# @ ^ | | ????????# ^ | | ????????# | | ????????################################### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????# " | | ??????????????????????????????????????##### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Recoil Reduction 5 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoNeutronRedirector Manual? 0 Play Time 01:34:55 Cumulative 1304.3 hours Start 2022.07.09 @ 20:46:02 End 2022.07.10 @ 09:15:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 44 Types 27/6/7/3/0/0/0/1/0 Lore% 81 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70df00df-8170-43f4-be1b-3dd45d0a3715