Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.09 @ 22:23:51 Player: Goose Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (31) 155 Value Destroyed (844) 844 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3999 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 191/300 Energy 249/300 System Corruption 2% Temperature Cool (51) Movement Core (300) Ox5 Location -7/Storage Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Great Maul Great Axe > --- INVENTORY (5) ---- Heavy Ion Cannon Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Flight Unit VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Coolant Injector Advanced Weight Redist. System Targeting Computer Transmission Jammer System Shield > --- WEAPON ----------- Beamcaster Heavy Ion Cannon > --- INVENTORY -------- Enhanced Nuclear Core Xenon Bombardment Thruster Structural Scanner Heavy Laser Great Maul [Rating: 49] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 7 | . 1 . . . 4 2 . Power . | . . . . . . . . Propulsion 4 | . . . . . 2 2 . Utility 3 | . 1 . . . 2 . . Weapon . | . . . . . . . . Parts Attached 68 | 11 10 3 2 8 12 12 10 Power 7 | 1 1 1 . . 1 . 3 Engine 4 | 1 . 1 . . 1 . 1 Core 3 | . 1 . . . . . 2 Reactor . | . . . . . . . . Propulsion 18 | 4 3 1 . . 4 4 2 Treads 2 | 2 . . . . . . . Leg 4 | 2 1 1 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 12 | . 2 . . . 4 4 2 Utility 26 | 3 3 . 2 6 5 5 2 Device 14 | . 2 . 1 4 3 3 1 Storage 4 | 1 . . 1 . 2 . . Processor 2 | 1 . . . 1 . . . Hackware 1 | . . . . . . . 1 Protection 5 | 1 1 . . 1 . 2 . Artifact . | . . . . . . . . Weapon 17 | 3 3 1 . 2 2 3 3 Energy Gun 7 | 2 1 1 . . 1 . 2 Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 4 | 1 1 . . 1 . 1 . Ballistic Cannon 1 | . . . . 1 . . . Launcher . | . . . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 1 2 Parts Lost 17 | . 1 . . . . 2 14 Power 1 | . . . . . . . 1 Propulsion 9 | . . . . . . 2 7 Utility 5 | . . . . . . . 5 Weapon 2 | . 1 . . . . . 1 Highest Loss Streak 14 | . 1 . . . . 1 14 To Critical Strikes . | . . . . . . . . Average Backups 10 | 7 9 10 10 15 6 4 4 Power . | . 1 1 1 1 . 1 . Propulsion 3 | 1 2 4 4 5 2 . . Utility 4 | 4 4 4 4 6 . . . Weapon 1 | 1 1 1 1 2 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 11 | 2 3 1 . 1 2 1 1 Power 1 | . . . . . . . 1 Propulsion 4 | 1 3 . . . . . . Utility 5 | 1 . 1 . 1 1 1 . Weapon 1 | . . . . . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 99 100 100 99 86 95 92 Engine 9 | . . 8 12 12 8 7 4 Core 2 | . 11 3 . . . . 2 Leg 21 | . 24 25 25 25 . . . Flight 5 | . . . . . 31 41 37 Device 12 | . 10 12 12 8 21 21 25 Storage 10 | . 12 12 12 12 1 . . Processor 11 | . 12 12 12 11 8 7 6 Protection 1 | . . . . 3 . 3 . Energy Gun 8 | . 12 12 12 2 5 10 6 Ballistic Gun 10 | . 11 12 12 12 4 . . Ballistic Cannon 3 | . . . . 9 . . . Peak Build Rating 49 | 8 14 21 21 28 33 44 49 Average Rating 20 | 7 13 18 21 19 26 39 42 On Entrance 19 | . 8 13 21 21 22 29 43 Avg Prop Armor Cover (%) 5 | 8 . . . . . . 3 Naked Turns . | . . . . . . . . Heaviest Build 61 | 19 22 26 56 61 29 29 28 Greatest Support 42 | 40 20 25 25 25 22 42 41 Greatest Overweight (x) 7 | 5 4 1 2 2 1 . 7 Average Overweight (x) . | . . . 1 2 . . . Largest Inventory Capacity 20 | 10 10 10 20 20 20 5 5 Average Capacity 12 | 9 10 10 10 20 6 5 5 Most Carried 20 | 10 10 10 10 20 19 5 5 Average Carried 10 | 7 9 10 10 15 5 4 4 Final Capacity 20 | 10 10 10 20 20 5 5 5 Final Carried 20 | 10 10 10 10 20 5 5 1 Class Distribution -------------------- 48% | Hacker-Mutant 39% | Scavenger-Mutant 11% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 1343 | 326 144 121 . 212 74 223 243 Remotely . | . . . . . . . . Salvage Created 1164 | 274 231 51 . 135 . 87 386 Parts 72 | 19 19 2 . . . 9 23 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 31 | . 9 1 . 10 . 3 8 Melee 3 | . . . . . . . 3 Guns 21 | . 9 1 . 8 . 1 2 Cannons 6 | . . . . 2 . 2 2 Classes Destroyed 9 | 3 2 1 . 1 . 1 1 Worker 3 | 3 . . . . . . . Tunneler 6 | 6 . . . . . . . Recycler 1 | 1 . . . . . . . Swarmer 8 | . 4 . . . . 2 2 Grunt 6 | . 5 . . . . . 1 Sentry 4 | . . 1 . . . . 3 Hunter 1 | . . . . . . . 1 Programmer 2 | . . . . . . 1 1 Assembled 10 | . . . . 10 . . . Best Kill Streak 4 | 3 3 1 . 3 . 2 4 Combat Bots Only 4 | . 3 1 . 3 . 2 4 Max Kills in Single Turn 2 | 1 2 1 . 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 426 | . 49 4 . 26 8 18 321 Missed 151 | . 8 1 . 11 3 8 120 Hits 275 | . 41 3 . 15 5 10 201 Melee 1 | . . . . 1 . . . Projectile 274 | . 41 3 . 14 5 10 201 Critical Strikes 3 | . 2 1 . . . . . Damage Taken 2034 | . 277 36 . 131 42 101 1447 Core 809 | . 51 18 . 38 . 3 699 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1130 | . 184 22 . 78 26 62 758 Regen/Repaired (Parts) 17 | . 4 . . . . . 13 Core Remaining (%) 85 | 100 . . . 57 100 . . Volleys Fired 121 | 45 25 2 . 23 . 5 21 Largest 2 | 2 2 2 . 2 . 2 2 Hottest 141 | 60 140 85 . 95 . 141 140 Shots Fired 182 | 50 43 4 . 46 . 10 29 Gun 145 | 50 38 4 . 29 . 5 19 Cannon 32 | . . . . 17 . 5 10 Launcher . | . . . . . . . . Special 5 | . 5 . . . . . . Kinetic 61 | 6 13 2 . 40 . . . Thermal 108 | 44 17 2 . 6 . 10 29 Explosive . | . . . . . . . . Electromagnetic 13 | . 13 . . . . . . Robot Hit Streak 52 | 22 9 8 . 15 . 23 52 Robot Miss Streak 2 | 2 2 . . 1 . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 152 | 42 33 4 . 33 . 8 32 Core Hits 59 | 12 15 2 . 15 . 3 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 6 | . . . . 1 . . 5 Burn 4 | . . . . 1 . . 3 Smash 2 | . . . . . . . 2 Melee Attacks 9 | . . . . . . . 9 Impact 4 | . . . . . . . 4 Slashing 5 | . . . . . . . 5 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2518 | 450 449 43 . 484 . 191 901 Guns 1537 | 450 346 43 . 333 . 52 313 Cannons 505 | . . . . 143 . 139 223 Explosions . | . . . . . . . . Melee 365 | . . . . . . . 365 Ramming 15 | . 7 . . 8 . . . Kinetic 487 | 25 91 17 . 354 . . . Thermal 1508 | 425 208 26 . 122 . 191 536 Explosive . | . . . . . . . . Electromagnetic 143 | . 143 . . . . . . Impact 167 | . . . . . . . 167 Slashing 198 | . . . . . . . 198 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 1 2 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . 1 5 Message Errors 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 89 | . . . . . . . 89 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 89 | . . . . . . . 89 Knockbacks 5 | . . . . 5 . . . Impact . | . . . . . . . . Kinetic 5 | . . . . 5 . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 5 | . 3 . . 2 . . . Kicked 5 | . 3 . . 2 . . . Crushed . | . . . . . . . . Highest Temperature 693 | 20 415 87 . 276 1 472 693 Average Temperature 178 | 15 190 38 . 73 1 141 259 Received Heat Transfer 635 | . 201 45 . 20 9 12 348 Effects 45 | . 6 . . . . 6 33 Shutdowns 3 | . 1 . . . . 2 . Energy Bleed 5 | . 2 . . . . 1 2 Interference 16 | . 2 . . . . 2 12 Matter Decay 6 | . 1 . . . . 1 4 Short Circuit 3 | . . . . . . . 3 Damage (minor) 1 | . . . . . . . 1 Damage (major) 8 | . . . . . . . 8 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . . 1 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . . 3 Heat Transferred 3316 | 975 448 74 . 296 . 361 1162 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 120 | 10 61 20 . . 34 120 74 Initial 29 | . . . . . . 1 29 Average 5 | 1 9 . . . 4 17 24 Influence Increases 910 | 50 268 20 . . 55 207 310 Destroy 0b10 Robot/C 420 | . 180 20 . . . 60 160 Destroy 0b10 Robot/NC 50 | 50 . . . . . . . Destroy Leader 130 | . 50 . . . . 20 60 Successful Hack 24 | . 7 . . . 10 2 5 Select Force Hacks 140 | . 30 . . . 30 80 . Disable Machine 8 | . . . . . . . 8 Destroy Structure 3 | . 1 . . . . . 2 Partial Spotted 60 | . . . . . 15 . 45 Lose Combat Pursuer 75 | . . . . . . 45 30 Influence Decreases 870 | 50 268 20 . . 51 121 360 Entered New Map 64 | . . . . . . 3 61 Time Decay 687 | 50 258 20 . . 51 108 200 Lost Part 119 | . 10 . . . . 10 99 Squads Dispatched 10 | . 1 . . 1 3 4 1 Investigation 7 | . 1 . . 1 3 2 . Extermination 2 | . . . . . . 1 1 Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 2 | . 1 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 19 2 . 12 7 7 14 Peak Tracking Total 9 | . 4 2 . 5 7 4 9 Tactical Retreats 8 | . . . . 3 . 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills 3 | . . . . . . 3 . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 30 | . 9 . 4 2 4 6 5 Terminals 16 | . 6 . . . 2 4 4 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . 1 . . . . . 1 Recycling Units 4 | . 2 . . . 1 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 106 | . 19 . 49 2 11 14 11 Successful 92 | . 15 . 49 2 9 10 7 Failed 14 | . 4 . . . 2 4 4 Catastrophic 5 | . . . . . 2 2 1 Database Lockouts . | . . . . . . . . Manual 24 | . 10 . . . 6 6 2 Terminals 41 | . 14 . . . 6 12 9 Fabricators 1 | . . . . . . 1 . Repair Stations 5 | . 3 . . . . . 2 Recycling Units 5 | . 2 . . . 2 1 . Scanalyzers 3 | . . . . . 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 78 | . 10 . 49 2 4 8 5 Record 65 | . 6 . 49 . 2 5 3 Open Door 4 | . . . . 2 . . 2 Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . Branch Access Points 3 | . 1 . . . 2 . . Emergency Access Points 1 | . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . Disarm Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 3 . . . . . 2 Scan Component 2 | . 1 . . . . . 1 Repair 2 | . 1 . . . . . 1 Refit 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . 3 . . Retrieve Study 3 | . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 2 . . . 2 2 . Terminals . | . . . . . . . . Fabricators 1 | . . . . . . 1 . Overload 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 5 | . 2 . . . 2 1 . Mask 2 | . 1 . . . 1 . . Tunnel 3 | . 1 . . . 1 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 5 . . . 3 3 4 Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . Parts Repaired 2 | . 1 . . . . . 1 Time 70 | . 26 . . . . . 44 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 1 | . . . . 1 . . . EXPLORE 1 | . . . . 1 . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 5044 | . 869 325 2069 1314 125 207 135 Terrain 3965 | . 867 325 2069 704 . . . Structural 667 | . . . . 201 125 207 134 Seismic 411 | . 2 . . 409 . . . Jamming 32 | . . . . . . 30 2 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches 16 | . . . . 16 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 6692 | 461 943 325 2069 2010 187 362 335 Spaces Moved 4479 | 219 648 183 1063 714 261 844 547 Core 11 | 9 . . . . . . 2 Treads 152 | 152 . . . . . . . Legs 2664 | 58 646 183 1063 714 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1652 | . 2 . . . 261 844 545 Fastest Speed 23 | 50 120 120 190 260 31 24 23 Average Speed 129 | 151 122 169 194 260 32 24 24 Slowest Speed 400 | 300 360 190 260 260 111 28 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 10 | . . . . . . 5 5 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 9 87 34 92 99 22 23 66 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . 1 . 1 1 1 1 . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 2 | . 1 . . . . . 1 Melee . | . . . . . . . . Projectile 2 | . 1 . . . . . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 5189 | 297 755 198 1070 825 365 983 696 Wait 357 | . 39 5 . 60 57 100 96 Move 4455 | 218 647 182 1062 713 260 834 539 Hop 7 | . . . . . . 4 3 Pick Up 55 | 16 10 1 1 11 7 8 1 Fast Attach 34 | 7 4 . . 3 9 6 5 Attach 18 | . 2 . . 2 6 4 4 Detach 17 | . . . . 4 9 2 2 Swap 43 | 5 10 4 2 3 5 7 7 Drop 65 | 6 15 4 2 4 12 13 9 Fire 121 | 45 25 2 . 23 . 5 21 Melee 9 | . . . . . . . 9 Ram . | . . . . . . . . Kick 5 | . 3 . . 2 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . 3 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 35 | -11/Scrapyard | Identified exit to Materials 35 | -11/Scrapyard | Discovered exit to Materials (range 15) 462 | -11/Scrapyard | Entered Materials 462 | -10/Materials | Evolved 1 slot: Utility x1 463 | -10/Materials | Build established: Hacker-Mutant 657 | -10/Materials | Identified exit to Mines 657 | -10/Materials | Discovered exit to Mines (range 14) 710 | -10/Materials | Identified exit to Materials 710 | -10/Materials | Discovered exit to Materials (range 11) 826 | -10/Materials | Discovered exit to Materials (range 10) 1332 | -10/Materials | Repaired Flight Unit 1405 | -10/Materials | Entered Mines 1455 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1721 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1721 | -10/Mines | Identified exit to Exiles 1721 | -10/Mines | Discovered exit to Exiles (range 5) 1730 | -10/Mines | Entered Exiles 1759 | -10/Exiles | Identified exit to Mines 1759 | -10/Exiles | Discovered exit to Mines (range 15) 1770 | -10/Exiles | Build established: Scavenger-Mutant 1780 | -10/Exiles | Met 8R-AWN 1812 | -10/Exiles | Met EX-HEX 1923 | -10/Exiles | Met EX-DEC 1995 | -10/Exiles | Visited The Gauntlet 2254 | -10/Exiles | Learned location of Zion (-6) 2322 | -10/Exiles | Discovered exit to Mines (range 11) 2510 | -10/Exiles | Met EX-BIN 3799 | -10/Exiles | Entered Mines 4090 | -9/Mines | Identified exit to Materials 4090 | -9/Mines | Discovered exit to Materials (range 11) 4099 | -9/Mines | Assembled infested the area 4439 | -9/Mines | Build established: Hacker-Mutant 4474 | -9/Mines | Discovered exit to Materials (range 13) 4491 | -9/Mines | Found the Drone Emporium 4504 | -9/Mines | Found Prototype Device 4504 | -9/Mines | Identified Decoy Drone Bay 4569 | -9/Mines | Learned location of Recycling (-7) 4757 | -9/Mines | Met a Derelict shopkeep closing up shop 5809 | -9/Mines | Entered Materials 5809 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5994 | -8/Materials | Identified exit to Factory 5994 | -8/Materials | Discovered exit to Factory (range 7) 5996 | -8/Materials | Entered Factory 5996 | -7/Factory | Evolved 2 slots: Propulsion x2 6101 | -7/Factory | Build established: Hacker-Sprinter 6339 | -7/Factory | Identified exit to Storage 6339 | -7/Factory | Discovered exit to Storage (range 16) 6358 | -7/Factory | Entered Storage 6456 | -7/Storage | Repaired Xenon Bombardment Thruster 6631 | -7/Storage | Core integrity fell below 50% 6677 | -7/Storage | Core integrity fell below 20% 6693 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06681_ R-06 Scavenger collects Imp. Deuterium Engine. 06683_ K-01 Serf collects debris. 06684_ R-06 Scavenger collects Imp. Heat Sink. 06684_ G-47 Trooper suffers critical hit (Smash). 06684_ Destroyed Aluminum Leg. 06684_ G-47 Trooper system corrupted by crushing effect. 06684_ U-05 Engineer builds a Door. 06684_ Targeting Computer destroyed. 06685_ G-47 Trooper system terminally corrupted. 06685_ Imp. Heat Sink fried. 06685_ K-01 Serf collects debris. 06689_ K-01 Serf destroyed. 06690_ K-01 Serf collects debris. 06690_ K-01 Serf cleans the Component Storage. 06690_ S-27 Virus suffers critical hit (Smash). 06690_ Destroyed VTOL Module. 06690_ S-27 Virus system corrupted by crushing effect. 06690_ S-27 Virus destroyed. 06692_ R-06 Scavenger collects Coolant Injector. 06693_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #?????????????????????# # """"" ##???? | | ?????????????????????# # """"" #????? | | ?????????????????????# ###########????? | | ?????????????????????# # #????? | | ?????????????????????# # """" #????? | | ?????????????????????# # ""??" #????? | | #?????????????? ###???# # ""???" #????? | | #############? ###?### + "???"" #????? | | ############ ##?#"" # "??"" #????? | | ## ##?#"T # """" #????? | | ## ##?### # #????? | | ## ##???# ###########????? | | ######## ##???# #??????????????? | | #########???###???# #??????????????? | | ##???#####/######## #??????????????? | | ##??? #w #??????????????? | | ##????????""""" # #??????????????? | | # ????????""""" + #??????????????? | | ##????????""""" # w #??????????????? | | ##??????? # u #??????????????? | | ######??????########### #??????????????? | | ######??????# ! #r u#?##???????????? | | ????????????# # ##%#######?????? | | ????????????# % #Y #k #?????? | | ????????????# ""[!"" + !s%""""" #?????? | | ????????????#??"![!!" #k%@#*""""" "?????? | | ???????????????" ![!" #Y*%# """"" ???????? | | ???????????????"""""" # = + ????????? | | ???????????????????? # k # """"" ???????? | | ????????????????????###a # """"" ???????? | | ??????????????????????# # """""????????? | | ??????????????????????# # ? ?????????? | | ??????????????????????# ###????????????? | | ?????????????????????? ??????????????? | | ?????????????????????? ??????????????? | | ?????????????????????? ??????????????? | | ?????????????????????###+##+?????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 80% | -10/Materials Xenon Bombardment Thruster | 56% | -7/Storage Studied --------- Flight Unit | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepTargetingChip Manual? 0 Play Time 01:18:59 Cumulative 262.8 hours Start 2025.11.09 @ 21:06:03 End 2025.11.09 @ 22:23:51 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 5 Adventurer 0 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 38x25 Zoom Use 83% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 703f5b3c-5627-4901-9fa7-a99f2a3f276d