Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.25 @ 14:21:39 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (141) 705 Value Destroyed (9205) 9205 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (5119) 5119 TOTAL SCORE: 21989 Bonus ------- High Alert Combat Kills 559 Follower Combat Kills 989 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Friendly Fire -929 Cogmind --------- Core Integrity 455/1150 Matter 249/300 Energy 291/325 System Corruption 29% Temperature Cool (397) Movement Core (900) Ox17 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Large Storage Unit Large Storage Unit Advanced Target Analyzer Relay Coupler [ARC] (13) Relay Coupler [Swarmer] (43) Relay Coupler [Grunt] (3) Relay Coupler [Brawler] (13) > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Advanced Heat Sink Advanced System Shield Relay Coupler [Demolisher] (27) Relay Coupler [Specialist] (18) Relay Coupler [Specialist] (26) Advanced Datajack Improved Remote Datajack Improved Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Targeting Computer Advanced Target Analyzer Improved Power Shielding Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Hunter] > --- WEAPON ----------- Dispersion Rifle Advanced Remote Datajack > --- INVENTORY -------- Antimatter Reactor Advanced Heat Sink Advanced System Shield Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Specialist] Dispersion Rifle Dispersion Rifle Dispersion Rifle Dispersion Rifle Dispersion Rifle Advanced Datajack Improved Remote Datajack Improved Remote Datajack Advanced Remote Datajack Advanced Remote Datajack [Rating: 102] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mini Assault Cannon Special Weapon Advanced Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 12 | . . . . . 4 . . . 2 . 2 . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 9 | . . . . . 2 . . . 2 . 2 . 2 . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 233 | 6 21 1 2 5 2 20 5 8 7 15 18 16 22 13 7 29 36 Power 29 | 1 3 . . 2 . 3 2 . 1 1 2 2 2 1 . 3 6 Engine 10 | 1 2 . . 1 . . 2 . 1 . 1 1 . . . 1 . Core 14 | . 1 . . 1 . 3 . . . 1 1 1 1 . . 2 3 Reactor 5 | . . . . . . . . . . . . . 1 1 . . 3 Propulsion 61 | 2 7 1 . 3 . 7 2 5 . 5 5 3 5 1 1 7 7 Treads 6 | . . . . . . . . . . . . . . . . . 6 Leg 53 | 2 7 1 . 3 . 7 . 5 . 5 5 3 5 1 1 7 1 Wheel 2 | . . . . . . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 64 | 1 3 . 1 . 2 4 1 2 3 2 9 4 6 3 2 12 9 Device 13 | . 2 . . . . 1 . . 1 . 4 . . . . 3 2 Storage 5 | 1 1 . 1 . . . 1 . 1 . . . . . . . . Processor 12 | . . . . . 2 3 . . . . 1 2 1 . 1 . 2 Hackware 25 | . . . . . . . . . 1 1 1 2 3 3 1 9 4 Protection 9 | . . . . . . . . 2 . 1 3 . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 79 | 2 8 . 1 . . 6 . 1 3 7 2 7 9 8 4 7 14 Energy Gun 28 | . 6 . . . . 2 . . 2 4 . 1 1 1 2 . 9 Energy Cannon 10 | . . . . . . 2 . . . 2 . 1 2 2 . 1 . Ballistic Gun 23 | 2 2 . 1 . . 2 . 1 . 1 1 3 2 3 1 3 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 16 | . . . . . . . . . 1 . 1 2 4 2 1 2 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 1 . . . 1 . . 1 . Parts Lost 54 | . 3 1 . . . 5 1 1 . 8 . 7 . 4 1 5 18 Power 8 | . . . . . . 1 . . . 1 . 1 . 1 . 1 3 Propulsion 13 | . . 1 . . . 3 1 . . 3 . 2 . . . 2 1 Utility 14 | . . . . . . 1 . 1 . 1 . 2 . 1 1 1 6 Weapon 19 | . 3 . . . . . . . . 3 . 2 . 2 . 1 8 Highest Loss Streak 10 | . 1 1 . . . 2 1 1 . 7 . 4 . 1 1 1 10 Average Slot Usage (%) 94 | . 96 97 91 85 66 94 89 91 96 97 98 93 97 98 100 94 94 Engine 3 | . 8 14 14 4 9 4 6 9 7 4 3 2 . . . 2 1 Core 2 | . 5 . . 9 . 4 3 . . 2 2 3 2 . . 1 1 Reactor 1 | . . . . . . . . . . . . . 2 4 5 . 6 Treads 2 | . . . . . . . . . . . . . . . . . 12 Leg 22 | . 28 26 28 28 18 34 18 19 30 29 26 23 22 23 23 18 6 Device 4 | . 12 14 14 14 9 3 9 . 5 7 9 1 . . . 2 4 Storage 11 | . 14 14 14 14 9 9 9 9 12 15 13 13 11 11 11 11 10 Processor 15 | . . . . . 12 23 18 18 15 12 6 21 23 23 23 17 13 Hackware 12 | . . . . . . . . . 4 7 8 9 15 17 23 25 24 Protection 2 | . . . . . . . . 8 2 1 11 2 4 3 . . . Energy Gun 4 | . 20 . . . . 5 18 9 6 11 . 1 3 1 5 . . Energy Cannon 1 | . . . . . . . . . . 2 6 2 1 2 . . . Ballistic Gun 4 | . 5 28 20 14 9 7 . 8 1 1 2 6 . 5 2 3 4 Special Weapon 2 | . . . . . . . . . 6 . 3 1 3 1 2 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 13 16 16 32 34 34 36 34 35 52 59 75 63 69 69 56 66 86 Greatest Support 127 | 20 20 20 20 20 20 58 56 60 60 60 71 66 80 80 80 76 127 Greatest Overweight (x) 3 | 2 . 1 1 1 1 1 1 2 . 1 1 1 1 . . 1 3 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 8 8 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 Average Capacity 13 | 5 6 8 8 10 10 10 10 10 14 16 16 16 16 16 16 16 16 Most Carried 16 | 1 7 6 7 10 10 10 10 10 15 16 16 16 16 16 16 16 16 Average Carried 13 | . 5 6 6 9 9 9 9 9 12 15 15 15 15 15 15 15 13 Final Capacity 16 | 6 8 8 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 Final Carried 16 | 1 6 6 7 10 9 10 10 10 15 16 16 16 15 15 15 16 11 Class Distribution -------------------- 42% | Botlord-Mutant 26% | Bothacker-Mutant 22% | Scavenger-Mutant 7% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 4556 | 156 317 37 . 275 . 302 15 209 85 125 289 375 253 407 . 938 773 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6425 | . 877 91 . 462 15 1022 76 457 127 466 395 301 220 589 . 486 841 Parts 306 | . 51 2 . 15 2 46 6 23 7 15 22 14 19 24 . 26 34 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 141 | . 19 2 . 20 1 20 2 9 2 11 9 6 3 12 . 14 11 Melee 4 | . . . . . . 1 . . . . . . . . . . 3 Guns 110 | . 15 2 . 20 1 15 2 9 2 11 4 5 2 9 . 5 8 Cannons 23 | . . . . . . 4 . . . . 5 1 1 3 . 9 . AOE 4 | . 4 . . . . . . . . . . . . . . . . Classes Destroyed 16 | . 5 . . 3 . 3 . . 2 . 1 . 1 . . . 1 Worker 2 | . . . . . . . . . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . 1 . . . . . . . 1 Carrier 1 | . . . . . . 1 . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 4 | . 2 . . . . 1 . . . . . . . . . 1 . Swarmer 29 | . 3 . . . 1 6 1 . . . 4 1 . 4 . 8 1 Grunt 57 | . 16 2 . 4 . 5 . 5 . 10 1 2 . 7 . 4 1 Brawler 1 | . . . . . . . . . . . 1 . . . . . . Duelist 2 | . . . . . . 1 . . . . . . . . . . 1 Sentry 13 | . . . . 1 . 6 1 1 . 1 . 1 1 . . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . Hunter 12 | . . . . . . 2 . 3 1 . 1 1 . 1 . . 3 Programmer 14 | . . . . . . . . . 1 . 2 1 2 . . 2 6 Assembled 14 | . . . . 14 . . . . . . . . . . . . . Best Kill Streak 14 | . 5 1 . 14 1 5 2 3 1 4 4 2 2 4 . 3 3 Combat Bots Only 14 | . 5 1 . 14 1 4 2 3 1 4 4 2 2 4 . 3 3 Max Kills in Single Turn 2 | . 1 1 . 2 1 2 1 1 1 1 1 1 1 2 . 1 2 Gunslinging 1 | . . . . . . 1 . . . . . . . 1 . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 12811 | . 898 264 . 88 31 1174 37 601 92 967 823 991 475 1047 89 1329 3905 Core 1939 | . 155 33 . 14 . 163 . 150 16 122 108 151 102 106 . 124 695 Absorbed by Shields 577 | . . . . . . 27 . . . 9 . 30 . . . 103 408 Core Remaining (%) 62 | 100 . . . 19 . . . 43 . 80 . 69 . . . 66 . Volleys Fired 522 | . 61 18 . . . 50 5 32 11 48 18 39 28 51 2 74 85 Largest 2 | . 2 2 . . . 2 2 2 2 2 2 2 2 2 1 2 2 Hottest 176 | . 90 40 . . . 150 150 150 150 150 120 150 120 155 40 129 176 Shots Fired 887 | . 111 36 . 43 8 92 10 64 12 82 33 57 31 94 2 98 114 Gun 726 | . 111 36 . 43 8 74 10 64 9 82 15 47 14 82 . 41 90 Cannon 93 | . . . . . . 18 . . . . 15 3 3 10 . 44 . Launcher . | . . . . . . . . . . . . . . . . . . Special 68 | . . . . . . . . . 3 . 3 7 14 2 2 13 24 Kinetic 435 | . 14 36 . 43 8 60 . 26 . 14 15 45 3 63 . 58 50 Thermal 255 | . . . . . . 32 10 38 9 68 15 3 3 10 . 27 40 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 129 | . 97 . . . . . . . . . . 2 11 19 . . . Robot Hit Streak 38 | . 12 7 . 15 16 18 8 21 12 18 15 19 9 37 38 17 10 Robot Miss Streak 4 | . 4 2 . 3 2 4 1 1 2 3 1 3 2 2 1 2 3 Penetration Max 1 | . . . . . 1 . . . . . 1 . . . . 1 1 Secondary Targets 8 | . 3 . . . . 1 . 1 . . . 1 . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . . . 1 . 1 . . 1 Autonomous 61 | . . . . 43 8 10 . . . . . . . . . . . Shots Hit Robots 657 | . 84 25 . 32 4 67 6 48 10 62 26 40 23 70 1 64 95 Core Hits 321 | . 46 6 . 22 1 37 3 18 10 49 12 11 11 28 . 25 42 Critical Hits 18 | . . . . . . 2 . 2 . . 1 2 . . . 1 10 Critical Kills 8 | . . . . . . 1 . 1 . . 1 1 . . . . 4 Critical Parts Destroyed 10 | . . . . . . 1 . 1 . . . 1 . . . 1 6 Melee Attacks 10 | . . . . . . . . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . . . . . 10 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 14770 | . 1390 204 . 1249 156 1285 135 983 133 1248 739 905 313 1422 . 1457 3151 Guns 11356 | . 1183 204 . 1238 156 821 135 983 133 1248 252 871 194 1159 . 644 2135 Cannons 2113 | . . . . . . 408 . . . . 482 34 119 263 . 807 . Explosions 829 | . 193 . . . . . . . . . . . . . . . 636 Melee 355 | . . . . . . . . . . . . . . . . . 355 Ramming 117 | . 14 . . 11 . 56 . . . . 5 . . . . 6 25 Kinetic 7224 | . 49 204 . 1238 156 710 . 368 . 256 252 871 54 962 . 816 1288 Thermal 4967 | . 193 . . . . 519 135 615 133 992 482 34 119 263 . 635 847 Explosive 636 | . . . . . . . . . . . . . . . . . 636 Electromagnetic 1471 | . 1134 . . . . . . . . . . . 140 197 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 355 | . . . . . . . . . . . . . . . . . 355 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . 2 2 2 2 . . 1 6 4 4 4 6 29 Average Corruption 4 | . . . . . 2 2 2 2 . . 1 4 2 4 4 5 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 236 | . . . . . 1 18 3 15 . . 3 16 3 20 5 78 74 Message Errors 68 | . . . . . . 11 3 8 . . 1 4 1 4 2 18 16 Matter Fused 44 | . . . . . . . . . . . . 4 . 3 . 22 15 Heat Flow Errors 28 | . . . . . . 2 . 1 . . . 1 . 3 1 10 10 Energy Discharges 20 | . . . . . . 2 . 2 . . 1 . 1 4 . 6 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 32 | . . . . . 1 3 . 2 . . 1 1 1 4 2 9 8 Data Loss (major) 5 | . . . . . . . . . . . . 2 . . . 1 2 Misfires 7 | . . . . . . . . . . . . 1 . . . 3 3 Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Targeting Errors 26 | . . . . . . . . 2 . . . 2 . 2 . 8 12 Weapon Failures 3 | . . . . . . . . . . . . 1 . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 66 | . 18 . . . . 10 . . . . 11 . 6 . . 21 . Projectiles 48 | . . . . . . 10 . . . . 11 . 6 . . 21 . Explosions 18 | . 18 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . 6 . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 210 | . 111 . . 5 . 3 . 26 . . . . . . . . 65 Shots 6 | . 3 . . . . . . 1 . . . . . . . . 2 Rammed 11 | . 4 . . 1 . 2 . . . . . . . . . . 4 Targets Rammed 26 | . 4 . . 1 . 14 . . . . 2 . . . . 1 4 Kicked 15 | . . . . . . 12 . . . . 2 . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 397 | . 42 1 . . . 271 117 333 . 72 . 181 110 327 267 261 397 Average Temperature 81 | . 18 1 . . . 88 53 97 . 14 . 42 28 85 122 75 113 Received Heat Transfer 2391 | . 363 147 . 38 . 276 9 135 . 489 63 246 45 285 12 98 185 Effects 10 | . . . . . . . . 1 . . . . . . 2 . 7 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . Interference 7 | . . . . . . . . . . . . . . . 2 . 5 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 3 . . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 1 . . 1 . 1 1 2 . 1 2 . 1 . . 1 3 Heat Transferred 7370 | . 200 . . . . 805 300 1165 135 1519 700 50 150 321 . 915 1110 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 969 | . 388 157 . 115 70 935 565 681 455 477 249 356 414 566 311 969 503 Initial 503 | . . 117 . . 28 45 455 269 357 97 249 69 186 126 296 210 503 Average 374 | . 207 147 . 70 31 563 498 551 286 373 144 244 176 353 296 745 296 Maximum Alert Level 3 | . 1 . . . . 3 2 2 2 2 1 1 2 2 1 3 2 Low Security (%) 26 | 100 45 100 . 100 100 7 . . 21 10 60 28 63 13 . . 26 Level 1 36 | . 54 . . . . 25 . 15 71 36 39 71 28 53 100 10 49 Level 2 24 | . . . . . . 31 100 84 7 52 . . 7 32 . 28 24 Level 3 12 | . . . . . . 34 . . . . . . . . . 60 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 5 . . . . 1 . . 3 . 1 . 3 . . . 8 Investigation 5 | . 2 . . . . . . . 1 . . . 1 . . . 1 Extermination 9 | . . . . . . . . . 2 . 1 . 1 . . . 5 Reinforcement 5 | . 3 . . . . . . . . . . . 1 . . . 1 Assault 2 | . . . . . . 1 . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Alert ID Control Effect 16 | . . . . . . . . . . . . . . . . 7 9 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 7 | . 4 . . . . 1 . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 264 | . 36 2 . 15 3 24 5 11 3 14 12 13 14 15 2 47 48 Peak Tracking Total 12 | . 7 1 . 12 4 5 3 5 1 5 4 8 4 4 1 7 6 Tactical Retreats 29 | . 2 . . 1 . 1 2 1 . 4 . 4 . 3 . 8 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 24 | . 2 . . . 1 4 . 3 . 2 2 1 3 1 . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 40 | . 2 . . . 1 2 . 4 . 2 . 2 . 2 . 5 20 Max in Single Turn 10 | . 1 . . . 1 1 . 2 . 1 . 1 . 1 . 1 10 Garrison Relay 15 | . . . . . . 2 . 2 . 2 . 2 . 2 . 5 . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 25 | . 3 . 1 . 2 . 2 . 6 . 4 . 3 . 1 . 3 Terminals 9 | . 3 . . . 1 . 1 . 2 . 1 . . . . . 1 Fabricators 6 | . . . . . . . . . 2 . 1 . 1 . . . 2 Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 48 | . 7 . 1 . 4 . 6 . 14 . 5 . 4 . 1 . 6 Successful 23 | . 2 . 1 . 1 . 4 . 6 . 3 . 4 . 1 . 1 Failed 25 | . 5 . . . 3 . 2 . 8 . 2 . . . . . 5 Catastrophic 7 | . 1 . . . 2 . . . 2 . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 8 | . 1 . 1 . 3 . 2 . 1 . . . . . . . . Terminals 23 | . 7 . . . 3 . 4 . 5 . 1 . . . . . 3 Fabricators 8 | . . . . . . . . . 3 . 1 . 1 . . . 3 Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . Scanalyzers 4 | . . . . . . . . . 4 . . . . . . . . Garrison Access 8 | . . . . . 1 . 2 . 2 . 1 . 1 . 1 . . Terminal Hacks 6 | . 2 . 1 . . . 2 . . . . . . . . . 1 Record 1 | . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . 1 . . . . Build 2 | . . . . . . . . . . . 1 . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . Scanalyzer 4 | . . . . . . . . . 4 . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . Analyze 3 | . . . . . . . . . 3 . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 2 . 1 . 1 . 1 . 1 . . Unlock Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . . . 1 . 1 . 5 . 2 . 2 . 1 . 3 Full Trace Events 2 | . 1 . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Built 4 | . . . . . . . . . . . 2 . 2 . . . . Matter 468 | . . . . . . . . . . . 190 . 278 . . . . Time 164 | . . . . . . . . . . . 95 . 69 . . . . Total Part Build Rating 28 | . . . . . . . . . . . 10 . 18 . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . Time 50 | . . . . . . . . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 6 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . . . . . 1 . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . Robots Hacked 47 | . . . . . . . . . 1 . 3 3 9 2 2 13 14 Non-combat 14 | . . . . . . . . . 1 . 3 . 6 . 1 . 3 Combat 33 | . . . . . . . . . . . . 3 3 2 1 13 11 Robot Hacks Applied 50 | . . . . . . . . . 1 . 3 3 10 2 2 13 16 parse_system 1 | . . . . . . . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . . . . . . . . 1 locate_stockpiles 1 | . . . . . . . . . . . . . 1 . . . . purge_threat 1 | . . . . . . . . . . . . . 1 . . . . block_reporting 1 | . . . . . . . . . . . . . 1 . . . . recall_investigation 1 | . . . . . . . . . . . . . 1 . . . . mark_security 2 | . . . . . . . . . . . 1 . 1 . . . . overload_power 1 | . . . . . . . . . . . . . . . . . 1 amplify_resonance 3 | . . . . . . . . . . . . . . . . . 3 disable_weapons 2 | . . . . . . . . . . . . . . . . 1 1 overwrite_iff 4 | . . . . . . . . . . . . 1 . . . 1 2 streamctrl_high 2 | . . . . . . . . . . . . 1 . . . 1 . formatsys_low 3 | . . . . . . . . . . . . . 2 . 1 . . formatsys_high 27 | . . . . . . . . . 1 . 2 1 3 2 1 10 7 Relay Couplers Released 59 | . . . . . . 8 . 8 . 9 . 8 . 9 . 17 . Machine Destruction 59 | . . . . . . 8 . 8 . 9 . 8 . 9 . 17 . Attached 25 | . . . . . . . . . 1 1 1 2 3 3 1 9 4 Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 39 | . . . . 1 . . . . 3 . 2 3 5 2 2 12 9 Largest Group 18 | . . . . 1 1 . . . 3 . 1 2 3 2 4 13 18 Highest-Rated Group 639 | . . . . 31 31 . . . 49 . 17 64 88 82 142 496 639 Highest-Rated Ally 81 | . . . . 31 31 . . . 17 . 17 32 30 41 49 81 58 Total Orders 38 | . . . . . . . . . . . . 3 5 . . 12 18 STAY 21 | . . . . . . . . . . . . 2 2 . . 7 10 FOLLOW 9 | . . . . . . . . . . . . 1 2 . . 2 4 AID 8 | . . . . . . . . . . . . . 1 . . 3 4 Ally Attacks 170 | . . . . 3 2 . . . 8 . . 7 9 . 2 27 112 Total Damage 5320 | . . . . 63 . . . . 123 . . 242 123 . . 1052 3717 Kills 28 | . . . . 1 . . . . . . . 2 . . . 7 18 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 18652 | 73 1024 66 320 775 99 1926 270 838 1017 1277 1255 722 1427 1392 354 2657 3160 Spaces Moved 10503 | 57 644 15 235 488 64 1141 180 515 773 681 631 322 841 585 254 1629 1448 Core 13 | 13 . . . . . . . . . . . . . . . . . Treads 935 | . . . . . . . . . . . . . . . . . 935 Legs 9212 | 44 644 15 235 488 64 1141 85 267 773 681 631 322 841 585 254 1629 513 Wheels 343 | . . . . . . . 95 248 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 150 120 100 100 120 120 120 120 120 127 125 120 122 Average Speed 132 | 111 120 126 135 150 150 121 109 110 120 125 145 122 124 127 126 133 164 Slowest Speed 230 | 150 120 150 150 150 150 150 120 180 120 150 150 150 150 127 127 155 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 76 5 62 57 14 73 15 70 15 70 20 62 20 54 8 98 24 Regions Visited 17 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . . 1 . . . Terrain Destroyed 118 | . 7 . . 26 5 1 . 54 . . 3 7 . 2 . 2 11 Melee . | . . . . . . . . . . . . . . . . . . Projectile 51 | . . . . 26 5 1 . 2 . . 3 7 . 2 . 2 3 AOE 67 | . 7 . . . . . . 52 . . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 14478 | 63 794 33 238 532 67 1611 246 720 851 1019 938 594 1199 1143 286 2029 2115 Wait 2892 | . 31 . . 26 2 334 45 153 52 254 249 211 288 482 20 247 498 Move 10480 | 56 643 14 234 487 63 1139 179 513 772 679 630 320 840 583 253 1627 1448 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 99 | 1 12 . . 6 . 16 3 2 6 5 4 4 7 5 1 13 14 Fast Attach 106 | 6 9 1 1 2 1 13 3 6 3 8 11 7 5 1 . 14 15 Attach 50 | . 2 . . . 1 4 . 1 2 3 3 5 5 4 2 4 14 Detach 7 | . . . . . . 1 . . . 1 1 . . 1 1 1 1 Swap 77 | . 10 . 1 3 . 3 2 1 2 4 4 4 12 8 5 11 7 Drop 159 | . 22 . 2 7 . 23 9 6 3 7 16 4 14 3 2 22 19 Fire 522 | . 61 18 . . . 50 5 32 11 48 18 39 28 51 2 74 85 Melee 10 | . . . . . . . . . . . . . . . . . 10 Ram . | . . . . . . . . . . . . . . . . . . Kick 22 | . 4 . . 1 . 14 . . . . 2 . . . . 1 . Crush 4 | . . . . . . . . . . . . . . . . . 4 Escape Stasis 50 | . . . . . . 14 . 6 . 10 . . . 5 . 15 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 8) 625 | -10/Materials | Discovered new exit (range 3) 732 | -10/Materials | Build established: Scavenger-Mutant 784 | -10/Materials | Discovered new exit (range 15) 884 | -10/Materials | Core integrity fell below 50% 949 | -10/Materials | Discovered new exit (range 16) 1098 | -10/Materials | Entered Mines 1158 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1160 | -10/Mines | Discovered new exit (range 5) 1164 | -10/Mines | Entered Exiles 1192 | -10/Exiles | Met 8R-AWN 1215 | -10/Exiles | Met EX-HEX 1248 | -10/Exiles | Met EX-BIN 1265 | -10/Exiles | Aligned with FarCom system 1266 | -10/Exiles | Given EX-Vault access code 1296 | -10/Exiles | Opened EX-Vault 1306 | -10/Exiles | Found AWS/Gauss 1340 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1384 | -10/Exiles | Met EX-DEC 1466 | -10/Exiles | Discovered new exit (range 14) 1484 | -10/Exiles | Left Exiles lab with AWS/Gauss 1484 | -10/Exiles | Entered Mines 1485 | -9/Mines | Assembled infested the area 1540 | -9/Mines | Destroyed 14 combat bots 1601 | -9/Mines | Core integrity fell below 20% 1870 | -9/Mines | Met a Derelict testing a Signal Generator 1885 | -9/Mines | Found Signal Generator 2035 | -9/Mines | Learned Materials stockpile data 2089 | -9/Mines | Discovered new exit (range 15) 2134 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2259 | -9/Mines | Entered Materials 2259 | -8/Materials | Accompanied by 1 ally 2259 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2357 | -8/Materials | Identified exit to Garrison 2358 | -8/Materials | Entered Garrison 2520 | -8/Garrison | Triggered checkpoint 3072 | -8/Garrison | Triggered checkpoint 3227 | -8/Garrison | Discovered new exit (range 15) 3330 | -8/Garrison | Triggered checkpoint 3507 | -8/Garrison | Discovered new exit (range 10) 3847 | -8/Garrison | Discovered new exit (range 10) 3869 | -8/Garrison | Installed Relay Interface Framework 3970 | -8/Garrison | Triggered checkpoint 4001 | -8/Garrison | Garrison Relay disabled 4132 | -8/Garrison | Garrison Relay disabled 4284 | -8/Garrison | Entered Materials 4553 | -8/Materials | Identified exit to Garrison 4554 | -8/Materials | Entered Garrison 4644 | -8/Garrison | Triggered checkpoint 4683 | -8/Garrison | Phase Generator disabled 4699 | -8/Garrison | Garrison Relay disabled 4738 | -8/Garrison | Build established: Mutant 4794 | -8/Garrison | Triggered checkpoint 4843 | -8/Garrison | Discovered new exit (range 10) 4863 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 4913 | -8/Garrison | Core integrity fell below 50% 4965 | -8/Garrison | Garrison Relay disabled 5230 | -8/Garrison | Build established: Scavenger-Mutant 5278 | -8/Garrison | Discovered new exit (range 15) 5392 | -8/Garrison | Entered Factory 5392 | -7/Factory | Evolved 2 slots: Utility x2 5742 | -7/Factory | Build established: Bothacker-Mutant 6408 | -7/Factory | Identified exit to Garrison 6409 | -7/Factory | Entered Garrison 6430 | -7/Garrison | Triggered checkpoint 6444 | -7/Garrison | Garrison Relay disabled 6522 | -7/Garrison | Triggered checkpoint 7078 | -7/Garrison | Discovered new exit (range 9) 7102 | -7/Garrison | Triggered checkpoint 7104 | -7/Garrison | Garrison Relay disabled 7287 | -7/Garrison | Lost 7 parts (1p2n1u3w) 7425 | -7/Garrison | Discovered new exit (range 14) 7452 | -7/Garrison | Expanded RIF knowledge: Structural Interface 7686 | -7/Garrison | Entered Factory 7686 | -6/Factory | Evolved 2 slots: Utility x2 7805 | -6/Factory | Discovered new exit (range 15) 7903 | -6/Factory | Found Unknown Device 7903 | -6/Factory | Identified Launcher Loader 8290 | -6/Factory | Fabricated Magnetic Acceleration Cannon (x2) 8940 | -6/Factory | Identified exit to Garrison 8941 | -6/Factory | Entered Garrison 8947 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 8985 | -6/Garrison | Garrison Relay disabled 9018 | -6/Garrison | Triggered checkpoint 9053 | -6/Garrison | Spotted B-75 Beast 9384 | -6/Garrison | Discovered new exit (range 5) 9422 | -6/Garrison | Triggered checkpoint 9469 | -6/Garrison | Lost 4 parts (1p1n2w) 9495 | -6/Garrison | Garrison Relay disabled 9663 | -6/Garrison | Entered Factory 9663 | -5/Factory | Evolved 2 slots: Utility x2 9777 | -5/Factory | Repaired Flexi-carbon Leg 9804 | -5/Factory | Build established: Botlord-Mutant 9816 | -5/Factory | Found Prototype Processor 9816 | -5/Factory | Identified Exp. Terrain Scan Processor 10349 | -5/Factory | Local fabrication network quarantined 10397 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 10513 | -5/Factory | Build established: Bothacker-Mutant 10845 | -5/Factory | Discovered new exit (range 3) 11089 | -5/Factory | Identified exit to Garrison 11090 | -5/Factory | Entered Garrison 11097 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 11182 | -5/Garrison | Triggered checkpoint 11319 | -5/Garrison | Garrison Relay disabled 11390 | -5/Garrison | Build established: Botlord-Mutant 11606 | -5/Garrison | Triggered checkpoint 12206 | -5/Garrison | Garrison Relay disabled 12259 | -5/Garrison | Discovered new exit (range 14) 12388 | -5/Garrison | Triggered checkpoint 12482 | -5/Garrison | Entered Factory 12482 | -5/Factory | Accompanied by 2 allies 12812 | -5/Factory | Discovered new exit (range 4) 12831 | -5/Factory | Spotted B-75 Beast 12835 | -5/Factory | Identified exit to Garrison 12836 | -5/Factory | Entered Garrison 12836 | -5/Garrison | Accompanied by 4 allies 12904 | -5/Garrison | Triggered checkpoint 12932 | -5/Garrison | Garrison Relay disabled 13440 | -5/Garrison | Discovered new exit (range 15) 13572 | -5/Garrison | Triggered checkpoint 13601 | -5/Garrison | Spotted B-75 Beast 13603 | -5/Garrison | Spotted B-75 Beast 13656 | -5/Garrison | Triggered checkpoint 13664 | -5/Garrison | Triggered checkpoint 13752 | -5/Garrison | Discovered new exit (range 8) 13780 | -5/Garrison | Expanded RIF knowledge: Hotswap 13952 | -5/Garrison | Garrison Relay disabled 14006 | -5/Garrison | Triggered checkpoint 14062 | -5/Garrison | Discovered new exit (range 15) 14182 | -5/Garrison | Triggered checkpoint 14217 | -5/Garrison | Garrison Relay disabled 14286 | -5/Garrison | Triggered checkpoint 14639 | -5/Garrison | Garrison Relay disabled 14658 | -5/Garrison | Garrison Relay disabled 14754 | -5/Garrison | Triggered checkpoint 15061 | -5/Garrison | Allies destroyed B-75 Beast 15082 | -5/Garrison | Allies destroyed B-75 Beast 15493 | -5/Garrison | Entered Factory 15493 | -4/Factory | Accompanied by 12 allies 15493 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17424 | -4/Factory | Build established: Commander-Mutant 17824 | -4/Factory | Build established: Botlord-Mutant 18332 | -4/Factory | System corruption reached 10% 18371 | -4/Factory | Lost 4 parts (1p2u1w) 18422 | -4/Factory | Discovered new exit (range 8) 18493 | -4/Factory | First assault squad dispatched 18646 | -4/Factory | Core integrity fell below 50% 18653 | -4/Factory | Self-destructed Last Messages --------------- 18643_ System corrupted by crushing effect (+3). 18643_ System corrupted by crushing effect (+4). 18644_ K-01 Serf collects debris. 18646_ Imp. Power Shielding destroyed. 18647_ Mic. Fission Core permanently disabled. 18647_ Overheating: Short circuit. 18647_ K-01 Serf collects debris. 18648_ Penetrated by Slug. 18649_ Power failure, Antimatter Reactor shutdown. 18649_ B-60 Warrior heat damages Rnf. Fission Core. 18649_ K-01 Serf collects debris. 18649_ B-60 Warrior overheating. 18650_ B-60 Warrior heat short circuits Rnf. Fission Core. 18650_ Dispersion Rifle destroyed. 18650_ B-60 Warrior overheating. 18651_ Penetrated by Slug. 18651_ K-01 Serf collects debris. 18651_ U-05 Engineer builds a Wall. 18651_ K-01 Serf collects debris. 18653_ Dispersion Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? ????# | | ?????????????????????????????????????# ##### | | ?????????????????????????????????????# + | | ?????????????????????????????????????####### | | ????????????????????????????????????????### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ?????????????????????????????????????? ?# % | | ?????????????????????????????????????? ?# # | | ?????????????????????????????????????? ?# # | | ?????????????????????????????????????? ?# # #+##+# | | ?????????????????????????????????????? ?##### # | | ?????????????????????????????????????? ?????# | | ????????????????#????????????????????? ?????# | | ????????????????# ???????????????????# #????# | | ????????????????# ???###########????# ###### # | | ????????????????? ??# #????# # ]# | | ?????????????????? ?# #????# # # | | ??????????????????? # #????# #! / | | ????????????????? # k#????# # #! | | ????????????????? +% k ###### # #%# | | ??????????????????????#b==*! R Rw # ##*# | | ??????????????????????#g%=k[Y g###### ######?## # | | ??????????????????????#u=@= #????# ######## | | ??????????????????????###########????# | | ?????????????????????w??????????????########+## | | ????????????????????????????????????# #### | | ????????????????????????????????????# #??? | | ????????????????????????????????????#! """ #??? | | ????????????????????????????????????# """ #??? | | ????????????????????????????????????# """ """ #??? | | ????????????????????????????????????# "Y #??? | | ????????????????????????????????????# """ #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????###########??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 37 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 25 Power Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 13 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Salvage Targeting 1 Relay Coupler Types 141 Relay Coupler Value 6 Item Schematics ----------------- Imp. Weapon Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Magnetic Acceleration Cannon | x2 | -6/Factory | Preloaded Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed MiniCoilRay Manual? 0 Play Time 02:09:44 Cumulative 91.6 hours Start 2021.03.24 @ 15:58:27 End 2021.03.25 @ 14:21:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 79 Adventurer 148 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 65 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdec2b96-adb2-43b1-a103-38f5b38550c2