Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 18:00:12 Player: vault Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (263) 263 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1628 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Light Treads Experimental Sensor Array Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Experimental Sensor Array Particle Gun [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 14 | 5 2 5 2 . Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 1 . 2 1 . Treads 1 | 1 . . . . Leg 3 | . . 2 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 . 2 1 . Energy Gun 2 | . . 1 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 2 6 1 Power 1 | . . . 1 . Propulsion 3 | . . . 3 . Utility 2 | . . . 1 1 Weapon 3 | . . 2 1 . Highest Loss Streak 6 | . . 1 6 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 84 96 82 11 Engine 13 | . 14 14 11 . Treads 7 | . 14 2 . . Leg 13 | . . 22 29 . Device 8 | . 1 14 11 . Storage 13 | . 14 14 11 11 Processor 4 | . 11 . . . Energy Gun 3 | . . 5 10 . Ballistic Gun 22 | . 28 21 10 . Peak Build Rating 9 | 5 7 8 9 2 Average Rating 6 | 4 6 7 8 2 On Entrance 4 | . 5 6 7 2 Naked Turns . | . . . . . Heaviest Build 14 | 11 12 14 14 5 Greatest Support 30 | 20 20 20 30 3 Greatest Overweight (x) 1 | 1 . . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 4 6 8 7 6 Average Carried 5 | 2 4 6 6 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 5 8 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 450 | 170 134 146 . . Remotely . | . . . . . Salvage Created 399 | 69 148 182 . . Parts 17 | 1 7 9 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 11 | . 3 8 . . Guns 11 | . 3 8 . . Classes Destroyed 4 | 1 2 1 . . Worker 1 | . 1 . . . Recycler 1 | 1 . . . . Swarmer 6 | . . 6 . . Grunt 5 | . 3 2 . . Best Kill Streak 3 | 1 2 3 . . Combat Bots Only 3 | . 1 3 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 190 | . 21 88 55 26 Missed 60 | . 6 33 17 4 Damage Taken 1569 | . 209 531 573 256 Core 614 | . 36 173 197 208 Absorbed by Shields . | . . . . . Core Remaining (%) 58 | 100 . 16 . . Volleys Fired 52 | 1 16 35 . . Largest 2 | 2 2 2 . . Hottest 40 | 40 40 40 . . Shots Fired 93 | 2 32 59 . . Gun 93 | 2 32 59 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 93 | 2 32 59 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 2 10 15 . . Robot Miss Streak 5 | . 3 5 . . Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 57 | 2 17 38 . . Core Hits 25 | 2 9 13 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 687 | 24 233 383 47 . Guns 602 | 22 202 378 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 85 | 2 31 5 47 . Kinetic 602 | 22 202 378 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 10 | . . . 10 . Shots . | . . . . . Rammed 16 | 1 8 . 6 1 Targets Rammed 21 | 1 8 1 10 1 Kicked 5 | . . 1 4 . Crushed . | . . . . . Highest Temperature 18 | . 15 18 . . Average Temperature 8 | . 8 9 . . Received Heat Transfer 525 | . 135 129 189 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 115 | 5 103 115 55 15 Initial 25 | . 3 . 25 . Average 32 | 4 30 40 41 7 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 6 8 10 6 Peak Tracking Total 10 | . 3 3 10 8 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 3 | . . 2 1 . Terminals 3 | . . 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . 3 1 . Successful 3 | . . 2 1 . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . 3 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 2 1 . Record 1 | . . . 1 . Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1167 | 103 438 487 108 31 Spaces Moved 584 | 66 117 293 78 30 Core 55 | 23 . . 2 30 Treads 187 | 43 117 27 . . Legs 342 | . . 266 76 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 100 100 Average Speed 130 | 133 160 123 120 100 Slowest Speed 190 | 160 160 160 190 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 26 63 12 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 898 | 77 335 365 90 31 Wait 215 | . 189 25 1 . Move 581 | 66 116 292 77 30 Hop . | . . . . . Pick Up 14 | 5 3 6 . . Fast Attach 4 | 4 . . . . Attach 7 | 1 2 2 2 . Detach 1 | . 1 . . . Swap 3 | . . 3 . . Drop 1 | . . 1 . . Fire 52 | 1 16 35 . . Melee . | . . . . . Ram 7 | . . . 6 1 Kick 5 | . . 1 4 . Crush 8 | . 8 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 13) 104 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 15) 542 | -10/Materials | Entered Mines 561 | -10/Mines | Met a Derelict bent on vengeance 762 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 764 | -10/Mines | Found Prototype Device 873 | -10/Mines | Core integrity fell below 50% 1005 | -10/Mines | Core integrity fell below 20% 1007 | -10/Mines | Discovered new exit (range 9) 1029 | -10/Mines | Entered Materials 1029 | -9/Materials | Evolved 2 slots: Propulsion x2 1113 | -9/Materials | Discovered new exit (range 16) 1137 | -9/Materials | Entered Storage 1154 | -9/Storage | Core integrity fell below 50% 1163 | -9/Storage | Lost 6 parts (1p3n1u1w) 1168 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01119_ Kicked L-31 Rogue. 01124_ Lgt. Assault Rifle destroyed. 01124_ Med. Laser severed. 01126_ Aluminum Leg destroyed. 01129_ Slammed into Y-45 Defender. 01131_ Ion Engine destroyed. 01131_ Slammed into Y-45 Defender. 01131_ Sensor Array broken. 01131_ Destabilizing: Short circuit. 01132_ Broken Sensor Array destroyed. 01132_ Slammed into Y-45 Defender. 01133_ L-31 Rogue destroyed. 01133_ Slammed into Y-45 Defender. 01135_ Slammed into G-34 Mercenary. 01137_ W-16 Scout sends out distress signal. LOCATION=UNKNOWN GOAL=ESCAPE 01165_ S-10 Pest destroyed. 01167_ Slammed into Y-45 Defender. 01168_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????Ys ????????????????????? | | ????????????????????????? s ????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????+ a????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# k#????????????????????? | | ???????????????????????## ##???????????????????? | | ############+########### #???????????????????? | | =%=*Y k# """?????????????? | | * @Y + """?????????????? | | # """?????????????? | | ######################## #???????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceSwordSuit Manual? 0 Play Time 00:08:09 Cumulative 7.5 hours Start 2024.09.10 @ 17:52:09 End 2024.09.10 @ 18:00:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: accf5603-1767-4467-b1d1-bb6b1187ff49