Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 02:16:08 Player: GregoriusTechneticies Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (20) 100 Value Destroyed (658) 658 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 4217 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/850 Matter 92/300 Energy 48/100 System Corruption 14% Temperature Cool (12) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Visual Processing Unit Advanced Signal Interpreter Improved Hacking Suite Heart of Steel > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Energy Well (350) Signal Interpreter Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scanner Experimental Targeting Computer Improved Hacking Suite System Shield System Shield Heart of Steel > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- Energy Well Signal Interpreter Gauss Cannon Remote Datajack Heavy Flail [Rating: 66] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Utility Visual Processing Unit Device Improved Terrain Scanner Processor Visual Processing Unit Hackware System Shield Protection Backup Plating I Weapon Backup Laser III Energy Gun Backup Laser III Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 8 | . . 2 2 2 2 . . Weapon . | . . . . . . . . Parts Attached 35 | 2 1 1 9 1 16 3 2 Power 1 | . . . . . 1 . . Engine . | . . . . . . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 7 | 2 . . . 1 2 2 . Treads 5 | 2 . . . . 2 1 . Leg . | . . . . . . . . Wheel 2 | . . . . 1 . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | . . 1 4 . 8 1 1 Device 4 | . . . . . 3 1 . Storage . | . . . . . . . . Processor 8 | . . 1 4 . 3 . . Hackware 3 | . . . . . 2 . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 12 | . 1 . 5 . 5 . 1 Energy Gun 2 | . . . . . 2 . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . . . 3 . . . . Ballistic Cannon 2 | . . . . . 1 . 1 Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon 2 | . . . 2 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 22 | . . 5 5 . 3 1 8 Power 2 | . . 1 . . 1 . . Propulsion 5 | . . 2 . . 2 . 1 Utility 8 | . . 1 2 . . 1 4 Weapon 7 | . . 1 3 . . . 3 Highest Loss Streak 5 | . . 5 2 . 2 1 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 58 | . 31 67 43 27 61 69 48 Treads 5 | . 28 19 . . 5 4 . Wheel 1 | . . . . 4 3 . 2 Device 9 | . . . . . 9 17 6 Processor 22 | . . 11 32 23 34 20 19 Hackware 7 | . . . . . 1 13 13 Energy Gun 6 | . . 9 . . 5 13 1 Naked Turns . | . . . . . . . . Heaviest Build 17 | . 3 6 6 . 7 16 17 Greatest Support 30 | 20 3 3 3 28 30 28 28 Greatest Overweight (x) 5 | . . 1 1 . 2 5 5 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 5 5 5 5 5 5 Average Carried 4 | . 1 3 4 5 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 5 4 5 5 5 5 Class Distribution -------------------- 53% | Hacker-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Matter Collected 806 | 193 109 44 . . 39 329 92 Remotely . | . . . . . . . . Salvage Created 446 | . 149 211 . . 29 45 12 Parts 39 | . 19 14 . . 6 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 19 | . 9 7 . . 1 1 1 Guns 2 | . . 1 . . . 1 . Cannons 2 | . . . . . 1 . 1 AOE 15 | . 9 6 . . . . . Classes Destroyed 5 | . 3 . . . 1 . 1 Recycler 1 | . 1 . . . . . . Swarmer 6 | . 6 . . . . . . Grunt 10 | . 3 7 . . . . . Hunter 1 | . . . . . . . 1 Programmer 2 | . . . . . 1 1 . Best Kill Streak 10 | . 10 6 . . 1 1 1 Combat Bots Only 9 | . 9 6 . . 1 1 1 Max Kills in Single Turn 4 | . 4 1 . . 1 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . 4 1 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Hostile Shots Fired 372 | . 39 39 77 27 71 14 105 Missed 117 | . 15 11 27 11 24 3 26 Damage Taken 3959 | . 304 411 780 186 862 165 1251 Core 1512 | . 109 154 347 46 202 61 593 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 69 | 100 56 61 36 93 . . . Volleys Fired 49 | . 8 13 5 . 4 7 12 Largest 2 | . 1 2 1 . 1 2 1 Hottest 80 | . 30 60 23 . 48 80 48 Shots Fired 68 | . 8 24 5 . 4 16 11 Gun 34 | . . 13 5 . . 16 . Cannon 15 | . . . . . 4 . 11 Launcher 19 | . 8 11 . . . . . Special . | . . . . . . . . Kinetic 20 | . . . 5 . 4 . 11 Thermal 29 | . . 13 . . . 16 . Explosive 19 | . 8 11 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | . 3 4 1 . 3 8 5 Robot Miss Streak 2 | . 1 1 2 . 1 1 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 43 | . 4 16 1 . 3 12 7 Core Hits 36 | . 16 13 . . 2 2 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 15 | . . . 12 . 3 . . Impact 3 | . . . . . 3 . . Slashing 12 | . . . 12 . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1570 | . 517 579 14 6 127 187 140 Guns 273 | . . 74 12 . . 187 . Cannons 262 | . . . . . 122 . 140 Explosions 1022 | . 517 505 . . . . . Melee . | . . . . . . . . Ramming 13 | . . . 2 6 5 . . Kinetic 274 | . . . 12 . 122 . 140 Thermal 302 | . . 115 . . . 187 . Explosive 981 | . 517 464 . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . 1 . 3 6 14 Average Corruption 4 | . . . 1 . 2 3 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 46 | . . . . . 5 24 17 Message Errors 11 | . . . . . 1 8 2 Matter Fused 9 | . . . . . 1 4 4 Heat Flow Errors 8 | . . . . . 1 3 4 Energy Discharges 7 | . . . . . 1 4 2 Data Loss (minor) 4 | . . . . . 1 3 . Data Loss (major) 2 | . . . . . . . 2 Misfires 2 | . . . . . . 2 . Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 23 | . 2 . . . 18 . 3 Projectiles 21 | . . . . . 18 . 3 Explosions 2 | . 2 . . . . . . Melee . | . . . . . . . . Knockbacks 7 | . . . . . 1 . 6 Impact . | . . . . . . . . Kinetic 7 | . . . . . 1 . 6 Secondary . | . . . . . . . . Self-Inflicted Damage 119 | . 55 58 1 3 2 . . Shots 7 | . 3 4 . . . . . Rammed 6 | . . . 1 3 2 . . Targets Rammed 6 | . . . 1 3 2 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 226 | . 17 20 14 . 83 226 223 Average Temperature 61 | . 8 9 14 . 31 99 89 Received Heat Transfer 1324 | . 105 168 225 87 403 . 336 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 2 . Heat Transferred 790 | . . 346 . . . 444 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Peak Influence 465 | . 408 465 140 58 164 . . Initial 172 | . . 172 90 58 28 . . Average 89 | . 114 257 31 58 53 . . Maximum Alert Level 2 | . 2 2 . . . . . Low Security (%) 85 | 100 75 30 100 100 100 . . Level 1 11 | . 10 60 . . . . . Level 2 2 | . 14 8 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 6 3 1 3 . . Investigation 13 | . 2 4 3 1 3 . . Extermination . | . . . . . . . . Reinforcement 2 | . . 2 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 18 19 18 5 22 1 10 Peak Tracking Total 18 | . 12 11 18 5 8 1 4 Tactical Retreats 13 | . 2 1 2 . 5 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Traps Triggered 2 | . . 1 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Disabled 4 | . 1 3 . . . . . Max in Single Turn 2 | . 1 2 . . . . . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Accessed 19 | . 2 6 4 1 5 1 . Terminals 15 | . 2 5 4 1 3 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 58 | . 6 21 18 2 10 1 . Successful 17 | . 3 7 4 . 2 1 . Failed 41 | . 3 14 14 2 8 . . Catastrophic 15 | . 1 7 1 1 5 . . Database Lockouts . | . . . . . . . . Manual 51 | . 6 17 18 2 8 . . Terminals 51 | . 6 17 18 2 8 . . Fabricators . | . . . . . . . . Repair Stations 5 | . . 4 . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 9 | . 2 4 2 . . 1 . Open Door 1 | . . . . . . 1 . Level Access Points 3 | . 1 1 1 . . . . Terminal Index 1 | . . 1 . . . . . Unreport Threat 4 | . 1 2 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 1 . . 1 . . Refit 2 | . . 1 . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 5 | . 1 2 2 . . . . Terminals 5 | . 1 2 2 . . . . Botnet 5 | . 1 2 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 2 5 3 1 3 . . Full Trace Events 14 | . 2 5 3 1 3 . . Feedback Events 2 | . . . 1 . 1 . . Corruption 2 | . . . 1 . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 135 | . . . . . . . 135 Highest-Rated Ally 135 | . . . . . . . 135 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Turns Passed 2544 | 20 121 201 183 45 632 884 458 Spaces Moved 2117 | 27 200 202 209 63 674 478 264 Core 1474 | 24 200 202 209 44 633 71 91 Treads 389 | 3 . . . . 5 381 . Legs . | . . . . . . . . Wheels 254 | . . . . 19 36 26 173 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 100 100 Average Speed 105 | 62 50 74 60 65 75 179 163 Slowest Speed 300 | 160 50 100 100 100 160 300 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 28 | 4 44 27 34 2 21 63 34 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . Scrap Searched 3 | . . . . . . 2 1 Spaces Dug 15 | . . . 12 . 3 . . Terrain Destroyed 129 | . 19 95 12 . 3 . . Melee 15 | . . . 12 . 3 . . Projectile . | . . . . . . . . AOE 114 | . 19 95 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total 2332 | 28 212 227 239 67 789 491 279 Wait 87 | . . 10 . . 77 . . Move 2110 | 26 199 201 208 62 673 477 264 Hop . | . . . . . . . . Pick Up 13 | . 4 2 1 . 5 . 1 Fast Attach 25 | 2 . 1 6 1 11 3 1 Attach 6 | . 1 . 3 . 1 . 1 Detach 4 | . . . 2 1 1 . . Swap 4 | . . . . . 4 . . Drop 13 | . . . 1 . 8 4 . Fire 49 | . 8 13 5 . 4 7 12 Melee 15 | . . . 12 . 3 . . Ram 6 | . . . 1 3 2 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 21 | -11/Scrapyard | Entered Materials 24 | -10/Materials | Identified exit to Materials 105 | -10/Materials | Discovered new exit (range 12) 142 | -10/Materials | Entered another Materials area 142 | -9/Materials | Evolved 2 slots: Utility x2 146 | -9/Materials | Destroyed 9 combat bots 203 | -9/Materials | Identified exit to Materials 318 | -9/Materials | Build established: Mutant 343 | -9/Materials | Entered another Materials area 343 | -8/Materials | Evolved 2 slots: Utility x2 364 | -8/Materials | Lost 5 parts (1p2n1u1w) 432 | -8/Materials | Crushed by falling debris 489 | -8/Materials | Core integrity fell below 50% 491 | -8/Materials | Identified exit to Factory 526 | -8/Materials | Entered Factory 526 | -7/Factory | Evolved 2 slots: Utility x2 562 | -7/Factory | Discovered new exit (range 9) 571 | -7/Factory | Entered another Factory area 571 | -6/Factory | Evolved 2 slots: Utility x2 1039 | -6/Factory | Found Prototype Processor 1039 | -6/Factory | Identified Exp. Targeting Computer 1195 | -6/Factory | Discovered new exit (range 4) 1198 | -6/Factory | Identified exit to Lower Caves 1203 | -6/Factory | Entered Lower Caves 1220 | -6/Lower Caves | Found Prototype Device 1220 | -6/Lower Caves | Identified Heart of Steel 1448 | -6/Lower Caves | Build established: Hacker-Mutant 2075 | -6/Lower Caves | Discovered new exit (range 14) 2086 | -6/Lower Caves | Identified exit to Lower Caves 2087 | -6/Lower Caves | Entered another Lower Caves area 2179 | -6/Lower Caves | Lost 4 parts (2u2w) 2265 | -6/Lower Caves | Core integrity fell below 50% 2523 | -6/Lower Caves | System corruption reached 10% 2538 | -6/Lower Caves | Core integrity fell below 20% 2540 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2545 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- emitted. 02374_ System corrupted: Matter fused (-6). 02391_ System corrupted: Energy discharge (-34). 02395_ Acquired Com. Battery. 02396_ Acquired 45 matter. 02421_ System corrupted: Substantial component data lost. 02470_ System corrupted: Heat flow error (+175). 02502_ System corrupted: Heat flow error (+131). 02514_ Gauss Cannon destroyed. 02522_ System corrupted: Matter fused (-10). 02522_ System Shield destroyed. 02522_ Exp. Targeting Computer destroyed. 02522_ System corrupted by crushing effect (+3). 02522_ System corrupted by crushing effect (+5). A strange signal echoes through the caves. 02540_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02544_ Critical hit (Burn: +37). 02545_ B-48 Gladiator destroyed. Map ----- +----------------------------------------------------+ | # " "" ### # | | ## ## ### | | ?## #### ## ##?? | | ??## ##?## #### ## #??? | | ???## ##### ### ### #??? | | ????# ## ## #?###### #?## #??? | | ????# ### ###??#?##???# #??# ##??? | | ????##### #### #????## ##??# #??# #???# | | ????????## #### #???## #?## ##?# #???? | | ?????????## #### #### #??# #?# #???? | | ???????#### ##?##### ###??### #?? #???? | | ???????# ###### ########### #? ##??? | | ???????## ### ##?# # ##?? | | ????????# ### #?? | | ????????## ## ####### #?? | | ?????????##?## ##????# ##?? | | ????????????## #????###### ### ##??? | | ????????????# #?????????## #?? ##???? | | ????????????# #########??## ##? ###????? | | ????????????# ## ### #???## ## ##??????? | | ????????????##?###?# #????## ####????? # | | ???????????????????# #????## ##### # | | ?????????????????### Y ###### # | | ????????????????## # g #? | | ????????????????# % ######## ##? | | ????????????????# @%= g ##????????????? | | ??????????# ### #?????????????? | | ???????????# ??# #?????????????? | | ???????????#### ???# ## #????????????? | | ??????????????## ???# ### ??????????? | | ???????????????## ## ???# ##?# #???????? | | ????????????????# ??## ?? ###??# #????????? | | ???????????????# ????#?? #?????########????????? | | ??????????????????????? ###??????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 11 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 50 Targeting Accuracy 18 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaBackupWarhead Manual? 0 Play Time 00:31:34 Cumulative 57.4 hours Start 2024.04.27 @ 01:46:17 End 2024.04.27 @ 02:16:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 70 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21afbf02-0613-4fc3-b22a-c4f433a652ed