Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 23:09:30 Player: Darcyisverycute Result: Crushed by singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (525) 2625 Value Destroyed (28613) 28613 Prototype IDs (374) 7480 Alien Tech Used (11) 2200 Bonus (87996) 87996 TOTAL SCORE: 141014 Bonus ------- High Alert Combat Kills 2740 Follower Combat Kills 5006 Prayed to X0-1V1 5000 Major X0-1V1 Interference 19650 Hunted by Unchained 500 Subatomizer Sterilization 3000 Entered Garrisons 600 Used RIF Installer 1000 Network Hubs Disabled 400 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met R17 at Research 2000 Pursued by Intercept 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Friendly Fire -1300 Cogmind --------- Core Integrity 0/1650 Matter 52/800 Energy 1600/1600 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (8) ---- Experimental Heat Sink Experimental Cooling System Weapon Mount Improved Particle Accelerator Experimental EM Shield Mini Drone Bay (0/3) Guided Remote Datajack Heavy Scimitar of Distortion Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Heavy Shield Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Cooling System High-capacity Storage Unit Advanced Salvage Targeting Computer Weapon Mount Core Analyzer Advanced Kinecellerator Experimental Weapon Cycler Advanced Phase Shifter X0-1V1's Piety Tracker > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Railgun Helical Railgun Helical Railgun Multirail Multirail Multirail > --- INVENTORY -------- Heavy Shield Leg Heavy Shield Leg Experimental Cooling System Experimental Optical Array Experimental Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Precision Matter Filter Advanced Phase Shifter Centrium Medium Armor Plating Graphene Brace Experimental EM Shield Advanced Force Field Long-range Tractor Beam Mini Drone Bay Subatomic Replicator Spacefold Activator Enhanced Nova Cannon Enhanced Nova Cannon Guided Remote Datajack Heavy Scimitar of Distortion [Rating: 252] Favorites ----------- Power Vortex Chain Reactor Engine Ion Engine Power Core Nuclear Core Reactor Vortex Chain Reactor Propulsion Multireflex Exoskeleton Treads Light Treads Leg Multireflex Exoskeleton Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Mapper Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Coil Gun Energy Gun Improved EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Graviton Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Heavy Scimitar of Distortion Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 4 . . . 2 . . . . . . 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . -2 . . Utility 9 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . 1 . . 3 . . Weapon 6 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Parts Attached 383 | 7 4 17 6 14 6 20 . 13 22 4 12 . 5 31 6 5 6 11 6 8 7 4 3 3 5 3 3 4 4 6 18 3 9 11 30 2 48 17 Power 37 | 1 . 1 . 2 2 . . . 1 . 3 . . 4 . 2 2 3 . . 2 . . 1 . . 1 1 . . 3 . 2 2 1 . 2 1 Engine 9 | 1 . 1 . . . . . . . . 1 . . 1 . 1 1 2 . . . . . 1 . . . . . . . . . . . . . . Core 11 | . . . . 2 2 . . . 1 . 2 . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . . . . 1 1 . . 3 . 2 2 1 . 2 1 Propulsion 66 | 2 . 2 2 5 2 3 . 5 3 2 1 . . 3 . . 2 1 1 3 1 1 1 . 1 . . 2 . 3 . . 2 . 7 . 11 . Treads 24 | 2 . 2 . 5 2 3 . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Leg 37 | . . . . . . . . . . 2 . . . 3 . . 2 1 1 3 1 1 1 . 1 . . 2 . 3 . . 2 . 7 . 7 . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 131 | 2 2 6 . 1 . 5 . 4 11 1 3 . 2 10 4 3 1 2 4 1 1 . 1 . 2 2 2 1 1 2 7 1 4 8 8 2 18 9 Device 73 | 1 . 2 . 1 . 3 . 1 9 . 2 . 2 5 2 . . 1 1 . 1 . . . 1 2 2 1 1 . 4 . 2 7 5 . 11 6 Storage 7 | 1 1 . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . Processor 21 | . . . . . . 1 . . 1 . 1 . . 4 2 . . . 1 . . . . . 1 . . . . . . . . 1 1 2 5 1 Hackware 12 | . . . . . . 1 . 2 1 . . . . 1 . . . . 1 1 . . . . . . . . . . 3 . 2 . . . . . Protection 16 | . 1 4 . . . . . . . 1 . . . . . 1 1 1 1 . . . 1 . . . . . . 1 . 1 . . . . 1 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 149 | 2 2 8 4 6 2 12 . 4 7 1 5 . 3 14 2 . 1 5 1 4 3 3 1 2 2 1 . . 3 1 8 2 1 1 14 . 17 7 Energy Gun 18 | 2 2 2 3 1 . . . . 1 . 1 . . . . . . 1 1 . 1 . . . . . . . . . 1 1 . . 1 . . . Energy Cannon 11 | . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . . . . . . . . . 1 . 1 1 . 3 1 Ballistic Gun 90 | . . 3 . 2 . 9 . 4 5 1 2 . 3 11 2 . 1 2 . 4 1 3 1 2 2 1 . . 2 1 7 . . . 9 . 10 2 Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Launcher 8 | . . 2 . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Special Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Impact Weapon 4 | . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . 1 . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 31 | . 1 1 . . 1 1 . . 2 1 . . . 7 1 . . . . . . . . . . . . 1 1 . 1 4 1 . 6 . . 2 Corrupted Parts 6 | . . 1 . . . 1 . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . System Corruption 24 | . . 9 . . . 1 . 6 . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Parts Lost 138 | . . 8 . 6 2 2 . 20 4 . 10 . 6 9 5 . 4 7 1 1 1 3 1 . 1 . . 1 . . 3 . 1 2 8 . 7 25 Power 17 | . . 2 . . 1 . . 2 . . 1 . 1 . 2 . 1 1 . 1 1 . . . . . . . . . 1 . . . . . . 3 Propulsion 28 | . . 3 . 4 1 1 . 7 1 . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . 2 . 2 3 Utility 31 | . . . . . . . . 4 3 . 3 . 2 3 . . . 2 . . . . . . 1 . . 1 . . . . 1 1 1 . 2 7 Weapon 62 | . . 3 . 2 . 1 . 7 . . 6 . 2 6 3 . 1 4 1 . . 2 1 . . . . . . . 2 . . 1 5 . 3 12 Highest Loss Streak 13 | . . 4 . 2 1 1 . 12 2 . 6 . 5 3 4 . 3 3 1 1 1 3 1 . 1 . . 1 . . 1 . 1 2 3 . 2 13 To Critical Strikes 7 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 3 . 1 . Average Backups 16 | 1 12 20 19 19 19 19 19 12 4 4 4 5 4 5 5 7 18 18 19 18 18 17 17 19 19 20 20 20 19 17 17 17 16 16 17 20 20 17 Power . | . . . . . . . . . . . . . . . . . 1 . . . . 1 2 1 1 1 . . . . . . . . . . . . Propulsion 1 | . . 1 . 1 . 1 2 1 . . 1 1 1 . . . 2 3 4 2 2 1 1 . . . . . 1 . . 1 . . 1 1 1 . Utility 8 | . 7 12 12 14 13 10 8 6 2 1 1 2 1 . 2 3 8 9 10 8 5 6 6 6 8 8 8 8 8 7 9 9 8 8 9 10 11 12 Weapon 5 | . 4 6 5 3 5 7 8 3 1 2 2 1 1 2 2 2 4 2 3 6 10 8 8 11 9 9 10 9 7 7 4 4 4 4 4 7 5 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 133 | . 4 6 2 8 14 3 . 1 3 1 2 . . 7 . 1 2 1 1 11 1 . . . 3 5 . . . 3 5 2 2 5 7 1 28 4 Power 8 | . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 3 . Propulsion 20 | . . 3 . 1 2 1 . . . . 1 . . 5 . . . . . 1 . . . . . 2 . . . . . . . . 1 . 3 . Utility 55 | . 2 1 2 4 5 1 . 1 3 . 1 . . 2 . . 1 . . 9 1 . . . 2 3 . . . 1 1 . . 2 1 . 9 3 Weapon 41 | . 2 2 . 2 7 1 . . . 1 . . . . . 1 . . 1 . . . . . 1 . . . . 1 2 1 1 1 4 . 12 1 Tool/Special 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 1 1 1 1 . 1 . Average Slot Usage (%) 86 | . 100 93 89 94 92 99 78 78 52 67 75 92 75 84 84 80 92 87 92 91 86 90 91 88 87 88 89 88 88 86 76 70 75 76 76 81 89 79 Engine 3 | . 14 13 18 9 3 1 . . . . 4 . . 2 . . 4 7 5 5 . . . 2 5 5 . . . . . . . . . . . . Core 2 | . . . . 5 8 16 14 8 . . 2 15 8 3 . . 6 2 5 3 . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 5 3 . . . . . 4 11 11 8 5 5 9 9 10 9 6 7 6 9 8 7 6 6 Treads 6 | . 28 24 9 23 26 27 15 9 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 Leg 11 | . . . . . . . . . . 5 11 15 7 13 20 20 19 20 23 22 23 19 22 23 20 21 21 20 21 15 9 9 13 12 14 18 12 . Device 15 | . 13 8 18 10 9 14 14 10 19 16 15 15 12 10 13 13 14 16 12 11 16 17 14 11 9 12 10 10 16 20 19 17 16 13 14 15 22 18 Storage 4 | . 14 14 9 9 9 9 7 6 . . . . . . . 1 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 3 2 Processor 4 | . . . . . . . . . 7 5 7 15 15 18 18 13 10 6 6 5 . . . . 5 5 5 4 . . . . . . 1 4 7 10 Hackware 2 | . . . . . . . . . . . . . . 2 . . . . 3 10 11 11 8 5 5 5 5 5 5 4 4 2 6 7 2 . . . Protection 2 | . . 7 . . . . . 4 . 2 2 . . . . 4 1 3 1 . . . 1 5 5 2 5 5 3 2 1 1 1 3 1 . 1 2 Energy Gun 2 | . 28 13 12 . . . . . . . . 7 1 . . . . . 1 1 2 . . . . . . . . . . . . . . . . 1 Energy Cannon 2 | . . . . . . 7 7 4 . . . . 5 . . . . 6 . . 8 . . . . . . . . . . 1 . . 1 2 8 10 Ballistic Gun 16 | . . 3 7 4 . 11 . 15 9 23 23 23 18 23 25 26 23 16 17 21 9 20 19 20 21 22 21 21 21 23 22 20 20 19 17 19 18 10 Impact Weapon 2 | . . . . 10 26 3 . . . . . . . 1 . . 2 . 1 . . . 2 1 3 3 5 5 4 3 4 4 3 3 1 . . . Slashing Weapon 1 | . . . 2 12 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Peak Build Rating 252 | 7 15 27 35 45 43 52 46 51 46 70 75 61 61 93 84 84 85 89 98 104 127 133 134 134 134 133 139 142 144 159 167 174 183 192 223 213 252 248 Average Rating 124 | 5 12 16 30 38 39 45 45 41 33 57 64 61 51 78 75 72 82 81 92 98 111 126 132 130 129 129 137 139 141 155 158 163 177 183 202 203 233 215 On Entrance 98 | . 7 15 26 35 38 42 46 44 17 44 70 61 61 51 84 71 84 82 79 97 94 127 133 134 125 119 131 138 139 141 159 167 162 183 190 192 213 248 Avg Prop Armor Cover (%) 10 | . . . 11 14 . . 10 13 29 . 1 . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Heaviest Build 207 | 13 52 67 62 72 67 79 77 119 14 61 73 34 37 52 43 86 100 102 91 81 116 114 117 116 106 105 121 114 119 129 130 119 129 158 172 148 207 206 Greatest Support 216 | 40 40 40 20 65 74 76 76 60 23 45 45 45 45 78 78 78 78 78 93 93 99 112 128 128 128 125 125 132 132 156 126 126 154 154 216 152 203 203 Greatest Overweight (x) 7 | . 1 3 6 3 1 1 7 7 . 1 1 . 1 1 . 1 1 1 . . 1 1 . . 1 . . 1 . . 1 . . 1 1 . 5 1 Average Overweight (x) . | . . 1 2 . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 8 20 21 21 21 21 21 21 26 6 6 6 6 6 6 6 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 23 23 23 23 Average Capacity 18 | 7 15 20 21 21 21 21 21 21 6 6 6 6 6 6 6 8 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 23 23 22 Most Carried 23 | 5 20 21 21 21 21 21 20 20 6 6 6 6 6 6 6 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 23 23 23 23 Average Carried 18 | 1 12 20 20 20 20 20 20 13 5 5 5 6 5 5 5 7 19 18 20 20 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 22 22 18 Final Capacity 23 | 8 20 21 21 21 21 21 21 6 6 6 6 6 6 6 6 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 23 23 23 8 Final Carried 23 | 5 20 21 21 21 21 20 20 5 6 6 6 6 6 6 6 19 21 21 21 21 21 20 21 21 21 21 21 21 21 21 21 21 21 21 23 22 23 8 Transmogrified Parts 60 | . . 4 3 19 8 14 3 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Integrity Recovered 721 | . . 42 . 178 197 137 56 94 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 33% | Scavenger-Executioner 18% | Mutant 9% | Scavenger-Gunner 5% | Scavenger-Tank 4% | Scavenger-Skirmisher 3% | Hacker-Gunner 3% | Scientist-Executioner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Bothacker-Gunner | -8/Storage Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Mutant | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Derelict-Tank | -7/Zion Derelict-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Hacker-Gunner | -5/Extension Hacker-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Hacker-Tank | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Armory Scavenger-Executioner | -3/Lab Scavenger-Executioner | -2/Research Scientist-Executioner | -2/Quarantine Scavenger-Executioner | -2/Section 7 Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Scavenger-Executioner | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 29581 | 270 50 745 29 835 63 1294 . 530 187 111 1268 39 229 1479 796 542 387 969 359 1061 136 178 367 190 249 671 219 209 673 1472 2622 . 659 1701 2596 82 5167 1147 Remotely 4661 | . . . . . . . . . . . . . . 167 . . . . . . . . . . 95 . . . 409 647 888 . . 510 902 . 442 601 Salvage Created 31274 | 241 886 634 53 1208 703 1633 . 378 138 111 1214 . 320 1584 541 227 387 950 503 1339 394 229 583 203 535 500 191 269 535 669 1986 . 1079 1417 3468 299 4516 1351 Parts 1342 | 15 41 33 7 53 23 64 . 12 12 8 31 . 16 85 23 5 16 46 15 59 14 11 20 9 19 20 10 6 37 33 105 . 48 67 141 10 163 65 Haulers Intercepted 13 | . 2 . . . . 5 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 1 1 . . Recyclers Shooed 8 | 1 . . . . 1 1 . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 211 | . . 25 . . . . . . . 13 24 . 20 . 24 6 . 30 . . . . . . . 19 9 5 36 . . . . . . . . . Prevented 11 | . . 1 . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 416 | . 11 23 . 25 16 20 . 9 1 4 21 . 7 23 12 3 4 15 6 15 5 3 5 3 4 9 6 . 10 11 29 . 12 15 43 . 30 16 Melee 26 | . . . . 8 11 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . 1 2 . . . Guns 295 | . 6 13 . 8 . 10 . 3 1 2 20 . 5 21 11 3 4 10 5 15 1 3 5 2 2 8 5 . 10 11 27 . 10 14 33 . 17 10 Cannons 37 | . . . . . . 7 . 2 . . 1 . 1 . . . . 5 . . . . . 1 . . . . . . . . 1 . 2 . 13 4 AOE 35 | . 5 8 . 5 . 2 . 4 . 2 . . . 1 1 . . . . . 1 . . . 2 . . . . . . . . . 4 . . . Classes Destroyed 28 | 3 5 3 1 2 1 . . . . . 4 . . 1 . . . . . 1 . . . . . . . . 1 . 3 . . . 2 . 1 . Worker 21 | 2 . . . . 1 3 . . 2 . . . . 2 . . . . . . . . . . . . . . . 3 . . 4 1 2 . 1 . Builder 15 | . 1 . . . 1 1 . . . . . . . 2 . . . . . 1 . . 2 . 2 . . . . . . . . 2 2 1 . . Tunneler 6 | 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . . . . 5 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 1 1 . . Recycler 26 | 1 4 . . . 1 4 . . 1 . . . . 3 . . . . 1 1 . . . . 2 . . . . 1 . . . 2 1 1 3 . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . 1 . 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone 7 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . 2 . 1 . . . . . . 1 Watcher 17 | . 2 . . 1 . 1 . . . . . . . . . . . . . 3 . 4 3 . . . . . . . . . 1 . 1 1 . . Swarmer 72 | . 3 9 . . 5 2 . . 1 3 . . 2 9 7 . . 1 . 2 . . . . . 3 5 . . 7 5 . 1 . 5 . 2 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 120 | . 8 9 . 19 6 7 . 8 . . 12 . 2 1 4 2 . 4 3 4 . 1 1 2 3 5 . . . 2 6 . 1 . 9 . 1 . Brawler 8 | . . . . 2 . . . 1 . . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . Duelist 9 | . . . . . 1 . . . . . 1 . . 2 . . . 1 . . . . 1 . . . . . . . 1 . . . 1 . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 47 | . . 1 . 4 3 8 . 1 . . 1 . . 2 1 . . 1 1 6 . 2 1 1 1 1 1 . . 2 1 . 1 . 5 . 2 . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 2 . . . . . Hunter 37 | . . . . 1 1 5 . . . 1 3 . 1 7 . . . 3 . . . . . . . . . . 2 . 3 . 1 . 5 . 4 . Programmer 46 | . . . . . . . . . . . 1 . 1 2 . . . 2 2 . . . . . . . . . 3 . 7 . 2 11 10 . 5 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 13 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 9 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 . . . Combat Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 2 . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 8 | 5 5 5 1 8 3 6 . 4 2 3 3 . 2 6 4 3 3 6 2 4 4 4 5 2 6 5 5 . 5 6 5 . 3 8 7 2 4 4 Combat Bots Only 8 | . 3 5 . 8 3 4 . 4 1 3 3 . 2 5 4 3 3 6 2 3 4 3 4 2 3 5 5 . 5 4 5 . 2 4 6 . 4 4 Max Kills in Single Turn 4 | 1 3 3 1 2 1 2 . 2 1 2 1 . 2 2 1 1 1 2 1 2 1 1 3 1 3 2 2 . 1 2 2 . 3 2 4 1 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . 1 1 . . . 1 . . . . . . . 1 1 . . . 1 . . 1 . . . . Exploded 4 | . 2 3 . 1 . 1 . 2 . 2 . . . 1 1 . . . . . 1 . . . 2 . . . . . . . . . 4 . . . Melee 1 | . . . . 1 1 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . 1 1 . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3590 | . 25 106 . 121 56 62 . 242 56 17 193 . 48 249 108 24 41 155 22 58 7 . 16 13 16 59 24 6 63 50 221 . 47 131 544 . 273 537 Missed 972 | . 5 20 . 25 12 16 . 79 24 9 49 . 16 71 33 6 10 38 8 22 1 . 7 1 3 14 6 2 15 13 56 . 13 36 97 . 89 176 Deflected 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 2 4 9 . 3 4 59 . . . Hits 2618 | . 20 86 . 96 44 46 . 163 32 8 144 . 32 178 75 18 31 117 14 36 6 . 9 12 13 45 18 4 48 37 165 . 34 95 447 . 184 361 Melee 72 | . . . . 4 1 . . . . . 31 . . 10 . . . 1 . 3 . . 2 . . . . . . . 4 . . . 1 . . 15 Projectile 2546 | . 20 86 . 92 43 46 . 163 32 8 113 . 32 168 75 18 31 116 14 33 6 . 7 12 13 45 18 4 48 37 161 . 34 95 446 . 184 346 AOE 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Critical Strikes 106 | . . 1 . 6 . . . 3 . . 4 . 1 5 2 1 . 6 3 1 2 . 1 . 1 2 . . . . 17 . 4 8 20 . 8 10 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 Part Disruptions 16 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 . . 3 . . 5 4 Damage Taken 40527 | . 283 1163 . 1743 571 852 . 2237 299 105 1754 . 531 2987 874 168 697 1458 275 566 117 983 362 166 194 607 131 111 512 562 3122 . 690 1440 3161 339 2736 8731 Core 5163 | . 69 221 . 234 83 164 . 319 188 18 219 . 77 194 111 29 45 156 . 60 26 . 75 12 . 74 34 . 60 76 350 . 26 33 275 155 450 1330 Absorbed by Shields 6540 | . . 22 . . . 8 . . . . . . 34 . 277 173 718 739 . 180 88 . . . . . 124 . 162 197 279 . 69 402 1207 . 1025 836 Reduced by Siege Mode 329 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 329 Redirected to Shielding 17 | . . . . . . . . 8 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 12369 | . . . . . . . . . . . . . . . . . . . . 61 . . 56 80 75 258 . 72 64 63 268 . 93 546 5117 . 3848 1768 Regen/Repaired (Parts) 3415 | . . . . . . . . . . . . . . 994 . . . . . 348 . . . . 213 . . . . . . . 134 258 900 . 568 . Core Remaining (%) 73 | 100 . 82 . . . 19 . . . . . . 62 . . . . 69 . . . . . 83 . . . . 86 . . 68 . . 92 . . . Volleys Fired 1386 | 20 26 76 3 31 . 61 . 27 9 5 65 . 17 64 29 12 24 31 16 44 10 11 15 11 6 18 5 4 23 26 68 . 44 66 132 9 302 76 Largest 8 | 2 2 2 3 2 . 3 . 5 3 3 5 . 4 4 4 4 4 4 4 4 4 4 4 4 5 5 4 4 4 5 5 . 5 5 5 1 8 8 Hottest 692 | 80 90 100 137 70 . 182 . 241 69 79 218 . 220 123 125 106 106 225 164 164 251 140 140 135 165 160 130 130 130 158 175 . 168 168 258 120 599 692 Shots Fired 4867 | 40 52 92 9 57 . 164 . 81 15 14 239 . 54 231 114 49 96 114 51 176 39 44 56 33 30 74 20 16 80 130 336 1 174 257 523 9 971 426 Gun 4111 | 40 52 62 9 44 . 96 . 46 15 13 234 . 47 229 113 49 96 85 50 176 19 44 56 33 30 74 20 16 80 130 336 1 163 241 469 . 768 175 Cannon 657 | . . . . . . 66 . 24 . . 4 . 7 . . . . 29 1 . 20 . . . . . . . . . . . 5 . 40 9 201 251 Launcher 40 | . . 8 . 13 . 2 . 11 . 1 1 . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . Special 59 | . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 16 13 . 2 . Kinetic 4036 | . . 26 3 44 . 113 . 52 11 13 227 . 39 229 113 49 96 79 48 165 9 44 56 33 30 74 20 16 80 130 336 1 163 241 469 . 795 232 Thermal 566 | 40 . 22 6 1 . 2 . 12 . . 11 . 15 . . . . 22 2 11 . . . . . . . . . . . . 5 . 40 9 174 194 Explosive 32 | . . 5 . 8 . 2 . 11 . 1 1 . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . Electromagnetic 196 | . 52 39 . 4 . 47 . 6 4 . . . . . . . . 13 1 . 30 . . . . . . . . . . . . . . . . . Robot Hit Streak 44 | 8 10 23 10 6 . 11 . 18 7 4 13 . 7 10 12 9 10 25 16 22 25 6 21 10 10 13 7 11 29 21 19 . 16 39 28 2 44 32 Robot Miss Streak 10 | 3 3 9 1 3 . 6 . 8 6 3 10 . 5 5 3 3 3 3 1 3 1 3 2 1 1 1 2 . 2 7 4 . 3 2 7 . 6 5 Penetration Max 2 | . . . . . . . . . . . 1 . . 1 1 . . . . 1 . 1 1 . 1 . . . . 1 1 . 2 2 1 . 1 1 Secondary Targets 63 | . 1 1 . 1 . . . . . . 3 . 1 2 4 1 1 5 . 2 . . 1 . . 2 4 . 2 2 13 . 1 6 8 . 2 . Max Gunslinging Chain 2 | . 1 1 . 1 . . . . . . 1 . 1 1 1 1 1 2 . 1 . . 1 . . 1 2 . 1 1 2 . 1 1 1 . 1 . Shots Hit Robots 3137 | 22 43 43 6 67 39 112 . 50 8 8 158 . 31 139 76 35 71 86 36 127 33 22 34 15 23 57 9 10 51 70 246 . 97 177 358 5 473 300 Core Hits 1410 | 9 30 35 4 37 7 57 . 25 5 7 72 . 18 62 29 13 29 34 16 51 14 9 19 7 16 16 6 5 20 30 99 . 39 69 146 3 242 130 Critical Kills 41 | . . . . . 1 . . . . . 1 . 1 3 1 . . . . 1 . . 2 . 1 2 2 . 1 . 7 . 5 1 1 . 2 9 Critical Parts Destroyed 85 | . . . . 4 8 2 . . . . 2 . 1 3 2 2 1 1 . 1 . 3 5 . 3 1 . . 3 1 8 . 3 9 5 . 6 11 Critical Strikes 173 | . . . . 10 9 5 . 1 1 . 3 . 2 6 3 2 2 3 . 2 1 4 8 . 4 4 2 . 4 1 16 . 8 13 7 . 15 37 Burn 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Destroy 130 | . . . . 1 . . . 1 . . 3 . 1 6 3 2 2 1 . 2 . 3 8 . 4 4 1 . 4 1 15 . 6 9 4 . 14 35 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corrupt 3 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Smash 25 | . . . . 3 9 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 4 3 . . . Sever 7 | . . . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 537 | . . . 2 109 64 15 . 4 8 20 . . 1 12 4 . 17 . 7 . . 1 16 9 16 13 5 2 22 17 24 5 19 24 56 17 28 . Impact 323 | . . . . 25 54 4 . . . . . . . 11 4 . 16 . 7 . . 1 16 9 16 13 5 2 22 17 24 5 19 24 29 . . . Slashing 163 | . . . 2 72 9 8 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 26 17 28 . Piercing 30 | . . . . . . . . . 8 20 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Sneak Attacks 40 | . . . . 11 8 2 . . 2 . . . 1 1 . . 2 . 1 . . . . . 1 . . . 1 . . . 2 . 4 3 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 19 | . . . . 9 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Strikes 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 2 5 . . 7 14 . . . Damage Inflicted 94687 | 250 1157 1509 88 1994 1890 2966 . 1448 240 177 2752 . 577 3348 1886 684 1403 2193 875 2923 1106 774 1777 461 1168 1486 284 269 1571 1616 5775 . 2754 5898 11689 420 19929 9350 Guns 64431 | 250 715 640 88 514 . 1040 . 569 117 120 2699 . 493 2693 1538 684 1274 1380 714 2923 369 645 1056 402 709 1436 236 269 1453 1523 5604 . 2299 5484 8544 . 12184 3767 Cannons 15969 | . . . . . . 1099 . 236 . . 51 . 84 . . . . 813 37 . 600 . . 59 . . . . . . . . 195 68 1255 47 6032 5393 Explosions 6046 | . 442 869 . 565 . 393 . 643 . 57 . . . 475 348 . . . . . 137 . 721 . 355 . . . . . . . . . 884 . . 157 Melee 8167 | . . . . 915 1887 423 . . 119 . . . . 159 . . 129 . 124 . . 129 . . 104 50 48 . 118 93 171 . 260 346 1006 373 1713 . Ramming 41 | . . . . . 3 11 . . 4 . 2 . . 21 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 64558 | . . 586 44 604 . 1269 . 591 96 120 2676 . 363 2693 1538 684 1274 1273 714 2710 163 645 1056 461 709 1436 236 269 1453 1523 5604 . 2299 5552 8544 . 12690 4683 Thermal 14502 | 250 442 92 44 57 . 366 . 186 . . 74 . 214 352 . . . 575 . 213 137 . . . . . . . . . . . 195 . 1255 47 5526 4477 Explosive 3284 | . . 368 . 309 . 40 . 643 . 57 . . . 123 348 . . . . . . . . . 355 . . . . . . . . . 884 . . 157 Electromagnetic 4102 | . 715 463 . 109 . 857 . 28 21 . . . . . . . . 345 37 . 806 . 721 . . . . . . . . . . . . . . . Impact 4622 | . . . . 421 1826 206 . . . . . . . 157 . . 129 . 124 . . 129 . . 104 50 48 . 118 93 171 . 260 346 440 . . . Slashing 3457 | . . . . 494 61 217 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 566 373 1713 33 Piercing 121 | . . . . . . . . . 119 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . 40 . . . 1 . 6 6 2 2 1 . 9 5 2 . 7 1 . 26 . 3 3 . . . . 5 . 22 22 3 14 17 . 19 6 Average Corruption 8 | . . 17 . . . 1 . 5 4 2 1 1 . 4 2 2 . 6 1 . 17 . 3 3 . . . . 4 . 18 22 1 8 11 . 14 2 Corruption Purged 32 | . . . . . . . . . 6 . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . 19 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 355 | . . 46 . . . 4 . 9 8 6 3 1 . 9 9 2 . 15 . . 11 . 4 8 . . . . 5 . 23 19 12 38 70 . 38 15 Message Errors 78 | . . 14 . . . 1 . 2 2 1 . . . 2 4 2 . 5 . . 3 . . 1 . . . . 1 . 3 4 2 9 10 . 9 3 Matter Fused 83 | . . 11 . . . 1 . 2 2 3 2 1 . 4 2 . . 3 . . 5 . 2 2 . . . . 1 . 6 8 2 6 14 . 6 . Heat Flow Errors 33 | . . 4 . . . . . 1 . . . . . 2 . . . 1 . . . . . 1 . . . . 1 . 2 1 2 4 8 . 4 2 Energy Discharges 36 | . . 7 . . . 1 . 1 2 . . . . 1 1 . . 1 . . 1 . . . . . . . . . 4 2 . 4 7 . 4 . Parts Rejected 6 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 Parts Fused 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Data Loss (minor) 37 | . . 4 . . . . . . 1 . . . . . 1 . . 3 . . . . . 3 . . . . 1 . 3 1 2 2 6 . 8 2 Data Loss (major) 18 | . . 2 . . . . . 1 . 1 1 . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . 2 4 . 1 2 Misfires 16 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . 2 1 2 3 3 . 2 . Alerts 11 | . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 4 . 2 . Weapon Failures 33 | . . 1 . . . 1 . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . 2 . 1 6 12 . 2 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3249 | . 54 7 . 90 756 211 . . 30 . . . . 244 . . . 43 14 . . 129 146 . 90 29 . . 114 . 102 . 220 276 372 126 189 7 Projectiles 133 | . . . . . . 25 . . . . . . . . . . . 43 . . . . . . . . . . . . . . . . 28 . 30 7 Explosions 367 | . 54 7 . . . 3 . . . . . . . 132 . . . . . . . . 146 . 6 . . . . . . . . . 19 . . . Melee 2749 | . . . . 90 756 183 . . 30 . . . . 112 . . . . 14 . . 129 . . 84 29 . . 114 . 102 . 220 276 325 126 159 . Knockbacks 33 | . . . . 1 7 2 . 1 . . . . . 2 . . . . 1 . . 1 . . 1 . . . . . 3 . . 2 1 . 6 5 Impact 19 | . . . . 1 7 . . . . . . . . 2 . . . . 1 . . 1 . . 1 . . . . . 3 . . 2 1 . . . Kinetic 13 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 942 | . 57 180 . 232 . 38 . 24 2 . 35 . . 88 29 . . . . . . . 203 . . . . . . . . . . . 54 . . . Shots 26 | . 2 7 . 8 . 2 . 1 . . 1 . . 1 1 . . . . . . . 2 . . . . . . . . . . . 1 . . . Rammed 3 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . 1 2 . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 695 | 144 321 308 130 234 . 695 . 530 20 . 392 . 234 176 21 158 300 298 275 328 126 . 65 235 133 59 111 104 277 274 326 138 224 224 477 14 380 378 Average Temperature 89 | 56 86 147 59 60 . 153 . 183 13 . 105 . 65 35 11 72 108 105 92 74 55 . 35 60 69 28 47 45 100 83 105 84 67 54 105 10 64 72 Received Heat Transfer 4705 | . 99 357 . 729 153 131 . 402 48 . 453 . 9 63 287 81 . 252 117 121 . . 64 90 93 189 . . 36 41 194 . 35 158 216 . 275 12 Effects 43 | . 1 . . . . 19 . 7 . . 6 . . . . . . 1 1 1 . . . . . . . . . . 1 . . . 6 . . . Shutdowns 10 | . . . . . . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Energy Bleed 8 | . 1 . . . . 2 . . . . 2 . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Interference 10 | . . . . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Matter Decay 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 Total Turns 165 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 159 Longest Duration 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 60 Martial Activations 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 4 5 12 . 7 7 8 . 1 . Total Turns 2634 | . . . . . . . . . . . . . . . . . . . . . . . . . . 194 119 . 531 500 287 . 485 226 291 . 1 . Longest Duration 502 | . . . . . . . . . . . . . . . . . . . . . . . . . . 167 106 . 502 350 69 . 182 53 66 . 1 . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Total Turns 158 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158 . . . Longest Duration 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . 2 . 4 6 1 . . . . . . . 2 . . . . 1 . 3 1 . . 1 1 . . . . 1 . . . 2 . . . Combat Hostiles 19 | . . 2 . 4 5 . . . . . . . . . . . . . 1 . 3 . . . . 1 . . . . 1 . . . 2 . . . Parts Fried 61 | . 6 5 . 8 14 5 . . . . . . . 5 . . . 2 . . 6 1 2 . 1 2 . . . . . . . 1 3 . . . Impact Corruptions 63 | . . . . 5 20 5 . . . . . . . 4 . . . . 1 . . 5 . . 3 1 . . 1 . 3 . 4 6 5 . . . Robots Melted 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Combat Hostiles 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Parts Melted 27 | . . . . 1 . 4 . . . . . . 4 1 . . . . . 1 . . 1 . . . . . . . . . 5 . 2 . 2 6 Heat Transferred 10351 | 575 400 150 111 100 . 561 . 333 . . 117 . 450 200 . . . 259 . 296 100 . . . . . . . . . . . 148 . 962 37 2236 3316 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Stolen 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 6 1 . 1 . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Maximum Alert Level 4 | . 1 . . 4 2 1 . 1 . . . . . 3 . . . . . 2 2 3 3 2 2 . . . . 2 3 . 3 1 3 2 2 . Low Security (%) 21 | 100 70 . 100 17 . 48 100 43 100 . . . . . . . . . 100 57 . 23 10 . 37 . . . . . 12 . 20 42 13 . 1 . Level 1 29 | . 29 . . 17 75 51 . 56 . . . . . . . . . . . 15 53 4 51 . 36 . . . . 98 15 . 4 57 34 55 19 . Level 2 40 | . . . . 25 24 . . . . . . . . 41 . . . . . 27 46 62 12 100 26 . . . . 1 49 . 34 . 41 44 79 . Level 3 8 | . . . . 19 . . . . . . . . . 58 . . . . . . . 9 24 . . . . . . . 22 . 41 . 9 . . . Level 4 1 | . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Peak Influence 1232 | 10 265 . 46 1232 600 373 115 252 89 . . . . 823 . . . . 92 499 479 715 767 644 469 . . . . 404 887 . 764 375 725 432 476 . Initial 766 | . . . 46 . 600 152 115 73 76 . . . . 766 . . . . 11 18 257 159 225 513 338 . . . . 300 157 . . 375 139 426 228 . Average 357 | 1 137 . 9 601 378 203 111 175 54 . . . . 704 . . . . 33 180 381 525 402 587 258 . . . . 330 510 . 550 216 417 394 280 . Influence Increases 19726 | 40 452 429 12 1352 463 1113 . 273 225 115 537 . 251 1711 310 70 20 345 181 915 382 746 732 131 270 205 130 15 185 779 1632 . 1140 584 1749 102 1237 893 Destroy 0b10 Robot/C 9580 | . 220 380 . 620 320 600 . 200 20 80 440 . 180 460 240 60 20 300 120 480 180 340 100 60 80 180 120 . 160 240 920 . 540 320 920 . 660 20 Destroy 0b10 Robot/NC 660 | 40 45 . 10 5 25 80 . . 15 . . . 15 45 5 . . 5 5 45 . 30 30 . 20 . . 15 15 25 10 . 35 30 35 20 55 . Destroy Leader 1482 | . 58 30 . 20 80 174 . 10 . 20 10 . 22 60 20 10 . 40 30 56 . . 28 . 20 10 10 . 10 40 200 . 154 82 204 4 80 . Allied During Kill 1708 | . . 4 . 49 . 173 . 2 . . 12 . 4 . . . . . . 275 180 290 . . . . . . . 34 235 . 243 2 51 . 154 . Successful Hack 537 | . 42 . . 14 18 12 . . 21 . . . . 4 . . . . 12 18 . . . . 38 . . . . 104 48 . 48 51 41 30 36 . Disable Machine 795 | . 60 . . 15 . . . . 15 . . . . 75 . . . . . . . 30 120 . 30 . . . . . 120 . 15 45 150 . 60 60 Anti-Garrison Action 450 | . . . . 400 . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . Destroy Structure 2473 | . 27 . 2 184 5 44 . 46 4 . . . . 76 . . . . 14 26 22 26 364 21 82 . . . . 36 54 . 75 54 288 48 162 813 Advance Influence 1050 | . . . . . . . . . . . . . . 750 . . . . . . . . . . . . . . . 300 . . . . . . . . Partial Spotted 60 | . . . . . . . . . 45 . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 735 | . . 15 . 45 15 30 . 15 105 15 75 . 30 45 45 . . . . 15 . 30 90 . . 15 . . . . 45 . 30 . 45 . 30 . Miscellaneous 196 | . . . . . . . . . . . . . . 196 . . . . . . . . . . . . . . . . . . . . . . . . Influence Decreases 19293 | 40 373 417 103 120 1332 1221 150 232 340 100 486 97 225 948 605 309 275 327 161 492 444 500 644 220 878 140 231 15 185 478 1140 793 473 1003 1286 455 910 1145 Entered New Map 5831 | . . 39 45 . 632 211 140 32 70 13 10 97 . 10 293 95 255 . 7 20 204 240 420 220 306 14 20 . . . 144 793 . 292 109 285 130 685 Time Decay 8789 | 40 373 298 58 . 470 510 10 . 230 87 376 . 176 498 262 214 20 257 144 342 170 150 214 . 262 126 211 15 185 478 486 . 393 422 612 170 530 . Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 1319 | . . 80 . 60 20 20 . 200 40 . 100 . 49 90 50 . . 70 10 10 10 30 10 . 10 . . . . . 30 . 10 20 80 . 70 250 Lost Ally 1227 | . . . . 60 60 180 . . . . . . . . . . . . . 17 60 80 . . . . . . . . 180 . 70 20 110 . 180 210 Purge Threat 1927 | . . . . . 150 300 . . . . . . . 150 . . . . . 103 . . . . 300 . . . . . 300 . . 249 375 . . . Squads Dispatched 80 | . 2 . 1 . 2 5 . . 3 . . . . 4 . . . . 3 3 . . 3 . 3 . . . . 7 11 . 6 6 12 4 5 . Investigation 19 | . 2 . . . . 2 . . 1 . . . . . . . . . 2 2 . . . . 1 . . . . 4 1 . . . 2 1 1 . Extermination 23 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . 4 . 3 4 4 1 3 . Reinforcement 25 | . . . . . 2 3 . . 1 . . . . 2 . . . . . 1 . . 2 . 1 . . . . 3 2 . 2 1 3 2 . . Assault 8 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 3 . . . 2 . 1 . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 59 | . 2 . . . 2 4 . . 2 . . . 1 . . . . . . 2 2 . 3 . 2 . . . . 6 1 . . 1 . . 31 . Communications Jammed 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . 25 4 7 . . . Distress Signals 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . 25 4 4 . . . Times Spotted 692 | . 15 24 1 39 25 38 . 19 20 5 27 . 14 33 16 4 4 17 5 27 10 11 10 3 11 9 6 4 13 19 56 . 35 21 72 4 40 35 Peak Tracking Total 11 | . 3 5 1 8 4 5 . 4 7 3 6 . 5 5 5 3 2 6 2 5 5 10 5 2 4 5 5 4 3 5 11 . 6 6 7 3 4 6 Tactical Retreats 35 | . . 1 . 2 1 2 . 1 4 1 2 . 1 3 3 . . . . 1 . 1 4 . . 1 . . . . 2 . 2 . 2 . 1 . Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 15 | . 1 1 . 2 . 1 . . 2 . . . . 2 . . . . . 1 . . . . 1 . . . . 1 1 . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 73 | . 4 4 . 6 . . . . 1 . 1 . . 5 . . . . . 2 . 2 8 1 2 . . 2 1 . 8 1 1 3 13 . 4 4 Max in Single Turn 5 | . 2 3 . 1 . . . . 1 . 1 . . 2 . . . . . . . 1 5 1 2 . . 1 1 . 1 1 1 1 1 . 1 1 Garrison Access 10 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . 4 . . . . 1 1 . . Garrison Relay 5 | . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 125 | . 8 . 3 3 6 7 1 1 8 . 1 1 . 9 1 . 4 . 3 14 1 1 1 . 5 . . 5 . 9 6 2 4 6 7 3 5 . Terminals 67 | . 6 . 2 3 5 6 . 1 4 . . . . 2 . . . . 1 13 1 . . . 2 . . . . 4 2 . 1 4 4 2 4 . Fabricators 6 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 2 . . . . . . . Repair Stations 12 | . 1 . . . . 1 . . 1 . . . . 2 . . . . . 1 . . . . 1 . . . . . 2 . 1 . 1 . 1 . Recycling Units 4 | . 1 . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . 2 . . 2 2 1 . . . Garrison Access 11 | . . . 1 . . . 1 . 1 . . . . 2 . . . . . . . . 1 . 1 . . . . 2 . . . . 1 1 . . Total Hacks 377 | . 21 . 7 6 17 15 1 2 13 . 1 2 . 13 1 . 27 . 7 39 5 25 1 . 20 . . 14 . 29 28 20 17 18 12 4 12 . Successful 246 | . 11 . 3 1 9 8 1 . 6 . 1 2 . 9 1 . 27 . 5 26 1 25 1 . 15 . . 14 . 10 17 20 11 8 8 3 3 . Failed 130 | . 10 . 4 5 7 7 . 2 7 . . . . 4 . . . . 2 13 4 . . . 5 . . . . 19 11 . 6 10 4 1 9 . Catastrophic 29 | . 3 . . . 2 1 . . 3 . . . . 2 . . . . . 2 1 . . . 2 . . . . 4 3 . . 2 2 . 2 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 3 . 6 . 6 1 . . . . . . . . . . . . 1 17 1 . . . 9 . . . 1 10 8 . 4 1 5 2 2 . Terminals 174 | . 15 . 6 6 15 14 . 2 5 . . . . 3 . . . . 1 33 5 . . . 16 . . . . 14 5 . 5 13 7 3 6 . Fabricators 24 | . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . . 4 15 . . . . . . . Repair Stations 43 | . 4 . . . . 1 . . 3 . . . . 5 . . . . . 6 . . . . 2 . . . . . 8 . 6 . 2 . 6 . Recycling Units 5 | . 2 . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 30 | . . . . . 2 . . . 3 . . . . . . . . . 3 . . . . . . . . . . 9 . . 6 5 2 . . . Garrison Access 11 | . . . 1 . . . 1 . 1 . . . . 2 . . . . . . . . 1 . 1 . . . . 2 . . . . 1 1 . . Terminal Hacks 155 | . 8 . . 1 8 8 . . 2 . 1 2 . 1 1 . 27 . 1 13 1 25 . . 8 . . 14 . 1 3 20 1 4 2 1 2 . Record 62 | . . . . . . . . . . . . . . . . . 11 . . . . 25 . . . . . 6 . . . 20 . . . . . . Part Schematic 17 | . . . . . . . . . . . . 2 . . . . 10 . . . . . . . 1 . . 4 . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 2 . . . 3 . . . . . . . . . . . 3 . . . . . . . 1 . . 4 . . . . . . . . . . Open Door 17 | . . . . . . 1 . . . . 1 . . . 1 . . . 1 8 1 . . . . . . . . . 1 . . . 1 1 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 11 | . . . . . 1 2 . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . 2 . . 2 . . . . Locate Traps 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 4 | . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Surveillance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . . . 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 13 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 2 8 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 4 . . . . . . . Build 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 4 . . . . . . . Repair Station Hacks 18 | . 1 . . . . . . . . . . . . 4 . . . . . 6 . . . . 2 . . . . . 2 . 3 . . . . . Scan Component 10 | . 1 . . . . . . . . . . . . 2 . . . . . 3 . . . . 1 . . . . . 1 . 2 . . . . . Repair 7 | . . . . . . . . . . . . . . 2 . . . . . 3 . . . . 1 . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 21 | . . . . . 1 . . . 3 . . . . . . . . . 2 . . . . . . . . . . 3 . . 6 4 2 . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Retrieve Study 18 | . . . . . 1 . . . 3 . . . . . . . . . 2 . . . . . . . . . . 3 . . 6 1 2 . . . Garrison Access Hacks 11 | . . . 1 . . . 1 . 1 . . . . 2 . . . . . . . . 1 . 1 . . . . 2 . . . . 1 1 . . Unlock Access 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . 1 1 . . Unauthorized Hacks 24 | . . . 2 . . . . . . . . . . . . . . . . 7 . . . . 3 . . . . 2 4 . 1 . 3 1 1 . Terminals 20 | . . . 2 . . . . . . . . . . . . . . . . 7 . . . . 3 . . . . 2 . . 1 . 3 1 1 . Track 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Botnet 13 | . . . 1 . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . . 1 . 3 1 1 . Skim 5 | . . . 1 . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 6 . 2 2 6 6 1 1 6 . . . . 4 . . . . 3 8 . . . . 1 . . . . 7 3 . 2 5 3 1 2 . Full Trace Events 9 | . . . . . . . . . 1 . . . . . . . . . 2 1 . . . . . . . . . 4 1 . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . . . 2 . . . . 10 . . . . . . . 1 . . 4 . . . . . . 7 . . . Parts Built 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 3 . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Time 424 | . . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . 62 278 . . . . . . . Total Part Build Rating 34 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 7 21 . . . . . . . Part Studies Acquired 18 | . . . . . 1 . . . 3 . . . . . . . . . 2 . . . . . . . . . . 3 . . 6 1 2 . . . Parts Repaired 7 | . . . . . . . . . . . . . . 2 . . . . . 3 . . . . 1 . . . . . . . 1 . . . . . Time 353 | . . . . . . . . . . . . . . 88 . . . . . 150 . . . . 80 . . . . . . . 35 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . 1 1 . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 7 . 1 . Non-combat 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . Combat 9 | . . . . . . 1 . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 3 . 1 . Robot Hacks Applied 20 | . . . . . 1 1 . 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 12 . 1 . parse_system 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . check_alert 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . purge_threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . overwrite_iff 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . formatsys_low 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . formatsys_high 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 27 | . . . . 13 . . . . . . . . . 3 . . . . . . . . . 3 . . . . . 5 . . . 3 . . . . Machine Destruction 21 | . . . . 13 . . . . . . . . . . . . . . . . . . . 3 . . . . . 5 . . . . . . . . Programmers 6 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 . . . . Attached 5 | . . . . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . 6 . . . . . . . . . . . . . . . 7 . . . . . . . . . . 6 . . . . . . . Allies Hacked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 93 | . . 1 . 7 . 11 . 2 . . 3 . 1 . . . . . . 19 5 . . . . . . . . 4 9 . 1 . 8 . 10 12 Largest Group 18 | . . 1 . 3 3 10 . 1 . . 3 . 1 . . . . . . 17 18 18 . . . . . . . 4 6 3 3 . 3 . 5 5 Highest-Rated Group 970 | . . 90 . 48 15 173 . 32 . . 99 . 79 . . . . . . 619 970 970 . . . . . . . 256 354 150 150 . 157 . 410 732 Highest-Rated Ally 183 | . . 90 . 16 5 29 . 32 . . 33 . 79 . . . . . . 159 159 159 . . . . . . . 64 64 50 50 . 62 . 119 183 Total Orders 55 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 11 2 16 6 11 . . 6 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . ROAM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . AID 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . EXPLORE 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 RETURN 41 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 10 . 13 6 10 . . 1 Ally Attacks 1082 | . . 2 . 60 36 134 . 5 . . 15 . 6 . . . . . . 96 30 57 . . . . . . . 7 141 . 121 88 65 . 108 111 Total Damage 24368 | . . 94 . 602 159 1459 . 138 . . 262 . 297 . . . . . . 2071 689 2465 . . . . . . . 207 3066 . 3254 1628 1482 . 1095 5400 Kills 112 | . . . . 6 . 11 . 1 . . 1 . 4 . . . . . . 13 4 16 . . . . . . . 2 19 . 16 1 2 . 6 10 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 1 Allies Melted 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . X0-1V1 Amusement Gains 770 | . 8 15 9 27 29 20 20 12 34 . 10 . 10 1 . . 95 . . 5 10 70 30 . 14 . . . . 97 28 . 20 25 62 25 52 42 Good Acts 269 | . . 20 . 8 4 8 . 5 7 3 8 . 8 13 . 6 . 3 6 9 2 1 2 1 6 5 1 . 5 6 16 . 7 11 21 1 63 13 Bad Acts 159 | . . 32 1 5 . 3 . 1 8 4 11 . . 11 3 1 . 3 . 3 3 2 1 1 . 3 1 . 3 . 3 . 4 6 12 1 31 2 Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Active Infowar (turns) 17541 | 57 1160 954 281 274 . 433 . 73 293 546 1346 . . 213 . . . . 135 . . . . . 560 693 484 280 990 1233 977 433 934 866 1938 358 1946 84 Optics 4402 | . . . . . . 64 . . . . . . . . . . . . . . . . . . 560 693 484 269 . . . . . . . 327 1921 84 Sensors 2133 | . . . . . . . . . 293 546 1294 . . . . . . . . . . . . . . . . . . . . . . . . . . . IFF 5344 | . . . . . . . . . . . . . . . . . . . . . . . . . . 368 314 273 912 1233 560 177 102 623 418 358 6 . Terrain 342 | . . 13 116 . . . . . . . . . . 213 . . . . . . . . . . . . . . . . . . . . . . . . Seismic 2966 | 57 1160 941 165 274 . 369 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 135 | . . . . . . . . . . . . . . . . . . . 135 . . . . . . . . . . . . . . . . . . . Triangulation 73 | . . . . . . . . 73 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 8774 | . . . . . . . . . 26 307 1269 . . . . . . . . . . . . . . . . . 222 1111 960 256 908 864 1936 358 557 . Robot Analysis Total 154 | . . . . . . . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . Drone Launches 70 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 17 . 20 10 12 . . 6 Drone Recoveries 64 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 15 . 20 9 12 . . 3 Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 38926 | 217 1234 2379 281 1823 1183 1388 28 513 486 550 1664 189 802 1336 576 451 688 1118 419 1283 342 313 455 294 560 693 484 280 1054 1233 1279 439 1029 1030 2002 358 7935 538 Spaces Moved 19590 | 92 512 802 134 785 539 583 17 267 944 540 746 146 398 676 350 302 189 465 219 706 165 144 275 193 374 398 305 195 552 686 606 283 491 517 864 262 3738 130 Core 392 | 13 . . . . . . . 62 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Treads 4651 | 79 512 802 22 645 539 583 3 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1314 113 Legs 13021 | . . . . . . . . . 1 126 746 146 398 676 350 302 189 465 219 706 165 144 275 193 374 398 305 195 552 686 606 283 491 517 850 257 2406 . Wheels 432 | . . . 112 140 . . 14 166 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1057 | . . . . . . . . . 643 414 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 160 240 125 125 150 150 125 50 35 37 130 130 130 120 126 126 130 130 127 120 112 120 115 115 115 120 120 115 115 114 125 125 113 113 113 111 111 50 Average Speed 150 | 144 204 259 159 176 176 179 162 135 41 76 179 130 181 142 126 127 205 212 127 126 136 180 118 115 123 137 134 119 154 148 135 125 154 120 133 111 164 155 Slowest Speed 470 | 160 240 410 410 410 250 246 185 250 130 220 250 130 250 250 126 202 225 213 127 127 187 190 120 115 186 240 240 186 230 250 430 125 246 226 378 111 470 240 Overloaded Moves 646 | . . . . . . . . . . . . . . . . . . . . . . . . . . 55 36 . 188 159 17 . 158 23 10 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 73 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 5 . . 1 8 10 2 36 4 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Spacefolds 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 5 . Exploration Rate (%) 49 | 4 86 44 11 93 45 85 1 35 25 60 79 12 60 22 51 45 80 60 6 85 68 97 41 24 18 60 58 62 72 22 45 93 27 78 55 14 71 17 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 37 | . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . 3 . . . . . . . . . . Known Exits Taken 21 | . . 1 1 . 1 . 1 . 1 1 1 1 1 1 . 1 . 1 . 1 . . 1 . 1 1 . . 1 . . 1 . 1 1 . 1 . Unknown Exits Taken 14 | 1 1 . . . . 1 . . . . . . . . 1 . 1 . 1 . 1 1 . . . . 1 1 . 1 1 . 1 . . 1 . . Scrap Searched 17 | . . 6 . . . . . . . . 1 1 . . 2 2 . . . . . . . . . 1 1 . 3 . . . . . . . . . Spaces Dug 459 | . . 16 2 36 5 26 . 8 4 18 . . . 9 4 . . . 6 . . . 15 18 15 11 5 . 29 22 16 . 20 16 44 14 96 4 Terrain Destroyed 1659 | . 24 64 2 72 5 42 . 34 4 18 11 . . 100 43 . 2 7 7 2 16 31 355 23 44 30 8 1 42 26 26 . 29 36 115 20 259 161 Melee 237 | . . . 2 6 5 1 . . 4 13 . . . 9 4 . . . 6 . . . 15 8 15 11 4 . 20 15 16 . 17 16 28 13 9 . Projectile 684 | . . 2 . . . 1 . . . . 2 . . 25 17 . 2 6 1 2 . 31 30 15 3 19 4 1 22 9 8 . 11 18 46 7 243 159 AOE 720 | . 24 62 . 66 . 40 . 34 . 5 9 . . 66 22 . . . . . 16 . 310 . 26 . . . . . . . . . 39 . . 1 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 25166 | 133 651 957 191 1044 688 787 17 346 1004 637 910 145 436 873 407 345 407 523 314 997 262 166 334 224 424 476 355 228 654 799 840 360 617 724 1313 295 5017 266 Wait 2080 | 9 79 24 33 80 61 70 1 12 1 49 58 . 11 33 8 7 154 1 52 159 56 4 14 2 8 27 32 6 34 44 29 53 22 36 104 . 705 2 Move 19511 | 91 511 801 134 784 538 582 16 266 929 539 745 145 397 675 349 301 188 464 218 705 164 143 274 192 373 397 304 194 551 685 605 282 490 516 853 257 3723 130 Hop 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 431 | 6 21 15 7 20 18 17 . 7 10 7 8 . 2 19 2 16 8 8 5 18 13 2 5 2 7 6 2 5 3 7 25 5 10 22 35 4 60 4 Fast Attach 200 | 6 1 4 3 6 4 5 . 9 18 2 18 . 2 19 4 2 2 1 1 5 1 . . . 1 1 . 5 2 2 8 3 4 7 20 1 23 10 Attach 198 | 1 1 7 2 5 1 7 . 11 6 5 4 . 2 10 4 2 3 7 4 2 4 3 2 1 2 . . . 3 3 11 1 6 12 22 4 26 14 Detach 78 | . 1 1 . 1 1 5 . . 8 1 . . . 7 3 1 1 1 2 2 1 . 1 1 . . . 2 1 . 2 1 . 1 11 1 18 3 Swap 367 | . 3 19 2 13 3 16 . 8 . 3 3 . 4 14 4 1 6 5 6 5 4 2 6 4 6 6 6 3 10 6 22 2 13 21 62 . 55 24 Drop 363 | . 8 10 5 14 17 9 . 2 7 6 8 . . 18 . 3 4 5 3 18 9 . 1 2 5 7 2 7 5 11 27 8 9 26 32 1 71 3 Fire 1386 | 20 26 76 3 31 . 61 . 27 9 5 65 . 17 64 29 12 24 31 16 44 10 11 15 11 6 18 5 4 23 26 68 . 44 66 132 9 302 76 Melee 454 | . . . 2 79 44 13 . 4 8 20 . . 1 12 4 . 17 . 7 . . 1 16 9 16 11 4 2 22 15 19 5 19 17 42 17 28 . Ram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . 11 . . . . . . . . . 1 . . . . . 5 . . . . . 3 . . . . . . . . . 1 6 . Rewire 58 | . . . . . . . . . . . . . . . . . . . . 34 . . . . . . . . . . 24 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -5/Garrison -4/Factory (discovered 4 exits: Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / *Arm) -3/Armory -3/Lab -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur / *Ac0) -1/Access_0 (discovered 1 exit: *Sur) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 218 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 11) 734 | -10/Materials | Discovered new exit (range 15) 862 | -10/Materials | Identified exit to Mines 1219 | -10/Materials | Discovered new exit (range 14) 1426 | -10/Materials | Discovered new exit (range 5) 1436 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1452 | -10/Materials | Entered Subcaves 1453 | -10/Subcaves | Approached by a straggling Scientist 1516 | -10/Subcaves | Inventory capacity permanently improved by X0-1V1 (+1) 1549 | -10/Subcaves | Identified exit to Materials 1549 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1839 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2289 | -10/Subcaves | Disturbed a concealed Subdweller 2328 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+300) 2368 | -10/Subcaves | System corruption reached 10% 2649 | -10/Subcaves | Discovered exit to Materials (range 11) 2892 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2903 | -10/Subcaves | System corruption reached 30% 2915 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Power slot 2924 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 3001 | -10/Subcaves | Lost 4 parts (1p1n2w) 3125 | -10/Subcaves | Energy generation permanently improved by X0-1V1 (+15) 3192 | -10/Subcaves | X0-1V1 activates XOMVISION 3197 | -10/Subcaves | Identified exit to Recycling 3197 | -10/Subcaves | X0-1V1 revealed exit location to -8/Recycling 3228 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Utility slot 3325 | -10/Subcaves | Visited 4L-MR0's lab 3330 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 3335 | -10/Subcaves | X0-1V1 sent allied H-61 Shepherd (x1) 3351 | -10/Subcaves | Found Prototype Device 3351 | -10/Subcaves | Identified Sfc. Transmogrifier 3359 | -10/Subcaves | Found Prototype Protection 3798 | -10/Subcaves | X0-1V1 sent you into danger 3831 | -10/Subcaves | Entered Materials 3831 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 3944 | -8/Materials | Garrison activated, responded to threat 4112 | -8/Materials | Identified exit to Garrison 4112 | -8/Materials | Entered Garrison 4200 | -8/Garrison | Garrison Relay disabled 4214 | -8/Garrison | Identified exit to Materials 4214 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 4218 | -8/Garrison | Triggered checkpoint 4306 | -8/Garrison | Triggered checkpoint 4405 | -8/Garrison | Triggered checkpoint 4412 | -8/Garrison | X0-1V1 downgraded hostiles (x2) 4498 | -8/Garrison | X0-1V1 mutated your Utility slot to Weapon slot 4505 | -8/Garrison | Garrison Relay disabled 4710 | -8/Garrison | Triggered checkpoint 4741 | -8/Garrison | Garrison Relay disabled 4991 | -8/Garrison | Triggered checkpoint 5000 | -8/Garrison | Triggered checkpoint 5158 | -8/Garrison | Garrison Relay disabled 5175 | -8/Garrison | X0-1V1 activates XOMVISION 5211 | -8/Garrison | Discovered exit to Materials (range 10) 5242 | -8/Garrison | Lost 3 allies 5252 | -8/Garrison | X0-1V1 turns hostiles against one another 5332 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 5428 | -8/Garrison | Triggered checkpoint 5515 | -8/Garrison | Destroyed 8 combat bots 5535 | -8/Garrison | X0-1V1 destroyed Phase Generator 5535 | -8/Garrison | Phase Generator disabled 5554 | -8/Garrison | Triggered checkpoint 5605 | -8/Garrison | Discovered exit to Materials (range 3) 5876 | -8/Garrison | Triggered checkpoint 5897 | -8/Garrison | Installed Relay Interface Framework 5935 | -8/Garrison | Entered Materials 5935 | -8/Materials | Accompanied by 3 allies 6047 | -8/Materials | Lost 3 allies 6593 | -8/Materials | Core integrity fell below 50% 6658 | -8/Materials | Discovered new exit (range 10) 6798 | -8/Materials | Identified exit to Storage 6837 | -8/Materials | Central database locked down 6866 | -8/Materials | X0-1V1 foreshadows a heat wave 7118 | -8/Materials | Entered Storage 7314 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7317 | -8/Storage | X0-1V1 mutated your Weapon slot to Utility slot 7813 | -8/Storage | X0-1V1 revealed exit location to -8/Recycling 7914 | -8/Storage | Discovered new exit (range 14) 8106 | -8/Storage | X0-1V1 enhanced Transport squad support 8232 | -8/Storage | Core integrity fell below 20% 8503 | -8/Storage | Weapon slot count temporarily expanded by X0-1V1 (+1) 8506 | -8/Storage | Entered Factory 8506 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8526 | -7/Factory | Identified exit to Garrison 8534 | -7/Factory | Entered Garrison 8562 | -7/Garrison | Triggered checkpoint 8634 | -7/Garrison | Build established: Bothacker-Tank 8644 | -7/Garrison | Triggered checkpoint 8796 | -7/Garrison | Spotted B-75 Beast 8802 | -7/Garrison | Spotted B-75 Beast 8818 | -7/Garrison | Triggered checkpoint 8818 | -7/Garrison | Triggered checkpoint 8818 | -7/Garrison | Triggered checkpoint 8879 | -7/Garrison | Lost 7 parts (2p3n1u1w) 8898 | -7/Garrison | Heavy support dispatched to Factory 8990 | -7/Garrison | X0-1V1 downgraded hostiles (x1) 9005 | -7/Garrison | X0-1V1 upgraded hostiles (x2) 9035 | -7/Garrison | Discovered new exit (range 11) 9047 | -7/Garrison | Entered Factory 9049 | -7/Factory | Lost 12 parts (4n2u6w) 9057 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 9080 | -7/Factory | X0-1V1 sent hostile B-36 Bruiser (x1) 9088 | -7/Factory | X0-1V1 whisked you away to safety 9149 | -7/Factory | Core integrity fell below 50% 9186 | -7/Factory | X0-1V1 activates XOMVISION 9261 | -7/Factory | Build established: Mutant 9301 | -7/Factory | Core integrity restored by X0-1V1 (+157) 9336 | -7/Factory | Discovered new exit (range 15) 9339 | -7/Factory | X0-1V1 announced a LAN party 9341 | -7/Factory | Identified exit to Lower Caves 9357 | -7/Factory | X0-1V1 sent hostile Y-54 Guardian (x2) 9490 | -7/Factory | Identified exit to Factory 9490 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 9533 | -7/Factory | Entered Lower Caves 9625 | -7/Lower Caves | Spotted B-75 Beast 9625 | -7/Lower Caves | X0-1V1 sent you into danger 9628 | -7/Lower Caves | Build established: Skirmisher 9684 | -7/Lower Caves | Encountered a Warlord checkpoint 9795 | -7/Lower Caves | Identified Tower Shield 9796 | -7/Lower Caves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 10014 | -7/Lower Caves | Discovered new exit (range 13) 10058 | -7/Lower Caves | Identified exit to Lower Caves 10083 | -7/Lower Caves | Entered another Lower Caves area 10229 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10543 | -7/Lower Caves | Discovered exit to Factory (range 17) 10567 | -7/Lower Caves | Build established: Scavenger-Skirmisher 10688 | -7/Lower Caves | Core integrity restored by X0-1V1 (+202) 10776 | -7/Lower Caves | Identified exit to Zion 10776 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Zion 10897 | -7/Lower Caves | X0-1V1 sent hostile G-47 Trooper (x4) 11099 | -7/Lower Caves | X0-1V1 activates XOMVISION 11146 | -7/Lower Caves | Lost 3 parts (2u1w) 11178 | -7/Lower Caves | X0-1V1 sent hostile H-55 Commando (x2) 11196 | -7/Lower Caves | X0-1V1 sent allied Scrapper (x3) 11208 | -7/Lower Caves | X0-1V1 sent you into danger 11248 | -7/Lower Caves | X0-1V1 rewrote 6G-KOL(j) IFF filter 11378 | -7/Lower Caves | Found DCF Scrap (14 items) 11408 | -7/Lower Caves | Ambushed by research squad 11461 | -7/Lower Caves | X0-1V1 upgraded hostiles (x1) 11527 | -7/Lower Caves | Lost 6 parts (1p1u4w) 11702 | -7/Lower Caves | Mak. Medium Armor Plating reconfigured into Item Mimic 11747 | -7/Lower Caves | Entered Zion 11768 | -7/Zion | Given A8's code to call for help 11798 | -7/Zion | Build established: Derelict-Tank 11828 | -7/Zion | System corruption cleaned by Quarantine Array 11862 | -7/Zion | Discovered new exit (range 13) 11935 | -7/Zion | Identified exit to Proximity Caves 11936 | -7/Zion | Entered Proximity Caves 11938 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11938 | -6/Proximity Caves | Spotter reported a threat 11939 | -6/Proximity Caves | Spotter reported a threat 11946 | -6/Proximity Caves | X0-1V1 sent allied Chaos Knight 2.0 (x1) 11966 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 11992 | -6/Proximity Caves | Spotter reported a threat 12000 | -6/Proximity Caves | Spotter reported a threat 12073 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 12082 | -6/Proximity Caves | Spotter reported a threat 12414 | -6/Proximity Caves | Core integrity restored by X0-1V1 (+180) 12561 | -6/Proximity Caves | Expanded RIF knowledge: Watcher Feeds 12738 | -6/Proximity Caves | Entered Factory 12738 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12745 | -6/Factory | X0-1V1 sent you to a vault 12749 | -6/Factory | Found Prototype Processor 12749 | -6/Factory | Identified Exp. Terrain Scan Processor 12764 | -6/Factory | Found Prototype Processor 12765 | -6/Factory | Identified Exp. Melee Analysis Suite 12810 | -6/Factory | Identified exit to Lower Caves 12810 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 13088 | -6/Factory | Search patrols dispatched 13116 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 13161 | -6/Factory | X0-1V1 activates XOMVISION 13286 | -6/Factory | Repaired Lgt. Armored Exoskeleton? 13327 | -6/Factory | X0-1V1 sent hostile H-66 Slayer (x3) 13378 | -6/Factory | Lost 3 parts (1u2w) 13423 | -6/Factory | Discovered new exit (range 12) 13438 | -6/Factory | Search patrols dispatched 13637 | -6/Factory | X0-1V1 downgraded hostiles (x1) 13679 | -6/Factory | Build established: Scavenger-Gunner 13733 | -6/Factory | X0-1V1 upgraded hostiles (x1) 13760 | -6/Factory | X0-1V1 activates XOMVISION 13788 | -6/Factory | First assault squad dispatched 13816 | -6/Factory | Spotted B-75 Beast 13816 | -6/Factory | X0-1V1 sent you into danger 14029 | -6/Factory | Repaired Lgt. Armored Exoskeleton 14074 | -6/Factory | Entered Lower Caves 14112 | -6/Lower Caves | X0-1V1 sent you into danger 14166 | -6/Lower Caves | Lost 4 parts (1p3w) 14560 | -6/Lower Caves | Spotted B-75 Beast 14623 | -6/Lower Caves | Discovered new exit (range 6) 14631 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14650 | -6/Lower Caves | Entered another Lower Caves area 14669 | -6/Lower Caves | Discovered new exit (range 15) 14682 | -6/Lower Caves | Core integrity restored by X0-1V1 (+261) 14694 | -6/Lower Caves | Identified exit to Data Miner 14694 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Data Miner 14890 | -6/Lower Caves | Learned Factory terminal intel 14989 | -6/Lower Caves | Build established: Scavenger-Tank 14989 | -6/Lower Caves | Found DCF Scrap (13 items) 15029 | -6/Lower Caves | Learned Factory terminal intel 15101 | -6/Lower Caves | Entered Data Miner 15101 | -6/Data Miner | Discovered new exit (range 6) 15140 | -6/Data Miner | Met Data Miner 15178 | -6/Data Miner | Learned location of Section 7 (-2) 15178 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15211 | -6/Data Miner | Received God Mode back door access code from Data Miner 15245 | -6/Data Miner | Destroyed Data Miner 15248 | -6/Data Miner | Interfaced with the Data Conduit 15290 | -6/Data Miner | Build established: Scavenger-Gunner 15562 | -6/Data Miner | Lost 3 parts (2n1w) 15705 | -6/Data Miner | Found System Mapper 15708 | -6/Data Miner | Found Quantum Router 15789 | -6/Data Miner | Entered Proximity Caves 15791 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16102 | -5/Proximity Caves | Build established: Derelict-Gunner 16203 | -5/Proximity Caves | Identified exit to Factory 16287 | -5/Proximity Caves | X0-1V1 sent hostile Thug (x2) 16361 | -5/Proximity Caves | X0-1V1 sent you into danger 16432 | -5/Proximity Caves | Lost 3 parts (1u2w) 16726 | -5/Proximity Caves | Build established: Scavenger-Gunner 16907 | -5/Proximity Caves | Entered Factory 16907 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16908 | -5/Factory | Loaded intel: 295 machine locations 16909 | -5/Factory | Loaded intel: 28 terminal locations 17072 | -5/Factory | Fabricated Combat Drone Bay (x1) 17167 | -5/Factory | X0-1V1 activates XOMVISION 17308 | -5/Factory | Discovered new exit (range 6) 17308 | -5/Factory | Identified exit to Upper Caves 17308 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 17326 | -5/Factory | Entered Extension 17327 | -5/Extension | Loaded intel: 34 machine locations 17381 | -5/Extension | Identified exit to Cetus 17381 | -5/Extension | X0-1V1 revealed exit location to -5/Cetus 17512 | -5/Extension | Identified exit to Factory 17512 | -5/Extension | X0-1V1 revealed exit location to -4/Factory 17529 | -5/Extension | Rescued a captive Derelict 17530 | -5/Extension | Rescued a captive Derelict 17647 | -5/Extension | Watched by a mysterious "MATRIX" hacker 17659 | -5/Extension | Rescued a captive Derelict 17664 | -5/Extension | Rescued a captive Derelict 17664 | -5/Extension | Rescued a captive Derelict 17681 | -5/Extension | Build established: Hacker-Gunner 17769 | -5/Extension | Rescued A7 17994 | -5/Extension | Spotted B-75 Beast 18004 | -5/Extension | Destroyed B-75 Beast 18016 | -5/Extension | Spotted B-75 Beast 18029 | -5/Extension | Destroyed B-75 Beast 18178 | -5/Extension | Rescued a captive Derelict 18251 | -5/Extension | Enh. Flexi-carbon Leg reconfigured into Item Mimic 18299 | -5/Extension | Repaired KE Penetrator 18344 | -5/Extension | Repaired Imp. Titanium Leg 18396 | -5/Extension | Repaired Coil Gun 18468 | -5/Extension | Rescued a captive Derelict 18469 | -5/Extension | Rescued a captive Derelict 18490 | -5/Extension | Rescued a captive Derelict 18491 | -5/Extension | Rescued a captive Derelict 18505 | -5/Extension | Rescued a captive Derelict 18609 | -5/Extension | Entered Cetus 18609 | -5/Cetus | Accompanied by 17 allies (A7) 18610 | -5/Cetus | Loaded intel: 24 machine locations 18614 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 18633 | -5/Cetus | Spotted Cetus Guard 18634 | -5/Cetus | Spotted Cetus Guard 18639 | -5/Cetus | Destroyed Cetus Guard 18639 | -5/Cetus | Spotted Cetus Guard 18642 | -5/Cetus | Destroyed Cetus Guard 18645 | -5/Cetus | Destroyed Cetus Guard 18645 | -5/Cetus | Spotted Cetus Guard 18653 | -5/Cetus | Destroyed Cetus Guard 18665 | -5/Cetus | X0-1V1 revealed exit location to -4/Factory 18682 | -5/Cetus | Lost 3 allies 18699 | -5/Cetus | X0-1V1 rewrote MF-GDG(l) IFF filter 18730 | -5/Cetus | Started Cetus Manufacturing Module 18738 | -5/Cetus | Escorted A7 to Cetus Mainframe 18749 | -5/Cetus | Discovered new exit (range 16) 18755 | -5/Cetus | Manufactured an Enhanced Grunt 18780 | -5/Cetus | Manufactured an Enhanced Grunt 18782 | -5/Cetus | Spotted Cetus Guard 18782 | -5/Cetus | Spotted Cetus Guard 18784 | -5/Cetus | Spotted Cetus Guard 18785 | -5/Cetus | Allies destroyed Cetus Guard 18785 | -5/Cetus | Spotted Cetus Guard 18788 | -5/Cetus | Allies destroyed Cetus Guard 18791 | -5/Cetus | Destroyed Cetus Guard 18794 | -5/Cetus | Allies destroyed Cetus Guard 18805 | -5/Cetus | Manufactured an Enhanced Grunt 18810 | -5/Cetus | Met Revision 17 18812 | -5/Cetus | System corruption reached 10% 18830 | -5/Cetus | Manufactured an Enhanced Grunt 18855 | -5/Cetus | Manufactured an Enhanced Grunt 18951 | -5/Cetus | Entered Archives 18951 | -5/Archives | Accompanied by 18 allies (A7) 18952 | -5/Archives | Loaded intel: 8 machine locations 18956 | -5/Archives | Received a hacking code to weaken MAIN.C 18985 | -5/Archives | Met Zhirov 18991 | -5/Archives | Reinforcements dispatched to Archives 19001 | -5/Archives | Unable to access archive contents 19005 | -5/Archives | Discovered new exit (range 16) 19021 | -5/Archives | Read partially decrypted archive contents 19025 | -5/Archives | Read partially decrypted archive contents 19029 | -5/Archives | Discovered new exit (range 15) 19036 | -5/Archives | Reinforcements dispatched to Archives 19038 | -5/Archives | Zhirov warped through subspace 19056 | -5/Archives | Zhirov detonated Archives 19087 | -5/Archives | Lost 3 parts (1n2w) 19087 | -5/Archives | Lost 16 allies 19101 | -5/Archives | Discovered exit to Factory (range 16) 19160 | -5/Archives | X0-1V1 sent someone to keep an eye on you 19254 | -5/Archives | X0-1V1 activates XOMVISION 19264 | -5/Archives | Entered Hub_04(d) 19265 | -5/Hub_04(d) | Loaded intel: 64 machine locations 19336 | -5/Hub_04(d) | Build established: Scavenger-Gunner 19539 | -5/Hub_04(d) | X0-1V1 mutated your Utility slot to Propulsion slot 19547 | -5/Hub_04(d) | Network Hub disabled 19547 | -5/Hub_04(d) | Network Hub disabled 19564 | -5/Hub_04(d) | First assault squad dispatched 19709 | -5/Hub_04(d) | Spotted Lightning 19712 | -5/Hub_04(d) | Identified exit to Garrison 19719 | -5/Hub_04(d) | Entered Garrison 19720 | -5/Garrison | Loaded intel: 30 machine locations 19817 | -5/Garrison | Triggered checkpoint 19842 | -5/Garrison | Build established: Scavenger-Tank 19861 | -5/Garrison | Expanded RIF knowledge: Program Shield 19892 | -5/Garrison | Garrison Relay disabled 19937 | -5/Garrison | Discovered exit to Factory (range 12) 20013 | -5/Garrison | Entered Factory 20013 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 20014 | -4/Factory | Loaded intel: 251 machine locations 20015 | -4/Factory | Loaded intel: 26 terminal locations 20035 | -4/Factory | Identified exit to Upper Caves 20339 | -4/Factory | Repaired Multireflex Exoskeleton 20359 | -4/Factory | Identified exit to Research 20359 | -4/Factory | X0-1V1 revealed exit location to -3/Research 20493 | -4/Factory | X0-1V1 revealed exit location to -3/Research 20573 | -4/Factory | Entered Upper Caves 20576 | -4/Upper Caves | Identified exit to Upper Caves 20858 | -4/Upper Caves | X0-1V1 activates XOMVISION 20949 | -4/Upper Caves | Build established: Scavenger-Skirmisher 21020 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21088 | -4/Upper Caves | X0-1V1 sent you into danger 21221 | -4/Upper Caves | Encountered a Warlord checkpoint 21266 | -4/Upper Caves | Entered another Upper Caves area 21306 | -4/Upper Caves | Build established: Scavenger-Tank 21390 | -4/Upper Caves | Discovered exit to Research (range 16) 21392 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21707 | -4/Upper Caves | Discovered new exit (range 10) 21723 | -4/Upper Caves | Build established: Scavenger-Skirmisher 21750 | -4/Upper Caves | Entered Zhirov 21750 | -4/Zhirov | Discovered new exit (range 3) 21845 | -4/Zhirov | Found Alien Artifact 21845 | -4/Zhirov | Identified Integrated Reactor 21845 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21864 | -4/Zhirov | Found Alien Artifact 22006 | -4/Zhirov | Cloak Generator disabled 22016 | -4/Zhirov | Enhanced Grunts warped into view 22030 | -4/Zhirov | Entered Proximity Caves 22034 | -3/Proximity Caves | Spotter reported a threat 22034 | -3/Proximity Caves | Spotter reported a threat 22054 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 22065 | -3/Proximity Caves | Found Prototype Special Weapon 22156 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 22224 | -3/Proximity Caves | X0-1V1 revealed exit location to -3/Research 22352 | -3/Proximity Caves | Build established: Hacker-Tank 22554 | -3/Proximity Caves | X0-1V1 activates XOMVISION 22577 | -3/Proximity Caves | X0-1V1 sent you into danger 22593 | -3/Proximity Caves | X0-1V1 upgraded hostiles (x1) 23032 | -3/Proximity Caves | Identified Molecular Deconstructor 23084 | -3/Proximity Caves | Entered Research 23084 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 23085 | -3/Research | Loaded intel: 133 machine locations 23104 | -3/Research | X0-1V1 released a cloud of subatomizers 23284 | -3/Research | Revision forces began assault on 0b10 23387 | -3/Research | Build established: Hacker-Executioner 23399 | -3/Research | Met up with Revision 17++ 23426 | -3/Research | Fabricated Assault Drone Bay (x1) 23479 | -3/Research | Identified exit to Research 23617 | -3/Research | X0-1V1 downgraded hostiles (x3) 23703 | -3/Research | X0-1V1 sent you to a vault 23784 | -3/Research | Research terminal network offline 23903 | -3/Research | Build established: Scavenger-Executioner 23969 | -3/Research | Sterilization system engaged 23969 | -3/Research | Non-combat units ordered to evacuate 24038 | -3/Research | Discovered new exit (range 11) 24069 | -3/Research | Combat units ordered to evacuate 24269 | -3/Research | Ambient heat levels rising (+10) 24317 | -3/Research | Entered Armory 24317 | -3/Armory | Accompanied by 4 allies 24318 | -3/Armory | Loaded intel: 90 machine locations 24668 | -3/Armory | Lost 4 allies 24816 | -3/Armory | Fabricated Assault Drone Bay (x1) 24817 | -3/Armory | First assault squad dispatched 24886 | -3/Armory | Intercept squad dispatched 24894 | -3/Armory | Spotted Tracker 24895 | -3/Armory | Spotted Tracker 24900 | -3/Armory | Allies destroyed Tracker 24905 | -3/Armory | Allies destroyed Tracker 24912 | -3/Armory | Spotted Combat Programmer 24914 | -3/Armory | Spotted Combat Programmer 24927 | -3/Armory | Destroyed Combat Programmer 24937 | -3/Armory | System corruption reached 10% 24945 | -3/Armory | Destroyed Combat Programmer 24959 | -3/Armory | Found Prototype Energy Gun 24959 | -3/Armory | Identified Immobilizer 24987 | -3/Armory | X0-1V1 activates XOMVISION 25116 | -3/Armory | X0-1V1 sent you into danger 25138 | -3/Armory | X0-1V1 sent allied Ranger (x3) 25286 | -3/Armory | Fabricated Assault Drone Bay (x1) 25336 | -3/Armory | Fabricated Assault Drone Bay (x1) 25553 | -3/Armory | Found Tactical Quantum Warhead 25556 | -3/Armory | Found Tactical Quantum Warhead 25590 | -3/Armory | Discovered new exit (range 5) 25596 | -3/Armory | Entered Lab 25596 | -3/Lab | Accompanied by 3 allies 25596 | -3/Lab | Discovered exit to Research (range 9) 25623 | -3/Lab | Hidden lab's door opened automatically 25623 | -3/Lab | Sensor layout match revealed 25624 | -3/Lab | Gained access to the hidden lab's interior 25675 | -3/Lab | Decrypted terminal 25716 | -3/Lab | Decrypted terminal 25716 | -3/Lab | Acquired modification code for an L2 power cell 25731 | -3/Lab | Found Prototype Energy Gun 25731 | -3/Lab | Identified Hyp. EM Gauss Rifle 25787 | -3/Lab | Found Prototype Special Weapon 25847 | -3/Lab | Found Prototype Energy Cannon 25847 | -3/Lab | Identified Warp Cannon 25852 | -3/Lab | Found Prototype Protection 25852 | -3/Lab | Identified Hvy. Regenerative Plating 25858 | -3/Lab | Found Deep Network Scanner 25883 | -3/Lab | Found Alien Artifact 25913 | -3/Lab | Found Alien Artifact 25913 | -3/Lab | Identified Integrated Mediator 25913 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 25926 | -3/Lab | Found Alien Artifact 26035 | -3/Lab | Entered Research 26035 | -2/Research | Accompanied by 3 allies 26035 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26036 | -2/Research | Loaded intel: 112 machine locations 26102 | -2/Research | Discovered new exit (range 25) 26117 | -2/Research | Repaired Broken Tactical Coordination Suite 26347 | -2/Research | Identified Gui. Remote Datajack 26673 | -2/Research | Intercept squad dispatched 26676 | -2/Research | Spotted Tracker 26677 | -2/Research | Spotted Tracker 26678 | -2/Research | Destroyed Tracker 26684 | -2/Research | Destroyed Tracker 26701 | -2/Research | Spotted B-90 Cyclops 26714 | -2/Research | Spotted Combat Programmer 26715 | -2/Research | Spotted Combat Programmer 26717 | -2/Research | X0-1V1 whisked you away to safety 26810 | -2/Research | Identified exit to Access 26810 | -2/Research | X0-1V1 revealed exit location to -1/Access 26816 | -2/Research | Destroyed Combat Programmer 26879 | -2/Research | Build established: Scientist-Executioner 27037 | -2/Research | Discovered new exit (range 7) 27064 | -2/Research | Entered Quarantine 27065 | -2/Quarantine | Loaded intel: 66 machine locations 27105 | -2/Quarantine | Found Alien Launcher 27281 | -2/Quarantine | Identified Core Expander 27281 | -2/Quarantine | Targeted by mysterious "MATRIX" hacker 27313 | -2/Quarantine | Found Alien Artifact 27450 | -2/Quarantine | Identified exit to Protoforge 27450 | -2/Quarantine | X0-1V1 revealed exit location to -2/Protoforge 27551 | -2/Quarantine | Intercept squad dispatched 27556 | -2/Quarantine | Spotted Tracker 27557 | -2/Quarantine | Spotted Tracker 27569 | -2/Quarantine | Destroyed Tracker 27569 | -2/Quarantine | Spotted Combat Programmer 27574 | -2/Quarantine | Destroyed Tracker 27582 | -2/Quarantine | Destroyed Combat Programmer 27582 | -2/Quarantine | Spotted Combat Programmer 27586 | -2/Quarantine | System corruption reached 10% 27598 | -2/Quarantine | Destroyed Combat Programmer 27649 | -2/Quarantine | X0-1V1 announced a LAN party 27671 | -2/Quarantine | Installed Core Expander, added new Power slot 27720 | -2/Quarantine | Identified Transdimensional Reconstructor 27720 | -2/Quarantine | Identified Subatomic Replicator 27810 | -2/Quarantine | Identified exit to Section 7 27810 | -2/Quarantine | X0-1V1 revealed exit location to -2/Section 7 27889 | -2/Quarantine | Spotted Fortress 27988 | -2/Quarantine | Allies destroyed Fortress 28033 | -2/Quarantine | Found Exp. EM Shield 28037 | -2/Quarantine | Found Vortex Chain Reactor 28075 | -2/Quarantine | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 28094 | -2/Quarantine | Entered Section 7 28094 | -2/Section 7 | Spotted B-90 Cyclops 28095 | -2/Section 7 | Loaded intel: 129 machine locations 28323 | -2/Section 7 | Build established: Scavenger-Executioner 28375 | -2/Section 7 | Found Integrated Mediator 28375 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 28714 | -2/Section 7 | Found Gui. Micro-nuke Launcher 28741 | -2/Section 7 | Found Alien Artifact 28767 | -2/Section 7 | X0-1V1 sent you to a vault 28775 | -2/Section 7 | Found Chaos Jack 28779 | -2/Section 7 | X0-1V1 mutated your Utility slot to Propulsion slot 28787 | -2/Section 7 | Found Zero-point Reactor 28796 | -2/Section 7 | Found Hvy. Scimitar of Distortion 28808 | -2/Section 7 | Found Alien Artifact 28808 | -2/Section 7 | Identified Terrabomb 28808 | -2/Section 7 | Used Terrabomb 28812 | -2/Section 7 | Warped through subspace 28813 | -2/Section 7 | Identified Core Reset Matrix 28856 | -2/Section 7 | Destroyed B-90 Cyclops 28994 | -2/Section 7 | Found Integrated Dissipator 28994 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29079 | -2/Section 7 | Found Alien Artifact 29079 | -2/Section 7 | Identified Spacefold Activator 29232 | -2/Section 7 | Spotted S7 Guard 29260 | -2/Section 7 | Destroyed S7 Guard 29292 | -2/Section 7 | Found Alien Artifact 29292 | -2/Section 7 | Identified Core Physics Calibrator 29309 | -2/Section 7 | X0-1V1 downgraded hostiles (x2) 29438 | -2/Section 7 | Discovered exit to Access (range 11) 29567 | -2/Section 7 | Intercept squad dispatched 29568 | -2/Section 7 | Spotted Tracker 29568 | -2/Section 7 | Spotted Tracker 29572 | -2/Section 7 | Spotted Combat Programmer 29573 | -2/Section 7 | Spotted Combat Programmer 29590 | -2/Section 7 | Destroyed Tracker 29597 | -2/Section 7 | X0-1V1 sent allied L-61 Swordsman (x3) 29611 | -2/Section 7 | Destroyed Tracker 29612 | -2/Section 7 | Combat Programmer assimilated allied L-61 Swordsman 29614 | -2/Section 7 | Destroyed Combat Programmer 29626 | -2/Section 7 | Destroyed Combat Programmer 29720 | -2/Section 7 | Spotted Alpha 7 29732 | -2/Section 7 | Spotted Alpha 7 29748 | -2/Section 7 | Destroyed Alpha 7 29775 | -2/Section 7 | Lost 3 parts (2n1w) 29775 | -2/Section 7 | Found Prototype Ballistic Gun 29775 | -2/Section 7 | Identified Multirail 29791 | -2/Section 7 | Spotted B-99 Colossus 29827 | -2/Section 7 | Core integrity restored by X0-1V1 (+330) 29870 | -2/Section 7 | Found Alien Artifact 29870 | -2/Section 7 | Identified LRC Storage 29870 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 30035 | -2/Section 7 | Found Exp. Targeting Computer 30094 | -2/Section 7 | First assault squad dispatched 30096 | -2/Section 7 | Entered Access 30096 | -1/Access | Evolved 2 slots (calibrated): -Propulsion x2, Utility x3, Weapon x1 30097 | -1/Access | Loaded intel: 110 machine locations 30426 | -1/Access | Crushed by falling debris 30446 | -1/Access | Discovered new exit (range 8) 30454 | -1/Access | Entered Command 30455 | -1/Command | Loaded intel: 76 machine locations 30551 | -1/Command | Disengaged cave seal 30571 | -1/Command | Spotted B-99 Colossus 30586 | -1/Command | X0-1V1 sent hostile Guerrilla (x2) 30641 | -1/Command | System corruption reached 10% 30644 | -1/Command | Identified exit to Access_0 30644 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 30920 | -1/Command | Spotted M Guard 30921 | -1/Command | Spotted M Guard 30923 | -1/Command | Spotted Combat Programmer 30923 | -1/Command | Spotted Combat Programmer 30947 | -1/Command | X0-1V1 sent allied Executioner (x2) 30993 | -1/Command | Destroyed Combat Programmer 31005 | -1/Command | Destroyed Combat Programmer 31037 | -1/Command | Destroyed M Guard 31049 | -1/Command | Destroyed M Guard 31049 | -1/Command | All MAIN.C guards destroyed 31159 | -1/Command | Hacked MAIN.C using A7's code 31165 | -1/Command | Met MAIN.C 31222 | -1/Command | X0-1V1 activates XOMVISION 31294 | -1/Command | X0-1V1 sent you to a vault 31344 | -1/Command | Destroyed B-99 Colossus 31375 | -1/Command | Identified exit to Surface 31375 | -1/Command | X0-1V1 revealed exit location to -0/Surface 31454 | -1/Command | First assault squad dispatched 31517 | -1/Command | 0b10 Conduit disabled 31523 | -1/Command | X0-1V1 whisked you away to safety 31684 | -1/Command | X0-1V1 activates XOMVISION 31845 | -1/Command | X0-1V1 revealed exit location to -0/Surface 31892 | -1/Command | Core integrity restored by X0-1V1 (+363) 31922 | -1/Command | Warp Cannon suddenly broke down 31950 | -1/Command | Destroyed MAIN.C Shell 31953 | -1/Command | MAIN.C activated Command garrisons 32005 | -1/Command | X0-1V1 sent allied Thug (x2) 32019 | -1/Command | Destroyed MAIN.C 32037 | -1/Command | Discovered exit to Surface (range 39) 32037 | -1/Command | Discovered exit to Surface (range 100) 32037 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 32310 | -1/Command | X0-1V1 sent you into danger 32432 | -1/Command | X0-1V1 activates XOMVISION 32451 | -1/Command | X0-1V1 mutated your Propulsion slot to Utility slot 32624 | -1/Command | Found Exp. Weapon Cycler 32636 | -1/Command | Found Vortex Chain Reactor 32640 | -1/Command | Found Zero-point Reactor 33385 | -1/Command | X0-1V1 mutated your Utility slot to Weapon slot 33388 | -1/Command | X0-1V1 activates XOMVISION 33671 | -1/Command | X0-1V1 sent hostile Thug (x4) 33693 | -1/Command | X0-1V1 tapped a No Entrance sign 34405 | -1/Command | Found Multirail 34408 | -1/Command | Found Exp. Target Analyzer 34412 | -1/Command | Found Exp. Targeting Computer 34513 | -1/Command | Found Adv. Kinecellerator 34653 | -1/Command | Found Multirail 35212 | -1/Command | Found Multirail 35928 | -1/Command | X0-1V1 activates XOMVISION 36342 | -1/Command | Found Adv. Powered Armor 36409 | -1/Command | Found Exp. Armor Integrity Analyzer 36581 | -1/Command | X0-1V1 activates XOMVISION 36911 | -1/Command | Found Fusion Bomb Launcher 37263 | -1/Command | X0-1V1 sent hostile Mutant (x2) 37514 | -1/Command | X0-1V1 sent hostile H-88 Terminator (x3) 37596 | -1/Command | Found Exp. System Purifier 38258 | -1/Command | X0-1V1 activates XOMVISION 38347 | -1/Command | Crushed by falling debris 38352 | -1/Command | Crushed by falling debris 38389 | -1/Command | Entered Access_0 38390 | -1/Access_0 | Loaded intel: 48 machine locations 38393 | -1/Access_0 | Met Architect 38408 | -1/Access_0 | X0-1V1 sent allied Butcher (x5) 38409 | -1/Access_0 | Destroyed A8 38425 | -1/Access_0 | Architect warped through subspace 38484 | -1/Access_0 | Architect warped through subspace 38502 | -1/Access_0 | Subspace Access Node disabled 38503 | -1/Access_0 | Lost 3 parts (3w) 38536 | -1/Access_0 | Architect warped through subspace 38544 | -1/Access_0 | Lost 3 allies 38575 | -1/Access_0 | Spotted Enhanced Programmer 38578 | -1/Access_0 | X0-1V1 sent allied H-81 Overseer (x4) 38584 | -1/Access_0 | Architect warped through subspace 38655 | -1/Access_0 | Subspace Access Node disabled 38659 | -1/Access_0 | Architect warped through subspace 38679 | -1/Access_0 | Architect warped through subspace 38711 | -1/Access_0 | Spotted Enhanced Programmer 38722 | -1/Access_0 | Architect warped through subspace 38734 | -1/Access_0 | Destroyed Enhanced Programmer 38746 | -1/Access_0 | Spotted Enhanced Programmer 38771 | -1/Access_0 | Destroyed Enhanced Programmer 38782 | -1/Access_0 | Architect warped through subspace 38790 | -1/Access_0 | Lost 7 parts (1n1u5w) 38798 | -1/Access_0 | Found Prototype Device 38798 | -1/Access_0 | Identified Desublimator 38806 | -1/Access_0 | Core integrity fell below 50% 38819 | -1/Access_0 | Spotted Enhanced Programmer 38849 | -1/Access_0 | Hds. Centrium Heavy Treads reconfigured into Item Mimic 38851 | -1/Access_0 | Found Adv. Kinecellerator 38856 | -1/Access_0 | Used Subatomic Replicator to replicate Hyp. Linear Accelerator 38864 | -1/Access_0 | Destroyed Enhanced Programmer 38869 | -1/Access_0 | Subspace Access Node disabled 38874 | -1/Access_0 | Subspace Access Node disabled 38877 | -1/Access_0 | Core integrity fell below 20% 38894 | -1/Access_0 | X0-1V1 sent allied X-77 Beamer (x3) 38915 | -1/Access_0 | Allies destroyed Architect 38916 | -1/Access_0 | Architect triggered a singularity event 38917 | -1/Access_0 | Released all parts (13) 38925 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 38925 | -1/Access_0 | Warped through subspace to slip node 38925 | -1/Access_0 | Discovered exit to Surface (range 8) 38927 | -1/Access_0 | Crushed by singularity! Last Messages --------------- 38919_ A0_COM: 8. 38920_ A0_COM: 7. 38921_ A0_COM: 6. 38921_ Movement behavior is fully back under control. 38922_ A0_COM: 5. 38923_ A0_COM: 4. 38923_ Enhanced Grunt overheating. 38924_ A0_COM: 3. 38924_ Chain reaction triggered in Antimatter Reactor. 38925_ A0_COM: 2. 38925_ X-77 Beamer destroyed. 38925_ Acquired Hpw. Transdimensional Reconstructor. 38925_ Warped through subspace, drawn to slip node. 38925_ EXIT=FOUND: SURFACE 38926_ A0_COM: 1. 38927_ X0-1V1 bursts into laughter! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ????????????????????????## ##????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# < #????????????????????? | | ????????????????????????# ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ##????????????????????? | | ???????????????????????## #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# @ ##????????????????????? | | ???????????????????????# < #????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????## #?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 225 Energy Generation 141 Energy Capacity 2340 Matter Stores 1000 Matter Capacity 1000 Sight Range 27 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 1010 Jamming Range 16 Additional Mass Support 6 Armor Coverage 2000 Resistance: KI 100 Resistance: TH 38 Resistance: EM 100 Propulsion Shielding 66 Utility Shielding 15 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 20 Melee Accuracy 12 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 50 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 25 Defensive Hacking 25 Relay Coupler Types 1 Relay Coupler Value 99 Authchip Count 3 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Hcp. Storage Unit | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Thunder Hammer | -2/Section 7 | Archive Exp. EM Disruption Field | -2/Section 7 | Archive Adv. Thermal Defense Suite | -2/Section 7 | Archive Plasma Lance | -2/Section 7 | Archive Exp. Thermal Generator | -2/Section 7 | Archive Exp. Q-thruster | -2/Section 7 | Archive Cld. Proton Cannon | -2/Section 7 | Archive Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free K-01 Serf | -2/Section 7 | Archive B-74 Champion | -2/Section 7 | Archive Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Assault Drone Bay | x1 | -3/Research Assault Drone Bay | x1 | -3/Armory | Authchip Assault Drone Bay | x1 | -3/Armory | Authchip Assault Drone Bay | x1 | -3/Armory Repaired ---------- Lgt. Armored Exoskeleton | 30% | -6/Factory Lgt. Armored Exoskeleton | 37% | -6/Factory KE Penetrator | 26% | -5/Extension Imp. Titanium Leg | 32% | -5/Extension Coil Gun | 23% | -5/Extension Multireflex Exoskeleton | 29% | -4/Factory Tactical Coordination Suite | 14% | -2/Research | Broken Studied --------- Great Maul | -8/Materials | Hacked Shotgun | -7/Factory | Hacked Spear | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Hvy. Assault Rifle | -5/Factory | Hacked Tesla Rifle | -5/Factory | Hacked Coil Gun | -3/Research | Hacked KE Penetrator | -3/Research | Hacked Gauss Rifle | -3/Research | Hacked Railgun | -2/Research | Hacked Hvy. Armored Exoskeleton | -2/Research | Hacked Imp. Thunder Leg | -2/Research | Hacked Micro-nuke Launcher | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Particle Reactor | -2/Quarantine | Hacked Enh. Nova Cannon | -2/Section 7 | Hacked Hvy. Shield Leg | -2/Section 7 | Hacked Alien Tech Used ----------------- Integrated Reactor Integrated Mediator Core Expander Terrabomb Transdimensional Reconstructor Integrated Dissipator Spacefold Activator Core Physics Calibrator LRC Storage Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- Walls Are Suggestions Challenges ------------ None Game ------ Seed CoolantHypercooledBuckler Manual? 0 Play Time 10:16:33 Cumulative 535.9 hours Start 2026.06.23 @ 15:02:08 End 2026.06.24 @ 23:09:30 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 187 Adventurer 8 Explorer 0 Win Type - Total 34 Types 15/5/4/3/0/1/2/1/2/1 Lore% 93 Gallery% 88 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 613f484f-5a6f-4fed-9f7e-6f89502fee75