Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 16:16:33 Player: Reflectatory Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1849) 1849 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3934 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 95/100 System Corruption 4% Temperature Warm (148) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (4) ------- Particle Gun > --- INVENTORY (8) ---- Light Treads Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Signal Interpreter Seismic Detector > --- WEAPON ----------- Particle Gun Ion Cannon Ion Cannon Improved Light Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Aluminum Leg Aluminum Leg Huge Storage Unit Spread Laser [Rating: 24] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 2 | . . 1 1 . Parts Attached 40 | 6 1 14 2 17 Power 7 | 1 . 2 . 4 Engine 5 | 1 . 2 . 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 10 | 2 . 2 . 6 Treads 2 | 2 . . . . Leg 8 | . . 2 . 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 4 2 2 Device 4 | . 1 3 . . Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 13 | 2 . 6 . 5 Energy Gun 7 | . . 3 . 4 Energy Cannon 2 | . . 2 . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . . 2 . 23 Power 5 | . . . . 5 Propulsion 8 | . . 2 . 6 Utility 5 | . . . . 5 Weapon 7 | . . . . 7 Highest Loss Streak 15 | . . 2 . 15 To Critical Strikes . | . . . . . Average Backups 6 | 5 6 6 5 6 Power 1 | . 1 1 2 1 Propulsion 2 | 3 4 2 1 2 Utility 1 | . . 1 1 1 Weapon . | . 1 . 1 . Tool/Special . | . . . . . Unused Backups 6 | . . 5 . 1 Power 2 | . . 2 . . Propulsion 3 | . . 2 . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 95 99 97 92 Engine 9 | . 14 10 9 8 Treads 8 | . 28 15 . . Leg 11 | . . 5 18 17 Device 16 | . 10 19 9 17 Storage 10 | . 14 11 9 8 Processor 4 | . . . 9 8 Protection 2 | . . 2 9 . Energy Gun 11 | . . 14 9 12 Energy Cannon 6 | . . 1 17 7 Ballistic Gun 8 | . 28 10 . 5 Ballistic Cannon 5 | . . 5 7 5 Peak Build Rating 24 | 6 9 19 22 24 Average Rating 15 | 5 8 14 21 20 On Entrance 10 | . 6 9 16 22 Naked Turns . | . . . . . Heaviest Build 37 | 12 13 35 37 37 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 2 | 1 . 1 1 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 25 | 8 8 8 25 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 6 8 8 8 8 Average Carried 6 | 5 6 6 5 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 7 8 1 Class Distribution -------------------- 31% | Tank 28% | Mutant 18% | Scavenger-Gunner 18% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1128 | 231 41 284 94 478 Remotely . | . . . . . Salvage Created 2042 | . 18 703 142 1179 Parts 114 | . 3 41 9 61 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 48 | . . 20 3 25 Guns 26 | . . 16 . 10 Cannons 22 | . . 4 3 15 Classes Destroyed 9 | . 1 4 . 4 Hauler 1 | . . 1 . . Recycler 3 | . . . . 3 Mechanic 1 | . . . . 1 Watcher 4 | . 1 2 . 1 Swarmer 10 | . . 5 . 5 Grunt 25 | . . 10 2 13 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 11 | . . 5 1 5 Best Kill Streak 6 | . 1 3 2 6 Combat Bots Only 6 | . . 3 2 6 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 341 | . 5 105 11 220 Missed 73 | . . 19 2 52 Hits 268 | . 5 86 9 168 Melee 5 | . . . . 5 Projectile 263 | . 5 86 9 163 Critical Strikes 6 | . 2 1 1 2 Damage Taken 3506 | . 74 806 144 2482 Core 666 | . . 115 32 519 Absorbed by Shields 168 | . . 168 . . Regen/Repaired (Parts) 350 | . . 26 72 252 Core Remaining (%) 90 | 100 100 71 . . Volleys Fired 146 | . 2 55 7 82 Largest 4 | . 2 3 4 4 Hottest 218 | . 40 163 218 218 Shots Fired 421 | . 4 165 27 225 Gun 288 | . 4 149 7 128 Cannon 133 | . . 16 20 97 Launcher . | . . . . . Special . | . . . . . Kinetic 181 | . 4 95 6 76 Thermal 227 | . . 70 21 136 Explosive . | . . . . . Electromagnetic 13 | . . . . 13 Robot Hit Streak 12 | . 3 12 4 9 Robot Miss Streak 6 | . 1 4 6 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 245 | . 3 99 10 133 Core Hits 126 | . 2 44 5 75 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 2 1 3 Burn 5 | . . 2 1 2 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3935 | . 26 1193 208 2508 Guns 2232 | . 26 1003 46 1157 Cannons 1677 | . . 176 162 1339 Explosions . | . . . . . Melee . | . . . . . Ramming 26 | . . 14 . 12 Kinetic 1106 | . 26 550 20 510 Thermal 2638 | . . 629 188 1821 Explosive . | . . . . . Electromagnetic 165 | . . . . 165 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . . . . 26 Message Errors 7 | . . . . 7 Matter Fused 10 | . . . . 10 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 6 | . . . . 6 Projectiles 6 | . . . . 6 Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . . . 1 5 Impact . | . . . . . Kinetic 6 | . . . 1 5 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 6 | . . 1 . 5 Kicked 5 | . . . . 5 Crushed 1 | . . 1 . . Highest Temperature 882 | . . 503 491 882 Average Temperature 156 | . . 111 202 180 Received Heat Transfer 1662 | . 78 333 90 1161 Effects 25 | . . 2 1 22 Shutdowns 6 | . . 1 1 4 Energy Bleed 2 | . . . . 2 Interference 6 | . . . . 6 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 3 | . . 1 . 2 Damage (major) 5 | . . . . 5 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . . 4 1 5 Heat Transferred 5360 | . . 1589 407 3364 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 . . Low Security (%) 94 | 100 100 78 100 100 Level 1 5 | . . 21 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 240 | . . 240 88 162 Initial 88 | . . . 88 10 Average 72 | . . 127 45 88 Influence Increases 1402 | . 7 566 88 741 Destroy 0b10 Robot/C 960 | . . 400 60 500 Destroy 0b10 Robot/NC 45 | . 5 15 . 25 Destroy Leader 230 | . 2 96 20 112 Successful Hack 49 | . . 6 6 37 Disable Machine 30 | . . . . 30 Destroy Structure 13 | . . 4 2 7 Lose Combat Pursuer 75 | . . 45 . 30 Influence Decreases 1295 | . 7 356 272 660 Entered New Map 138 | . . . 122 16 Time Decay 917 | . 7 336 150 424 Lost Part 240 | . . 20 . 220 Squads Dispatched 10 | . . 4 1 5 Investigation 5 | . . 2 1 2 Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 4 32 4 41 Peak Tracking Total 6 | . 2 5 2 6 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 15 | . . 4 3 8 Terminals 8 | . . 2 1 5 Fabricators . | . . . . . Repair Stations 3 | . . 1 1 1 Recycling Units 2 | . . . . 2 Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 47 | . . 11 12 24 Successful 30 | . . 7 5 18 Failed 16 | . . 4 6 6 Catastrophic 3 | . . . . 3 Database Lockouts 1 | . . . 1 . Manual 2 | . . . . 2 Terminals 28 | . . 6 8 14 Fabricators . | . . . . . Repair Stations 10 | . . 3 2 5 Recycling Units 5 | . . . . 5 Scanalyzers 2 | . . 2 . . Garrison Access 2 | . . . 2 . Terminal Hacks 16 | . . 2 3 11 Record 7 | . . . 3 4 Open Door 2 | . . . . 2 Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Locate Traps 1 | . . 1 . . Dispatch Records 1 | . . . . 1 Patrol Status 2 | . . . . 2 Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . 3 2 4 Scan Component 4 | . . 1 1 2 Repair 4 | . . 1 1 2 Refit 1 | . . 1 . . Recycling Unit Hacks 3 | . . . . 3 Report Inventory 2 | . . . . 2 Retrieve Components 1 | . . . . 1 Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . . 3 3 7 Full Trace Events 4 | . . 1 1 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 1 1 2 Time 134 | . . 38 32 64 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . . 9 Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 2106 | . . 819 316 971 Seismic 2106 | . . 819 316 971 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2969 | 519 245 819 316 1070 Spaces Moved 1158 | 155 148 335 141 379 Core 10 | 10 . . . . Treads 544 | 145 148 251 . . Legs 604 | . . 84 141 379 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 190 120 Average Speed 173 | 153 160 167 190 185 Slowest Speed 260 | 160 160 190 190 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 16 34 39 16 59 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 13 | . . 3 1 9 Melee . | . . . . . Projectile 13 | . . 3 1 9 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1831 | 436 153 486 172 584 Wait 400 | 264 . 52 11 73 Move 1154 | 154 147 334 140 379 Hop . | . . . . . Pick Up 54 | 12 3 15 6 18 Fast Attach . | . . . . . Attach 33 | 6 1 4 3 19 Detach 1 | . . . . 1 Swap 20 | . . 13 3 4 Drop 17 | . . 12 2 3 Fire 146 | . 2 55 7 82 Melee . | . . . . . Ram . | . . . . . Kick 5 | . . . . 5 Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 520 | -11/Scrapyard | Entered Materials 521 | -10/Materials | Build established: Mutant 521 | -10/Materials | Met a group of wandering Federalists 591 | -10/Materials | Discovered new exit (range 16) 609 | -10/Materials | Lost 3 allies 676 | -10/Materials | Discovered new exit (range 10) 765 | -10/Materials | Entered another Materials area 765 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1282 | -9/Materials | Build established: Tank 1453 | -9/Materials | Repaired Deuterium Engine 1555 | -9/Materials | Discovered new exit (range 16) 1584 | -9/Materials | Entered another Materials area 1584 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1713 | -8/Materials | Repaired Imp. Light Cannon? 1735 | -8/Materials | Central database locked down 1786 | -8/Materials | Discovered new exit (range 9) 1861 | -8/Materials | Identified exit to Storage 1900 | -8/Materials | Entered Storage 2210 | -8/Storage | Build established: Gunner 2478 | -8/Storage | Repaired Sml. Storage Unit 2532 | -8/Storage | Repaired Ion Cannon 2538 | -8/Storage | Build established: Scavenger-Gunner 2651 | -8/Storage | Lost 5 parts (1p2n2w) 2691 | -8/Storage | Core integrity fell below 50% 2859 | -8/Storage | Garrison activated, responded to threat 2912 | -8/Storage | Core integrity fell below 20% 2970 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Ion Cannon destroyed. R-06 Scavenger collects Beam Rifle. Particle Gun destroyed. K-01 Serf collects debris. M-13 Machinist repairs G-47 Trooper. Acquired Particle Gun. K-01 Serf collects debris. S-10 Pest emerges from the garrison. K-01 Serf collects debris. G-47 Trooper suffers critical hit (Burn). K-01 Serf collects debris. G-47 Trooper destroyed. Acquired 15 matter. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. S-10 Pest destroyed. K-01 Serf collects debris. Machine Analyzer melted. M-13 Machinist destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????# """"" ####???????????????? | | ??????# " " """#???????????????? | | ???"" # %* % R"#?#####?????????? | | ??????# """ % """#?#"""#?????????? | | ?????# """"% ######"Y"###???????? | | ?????# """"" ## =! #???????? | | ????# ##! =!!/*#???????? | | #+#########+#+###%""" """ +???????? | | % % # """ """ #???????? | | % + """ """ #??? ???? | | % % # """ """ #??? ???? | | #+############# # """ """ #??? #??? | | % #???????# # #??? #??? | | #???#####+"#######+##??? #??? | | #???# ###?# #???? #??? | | +???+ """ ""#?#r##### #??? | | !!= #???# """ T"#?# #??? | | != #???# """ ""#?# #??? | | != #???# ###?# ^ ##?? | | #???# ##### """ #?? | | #???# + """ #?? | | #######???+ "T" #??# * """ #?? | | ??????????# #??#=!! #?? | | ????????# #####+#######=%== #?? | | ? !=[kg^""" #?? | | ? ^ m %!=a%k@""" #?? | | ? ![####!=""" #?? | | ??###+##########+####??#!^%[ #?? | | ???????????????#???????# =^ #?? | | ???????????????????????# #?? | | ???????????????????????#ss""" #?? | | ???????????????????????# G" #?? | | ???????????????????????# """ #?? | | ???????????????????????# #?? | | ???????????????????????# #?? | | ???????????????????????###"T"####?? | | ??????????????????????????###?????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Deuterium Engine | 65% | -9/Materials Imp. Light Cannon | 46% | -8/Materials Sml. Storage Unit | 8% | -8/Storage Ion Cannon | 1% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed WardronePointyRifle Manual? 0 Play Time 00:36:46 Cumulative 6.2 hours Start 2025.08.20 @ 15:39:37 End 2025.08.20 @ 16:16:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ec67fd45-6770-4da7-a387-ddb30f22f3f0