Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.10.20 @ 21:48:28 Player: Hypnagogic Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (141) 705 Value Destroyed (5695) 5695 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1021) 1021 TOTAL SCORE: 15781 Bonus ------- High Alert Combat Kills 154 Follower Combat Kills 267 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 315/1450 Matter 16/300 Energy 88/100 System Corruption 21% Temperature Cool (0) Movement Hovering (60) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Antigrav System > --- UTILITY (12) ----- Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Relay Coupler [NC] (34) Relay Coupler [Grunt] (34) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Matter Compressor Enhanced Optical Array Advanced Terrain Scanner Matter Filter Advanced Transmission Jammer Layered Light Armor Plating Advanced Integration Mediator > --- WEAPON ----------- Tesla Rifle Enhanced Nova Cannon Heavy Machine Gun Railgun Magnetic Acceleration Cannon Heavy Rocket Launcher > --- INVENTORY -------- Deuterium Engine Fission Core Particle Reactor Relay Coupler [NC] Relay Coupler [Grunt] Improved Arc Projector Enhanced Gauss Cannon Mini Grenade Launcher Missile Launcher Improved Remote Datajack Deploy-a-Sentry [Rating: 126] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Particle Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Layered Light Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Slots Evolved 17 | . 1 2 . . . 2 2 . . . . 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 2 . . . . . . . . . . . . Utility 10 | . 1 1 . . . . 2 . . . . 2 . . 1 2 1 . Weapon 4 | . . 1 . . . . . . . . . . . . 1 . 1 1 Parts Attached 116 | 7 1 7 2 1 2 10 11 . 1 . 3 13 5 . 12 7 12 22 Power 14 | 1 . 1 . . . . 1 . . . . 2 . . 2 3 1 3 Engine 5 | 1 . 1 . . . . 1 . . . . 1 . . . 1 . . Core 4 | . . . . . . . . . . . . 1 . . 2 1 . . Reactor 5 | . . . . . . . . . . . . . . . . 1 1 3 Propulsion 28 | 2 . 1 2 . 1 5 1 . . . 2 5 . . 2 1 2 4 Treads . | . . . . . . . . . . . . . . . . . . . Leg 25 | 2 . 1 2 . 1 5 1 . . . 2 5 . . 2 1 2 1 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . . . . . . . . 1 Utility 34 | 2 1 3 . 1 . 1 5 . . . 1 4 1 . 5 2 4 4 Device 20 | . . 1 . . . . 3 . . . 1 4 1 . 4 1 3 2 Storage 4 | 1 . . . 1 . 1 . . . . . . . . 1 . . . Processor 7 | 1 . 2 . . . . 2 . . . . . . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 3 | . 1 . . . . . . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 . 2 . . 1 4 4 . 1 . . 2 4 . 3 1 5 11 Energy Gun 8 | 2 . . . . . 1 1 . . . . . . . . . 1 3 Energy Cannon 6 | . . . . . . 1 . . . . . . 1 . 1 1 1 1 Ballistic Gun 7 | . . 2 . . 1 . 1 . . . . . . . . . 1 2 Ballistic Cannon 10 | . . . . . . 1 . . 1 . . 2 2 . 1 . 2 1 Launcher 8 | . . . . . . 1 2 . . . . . 1 . 1 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . Parts Lost 49 | . . . . . . 1 . . . . . 3 . . 3 3 7 32 Power 4 | . . . . . . . . . . . . . . . . . 1 3 Propulsion 11 | . . . . . . . . . . . . . . . 2 1 1 7 Utility 14 | . . . . . . . . . . . . 2 . . . 2 4 6 Weapon 20 | . . . . . . 1 . . . . . 1 . . 1 . 1 16 Highest Loss Streak 13 | . . . . . . 1 . . . . . 2 . . 3 3 5 13 Average Slot Usage (%) 95 | . 93 94 100 99 100 99 100 100 100 100 100 97 100 100 98 91 89 62 Engine 4 | . 12 10 10 10 10 8 7 7 7 7 7 4 . . . . . . Core 1 | . . . . . . . . . . . . 1 6 6 5 1 . . Leg 23 | . 25 20 20 20 20 32 28 28 28 28 28 25 25 25 21 19 17 10 Device 16 | . . 2 10 10 10 8 14 14 14 14 14 23 25 25 22 20 20 13 Storage 13 | . 12 10 10 17 20 16 14 14 14 14 14 12 12 12 14 15 13 8 Processor 11 | . 12 14 20 12 10 8 14 14 14 14 14 12 12 12 11 11 6 5 Energy Gun 2 | . 25 12 10 10 10 5 . . . . . . . . . . 1 2 Energy Cannon 3 | . . . . . . 4 7 7 7 7 7 2 2 . 3 4 2 2 Ballistic Gun 5 | . . 17 20 20 20 8 4 7 7 7 7 . . . . . . 3 Ballistic Cannon 7 | . . . . . . 2 5 . . 7 7 15 12 18 16 15 17 2 Launcher 1 | . . . . . . 2 3 7 6 . . . 2 . 1 . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 14 17 24 24 56 56 72 74 72 78 78 78 88 88 88 100 102 121 146 Greatest Support 84 | 20 20 20 20 20 20 72 72 72 72 72 76 80 80 80 80 76 76 84 Greatest Overweight (x) 4 | . . 1 1 2 2 1 1 . 1 1 1 1 1 1 1 1 2 4 Average Overweight (x) . | . . . 1 1 2 . . . . 1 1 . 1 1 1 1 1 . Largest Inventory Capacity 18 | 8 8 8 8 16 16 18 18 18 18 18 18 18 18 18 18 18 18 18 Average Capacity 16 | 6 8 8 8 14 16 17 18 18 18 18 18 18 18 18 18 18 18 14 Most Carried 18 | 4 8 8 8 11 12 18 18 18 18 18 18 18 18 18 18 18 18 18 Average Carried 15 | 1 6 7 7 8 11 16 17 18 18 18 18 17 18 18 17 17 15 9 Final Capacity 18 | 8 8 8 8 16 16 18 18 18 18 18 18 18 18 18 18 18 18 4 Final Carried 18 | 4 7 8 7 11 12 18 18 18 18 18 18 18 18 18 18 16 14 3 Class Distribution -------------------- 74% | Hacker-Skirmisher 10% | Hacker-Mutant 7% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Hacker-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Matter Collected 4207 | 270 10 116 52 . 50 120 334 167 103 . 142 505 451 124 500 310 312 641 Remotely 1146 | . . . . . . . . . . . . 366 . . 347 310 123 . Salvage Created 4241 | . 212 251 . . 28 73 465 67 101 . 207 428 266 51 425 310 411 946 Parts 270 | . 18 30 . . 5 5 33 4 4 . 5 40 5 5 29 11 21 55 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . . . . 1 . . 1 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 104 | . 4 8 . . 2 2 11 4 3 . 3 13 11 3 10 5 7 18 Melee 2 | . . . . . . . . . . . . . . . . . . 2 Guns 29 | . 4 7 . . 2 1 . 1 2 . 3 . . . . . 3 6 Cannons 55 | . . . . . . 1 9 . 1 . . 13 7 3 9 5 4 3 AOE 17 | . . 1 . . . . 2 3 . . . . 4 . 1 . . 6 Classes Destroyed 13 | . 3 4 . . . 1 1 . . . 2 . . . 1 1 . . Worker 9 | . . 1 . . . . . . . . . 2 . . 3 2 . 1 Builder 13 | . . 1 . . . . 3 . . . . 1 . . . . . 8 Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . Recycler 3 | . . . . . . . . . . . . . . . 1 . 1 1 Carrier 1 | . . . . . . . . . . . 1 . . . . . . . Operator 3 | . . 1 . . . . 2 . . . . . . . . . . . Watcher 7 | . 3 . . . . . . . . . . 2 . . 1 1 . . Swarmer 32 | . 2 6 . . 2 . 3 3 . . . 3 5 2 3 . 3 . Grunt 21 | . 2 1 . . . 1 2 . . . . . 6 . 1 2 . 6 Sentry 15 | . . 1 . . . . 1 1 . . 1 4 . . 2 1 2 2 Hunter 5 | . . . . . . 1 . . . . . 2 . . . . . 2 Programmer 26 | . . . . . . . 5 . . . . 4 . 1 4 2 2 8 Assembled 2 | . . . . . . . . . . . 2 . . . . . . . Wasp 2 | . . . . . . . . . 2 . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 2 3 . . 2 1 4 4 3 . 3 4 6 2 5 4 4 9 Combat Bots Only 6 | . 2 3 . . 2 1 3 4 3 . 2 2 6 2 4 2 4 3 Max Kills in Single Turn 4 | . 1 2 . . 1 1 3 3 1 . 1 2 3 1 3 2 1 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . . 2 3 . . . . 2 . 1 . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Damage Taken 8212 | . 84 146 108 . 44 164 197 121 69 . 7 531 292 16 547 460 1463 3963 Core 1470 | . 9 19 28 . . . 19 25 . . . 50 45 . 54 . 86 1135 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 94 | 100 96 . . . 88 100 . . . . 93 . . 88 94 100 93 . Volleys Fired 287 | . 14 21 3 . 5 12 28 6 4 . 7 36 18 4 26 20 32 51 Largest 6 | . 2 3 3 . 3 3 3 3 3 . 3 3 3 3 4 4 5 6 Hottest 375 | . 80 100 83 . 83 143 155 123 141 . 141 161 165 144 213 218 286 375 Shots Fired 864 | . 25 63 9 . 15 36 71 18 12 . 20 104 47 12 92 55 110 175 Gun 288 | . 25 63 9 . 15 22 20 6 4 . 7 . . . . . 25 92 Cannon 511 | . . . . . . 11 42 6 8 . 13 104 43 12 85 54 85 48 Launcher 65 | . . . . . . 3 9 6 . . . . 4 . 7 1 . 35 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 551 | . . 36 6 . 10 14 35 6 8 . 14 99 36 12 77 35 82 81 Thermal 118 | . 11 6 . . . 10 24 6 4 . 6 5 . . . . 19 27 Explosive 65 | . . . . . . 3 9 6 . . . . 4 . 7 1 . 35 Electromagnetic 130 | . 14 21 3 . 5 9 3 . . . . . 7 . 8 19 9 32 Robot Hit Streak 49 | . 7 11 13 . 14 15 44 11 12 . 22 49 11 11 19 21 22 22 Robot Miss Streak 5 | . 2 3 . . 2 2 1 1 1 . . 3 2 1 2 1 5 1 Penetration Max 1 | . . . . . . . . . 1 . . . . . . 1 . 1 Secondary Targets 4 | . . 3 . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 602 | . 13 37 6 . 9 26 57 13 8 . 15 65 32 6 64 39 61 151 Core Hits 282 | . 10 13 1 . 5 6 31 7 4 . 6 27 22 3 29 17 13 88 Critical Hits 21 | . . . . . . . 1 . . . 1 5 1 1 1 1 7 3 Critical Kills 7 | . . . . . . . . . . . 1 1 . 1 . 1 2 1 Critical Parts Destroyed 12 | . . . . . . . 1 . . . . 4 1 . . . 4 2 Melee Attacks 31 | . . . . . . . . . . . . . . . . . . 31 Impact 31 | . . . . . . . . . . . . . . . . . . 31 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 17220 | . 244 423 64 . 94 353 1649 474 207 . 288 1634 1107 198 2085 1287 1414 5699 Guns 3182 | . 190 359 64 . 80 89 407 82 121 . 136 . . . . . 402 1252 Cannons 8675 | . . . . . . 147 896 133 86 . 152 1634 666 198 1643 1132 1012 976 Explosions 4550 | . 54 64 . . . 117 346 259 . . . . 441 . 442 155 . 2672 Melee 799 | . . . . . . . . . . . . . . . . . . 799 Ramming 14 | . . . . . 14 . . . . . . . . . . . . . Kinetic 8567 | . . 177 43 . 31 63 740 82 179 . 205 1580 577 198 1534 767 1020 1371 Thermal 2345 | . 97 98 . . . 133 557 133 28 . 83 54 . . . 85 357 720 Explosive 4103 | . . . . . . 117 346 259 . . . . 441 . 442 70 . 2428 Electromagnetic 1392 | . 147 148 21 . 49 40 6 . . . . . 89 . 109 365 37 381 Impact 799 | . . . . . . . . . . . . . . . . . . 799 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 3 3 3 3 3 1 1 1 3 5 12 21 Average Corruption 2 | . . . . . . . 2 3 3 3 3 1 1 1 2 5 4 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 173 | . . . . . . . 25 21 12 3 21 2 8 9 5 1 15 51 Message Errors 38 | . . . . . . . 9 2 1 . 7 1 3 4 1 . 3 7 Matter Fused 26 | . . . . . . . 3 7 3 1 4 . . . 2 . 1 5 Heat Flow Errors 16 | . . . . . . . 2 3 3 . 4 . . . . 1 1 2 Energy Discharges 27 | . . . . . . . 6 2 2 1 4 1 3 3 . . 1 4 Data Loss (minor) 20 | . . . . . . . 3 5 2 1 1 . 1 2 1 . 2 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . . . . . . . 2 1 Misdirections 7 | . . . . . . . . . . . . . . . . . . 7 Targeting Errors 30 | . . . . . . . 2 2 1 . . . . . . . 5 20 Weapon Failures 4 | . . . . . . . . . . . 1 . 1 . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 384 | . 9 . . . . 3 37 2 . . . 39 29 . 10 6 40 209 Projectiles 177 | . . . . . . . 37 2 . . . 39 11 . 7 6 40 35 Explosions 123 | . 9 . . . . 3 . . . . . . 18 . 3 . . 90 Melee 84 | . . . . . . . . . . . . . . . . . . 84 Knockbacks 45 | . . . . . . . 5 . . . . 5 3 . 11 4 11 6 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 43 | . . . . . . . 5 . . . . 5 3 . 10 4 10 6 Secondary 2 | . . . . . . . . . . . . . . . 1 . 1 . Self-Inflicted Damage 264 | . . . . . . . 18 . . . . . 11 . 10 . . 225 Shots 11 | . . . . . . . 1 . . . . . 1 . 1 . . 8 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 550 | . 69 222 15 . 45 169 211 202 257 . 213 36 60 . 189 175 525 550 Average Temperature 72 | . 21 50 10 . 23 60 38 49 90 . 59 16 22 . 56 44 150 125 Received Heat Transfer 1064 | . 24 57 . . 27 9 36 48 27 . 20 132 108 . 72 45 45 414 Effects 8 | . . . . . . . . . . . . . . . . . 3 5 Shutdowns 3 | . . . . . . . . . . . . . . . . . 1 2 Interference 3 | . . . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . 2 . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 . . . . . . . . . . . Heat Transferred 2745 | . 150 175 . . . 185 666 185 37 . 111 74 . . . 50 481 631 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 2 . . . . . . . . . . . . . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Peak Influence 589 | . 205 280 77 . 66 120 155 . . . . 161 . . 352 276 180 589 Initial 126 | . . . 77 . . 13 39 . . . . 25 . . . 126 23 76 Average 82 | . 76 141 77 . 11 53 27 . . . . 54 . . 82 134 81 300 Maximum Alert Level 2 | . 1 1 . . . . . . . . . . . . 1 1 . 2 Low Security (%) 86 | 100 96 68 100 . 100 100 100 . . . . 100 . . 81 55 100 23 Level 1 11 | . 3 31 . . . . . . . . . . . . 18 44 . 52 Level 2 2 | . . . . . . . . . . . . . . . . . . 23 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . 2 . . . 1 10 . . . . 4 . . 3 1 1 6 Investigation 1 | . . . . . . . 1 . . . . . . . . . . . Extermination 14 | . . . . . . . 5 . . . . 3 . . 1 1 1 3 Reinforcement 8 | . . 2 . . . 1 1 . . . . 1 . . 2 . . 1 Assault 2 | . . . . . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Distress Signals 12 | . 2 2 . . . 2 1 . . . . 1 . . 1 . . 3 Communications Jammed 140 | . . . . . . . . . . . . 2 . . 16 4 . 118 Distress Signals 140 | . . . . . . . . . . . . 2 . . 16 4 . 118 Times Spotted 194 | . 10 13 15 . 4 7 14 4 3 . 11 18 10 2 11 9 10 53 Peak Tracking Total 17 | . 4 5 17 . 2 4 4 4 3 . 3 2 4 1 3 3 3 9 Tactical Retreats 10 | . 1 . . . . . 2 . . . . . 1 . . . . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Traps Triggered 3 | . . . . . . . . . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Machines Disabled 21 | . 1 . . . 1 2 2 . . . . 2 3 . 6 1 . 3 Max in Single Turn 2 | . 1 . . . . 1 1 . . . . 1 2 . 2 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Machines Accessed 35 | . 5 1 . 5 1 1 5 2 . 4 1 5 3 . 2 . . . Terminals 20 | . 5 1 . . 1 1 4 . . . 1 5 . . 2 . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 145 | . 13 3 . 50 4 4 13 6 . 27 1 10 8 . 6 . . . Successful 140 | . 11 2 . 50 4 4 11 6 . 27 1 10 8 . 6 . . . Failed 5 | . 2 1 . . . . 2 . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . . . . . Terminals 53 | . 13 3 . . 4 4 12 . . . 1 10 . . 6 . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 139 | . 11 2 . 50 4 4 10 6 . 27 1 10 8 . 6 . . . Record 94 | . 2 1 . 49 2 2 6 5 . 11 1 5 6 . 4 . . . Part Schematic 6 | . . . . . . . . . . 6 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . Prototype ID Bank 5 | . . . . . . . 1 . . 3 . . . . 1 . . . Open Door 3 | . . . . . . . . 1 . . . . 2 . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . . . . Emergency Access Points 4 | . 1 . . . . . 1 . . . . 2 . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . Locate Traps 7 | . 5 . . . . 1 . . . . . 1 . . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . . 2 . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . 1 . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 1 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 2 . . . . . 5 . . . . 2 . . 2 . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . . . . . 4 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Total Allies 1 | . . . . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . . . . 1 1 . . . . . . Highest-Rated Group 94 | . . . . . . . . . . . 94 94 . . . . . . Highest-Rated Ally 94 | . . . . . . . . . . . 94 94 . . . . . . Total Orders 6 | . . . . . 1 . . . . . . 3 2 . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . 2 2 . . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . . Ally Attacks 34 | . . . . . 4 2 . . . . 27 1 . . . . . . Total Damage 1233 | . . . . . 376 82 . . . . 730 45 . . . . . . Kills 14 | . . . . . 2 1 . . . . 10 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Turrets Deployed 2 | . . . . . 1 1 . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . 3 3 . 1 . 2 1 . . . . Drone Launches 4 | . . . . . . . . . . . . 2 2 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Turns Passed 17593 | 67 533 354 149 1091 950 355 2749 1031 880 179 1027 2256 1210 1080 1113 699 722 1148 Spaces Moved 10526 | 48 392 220 90 633 516 211 1293 842 709 120 663 1261 662 712 589 352 380 833 Core 154 | 6 . . . . . . . . . . . . . . . . . 148 Treads . | . . . . . . . . . . . . . . . . . . . Legs 10078 | 42 392 220 90 633 516 211 1293 842 709 120 663 1261 662 712 589 352 380 391 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 33 | . . . . . . . . . . . . . . . . . . 33 Flight 261 | . . . . . . . . . . . . . . . . . . 261 Fastest Speed 40 | 50 120 120 150 150 180 120 120 120 120 150 150 120 150 150 150 150 150 40 Average Speed 139 | 111 120 125 150 171 180 123 131 120 122 150 150 148 150 150 150 150 150 94 Slowest Speed 230 | 120 120 150 150 180 180 150 150 120 150 150 150 150 150 150 150 150 180 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . 4 3 . . . . . . . . . . . 5 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . 1 1 1 Exploration Rate (%) 51 | 3 64 29 24 73 90 18 31 96 83 76 84 43 95 90 26 9 13 28 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 3 | . . . 1 1 . . . . . 1 . . . . . . . . Known Exits Taken 18 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . . 2 3 . 2 . 4 3 . . . . Spaces Dug 5 | . . . . . . . . . . . . 1 . . 1 3 . . Terrain Destroyed 457 | . 10 3 . . . 13 34 14 2 . 1 19 46 . 98 24 10 183 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 82 | . . . . . . 3 3 1 2 . 1 19 5 . 8 9 10 21 AOE 375 | . 10 3 . . . 10 31 13 . . . . 41 . 90 15 . 162 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Res Total 12777 | 58 431 256 98 638 522 274 2280 849 713 119 681 1565 841 715 755 481 462 1039 Wait 1728 | . 17 2 1 . 2 29 935 2 . . 6 241 156 . 121 98 29 89 Move 10485 | 47 391 219 89 632 507 204 1292 841 708 119 662 1260 661 711 588 351 379 824 Hop 11 | . . . . . 4 3 . . . . . . . . . . . 4 Pick Up 63 | 4 6 3 1 4 . 11 6 . . . . 5 . . 3 2 8 10 Fast Attach 27 | 7 . 2 . 1 . . . . . . . 6 . . 4 2 . 5 Attach 40 | . 1 2 . . . 3 2 . . . . 1 . . 4 2 8 17 Detach . | . . . . . . . . . . . . . . . . . . . Swap 49 | . . 3 2 . 2 7 9 . 1 . 3 6 5 . 4 3 4 . Drop 55 | . 2 4 2 1 1 5 8 . . . 3 10 1 . 5 3 2 8 Fire 287 | . 14 21 3 . 5 12 28 6 4 . 7 36 18 4 26 20 32 51 Melee 31 | . . . . . . . . . . . . . . . . . . 31 Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -5/Factory -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research -2/Research (discovered 1 exit: *Acc) History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 14) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Evolved 1 slot: Utility x1 68 | -10/Materials | Identified exit to Mines 68 | -10/Materials | Discovered exit to Mines (range 7) 118 | -10/Materials | Discovered exit to Mines (range 16) 308 | -10/Materials | Build established: Hacker-Mutant 506 | -10/Materials | Identified exit to Materials 506 | -10/Materials | Discovered exit to Materials (range 16) 601 | -10/Materials | Entered another Materials area 601 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 624 | -9/Materials | Identified exit to Mines 624 | -9/Materials | Identified exit to Storage 698 | -9/Materials | Met 8R-AWN 955 | -9/Materials | Entered Mines 956 | -9/Mines | Learned location of Storage (-9) 956 | -9/Mines | Followed 8R-AWN into the Mines 968 | -9/Mines | Assembled infested the area 973 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1082 | -9/Mines | Identified exit to Materials 1082 | -9/Mines | Discovered exit to Materials (range 8) 1098 | -9/Mines | Identified exit to Exiles 1098 | -9/Mines | Discovered exit to Exiles (range 5) 1104 | -9/Mines | Entered Exiles 1124 | -9/Exiles | Identified exit to Mines 1124 | -9/Exiles | Discovered exit to Mines (range 16) 1142 | -9/Exiles | Welcomed by 8R-AWN 1173 | -9/Exiles | Met EX-HEX 1250 | -9/Exiles | Met EX-DEC 1286 | -9/Exiles | Learned location of Zion (-6) 1329 | -9/Exiles | Build established: Scavenger-Skirmisher 1402 | -9/Exiles | Discovered exit to Mines (range 14) 1532 | -9/Exiles | Met EX-BIN 1676 | -9/Exiles | Build established: Scavenger-Gunner 1755 | -9/Exiles | Learned about 8R-AWN's background 1946 | -9/Exiles | Aligned with FarCom system 1947 | -9/Exiles | Given EX-Vault access code 2007 | -9/Exiles | Opened EX-Vault 2018 | -9/Exiles | Found Deploy-a-Sentry 2020 | -9/Exiles | Found Deploy-a-Sentry 2023 | -9/Exiles | Found Deploy-a-Sentry 2060 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2195 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 2195 | -9/Exiles | Entered Mines 2493 | -8/Mines | Build established: Scavenger-Skirmisher 2500 | -8/Mines | Discovered exit to Materials (range 5) 2910 | -8/Mines | DAS Turret deployed 3061 | -8/Mines | Discovered exit to Materials (range 10) 3145 | -8/Mines | Entered Materials 3145 | -8/Materials | Evolved 2 slots: Propulsion x2 3307 | -8/Materials | DAS Turret deployed 3423 | -8/Materials | Identified exit to Factory 3423 | -8/Materials | Discovered exit to Factory (range 16) 3500 | -8/Materials | Build established: Hacker-Skirmisher 3500 | -8/Materials | Entered Factory 3500 | -7/Factory | Evolved 2 slots: Utility x2 5415 | -7/Factory | Garrison activated, responded to threat 6186 | -7/Factory | Identified exit to Lower Caves 6186 | -7/Factory | Discovered exit to Lower Caves (range 7) 6202 | -7/Factory | Build established: Hacker-Mutant 6249 | -7/Factory | Entered Lower Caves 6370 | -7/Lower Caves | Identified exit to Lower Caves 6444 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6734 | -7/Lower Caves | Build established: Hacker-Skirmisher 6768 | -7/Lower Caves | Learned Research security intel 6819 | -7/Lower Caves | Learned location of 1 exit from Factory 6822 | -7/Lower Caves | Encountered a Warlord checkpoint 6822 | -7/Lower Caves | Learned 4 Factory zone layouts 7280 | -7/Lower Caves | Entered another Lower Caves area 7292 | -7/Lower Caves | Learned 4 Factory zone layouts 7359 | -7/Lower Caves | Encountered a Warlord checkpoint 7374 | -7/Lower Caves | Identified exit to Factory 7374 | -7/Lower Caves | Discovered exit to Factory (range 8) 7807 | -7/Lower Caves | Learned Factory stockpile data 7919 | -7/Lower Caves | Identified exit to Data Miner 7919 | -7/Lower Caves | Discovered exit to Data Miner (range 20) 8070 | -7/Lower Caves | Ambushed by wild Derelicts 8092 | -7/Lower Caves | Learned 4 Factory zone layouts 8160 | -7/Lower Caves | Entered Data Miner 8160 | -7/Data Miner | Identified exit to Proximity Caves 8160 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 8180 | -7/Data Miner | Met Data Miner 8223 | -7/Data Miner | Learned location of Section 7 (-3) 8223 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8250 | -7/Data Miner | Received God Mode back door access code from Data Miner 8339 | -7/Data Miner | Entered Proximity Caves 8453 | -6/Proximity Caves | Escorted by Enhanced Grunt 9138 | -6/Proximity Caves | Learned Factory trap positions 9239 | -6/Proximity Caves | Discovered exit to Factory (range 9) 9366 | -6/Proximity Caves | Entered Factory 9366 | -6/Factory | Accompanied by 1 ally 9366 | -6/Factory | Evolved 2 slots: Utility x2 9367 | -6/Factory | Identified exit to Lower Caves 9369 | -6/Factory | Loaded intel: 106 trap records 11536 | -6/Factory | Discovered exit to Lower Caves (range 6) 11622 | -6/Factory | Entered Lower Caves 11686 | -6/Lower Caves | Learned Factory trap positions 11703 | -6/Lower Caves | Attracted the attention of an 0b10 base 12194 | -6/Lower Caves | Identified exit to Lower Caves 12194 | -6/Lower Caves | Discovered exit to Lower Caves (range 9) 12210 | -6/Lower Caves | Encountered a Warlord checkpoint 12363 | -6/Lower Caves | Learned Factory stockpile data 12711 | -6/Lower Caves | Learned Extension terminal intel 12711 | -6/Lower Caves | Learned Factory garrison access intel 12832 | -6/Lower Caves | Entered another Lower Caves area 12858 | -6/Lower Caves | Identified exit to Factory 12858 | -6/Lower Caves | Discovered exit to Factory (range 6) 12955 | -6/Lower Caves | Learned Factory emergency access door positions 13119 | -6/Lower Caves | Identified exit to Zion 13119 | -6/Lower Caves | Discovered exit to Zion (range 15) 13912 | -6/Lower Caves | Entered Factory 13912 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13913 | -5/Factory | Loaded intel: 99 trap records 13916 | -5/Factory | Loaded intel: 3 garrison access locations 14773 | -5/Factory | Lost 3 parts (2n1w) 14912 | -5/Factory | Identified exit to Factory 14912 | -5/Factory | Discovered exit to Factory (range 15) 15025 | -5/Factory | Entered another Factory area 15025 | -4/Factory | Evolved 2 slots: Utility x2 15063 | -4/Factory | Identified exit to Research 15063 | -4/Factory | Discovered exit to Research (range 4) 15468 | -4/Factory | Identified exit to Extension 15468 | -4/Factory | Discovered exit to Extension (range 20) 15649 | -4/Factory | Crushed by falling debris 15680 | -4/Factory | Lost 3 parts (1n2u) 15724 | -4/Factory | Entered Research 15724 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16150 | -3/Research | Crushed by falling debris 16174 | -3/Research | Identified exit to Research 16174 | -3/Research | Discovered exit to Research (range 12) 16211 | -3/Research | Lost 5 parts (1p3u1w) 16362 | -3/Research | System corruption reached 10% 16446 | -3/Research | Entered another Research area 16446 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 16793 | -2/Research | Lost 11 parts (1p1n2u7w) 17196 | -2/Research | First assault squad dispatched 17216 | -2/Research | Incoming assault squad redirected 17221 | -2/Research | Incoming assault squad redirected 17276 | -2/Research | System corruption reached 10% 17289 | -2/Research | Crushed by falling debris 17317 | -2/Research | Lost 13 parts (1p3n3u6w) 17466 | -2/Research | Spotted B-90 Cyclops 17469 | -2/Research | Incoming assault squad redirected 17494 | -2/Research | Identified exit to Access 17494 | -2/Research | Discovered exit to Access (range 7) 17528 | -2/Research | Core integrity fell below 50% 17594 | -2/Research | Self-destructed Last Messages --------------- 17573_ Penetrated by Slug. 17574_ Y-72 Warden heat spikes uncontrollably. 17574_ P-80 Master resets Y-72 Warden, system corruption cleaned. 17575_ Y-72 Warden heat damages Hvy. Armor Plating, Med. Treads, Adv. Heat Sink. 17576_ System corrupted: Enh. Gauss Cannon targeting data glitched. 17576_ Slug penetrates Y-72 Warden. 17578_ Destroyed Hvy. Armor Plating. 17579_ Penetrated by Slug. 17580_ Y-72 Warden heat damages core (-29). 17580_ System corrupted: Enh. Gauss Cannon targeting data glitched. 17584_ Y-72 Warden heat damages core (-28). 17585_ Acquired Imp. Antigrav System. 17589_ P-80 Master suffers critical hit. 17590_ System corrupted: Enh. Gauss Cannon jammed. 17592_ P-80 Master resets P-80 Master, system corruption cleaned. 17593_ IBCYGWM5RV&61HAYYEO39>%NYZ# &EIVFMHAXEF 17593_ Enh. Gauss Cannon destroyed. 17593_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ####+### """ ???????????????????????????? | | # """ ???????????????????????????? | | # ????????????????????????????? | | # ???????????????????????????????? | | # ?????????????????????????????????? | | # = #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ! #????????????????????????????????????? | | ######## #????????????????????????????????????? | | *# # #????????????????????????????????????? | | / # #????????????????????????????????????? | | ??# # #????????????????????????????????????? | | ??# + #????????????????????????????????????? | | ??# [ # #????????????????????????????????????? | | ??# # #????????????????????????????????????? | | ??# = =## ##????????????########????????????????? | | ??# ===## #?????????????#! #????????????????? | | ??# == ## #?????????????# #????????????????? | | ??####### #?###########?# ! #????????????????? | | ??????### ### """ #?# pp #????????????????? | | ?????# # """ ### p% #????????????????? | | ##### # """ # @ Y*!!#????????????????? | | " # ######+###????????????????? | | "" / ] #??# [%|*#????????????????? | | ##### # #### =! #????????????????? | | ??????# # + < #????????????????? | | ??????##### ## #### = #????????????????? | | ??????????# ############??# #????????????????? | | ??????????# #?????????????### ###????????????????? | | ??????????# #???????????????# #??????????????????? | | ??????????# #???????????????# #??????????????????? | | ??????????# ??????????????? #??????????????????? | | ??????????#+#???????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#########?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# = #?????????????????????????????????????? | | #### #?????????????????????????????????????? | | # #?????????????????????????????????????? | | / #?????????????????????????????????????? | | # #?????????????????????????????????????? | | #### #?????????????????????????????????????? | | #??# "Y" #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 43 Energy Capacity 590 Matter Stores 323 Matter Capacity 550 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Just Browsing Sniper The Oracle Use The Force Challenges ------------ None Game ------ Seed FocalGyrokineticRay Manual? 0 Play Time 03:32:31 Cumulative 58.7 hours Start 2021.05.02 @ 15:46:40 End 2021.10.20 @ 21:48:28 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 5 Adventurer 8 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a41e42ae-46a7-456b-a46d-e5e21251590c