Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.12.22 @ 15:55:15 Player: art-hropod Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (86) 430 Value Destroyed (1950) 1950 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (8686) 8686 TOTAL SCORE: 18086 Bonus ------- High Alert Combat Kills 149 Win 3000 Win Speed 5537 Cogmind --------- Core Integrity 1460/1600 Matter 170/300 Energy 343/345 System Corruption 0% Temperature Cool (9) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Fusion Reactor Micro Antimatter Reactor > --- PROPULSION (9) --- Impulse Thruster Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (10) ----- Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Hacking Suite Improved System Shield > --- WEAPON (2) ------- Railgun > --- INVENTORY (5) ---- Micro Antimatter Reactor Quantum Reactor Improved Transmission Jammer Phase Gun Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Hacking Suite Improved System Shield > --- WEAPON ----------- Phase Gun Railgun > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Improved Transmission Jammer Phase Gun Tesla Bomb Launcher [Rating: 157] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 2 2 Power 3 | . . . . 1 . . . . 1 . . 1 Propulsion 7 | . . 2 1 1 . . 1 . 1 . 1 . Utility 8 | . . . 1 . . . 1 2 . 2 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 114 | 7 7 22 18 2 . 7 4 13 5 14 9 6 Power 15 | 1 . 3 1 1 . 1 . 1 . 4 2 1 Engine 4 | 1 . 2 . . . . . . . 1 . . Core 5 | . . 1 1 1 . 1 . 1 . . . . Reactor 6 | . . . . . . . . . . 3 2 1 Propulsion 34 | 2 1 9 6 1 . 3 2 2 1 4 2 1 Treads . | . . . . . . . . . . . . . Leg 11 | 2 1 8 . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 22 | . . . 6 1 . 3 2 2 1 4 2 1 Utility 25 | 1 3 . 3 . . . . 5 4 4 3 2 Device 11 | . 1 . 1 . . . . 4 2 3 . . Storage 2 | 1 1 . . . . . . . . . . . Processor 10 | . 1 . 2 . . . . 1 2 . 3 1 Hackware 2 | . . . . . . . . . . 1 . 1 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 40 | 3 3 10 8 . . 3 2 5 . 2 2 2 Energy Gun 19 | 2 1 6 1 . . 3 1 3 . 1 1 . Energy Cannon 5 | . . . 5 . . . . . . . . . Ballistic Gun 8 | 1 1 2 . . . . . 1 . 1 1 1 Ballistic Cannon 1 | . . . 1 . . . . . . . . . Launcher 7 | . 1 2 1 . . . 1 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 1 . . . . . 2 . 2 Parts Lost 25 | . . . 4 . . . . 9 1 2 4 5 Power 4 | . . . . . . . . 1 . . 2 1 Propulsion 15 | . . . 4 . . . . 5 1 1 2 2 Utility 4 | . . . . . . . . 2 . 1 . 1 Weapon 2 | . . . . . . . . 1 . . . 1 Highest Loss Streak 10 | . . . 2 . . . . 9 10 1 2 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 99 80 76 92 99 92 86 50 67 78 77 Engine 5 | . 14 8 . . . . . . . 3 3 . Core 4 | . . 2 9 7 15 15 13 10 5 4 1 . Reactor 1 | . . . . . . . . . . . 7 12 Leg 21 | . 28 41 25 . . . . . . . . . Flight 10 | . . . 3 38 46 46 45 38 15 18 22 22 Device 6 | . 6 . 5 7 7 7 6 10 12 20 13 9 Storage 7 | . 14 11 8 . . . . . . . . . Processor 12 | . 6 11 12 15 15 15 13 16 15 14 19 22 Energy Gun 10 | . 21 15 2 7 7 14 13 6 . . 1 3 Ballistic Gun 3 | . 6 6 . . . . . . . 2 2 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 49 | 13 20 24 28 15 15 21 21 27 16 38 41 49 Greatest Support 72 | 20 20 40 40 25 25 28 28 28 22 50 72 72 Greatest Overweight (x) 1 | . . . 1 . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 9 10 9 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 10 10 10 5 4 5 5 5 5 5 5 5 Average Carried 7 | 2 8 9 9 4 4 4 4 3 3 3 3 4 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 10 10 5 4 4 5 5 2 4 4 3 5 Class Distribution -------------------- 35% | Scavenger-Mutant 26% | Mutant 18% | Scavenger-Sprinter 7% | Generator-Sprinter 4% | Infiltrator-Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Infiltrator-Sprinter | -3/Research Generator-Sprinter | -2/Research Generator-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Matter Collected 1433 | 210 150 352 240 . . 17 123 30 . 135 133 43 Remotely . | . . . . . . . . . . . . . Salvage Created 2849 | . 326 1235 701 . . 17 138 208 . 185 . 39 Parts 178 | . 25 81 44 . . 1 7 12 . 5 . 3 Haulers Intercepted 5 | . 2 1 . . . . . 1 . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 56 | . 9 27 14 . . . 4 2 . . . . Guns 30 | . 5 20 1 . . . 3 1 . . . . Cannons 6 | . . . 6 . . . . . . . . . AOE 18 | . 4 6 7 . . . . 1 . . . . Classes Destroyed 11 | . 4 6 1 . . . . . . . . . Worker 4 | . . 2 . . . . . 1 . 1 . . Builder 3 | . . 2 1 . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . Hauler 5 | . 2 1 . . . . . 1 . 1 . . Recycler 3 | . . 1 2 . . . . . . . . . Operator 6 | . . 2 . . . 1 1 . . 1 . 1 Watcher 8 | . 3 1 2 . . . . 1 . 1 . . Swarmer 27 | . 6 8 7 . . . 4 2 . . . . Grunt 18 | . 3 11 4 . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . Sentry 10 | . . 7 3 . . . . . . . . . Best Kill Streak 17 | . 7 7 17 . . 1 5 4 . 2 . 1 Combat Bots Only 12 | . 6 5 12 . . . 4 2 . . . . Max Kills in Single Turn 5 | . 3 5 4 . . 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 3 2 . . . . 1 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Damage Taken 3516 | . 359 794 312 . . . 93 557 67 261 350 723 Core 572 | . 64 117 30 . . . . 88 . 83 50 140 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 91 | 100 74 70 94 . . 100 100 91 100 93 96 91 Volleys Fired 176 | . 30 77 24 . . 3 10 13 . 16 . 3 Largest 2 | . 2 2 2 . . 2 2 2 . 1 . 2 Hottest 130 | . 90 100 130 . . 110 110 110 . 55 . 123 Shots Fired 298 | . 58 130 39 . . 6 20 24 . 16 . 5 Gun 256 | . 57 127 4 . . 6 20 22 . 16 . 4 Cannon 23 | . . . 23 . . . . . . . . . Launcher 19 | . 1 3 12 . . . . 2 . . . 1 Special . | . . . . . . . . . . . . . Kinetic 70 | . 10 38 7 . . . . 2 . 11 . 2 Thermal 136 | . 47 71 16 . . . . . . . . 2 Explosive 4 | . 1 1 . . . . . 2 . . . . Electromagnetic 88 | . . 20 16 . . 6 20 20 . 5 . 1 Robot Hit Streak 23 | . 23 22 13 . . 9 10 11 . 23 . 6 Robot Miss Streak 3 | . 1 3 2 . . . 1 2 . 1 . . Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 228 | . 45 104 29 . . 3 13 16 . 15 . 3 Core Hits 129 | . 18 55 30 . . 2 5 10 . 7 . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . . 5 . . . . 1 1 . . . . Burn 5 | . . 5 . . . . . . . . . . Corrupt 2 | . . . . . . . 1 1 . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4786 | . 626 1757 1146 . . 77 265 453 . 366 . 96 Guns 3108 | . 488 1442 49 . . 77 265 337 . 366 . 84 Cannons 486 | . . . 486 . . . . . . . . . Explosions 1192 | . 138 315 611 . . . . 116 . . . 12 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 1014 | . 78 416 186 . . . . 46 . 258 . 30 Thermal 1904 | . 410 857 530 . . . . 53 . . . 54 Explosive 343 | . 138 142 . . . . . 63 . . . . Electromagnetic 1525 | . . 342 430 . . 77 265 291 . 108 . 12 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 . . . 4 1 . Average Corruption 3 | . . . . . 4 4 . . . 4 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . 1 . . . 1 . . Data Loss (minor) 2 | . . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 29 | . . . 29 . . . . . . . . . Projectiles 13 | . . . 13 . . . . . . . . . Explosions 16 | . . . 16 . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 11 | . . . 11 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . 8 . . . . . . . . . Secondary 3 | . . . 3 . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 315 | . 150 159 315 . 2 62 156 250 . 19 9 130 Average Temperature 54 | . 47 29 116 . 2 17 79 113 . 11 5 74 Received Heat Transfer 799 | . 66 384 126 . . . . 55 18 105 45 . Effects 6 | . . . . . . . . 6 . . . . Interference 6 | . . . . . . . . 6 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 12 | . . 2 3 . . . 2 1 . 4 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 13 | . 2 11 . . . . . . . . . . Heat Transferred 4605 | . 1044 2593 844 . . . . 50 . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 10 | . . 4 5 . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Peak Influence 745 | . 385 745 609 237 69 101 221 295 240 218 216 384 Initial 237 | . . 69 196 237 69 42 42 92 115 109 106 113 Average 242 | . 213 354 300 237 69 62 129 174 146 143 152 259 Maximum Alert Level 3 | . 1 3 2 1 . . 1 1 1 1 1 1 Low Security (%) 43 | 100 52 5 26 . 100 100 71 62 84 94 76 35 Level 1 44 | . 47 63 52 100 . . 28 37 15 5 23 64 Level 2 11 | . . 28 20 . . . . . . . . . Level 3 . | . . 2 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 1 2 1 . . 1 . 1 . . 1 1 Investigation 2 | . 1 . . . . . . . . . 1 . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . . 2 1 . . 1 . 1 . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Distress Signals 5 | . 3 1 . . . . . . . . . 1 Communications Jammed 20 | . . . . . . . . . . . 1 19 Distress Signals 1 | . . . . . . . . . . . 1 . Times Spotted 164 | . 21 34 16 . 3 6 10 19 7 11 12 25 Peak Tracking Total 13 | . 6 5 7 . 3 5 4 7 7 6 9 13 Tactical Retreats 20 | . 2 1 . . . 1 2 2 2 4 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . 1 . . 1 . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Disabled 4 | . . 2 . . . 1 1 . . . . . Max in Single Turn 1 | . . 1 . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Machines Accessed 19 | . 4 4 . . . 2 . 2 . 1 1 5 Terminals 19 | . 4 4 . . . 2 . 2 . 1 1 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 31 | . 7 7 . . . 3 . 3 . 2 2 7 Successful 9 | . 3 2 . . . 1 . 1 . . . 2 Failed 22 | . 4 5 . . . 2 . 2 . 2 2 5 Catastrophic 3 | . . 1 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . 7 7 . . . 3 . 3 . 2 2 4 Terminals 31 | . 7 7 . . . 3 . 3 . 2 2 7 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . 3 1 . . . . . 1 . . . 2 Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 2 | . 1 . . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . 1 . . . 1 . . . . . . Terminals 2 | . . 1 . . . 1 . . . . . . Botnet 1 | . . . . . . 1 . . . . . . Operators 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 2 3 . . . 2 . 2 . 1 1 5 Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Turns Passed 2846 | 84 498 857 377 12 16 131 66 128 135 196 117 229 Spaces Moved 3942 | 57 298 506 253 36 64 418 117 309 414 488 351 631 Core 5 | 5 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 1061 | 52 298 506 205 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2876 | . . . 48 36 64 418 117 309 414 488 351 631 Fastest Speed 21 | 50 120 120 28 24 24 23 22 21 27 25 25 30 Average Speed 52 | 113 120 120 103 25 24 23 22 22 29 27 28 33 Slowest Speed 190 | 120 120 120 190 28 24 28 23 27 109 29 30 37 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . . . 1 . . 2 . 2 2 2 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 62 47 27 2 62 13 3 16 14 18 12 23 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 6 | . . . 6 . . . . . . . . . Terrain Destroyed 60 | . 8 19 21 . . . . 12 . . . . Melee . | . . . . . . . . . . . . . Projectile 2 | . . . 2 . . . . . . . . . AOE 58 | . 8 19 19 . . . . 12 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Res Acc Total 4401 | 75 383 629 331 38 63 440 135 340 426 531 366 644 Wait 46 | . 31 . 15 . . . . . . . . . Move 3908 | 56 297 505 250 36 63 413 116 304 409 483 346 630 Hop 11 | . . . 1 . . 2 . 2 2 2 2 . Pick Up 74 | 12 11 6 8 . . 7 3 1 7 9 6 4 Fast Attach 34 | . 1 9 4 1 . 6 . 5 . 4 1 3 Attach 54 | 6 1 2 11 1 . . 2 8 4 10 7 2 Detach 12 | . . . 3 . . . . 4 1 3 1 . Swap 26 | 1 5 11 3 . . 1 2 . 1 . 1 1 Drop 60 | . 7 19 12 . . 8 2 3 2 4 2 1 Fire 176 | . 30 77 24 . . 3 10 13 . 16 . 3 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 550 | -10/Materials | Identified exit to Materials 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Propulsion x2 912 | -9/Materials | Discovered new exit (range 10) 936 | -9/Materials | Identified exit to Storage 1063 | -9/Materials | Build established: Scavenger-Mutant 1371 | -9/Materials | Discovered new exit (range 9) 1439 | -9/Materials | Identified exit to Materials 1440 | -9/Materials | Entered another Materials area 1440 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1810 | -8/Materials | Discovered new exit (range 12) 1812 | -8/Materials | Destroyed 12 combat bots 1816 | -8/Materials | Identified exit to Factory 1817 | -8/Materials | Entered Factory 1817 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1829 | -7/Factory | Sucked down chute 1829 | -7/Factory | Entered Waste 1836 | -7/Waste | Spotted C-40 Crusher 1837 | -7/Waste | Spotted C-40 Crusher 1837 | -7/Waste | Spotted C-40 Crusher 1840 | -7/Waste | Spotted C-40 Crusher 1841 | -7/Waste | Spotted C-40 Crusher 1842 | -7/Waste | Discovered new exit (range 10) 1844 | -7/Waste | EMP discharged 1844 | -7/Waste | Identified exit to Factory 1845 | -7/Waste | Entered Factory 1925 | -7/Factory | Discovered new exit (range 10) 1927 | -7/Factory | Identified exit to Lower Caves 1965 | -7/Factory | Discovered new exit (range 15) 1975 | -7/Factory | Identified exit to Factory 1976 | -7/Factory | Entered another Factory area 1976 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2039 | -6/Factory | Discovered new exit (range 11) 2041 | -6/Factory | Identified exit to Factory 2042 | -6/Factory | Entered another Factory area 2042 | -5/Factory | Evolved 2 slots: Utility x2 2149 | -5/Factory | Spotted B-75 Beast 2165 | -5/Factory | Identified exit to Factory 2170 | -5/Factory | Entered another Factory area 2170 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2183 | -4/Factory | Discovered new exit (range 11) 2204 | -4/Factory | Build established: Scavenger-Sprinter 2211 | -4/Factory | Lost 10 parts (1p6n2u1w) 2213 | -4/Factory | Spotted B-86 Titan 2305 | -4/Factory | Identified exit to Research 2305 | -4/Factory | Entered Research 2305 | -3/Research | Evolved 2 slots: Utility x2 2459 | -3/Research | Found Prototype Launcher 2498 | -3/Research | Discovered new exit (range 9) 2499 | -3/Research | Discovered new exit (range 15) 2500 | -3/Research | Identified exit to Research 2501 | -3/Research | Entered another Research area 2501 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2568 | -2/Research | Spotted B-90 Cyclops 2612 | -2/Research | Discovered new exit (range 21) 2618 | -2/Research | Identified exit to Access 2618 | -2/Research | Entered Access 2618 | -1/Access | Evolved 2 slots: Power x1, Utility x1 2682 | -1/Access | Identified Tesla Bomb Launcher 2723 | -1/Access | Found Prototype Processor 2723 | -1/Access | Identified Exp. Core Analyzer 2726 | -1/Access | Spotted B-99 Colossus 2766 | -1/Access | Spotted B-99 Colossus 2767 | -1/Access | Spotted B-99 Colossus 2845 | -1/Access | Discovered new exit (range 5) 2847 | -1/Access | Identified exit to Surface 2847 | *** | Escaped! Last Messages --------------- 02795_ Slug penetrates Wall. 02795_ Slug penetrates Wave Collapse Detector. 02795_ Slug penetrates Wall. 02795_ Slug penetrates Wave Collapse Detector. 02796_ Slug penetrates Wall. 02797_ Drone signal jammed. 02811_ Penetrated by Slug. 02812_ Drone signal jammed. 02829_ W-44 Eye distress signal alerts nearby ally. 02834_ Q-thruster destroyed. 02834_ Phase Gun destroyed. 02839_ P-80 Master resets S-43 Plague, system corruption cleaned. 02844_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02845_ The Access Shell folds into the floor. 02845_ EXIT=FOUND 02847_ Lgt. Antimatter Reactor destroyed. 02847_ EXIT=IDENTIFIED: SURFACE [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | # ######### # ] | | ####+################# / | | | ?? ??????????????# # | | ????????????# # | | ??????????# # | | #?????????# ######+### | | #?????????# #????# #?? | | #?????????# #????# #?? | | #?????????################# ###??# #?? | | #????????################## # ??# #?? | | [[[ #???????? # # ?# ### | | [[[ #?????????? # # ?# | | [[[ #??????????? " # # # | | ############??????????"" """ = # # # | | #???????????????? """ """ # # ! + | | #???????????????# " " + # # | | #???????????????# # # # | | #???????????????# # # ?# | | *#???????????????#################### ####?##### | | #??????????????????????????###?????# #????????? | | #????????#######??########## #######s #????????? | | #???????? "??" ss #????????? | | #???#??? "??" ss #????????? | | ##""""#### "??" #????????? | | "??" #????????? | | "??" "@ #????????? | | "??" "" #????????? | | % "??" #????????? | | ### % ### "??" #????????? | | ??# #?# "??" """ """ #????????? | | ??# #?# "??" """T""" #????????? | | ??#^ #?#########??########## ####### #????????? | | ??# #?????????????????????###?????? #????????? | | ??# #?????????????????????????????? #????????? | | ??# #?????????????????????????????? #????????? | | ??# #?????????????????????????????? #????????? | | ??# #?????????????????????????????? #????????? | | ??# #?????????????????????????????# ###+###### | | ??# #?????????????????????????????# | | ??# #?????????????????????????????# | | ??# #?????????????????????????????############# | | ??# ############################+???????????# | | ### # """"""""""" + +?????????# | | # # """"T"""" # #??????????# | | # # = / #?? #??????????# | | / + = +???? #??????????# | | # # #?####? #????#?????# | | # # #? #?? #??? #?#???# | | + # ! / ?????### # ##??# | | ####+##################### #???? ??##+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 53 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 310 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Targeting Accuracy 8 Core Analysis 8 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Straight Shot Challenges ------------ None Game ------ Seed SubatomicWaveReconfigurator Manual? 0 Play Time 01:21:38 Cumulative 30.0 hours Start 2022.12.22 @ 14:30:49 End 2022.12.22 @ 15:55:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 25 Adventurer 9 Explorer 5 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 864e2677-14b7-4169-8e42-1a4593e59ec4