Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 15:57:53 Player: BEEEEES Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1732) 1732 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 3664 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Small Storage Unit High-capacity Matter Pod (200) Improved Signal Interpreter Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Small Storage Unit High-capacity Matter Pod Improved Signal Interpreter Advanced Targeting Computer EM Pulse Gun Medium Laser Light Assault Rifle Heavy Assault Rifle Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 44 | 6 3 21 14 Power 7 | 1 . 3 3 Engine 6 | 1 . 3 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 . 9 2 Treads 2 | . . 2 . Leg 10 | 2 . 6 2 Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 3 4 Device . | . . . . Storage 5 | 1 . 2 2 Processor 2 | . 2 . . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 14 | 2 1 6 5 Energy Gun 7 | 2 . 3 2 Energy Cannon . | . . . . Ballistic Gun 4 | . 1 1 2 Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 25 | . . 9 16 Power 4 | . . 2 2 Propulsion 9 | . . 5 4 Utility 3 | . . . 3 Weapon 9 | . . 2 7 Highest Loss Streak 6 | . . 4 6 To Critical Strikes . | . . . . Average Slot Usage (%) 68 | . 95 88 42 Engine 6 | . 14 7 5 Core 1 | . . . 2 Treads 3 | . . 3 3 Leg 15 | . 28 26 1 Storage 13 | . 14 15 11 Processor 7 | . 9 11 3 Protection 2 | . . 1 3 Energy Gun 7 | . 14 11 3 Ballistic Gun 4 | . 13 5 1 Launcher 5 | . . 5 6 Peak Build Rating 18 | 6 7 13 18 Average Rating 9 | 4 6 9 9 On Entrance 6 | . 6 7 13 Naked Turns . | . . . . Heaviest Build 40 | 12 12 38 40 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 11 | 1 . 1 11 Average Overweight (x) 1 | . . . 4 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 14 | 6 8 14 15 Most Carried 13 | 6 8 11 13 Average Carried 9 | 4 7 8 10 Final Capacity 15 | 8 8 15 15 Final Carried 9 | 6 8 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1431 | 249 35 725 422 Remotely . | . . . . Salvage Created 1569 | . 47 880 642 Parts 102 | . 1 56 45 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 1 24 15 Guns 16 | . 1 9 6 AOE 24 | . . 15 9 Classes Destroyed 12 | . 1 8 3 Worker 2 | . . 2 . Builder 2 | . . 1 1 Hauler 1 | . . 1 . Recycler 3 | . . 1 2 Mechanic 1 | . . . 1 Watcher 6 | . . 4 2 Swarmer 7 | . . 3 4 Grunt 21 | . 1 15 5 Brawler 1 | . . . 1 Duelist 2 | . . 1 1 Sentry 8 | . . 5 3 Hunter 1 | . . . 1 Best Kill Streak 11 | . 1 11 4 Combat Bots Only 5 | . 1 5 4 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 285 | . 5 134 146 Missed 98 | . . 44 54 Damage Taken 3520 | . 55 1474 1991 Core 818 | . 11 252 555 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 129 | . . 129 . Core Remaining (%) 77 | 100 95 37 . Volleys Fired 112 | . 3 57 52 Largest 2 | . 2 2 2 Hottest 83 | . 70 83 75 Shots Fired 182 | . 6 109 67 Gun 125 | . 6 79 40 Cannon . | . . . . Launcher 57 | . . 30 27 Special . | . . . . Kinetic 47 | . 3 26 18 Thermal 61 | . 3 49 9 Explosive 57 | . . 30 27 Electromagnetic 17 | . . 4 13 Robot Hit Streak 8 | . 3 6 8 Robot Miss Streak 4 | . 1 4 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 112 | . 4 64 44 Core Hits 94 | . 4 52 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 2 1 Burn 3 | . 1 2 . Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3687 | . 58 2046 1583 Guns 981 | . 46 572 363 Cannons . | . . . . Explosions 2680 | . . 1464 1216 Melee . | . . . . Ramming 26 | . 12 10 4 Kinetic 331 | . 8 191 132 Thermal 494 | . 38 381 75 Explosive 2680 | . . 1464 1216 Electromagnetic 156 | . . . 156 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 30 | . . . 30 Message Errors 9 | . . . 9 Matter Fused 5 | . . . 5 Heat Flow Errors 5 | . . . 5 Energy Discharges 2 | . . . 2 Parts Fused 1 | . . . 1 Data Loss (minor) 6 | . . . 6 Misfires 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 86 | . . 11 75 Projectiles . | . . . . Explosions 86 | . . 11 75 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1000 | . . 282 718 Shots 27 | . . 10 17 Rammed 1 | . . . 1 Targets Rammed 7 | . 3 2 2 Kicked 5 | . 3 2 . Crushed 1 | . . . 1 Highest Temperature 270 | . 68 120 270 Average Temperature 46 | . 36 25 71 Received Heat Transfer 879 | . 30 444 405 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 1702 | . 185 1295 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 558 | . 35 558 423 Initial 235 | . . . 235 Average 186 | . 10 141 276 Maximum Alert Level 2 | . . 2 2 Low Security (%) 46 | 100 100 75 4 Level 1 44 | . . 5 92 Level 2 9 | . . 18 3 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 3 38 28 Peak Tracking Total 5 | . 2 5 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 14 | . . 10 4 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 4 5 5 Terminals 10 | . 2 4 4 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 6 17 12 Successful 21 | . 5 11 5 Failed 14 | . 1 6 7 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 2 8 10 Fabricators . | . . . . Repair Stations 9 | . . 9 . Recycling Units 6 | . 4 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 2 5 4 Record 1 | . 1 . . Robot Analysis 1 | . . . 1 Recycling Unit Index 1 | . . . 1 Alert Level 3 | . . 3 . Locate Traps 1 | . . . 1 Dispatch Records 1 | . . 1 . Maintenance Status 1 | . . 1 . Recall Investigation 1 | . . . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks 4 | . 3 . 1 Recycle Component 1 | . 1 . . Retrieve Matter 3 | . 2 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 3 3 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 78 | . . 78 . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4287 | 67 427 1870 1923 Spaces Moved 2070 | 55 340 1112 563 Core 263 | 20 . . 243 Treads 407 | . . 188 219 Legs 1400 | 35 340 924 101 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 185 | 96 120 145 314 Slowest Speed 600 | 120 120 190 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 32 58 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 382 | . . 158 224 Melee . | . . . . Projectile . | . . . . AOE 382 | . . 158 224 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2320 | 66 353 1253 648 Wait 57 | . . 49 8 Move 2067 | 54 339 1111 563 Hop . | . . . . Pick Up 23 | 6 3 9 5 Fast Attach 17 | 6 2 5 4 Attach 20 | . 1 11 8 Detach 5 | . 2 2 1 Swap 7 | . . 5 2 Drop 5 | . . 2 3 Fire 112 | . 3 57 52 Melee . | . . . . Ram 1 | . . . 1 Kick 5 | . 3 2 . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 490 | -10/Materials | Identified exit to Materials 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 600 | -9/Materials | Repaired Aluminum Leg 632 | -9/Materials | Repaired Aluminum Leg 1596 | -9/Materials | Repaired Aluminum Leg 1997 | -9/Materials | Core integrity fell below 50% 2051 | -9/Materials | Lost 4 parts (3n1w) 2095 | -9/Materials | First assault squad dispatched 2139 | -9/Materials | Discovered new exit (range 16) 2162 | -9/Materials | Identified exit to Mines 2314 | -9/Materials | Discovered new exit (range 10) 2337 | -9/Materials | Identified exit to Materials 2365 | -9/Materials | Entered another Materials area 2365 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3115 | -8/Materials | Lost 6 parts (1p2n1u2w) 3440 | -8/Materials | Core integrity fell below 50% 4159 | -8/Materials | Core integrity fell below 20% 4288 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. System corrupted: Matter fused (-5). K-01 Serf collects debris. Acquired 5 matter. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Armor Plating. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. System corrupted: Matter fused (-10). & Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????|! ????????????????######????????????????????? | | ???? ???????????????#* =#????????????????????? | | ????? ??????????????# #????????????????????? | | ??????? ??###+###????# #??????????????####### | | ??#######+### #????#] **#??????????????# "T" ! | | ? ###### @*=#??????????????# | | ? gggb #??????????????# """ | | ? ###### [ #???????" ?##### """ | | ?????######## #????# #????^ ??## ### """ | | ????????????## ##????#! #?###+##### ## | | ?????????????# ############## ############## | | ?????????????# % ##?? | | ?????????????# T ##?? | | ?????????????# % ##?# | | ?????????????# """ ####### ####### ##?# | | ?????????????# " """ #??######+####### # # ## | | ?????????????# """"" #??# ### #### | | ?????????????+ """" + """ "" ### #### | | ?????????????# """ #### """ """ # # | | ?????????????## #??# """ """ ### | | ??????????????# #??# #?# | | ??????????????# """ #??################ | | ??????????????# """"" #????????# # | | ??????????????# """"" ########## !# """ | | ??????????????# """"" !/ # """ | | ??????????????# """ ########## # """ | | ??????????????# ?????????# ! + | | ??????????????# ?????????# # | | ??????????????# ?????????# # | | ??????????????# ???????????# # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 353 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed ElectronConstructMantle Manual? 0 Play Time 00:41:50 Cumulative 6.5 hours Start 2024.11.14 @ 15:18:59 End 2024.11.14 @ 15:57:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 10 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d7e7dab6-71a3-4d7b-a40f-a7e5e22310c4