Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 06:15:05 // Winter2019/RPGLIKE Player: H3-RMN Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (116) 580 Value Destroyed (3514) 3514 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 7778 Bonus ------- High Alert Combat Kills 287 Friendly Fire -83 Cogmind --------- Core Integrity 0/1000 Matter 224/300 Energy 193/211 System Corruption 3% Temperature Cool (9) Movement Rolling (322) Ox4 Location -6/Factory Parts ------- > --- POWER (2+1) ------ Momentum-Ion Engine > --- PROPULSION (3+1) - Wheeled Compact-Mono Exoskeleton Armored Wheel (+) > --- UTILITY (6+1) ---- Armored Scrap Engine Humpback Advanced Signal Interpreter (+) Hardened Medium Armor Plating Rainbow Chip > --- WEAPON (3+1) ----- Datajack (+) Shotgun Accelerated Construct/G Shotgun Kinetic Autogun Construct/G Electro Construct/G > --- INVENTORY (34) --- F-cell Engine Cargo Legs Improved Terrain Scanner Advanced Terrain Scanner Makeshift Light Armor Plating Hacking Suite System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Processor] Authchip [Processor] Authchip [Processor] Authchip [Weapon] Component Analysis Suite Improved Trap Extractor (5/6 Piercing) Subdweller Laser Makeshift Laser Battle Rifle Battle Cannon Assault Cannon Grenade Launcher Rocket Launcher Makeshift Axe Makeshift Spear Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Momentum-Ion Engine > --- PROPULSION ------- Wheeled Compact-Mono Exoskeleton Armored Wheel > --- UTILITY ---------- Armored Scrap Engine Humpback Advanced Signal Interpreter Hardened Medium Armor Plating Rainbow Chip > --- WEAPON ----------- Datajack Shotgun Accelerated Construct/G Shotgun Kinetic Autogun Construct/G Electro Construct/G > --- INVENTORY -------- F-cell Engine F-cell Engine F-cell Engine Cargo Legs Improved Terrain Scanner Advanced Terrain Scanner Hardened Medium Armor Plating Makeshift Light Armor Plating Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Processor] Authchip [Processor] Authchip [Processor] Authchip [Weapon] Improved Trap Extractor Subdweller Laser Makeshift Laser Battle Rifle Battle Cannon Assault Cannon Grenade Launcher Rocket Launcher Makeshift Axe Makeshift Spear Explosive Trap Explosive Trap [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Humpback Device Improved Terrain Scanner Storage Humpback Processor Rainbow Chip Protection Improved Utility Shielding Weapon Riot Gun Energy Gun Riot Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Constructs Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 10 | 3 1 1 . 3 2 Power 1 | . . . . . 1 Propulsion 2 | 1 . . . 1 . Utility 5 | 1 1 1 . 1 1 Weapon 2 | 1 . . . 1 . Parts Attached 67 | 7 4 12 26 6 12 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . 2 2 3 Treads 2 | 1 . . 1 . . Leg . | . . . . . . Wheel 7 | 1 . . 1 2 3 Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 2 1 3 5 2 8 Device 8 | 2 1 1 1 1 2 Storage 1 | . . . 1 . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 10 | . . 2 3 1 4 Artifact . | . . . . . . Weapon 36 | 2 3 9 19 2 1 Energy Gun 4 | . . . 3 1 . Energy Cannon 5 | . . 3 1 1 . Ballistic Gun 11 | 2 1 2 6 . . Ballistic Cannon . | . . . . . . Launcher 9 | . 1 2 6 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 7 | . 1 2 3 . 1 Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . . 1 1 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . . 1 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 96 88 89 72 69 Engine 10 | . 12 11 11 8 6 Treads 4 | . 12 11 5 . . Wheel 15 | . 12 11 16 15 13 Device 11 | . 20 20 9 8 10 Storage 5 | . . . 6 8 6 Protection 13 | . 10 12 18 8 6 Energy Gun 7 | . . . 12 5 . Energy Cannon 3 | . . 9 2 4 . Ballistic Gun 10 | . 23 12 4 12 19 Naked Turns . | . . . . . . Heaviest Build 233 | 10 13 29 218 224 233 Greatest Support 56 | 20 10 10 30 50 56 Greatest Overweight (x) 21 | . 1 2 21 15 7 Average Overweight (x) 3 | . . 1 4 5 4 Largest Inventory Capacity 34 | 2 3 4 34 34 34 Average Capacity 21 | 1 2 3 20 34 34 Most Carried 34 | 2 3 4 32 34 34 Average Carried 17 | 1 2 3 13 28 32 Final Capacity 34 | 2 3 4 34 34 34 Final Carried 34 | 2 3 4 32 34 31 Scrap Engine Consumption 62 | . . . . 34 28 Constructs Created 5 | . . . . 5 . Constructs Modified 17 | . . . . 7 10 Class Distribution -------------------- 41% | Mutant 29% | Hauler-Mutant 28% | Hauler-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Subcaves Hauler-Construct | -8/Recycling Hauler-Construct | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 2485 | 302 386 269 811 101 616 Remotely . | . . . . . . Salvage Created 3613 | 165 878 314 615 346 1295 Parts 260 | 12 64 35 48 18 83 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . 14 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 85 | . 17 14 22 4 28 Guns 54 | . 14 1 11 4 24 Cannons 12 | . . 8 4 . . AOE 14 | . 3 4 7 . . Classes Destroyed 16 | 2 6 . 3 1 4 Worker 8 | . 4 1 . . 3 Builder 3 | . . . . . 3 Tunneler 3 | 3 . . . . . Hauler 2 | . 2 . . . . Recycler 8 | 1 3 . . 3 1 Operator 2 | . 2 . . . . Turret 2 | . . . 2 . . Watcher 3 | . 2 . . . 1 Swarmer 21 | . 3 6 5 . 7 Grunt 38 | . 14 8 1 . 15 Duelist 2 | . . . . . 2 Sentry 5 | . . . . 4 1 Programmer 2 | . . . . . 2 Behemoth 1 | . . . . . 1 Artisan 1 | . . . 1 . . Subdweller 16 | . . . 16 . . Best Kill Streak 8 | 3 8 4 4 2 7 Combat Bots Only 7 | . 5 3 3 1 7 Max Kills in Single Turn 4 | 1 3 4 2 1 3 Gunslinging . | . . . . . . Exploded 3 | . 1 3 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 466 | . 57 64 137 8 200 Missed 125 | . 12 14 48 . 51 Damage Taken 5902 | . 659 606 1611 120 2906 Core 4189 | . 553 351 1117 53 2115 Absorbed by Shields . | . . . . . . Redirected to Core 3519 | . 331 338 884 53 1913 Redirected to Shielding 95 | . . . 47 48 . Ignored by Resistances 93 | . . . 93 . . Regen/Repaired (Parts) 123 | . . . . 2 121 Core Remaining (%) 99 | 100 . . . 99 . Volleys Fired 394 | 8 82 46 148 13 97 Largest 3 | 2 2 2 2 3 3 Hottest 176 | 40 40 80 110 176 100 Shots Fired 778 | 16 161 81 210 37 273 Gun 697 | 16 158 44 174 32 273 Cannon 58 | . . 35 18 5 . Launcher 23 | . 3 2 18 . . Special . | . . . . . . Kinetic 544 | 16 158 44 125 15 186 Thermal 94 | . . 35 50 9 . Explosive 23 | . 3 2 18 . . Electromagnetic 117 | . . . 17 13 87 Robot Hit Streak 30 | 4 10 10 21 30 22 Robot Miss Streak 10 | 1 10 4 3 2 3 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . 1 . 1 . 4 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 531 | 10 103 45 110 31 232 Core Hits 253 | 5 49 21 44 15 119 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 4 | . 2 1 1 . . Meltdown 1 | . . 1 . . . Destroy 3 | . 2 . 1 . . Melee Attacks 7 | . 2 . 4 . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . 2 . 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9853 | 106 1532 828 2321 599 4467 Guns 7599 | 106 1130 261 1506 475 4121 Cannons 717 | . . 356 237 124 . Explosions 1537 | . 402 211 578 . 346 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 5325 | 106 1130 261 1066 187 2575 Thermal 1378 | . 83 356 404 189 346 Explosive 1108 | . 319 211 578 . . Electromagnetic 2042 | . . . 273 223 1546 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 60 | . 25 23 8 . 4 Projectiles 15 | . . 15 . . . Explosions 45 | . 25 8 8 . 4 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 289 | . 105 4 61 . 119 Shots 9 | . 3 1 3 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 347 | . 27 269 24 165 347 Average Temperature 69 | . 8 87 10 40 82 Received Heat Transfer 1974 | . 294 285 318 36 1041 Effects 3 | . . 3 . . . Interference 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted 4 | . . . . . 4 Combat Hostiles 4 | . . . . . 4 Parts Fried 5 | . . . 1 . 4 Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 1870 | . 50 740 607 223 250 Parts Sabotaged 1 | . . . . . 1 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 714 | 20 540 371 . 376 714 Initial 506 | . 13 157 . 376 506 Average 292 | 6 317 284 . 94 533 Maximum Alert Level 3 | . 2 1 . 1 3 Low Security (%) 32 | 100 16 5 . 79 . Level 1 38 | . 52 94 . 20 15 Level 2 29 | . 31 . . . 84 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 5 . . . 9 Investigation 7 | . 4 . . . 3 Extermination 2 | . . . . . 2 Reinforcement 4 | . 1 . . . 3 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered 2 | . . . . . 2 Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 139 | . 30 15 48 3 43 Peak Tracking Total 7 | . 6 3 3 1 7 Tactical Retreats 8 | . . 1 4 . 3 Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 3 | . . 1 2 . . Indirectly . | . . . . . . Trap Hack Attempts 88 | . 35 23 30 . . Triggered 1 | . . . 1 . . Disarmed . | . . . . . . Reprogrammed 14 | . 6 3 5 . . Reused . | . . . . . . Traps Extracted 9 | . . 3 6 . . Installed 1 | . . . 1 . . Triggered 3 | . . . 2 . 1 Most Traps Carried 7 | . . 2 7 7 7 Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 14 | . 4 4 3 . 3 Max in Single Turn 3 | . 2 3 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 29 | . 7 1 2 11 8 Terminals 14 | . 6 . . 6 2 Fabricators 2 | . . . . . 2 Repair Stations 1 | . 1 . . . . Recycling Units 7 | . . . . 5 2 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 148 | . 30 1 3 67 47 Successful 88 | . 13 1 3 40 31 Failed 59 | . 16 . . 27 16 Catastrophic 3 | . 2 . . 1 . Database Lockouts 1 | . 1 . . . . Manual 56 | . 17 . . 35 4 Terminals 90 | . 28 . . 50 12 Fabricators 6 | . . . . . 6 Repair Stations 2 | . 2 . . . . Recycling Units 22 | . . . . 17 5 Scanalyzers 24 | . . . . . 24 Garrison Access . | . . . . . . Terminal Hacks 40 | . 11 1 3 20 5 Record 2 | . . . 2 . . Part Schematic 11 | . . . . 9 2 Robot Schematic 2 | . 1 . . 1 . Robot Analysis 5 | . 3 . . 2 . Prototype ID Bank 5 | . 3 . . 1 1 Open Door 1 | . . 1 . . . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . . 1 . Recycling Unit Index 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 3 | . 2 . . . 1 Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . . . . . 1 Zone Layout 1 | . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 8 | . . . . 6 2 Report Inventory 6 | . . . . 5 1 Retrieve Components 2 | . . . . 1 1 Scanalyzer 21 | . . . . . 21 Insert Component 9 | . . . . . 9 Analyze 12 | . . . . . 12 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 1 . . 14 2 Terminals 6 | . 1 . . 5 . Track 1 | . . . . 1 . Botnet 4 | . 1 . . 3 . Disrupt 1 | . . . . 1 . Fabricators 1 | . . . . . 1 Liberate 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 10 | . . . . 9 1 Monitor 1 | . . . . 1 . Reject 1 | . . . . 1 . Recyclers 1 | . . . . 1 . Mask 3 | . . . . 2 1 Tunnel 4 | . . . . 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 6 . . 7 6 Full Trace Events 14 | . 5 . . 6 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . 1 . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 19 | . . . . 8 11 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . . . . 3 1 Parts Scanalyzed 9 | . . . . . 9 Part Schematics Acquired 9 | . . . . . 9 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked 6 | . 2 . 3 . 1 Non-combat 5 | . 2 . 3 . . Combat 1 | . . . . . 1 Robot Hacks Applied 7 | . 2 . 4 . 1 parse_system 7 | . 2 . 4 . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 87 | . . . . . 87 Highest-Rated Ally 29 | . . . . . 29 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 39 | . . . . . 39 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total 5 | . 3 . . 2 . Derelict Logs Recovered 4 | . . 2 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 11010 | 84 1106 1005 5320 1913 1582 Spaces Moved 5183 | 53 836 585 2568 647 494 Core 2 | 2 . . . . . Treads 8 | 8 . . . . . Legs . | . . . . . . Wheels 5173 | 43 836 585 2568 647 494 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 167 183 Average Speed 151 | 90 86 108 149 225 226 Slowest Speed 605 | 160 95 110 395 605 372 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 3 96 97 95 96 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . . 2 1 4 . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 7 | . . 1 6 . . Spaces Dug . | . . . . . . Terrain Destroyed 189 | . 41 14 81 1 52 Melee . | . . . . . . Projectile 2 | . . . 1 1 . AOE 187 | . 41 14 80 . 52 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Total 7693 | 71 1072 870 3833 1084 763 Wait 1694 | 1 83 175 981 364 90 Move 5178 | 52 835 584 2567 646 494 Hop . | . . . . . . Pick Up 64 | 3 4 3 29 16 9 Fast Attach 16 | 6 1 2 4 . 3 Attach 16 | 1 . 1 2 6 6 Detach 5 | . . . 2 2 1 Swap 35 | . 3 9 20 . 3 Drop 41 | . 5 4 6 17 9 Fire 394 | 8 82 46 148 13 97 Melee 7 | . 2 . 4 . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 89 | . 35 23 31 . . Miscellaneous 154 | . 22 23 39 20 50 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 15 | -11/Scrapyard | Upgraded with Utility slot (x1) 15 | -11/Scrapyard | Upgraded with Weapon slot (x1) 18 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Core integrity fell below 50% 311 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 10) 363 | -10/Materials | Identified exit to Mines 408 | -10/Materials | Reached level 2 436 | -10/Materials | Upgraded with Utility slot (x1) 596 | -10/Materials | Discovered new exit (range 6) 716 | -10/Materials | Discovered new exit (range 8) 726 | -10/Materials | Central database locked down 898 | -10/Materials | Discovered new exit (range 7) 1191 | -10/Materials | Entered Mines 1193 | -10/Mines | Reached level 3 1263 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1292 | -10/Mines | Upgraded with Utility slot (x1) 1519 | -10/Mines | Discovered new exit (range 4) 1592 | -10/Mines | Discovered new exit (range 10) 1601 | -10/Mines | Learned location of Storage (-8) 1645 | -10/Mines | Learned location of Zion (-6) 1666 | -10/Mines | Reached level 4 1727 | -10/Mines | Discovered new exit (range 7) 1736 | -10/Mines | Discovered new exit (range 16) 1756 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2196 | -10/Mines | Entered Subcaves 2198 | -10/Subcaves | Reached level 5 2520 | -10/Subcaves | Discovered new exit (range 10) 2531 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2587 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3379 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3422 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3424 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3504 | -10/Subcaves | Visited Clippyterm 3563 | -10/Subcaves | A Subdweller sparked back to life 3605 | -10/Subcaves | Found Prototype Processor 3666 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3809 | -10/Subcaves | Ambushed by Subdweller buried in earth 3909 | -10/Subcaves | Core integrity fell below 20% 3934 | -10/Subcaves | Learned Materials emergency access door positions 4180 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4240 | -10/Subcaves | Discovered new exit (range 6) 4297 | -10/Subcaves | Learned location of 1 exit from Materials 4390 | -10/Subcaves | Visited 4L-MR0's lab 4398 | -10/Subcaves | Identified Rainbow Chip 4851 | -10/Subcaves | Build established: Hauler-Mutant 5049 | -10/Subcaves | Found Cargo Legs 5365 | -10/Subcaves | Ambushed by Subdweller buried in earth 5400 | -10/Subcaves | Discovered new exit (range 10) 5898 | -10/Subcaves | Met a Zionite searching for "candidates" 7516 | -10/Subcaves | Entered Recycling 7518 | -8/Recycling | Reached level 6 7520 | -8/Recycling | Found Scrap Engine 7539 | -8/Recycling | Upgraded with Utility slot (x1) 7539 | -8/Recycling | Upgraded with Weapon slot (x1) 7993 | -8/Recycling | Identified exit to Factory 8121 | -8/Recycling | Build established: Hauler-Construct 9035 | -8/Recycling | Reached level 7 9225 | -8/Recycling | Upgraded with Propulsion slot (x1) 9429 | -8/Recycling | Entered Factory 9431 | -6/Factory | Reached level 8 9521 | -6/Factory | Core integrity fell below 50% 9565 | -6/Factory | Upgraded with Power slot (x1) 9565 | -6/Factory | Upgraded with Utility slot (x1) 9779 | -6/Factory | Search patrols dispatched 10129 | -6/Factory | Search patrols dispatched 10146 | -6/Factory | Reached level 9 10258 | -6/Factory | Core integrity fell below 20% 10312 | -6/Factory | Destroyed 7 combat bots 10425 | -6/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 10479 | -6/Factory | First assault squad dispatched 10509 | -6/Factory | Reached level 10 10554 | -6/Factory | Cargo convoy interrupted 10929 | -6/Factory | Spotted B-75 Beast 10974 | -6/Factory | Lost 3 allies 10993 | -6/Factory | Destroyed B-75 Beast 11011 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10973_ U-05 Engineer lays Concrete. 10974_ R-10 Processor collects Corrupted Lgt. Ion Engine. 10976_ U-05 Engineer lays Concrete. 10978_ Critical hit (Meltdown: +330). 10979_ U-05 Engineer lays Concrete. 10979_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 10980_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 10982_ Upgraded: Core Integrity (+150) 10982_ Upgraded: Heat Dissipation (+12) 10992_ B-75 Beast misfires. 10993_ B-75 Beast system terminally corrupted. 10993_ Imp. Cooling System fried. 10995_ Chain reaction triggered in Lgt. Angular Momentum Engine. 10998_ Critical hit (Burn: +37). 11004_ G-50 Soldier IFF system glitched. 11005_ G-50 Soldier destroyed. 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"???????????? | | ### # ???????????? ???????????? | | ### # ???????????? ????????????? | | # # ???????????? ??????????????? | | T # ? ? # ????????????????????????????? | | " + ????### ?????????????????????????????? | | #? ?? ??????? ?????????????????????????????? | | ? # ???????????? ?????????????????????????????? | | ## ??????????? ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 18 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: TH 10 Utility Shielding 66 Evasion (%) 44 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 10 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Datajack | -8/Recycling | Hacked Hpw. Shock Rifle | -8/Recycling | Hacked Spread Laser | -8/Recycling | Hacked Phase Shifter | -8/Recycling | Hacked Great Maul | -8/Recycling | Hacked Hvy. Machine Gun | -8/Recycling | Hacked Powered Armor | -8/Recycling | Hacked Imp. Utility Shielding | -8/Recycling | Hacked Sub. Monowheel | -6/Factory | Scanalyzed Spk. Treads | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed F-cell Engine | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Imp. Trap Extractor | -6/Factory | Scanalyzed Datajack | -6/Factory | Scanalyzed Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Mak. Laser | -6/Factory | Scanalyzed Adv. Shield Generator | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked A-02 Transporter | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Levels Raised 9 | . 1 2 1 2 3 XP Earned 17824 | 3000 2752 2500 1622 2215 5735 XP Spent 16390 | 2250 1550 2360 . 4800 5430 Upgrades 46 | 5 2 6 . 9 24 Power Slot 1 | . . . . . 1 Propulsion Slot 2 | 1 . . . 1 . Utility Slot 5 | 1 1 1 . 1 1 Weapon Slot 2 | 1 . . . 1 . Core Integrity 8 | . . . . . 8 Heat Dissipation 4 | . . 2 . . 2 Mass Support 1 | . . . . . 1 Inventory Capacity 4 | 2 1 1 . . . Sight Range 1 | . . . . 1 . Sensor Range 9 | . . . . . 9 Terrain Scan Density 2 | . . 2 . . . Ranged Accuracy 3 | . . . . 1 2 Hack Attack % 2 | . . . . 2 . Hack Defense % 2 | . . . . 2 . Protomatter Created 1408 | . 255 161 240 149 603 Integrity Restored 3325 | . 472 481 812 447 1113 Core 3183 | . 397 439 787 447 1113 Parts 142 | . 75 42 25 . . Protomatter Decayed 147 | . 53 . 46 . 48 Game ------ Seed ZioniteTerrabombScrap Manual? 0 Play Time 01:47:12 Cumulative 633.5 hours Start 2024.03.22 @ 02:41:29 End 2024.03.22 @ 06:15:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 246 Rogue 222 Adventurer 3 Explorer 21 Win Type - Total 14 Types 9/2/1/1/0/1/0/0/0 Lore% 89 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfe3a71d-f708-4e2b-867a-e776fbb37822