Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 04:52:39 Player: MethodicalFrog Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (350) 350 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2235 Bonus ------- None Cogmind --------- Core Integrity 528/550 Matter 245/300 Energy 310/310 System Corruption 0% Temperature Hot (213) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Small Storage Unit Hardened Medium Armor Plating Insulated Plating > --- WEAPON (3) ------- Medium Laser Beam Cannon Assault Cannon > --- INVENTORY (8) ---- Salvage Targeting Computer Targeting Computer Power Shielding Medium Laser Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Hardened Medium Armor Plating Insulated Plating > --- WEAPON ----------- Medium Laser Beam Cannon Assault Cannon > --- INVENTORY -------- Salvage Targeting Computer Targeting Computer Power Shielding Medium Laser Light Assault Rifle Light Assault Rifle [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 19 | 6 5 2 4 2 Power 3 | 1 1 . 1 . Engine 2 | 1 . . 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 6 | 2 1 . 2 1 Treads . | . . . . . Leg 3 | . . . 2 1 Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 1 . 1 Device . | . . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 1 . 1 Artifact . | . . . . . Weapon 6 | 2 2 1 1 . Energy Gun 3 | 2 1 . . . Energy Cannon 2 | . 1 . 1 . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . 1 . 1 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 1 | . 1 . 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 97 100 97 93 Engine 8 | . 9 . 11 9 Core 9 | . 4 14 11 9 Leg 8 | . . . 10 24 Wheel 15 | . 28 28 8 . Storage 11 | . 14 14 11 9 Protection 12 | . 13 14 11 15 Energy Gun 17 | . 26 26 11 9 Energy Cannon 6 | . . . 11 9 Ballistic Cannon 6 | . . 2 11 9 Naked Turns . | . . . . . Heaviest Build 36 | 14 16 25 33 36 Greatest Support 35 | 20 26 26 26 35 Greatest Overweight (x) 10 | . . . 10 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 5 5 8 8 8 Average Carried 5 | 1 3 6 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | . 5 8 6 6 Class Distribution -------------------- 53% | Tank 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 417 | 235 82 25 75 . Remotely . | . . . . . Salvage Created 436 | . 183 38 172 43 Parts 26 | . 17 3 6 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 14 | . 8 3 3 . Guns 12 | . 8 3 1 . Cannons 2 | . . . 2 . Classes Destroyed 6 | . 2 . 2 2 Worker 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 1 | . . . . 1 Swarmer 9 | . 6 3 . . Grunt 3 | . 2 . 1 . Sentry 2 | . . . 2 . Best Kill Streak 8 | . 8 3 1 1 Combat Bots Only 8 | . 8 3 1 . Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 79 | . 24 27 16 12 Missed 31 | . 8 14 5 4 Damage Taken 487 | . 155 93 144 95 Core 112 | . 27 48 15 22 Absorbed by Shields . | . . . . . Redirected to Shielding 9 | . 8 1 . . Core Remaining (%) 88 | 100 . 70 96 . Volleys Fired 40 | 1 17 7 8 7 Largest 3 | 2 2 2 3 3 Hottest 154 | 90 110 100 154 154 Shots Fired 92 | 2 31 14 24 21 Gun 61 | 2 30 14 8 7 Cannon 31 | . 1 . 16 14 Launcher . | . . . . . Special . | . . . . . Kinetic 15 | . . . 8 7 Thermal 65 | 1 20 14 16 14 Explosive . | . . . . . Electromagnetic 12 | 1 11 . . . Robot Hit Streak 8 | . 2 4 6 8 Robot Miss Streak 3 | . 3 3 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 45 | . 13 8 14 10 Core Hits 25 | . 11 3 7 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 734 | . 250 101 240 143 Guns 413 | . 210 101 64 38 Cannons 281 | . . . 176 105 Explosions 40 | . 40 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 123 | . . . 70 53 Thermal 550 | . 189 101 170 90 Explosive . | . . . . . Electromagnetic 61 | . 61 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 2 3 . . Message Errors 1 | . . 1 . . Matter Fused 2 | . 1 1 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 383 | 30 167 315 383 265 Average Temperature 132 | 17 77 173 181 100 Received Heat Transfer 72 | . 27 . 45 . Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . 1 . Heat Transferred 1567 | . 642 296 407 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 217 | . 216 154 217 122 Initial 91 | . . 84 59 91 Average 111 | . 97 115 140 98 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 88 | 100 66 100 93 100 Level 1 11 | . 33 . 6 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 . 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 10 4 7 5 Peak Tracking Total 5 | . 4 3 5 3 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 2 1 4 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 7 | . 2 1 4 . Successful 7 | . 2 1 4 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 1 . Record 1 | . . . 1 . Open Door 1 | . . 1 . . Alert Level 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 40 | . . . 40 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1009 | 48 275 144 363 179 Spaces Moved 695 | 49 216 130 220 80 Core 24 | 19 . . 5 . Treads . | . . . . . Legs 169 | . . . 89 80 Wheels 502 | 30 216 130 126 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 105 190 Average Speed 117 | 68 83 90 151 190 Slowest Speed 550 | 80 90 90 550 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 40 27 21 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . 5 . 1 4 Melee . | . . . . . Projectile 5 | . . . 1 4 AOE 5 | . 5 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 803 | 60 277 141 234 91 Wait 31 | . 31 . . . Move 691 | 48 215 129 219 80 Hop . | . . . . . Pick Up 20 | 5 8 3 2 2 Fast Attach 1 | 1 . . . . Attach 13 | 5 2 . 4 2 Detach . | . . . . . Swap 5 | . 3 2 . . Drop 2 | . 1 . 1 . Fire 40 | 1 17 7 8 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 9) 252 | -10/Materials | Destroyed 8 combat bots 301 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered Mines 411 | -10/Mines | Discovered new exit (range 14) 424 | -10/Mines | Met a Derelict shopkeep closing up shop 468 | -10/Mines | Entered Materials 468 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 773 | -9/Materials | Build established: Tank 826 | -9/Materials | Discovered new exit (range 4) 831 | -9/Materials | Entered another Materials area 831 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1010 | -8/Materials | Self-destructed Last Messages --------------- lost and it is too dangerous to backtrack without being caught. 00880_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00891_ Acquired Carbon-fiber Leg. 00897_ Acquired Insulated Plating. 00916_ K-01 Serf cleans the Terminal. 00925_ Terminal unresponsive. 00946_ U-05 Engineer lays Concrete. 00947_ K-01 Serf collects debris. 00947_ U-05 Engineer lays Concrete. 00971_ U-05 Engineer builds a Wall. 00974_ K-01 Serf destroyed. 00979_ Penetrated by Slug. 00994_ W-25 Informer knocked back. 00998_ U-05 Engineer builds a Wall. 00999_ W-25 Informer destroyed. 01000_ Slug penetrates Wall. 01004_ U-05 Engineer builds a Wall. 01006_ Slug penetrates Wall. 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