Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 12:46:10 Player: GrayRiceCake Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (3222) 3222 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 6927 Bonus ------- High Alert Combat Kills 86 Friendly Fire -56 Cogmind --------- Core Integrity 0/850 Matter 66/300 Energy 142/150 System Corruption 19% Temperature Cool (7) Movement Walking (330) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Fusion Compressor > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Pulse Rifle > --- INVENTORY (20) --- Fusion Compressor Advanced Heat Sink Matter Filter Reaction Control System Improved Reaction Control System Improved Power Shielding Improved Medium Armor Plating Improved Hardlight Generator Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fusion Compressor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Terrain Scan Processor Core Analyzer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Proton Missile Launcher Improved Concussive RPG > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Fusion Compressor Improved Heat Sink Advanced Heat Sink Matter Filter Kinecellerator Reaction Control System Improved Reaction Control System Improved Power Shielding Medium Reactive Plating Improved Hardlight Generator Pulse Rifle Heavy Laser Thermic Laser Plasma Cannon Heavy Assault Rifle Autogun Hypervelocity Gauss Rifle Improved Proton Missile Launcher [Rating: 63] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Terrain Scan Processor Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 4 | . . . 2 1 . 1 Weapon 1 | . . . . 1 . . Parts Attached 113 | 5 8 23 8 5 12 52 Power 18 | 1 1 3 1 . 3 9 Engine 11 | 1 1 3 1 . 3 2 Core 7 | . . . . . . 7 Reactor . | . . . . . . . Propulsion 27 | 2 2 8 3 . 3 9 Treads 8 | . . 1 3 . 3 1 Leg 15 | 2 2 5 . . . 6 Wheel 2 | . . 2 . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 28 | . 3 2 3 3 3 14 Device 10 | . 2 . 2 1 2 3 Storage 5 | . 1 1 . . . 3 Processor 2 | . . 1 . . . 1 Hackware . | . . . . . . . Protection 11 | . . . 1 2 1 7 Artifact . | . . . . . . . Weapon 40 | 2 2 10 1 2 3 20 Energy Gun 13 | 1 1 2 1 1 1 6 Energy Cannon 7 | . . 3 . . 2 2 Ballistic Gun 13 | 1 1 2 . 1 . 8 Ballistic Cannon 3 | . . 2 . . . 1 Launcher 3 | . . . . . . 3 Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 2 | . . . . . . 2 System Corruption 11 | . . . . . . 11 Parts Lost 58 | . 5 6 3 . 8 36 Power 8 | . 2 . . . 2 4 Propulsion 19 | . 2 3 2 . 3 9 Utility 13 | . . . 1 . . 12 Weapon 18 | . 1 3 . . 3 11 Highest Loss Streak 11 | . 2 2 3 . 3 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 87 73 87 88 86 86 Engine 6 | . 8 9 9 7 6 4 Core 3 | . . . . . . 6 Treads 6 | . . 1 9 23 23 4 Leg 13 | . 27 16 17 . . 13 Device 7 | . 13 . 10 16 15 6 Storage 7 | . 7 11 9 7 7 6 Processor 8 | . . 10 9 7 7 9 Protection 7 | . . . 5 2 7 12 Energy Gun 7 | . 13 8 9 14 8 4 Energy Cannon 2 | . . 3 . . 1 3 Ballistic Gun 6 | . 14 6 . . 6 6 Ballistic Cannon 1 | . . 1 9 6 . 1 Naked Turns . | . . . . . . . Heaviest Build 91 | 6 16 35 39 51 50 91 Greatest Support 84 | 20 26 30 66 66 84 80 Greatest Overweight (x) 15 | . 1 2 1 . 1 15 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 5 10 15 15 15 15 20 Average Capacity 14 | 5 7 11 15 15 15 17 Most Carried 20 | 5 10 15 15 15 15 20 Average Carried 12 | 2 7 10 13 13 14 13 Final Capacity 20 | 5 10 15 15 15 15 20 Final Carried 15 | 5 10 15 13 14 15 8 Class Distribution -------------------- 38% | Mutant 27% | Scavenger-Tank 17% | Scavenger-Mutant 9% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Matter Collected 2433 | 256 92 270 138 . 492 1185 Remotely . | . . . . . . . Salvage Created 3313 | 40 192 641 194 66 705 1475 Parts 198 | 2 10 55 10 4 29 88 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 76 | 1 7 20 10 1 10 27 Guns 50 | 1 7 17 4 1 7 13 Cannons 19 | . . 3 6 . 1 9 AOE 4 | . . . . . 1 3 Classes Destroyed 13 | 1 1 3 . . 4 4 Worker 8 | . . 1 . . 2 5 Builder 1 | . . . . . . 1 Tunneler 1 | . . . . . . 1 Hauler 2 | . . . . . 2 . Recycler 1 | . . . . . 1 . Operator 1 | . . . . . . 1 Watcher 5 | . . 3 1 . 1 . Swarmer 28 | . 3 11 7 . . 7 Grunt 21 | 1 4 3 3 . . 10 Brawler 1 | . . . . . . 1 Sentry 14 | . . 6 . 1 6 1 Hunter 6 | . . . . . 3 3 Programmer 6 | . . . . . 1 5 Best Kill Streak 5 | 1 3 5 4 1 2 4 Combat Bots Only 5 | 1 3 5 4 1 2 4 Max Kills in Single Turn 2 | 1 1 2 1 1 2 2 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Damage Taken 9027 | 99 484 1008 578 174 1626 5058 Core 1516 | 10 90 267 120 11 160 858 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 69 | . . . . . 69 . Core Remaining (%) 68 | 96 60 33 78 . 75 . Volleys Fired 335 | 6 32 79 39 4 53 122 Largest 3 | 2 2 2 2 3 3 3 Hottest 234 | 60 70 124 107 162 152 234 Shots Fired 672 | 12 60 125 75 12 113 275 Gun 530 | 12 60 100 36 8 103 211 Cannon 120 | . . 16 39 4 10 51 Launcher 13 | . . . . . . 13 Special 9 | . . 9 . . . . Kinetic 343 | 6 32 71 39 4 39 152 Thermal 271 | . 21 54 36 4 57 99 Explosive 1 | . . . . . . 1 Electromagnetic 57 | 6 7 . . 4 17 23 Robot Hit Streak 11 | 5 11 11 9 9 10 8 Robot Miss Streak 12 | 1 3 6 12 1 4 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . . 3 . . . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 371 | 9 36 69 31 9 87 130 Core Hits 197 | 2 12 38 15 3 58 69 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | 1 . . . . . 3 Critical Strikes 14 | 1 1 2 . 1 4 5 Burn 10 | . 1 2 . 1 4 2 Destroy 4 | 1 . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6497 | 92 389 826 667 152 1417 2954 Guns 4464 | 92 362 590 248 80 1249 1843 Cannons 1250 | . . 116 419 72 113 530 Explosions 662 | . 27 . . . 55 580 Melee . | . . . . . . . Ramming 1 | . . . . . . 1 Kinetic 2759 | 35 161 299 419 72 619 1154 Thermal 2987 | . 165 527 248 51 683 1313 Explosive 31 | . . . . . . 31 Electromagnetic 719 | 57 63 . . 29 115 455 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . . . . . 1 19 Average Corruption 4 | . . . . . 1 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 44 | . . . . . . 44 Message Errors 13 | . . . . . . 13 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 5 | . . . . . . 5 Parts Rejected 3 | . . . . . . 3 Data Loss (minor) 7 | . . . . . . 7 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 88 | . 21 . 5 . 11 51 Projectiles 5 | . . . 5 . . . Explosions 83 | . 21 . . . 11 51 Melee . | . . . . . . . Knockbacks 7 | . . . 7 . . . Impact . | . . . . . . . Kinetic 6 | . . . 6 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 687 | . 29 . . . 55 603 Shots 14 | . 1 . . . 1 12 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 748 | 76 160 228 448 288 405 748 Average Temperature 122 | 33 54 72 157 155 137 145 Received Heat Transfer 2064 | 54 147 261 216 42 336 1008 Effects 19 | . . . 4 . 2 13 Shutdowns 7 | . . . 1 . 1 5 Energy Bleed 4 | . . . 1 . 1 2 Interference 3 | . . . 1 . . 2 Damage (minor) 1 | . . . 1 . . . Damage (major) 3 | . . . . . . 3 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted 3 | . . . . . 1 2 Combat Hostiles 3 | . . . . . 1 2 Parts Melted 19 | . 2 3 1 1 6 6 Heat Transferred 7126 | . 531 1397 592 185 1802 2619 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . 1 . . . 1 6 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Peak Influence 482 | 20 145 388 447 162 255 482 Initial 116 | . 13 56 103 116 73 86 Average 230 | 6 55 207 304 128 132 312 Maximum Alert Level 2 | . . 1 2 . 1 2 Low Security (%) 41 | 100 100 38 28 100 81 13 Level 1 51 | . . 61 47 . 18 74 Level 2 7 | . . . 24 . . 12 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 2 . . 1 2 10 Investigation 2 | . 1 . . . 1 . Extermination 7 | . . . . 1 1 5 Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Distress Signals 8 | . 1 5 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 118 | 1 13 34 18 4 11 37 Peak Tracking Total 6 | 1 6 5 5 4 2 4 Tactical Retreats 7 | . 1 1 1 . . 4 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Traps Triggered 7 | . 3 1 . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Machines Disabled 29 | . . 2 1 . . 26 Max in Single Turn 6 | . . 1 1 . . 6 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Machines Accessed 11 | . 2 5 . . 1 3 Terminals 4 | . 1 2 . . . 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . 1 1 . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 28 | . 6 14 . . 4 4 Successful 21 | . 3 14 . . 2 2 Failed 7 | . 3 . . . 2 2 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 4 6 . . . 1 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . . . . . 4 . Recycling Units 5 | . 2 3 . . . . Scanalyzers 5 | . . 5 . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 8 | . 1 6 . . . 1 Record 2 | . . 2 . . . . Robot Analysis 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . 1 . . . . Reinforcement Status 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 5 | . 2 3 . . . . Recycle Component 1 | . 1 . . . . . Process 1 | . 1 . . . . . Report Inventory 2 | . . 2 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 5 | . . 5 . . . . Insert Component 2 | . . 2 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks 1 | . . . . . . 1 Unlock Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 2 . . 1 1 Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 16 | . . . . . 16 . Parts Recycled 1 | . 1 . . . . . Recycled Matter 29 | . 29 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . 1 . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Sto Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Turns Passed 6626 | 140 695 1307 442 326 683 3033 Spaces Moved 3153 | 100 473 606 180 207 311 1276 Core 19 | 16 . . . . . 3 Treads 943 | . . 13 77 207 311 335 Legs 2099 | 84 473 522 103 . . 917 Wheels 71 | . . 71 . . . . Hover 21 | . . . . . . 21 Flight . | . . . . . . . Fastest Speed 50 | 50 120 85 145 145 145 125 Average Speed 167 | 108 120 167 170 145 149 198 Slowest Speed 800 | 120 190 260 190 145 240 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 7 68 53 16 6 51 26 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 118 | . 4 3 8 . 3 100 Melee . | . . . . . . . Projectile 12 | . . 3 8 . . 1 AOE 106 | . 4 . . . 3 99 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Sto Fac Total 3886 | 118 544 774 239 224 427 1560 Wait 161 | 2 13 37 9 . 40 60 Move 3147 | 99 472 605 179 206 310 1276 Hop . | . . . . . . . Pick Up 77 | 6 14 14 3 4 7 29 Fast Attach 31 | 4 3 10 . 3 4 7 Attach 58 | 1 4 8 6 . 5 34 Detach 8 | . . 4 . . . 4 Swap 24 | . 1 5 2 2 3 11 Drop 39 | . 5 12 1 5 5 11 Fire 335 | 6 32 79 39 4 53 122 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 141 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 16) 765 | -10/Materials | Discovered new exit (range 12) 836 | -10/Materials | Entered another Materials area 836 | -9/Materials | Evolved 2 slots: Propulsion x2 1533 | -9/Materials | Core integrity fell below 50% 1910 | -9/Materials | Build established: Scavenger-Mutant 2126 | -9/Materials | Discovered new exit (range 5) 2143 | -9/Materials | Entered another Materials area 2143 | -8/Materials | Evolved 2 slots: Utility x2 2450 | -8/Materials | Lost 3 parts (2n1u) 2581 | -8/Materials | Discovered new exit (range 4) 2585 | -8/Materials | Entered Factory 2585 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2886 | -7/Factory | Discovered new exit (range 6) 2911 | -7/Factory | Entered Storage 3343 | -7/Storage | Lost 3 parts (1p1n1w) 3549 | -7/Storage | Repaired Beam Rifle 3586 | -7/Storage | Discovered new exit (range 6) 3594 | -7/Storage | Entered Factory 3594 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3884 | -6/Factory | Lost 3 parts (2u1w) 3897 | -6/Factory | Build established: Scavenger-Tank 4110 | -6/Factory | Identified exit to Garrison 4273 | -6/Factory | Noticed a derelict Sapper rigging charges 4344 | -6/Factory | Lost 4 parts (1p1n2w) 5511 | -6/Factory | Lost 5 parts (1p2u2w) 5732 | -6/Factory | Build established: Mutant 6080 | -6/Factory | Build established: Gunner 6351 | -6/Factory | Core integrity fell below 50% 6389 | -6/Factory | Garrison activated, responded to threat 6411 | -6/Factory | Core integrity fell below 20% 6444 | -6/Factory | Lost 11 parts (2p1n4u4w) 6584 | -6/Factory | System corruption reached 10% 6627 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06591_ K-01 Serf collects debris. 06593_ CX 2FMMD74JFYYPJ>4ATWN2 06624_ Carbon-fiber Leg destroyed. 06625_ System corrupted: Matter fused (-10). 06625_ The unstable cave ceiling collapses. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #???????????????????????################?????????? | | ? ??????????????????????# #?????????? | | ?? #????????????????????# #?????????? | | ??? ???????????????????# #?????????? | | ????? ?????############## #?????????? | | ?????? ???# =% [ + #?????????? | | ???????# ??# ##### ###### #?????????? | | ??????# ## #???# #????########/#+#####?????????? | | ??????# #??##+########### *%##############? | | ??????# ## #??# @ # =%|# ""G"" #? | | ???????##??# #??# """ # # "">"" #? | | ???????????# #??# """"" / / / #? | | ???????????# #?????""""" # Y # """"""""" #? | | ???????????# #???? [% # #? | | ???????????# #???## !#############?? | | ????########+##### ! ############## | | ????# # % # | | ????# """ # [ # """""" | | ????# """ # *###! """""" | | ????# "" " # # #?# """""" | | ??? # "" "F" #? # #?# """""" | | ??! # """ """ #? #?# | | # """ #? # #?# """""" | | # """ #??? #?# """""" | | ?# #????" #?# """""" | | ??# #????" " ! #?# """""" | | ???# #????" """ # #?# | | ????# #??? #! #?# | | ###########+################## ! ############+## | | ^^[ | | ^ | | """" ^ | | "F " ^ | | % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 36 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 675 Resistance: KI 30 Power Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Loot Pinata Made in Tau Ceti IV Novice Programmer Oops Please Form A Line Serviceable Loadout System Compromised Troublemaker Challenges ------------ None Game ------ Seed SensorSignalAccelerator Manual? 0 Play Time 02:06:55 Cumulative 5.2 hours Start 2022.03.25 @ 10:20:59 End 2022.03.25 @ 12:46:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80a8a2ea-47b8-426d-a0f7-65d4e468b62f