Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.09 @ 14:46:55 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (131) 655 Value Destroyed (3813) 3813 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1624) 1624 TOTAL SCORE: 8472 Bonus ------- High Alert Combat Kills 661 Follower Combat Kills 263 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 145/550 Matter 239/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (15) --- Improved Ion Engine Power Amplifier Improved Heat Sink Machine Analyzer Light Armor Plating Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Heavy Assault Rifle Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Power Amplifier Large Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Cryofiber Web Improved Heat Sink Machine Analyzer Medium Armor Plating Hardened Light Armor Plating Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Rocket Launcher Katana [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Slots Evolved 4 | . . . 2 . . 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 2 | . . . 1 . . 1 Weapon . | . . . . . . . Parts Attached 124 | 7 4 1 28 19 15 50 Power 8 | 1 1 . 2 1 . 3 Engine 8 | 1 1 . 2 1 . 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 43 | 2 . . 13 5 3 20 Treads . | . . . . . . . Leg 43 | 2 . . 13 5 3 20 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 2 1 1 6 2 1 10 Device 9 | 1 . 1 1 . . 6 Storage 2 | 1 1 . . . . . Processor 2 | . . . 2 . . . Hackware 1 | . . . . . . 1 Protection 9 | . . . 3 2 1 3 Artifact . | . . . . . . . Weapon 50 | 2 2 . 7 11 11 17 Energy Gun 22 | . 2 . 1 5 4 10 Energy Cannon 3 | . . . . 2 1 . Ballistic Gun 6 | 2 . . 4 . . . Ballistic Cannon . | . . . . . . . Launcher 12 | . . . 1 1 5 5 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 7 | . . . 1 3 1 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . 1 . . 3 . 1 Parts Lost 26 | . . . 6 2 2 16 Power 4 | . . . 2 . . 2 Propulsion 9 | . . . 3 . . 6 Utility 6 | . . . 1 1 . 4 Weapon 7 | . . . . 1 2 4 Highest Loss Streak 10 | . . . 5 2 1 10 To Critical Strikes 2 | . . . 1 . . 1 Average Slot Usage (%) 99 | . 100 100 99 99 99 99 Engine 11 | . 14 14 10 11 11 9 Leg 31 | . 28 28 32 33 33 35 Device 10 | . 14 14 3 11 11 10 Storage 11 | . 14 14 11 11 11 9 Processor 2 | . . . 11 1 . . Hackware 1 | . . . . . . 7 Protection 5 | . . . 7 8 11 8 Energy Gun 15 | . 12 28 8 12 11 17 Energy Cannon 1 | . . . . 6 8 . Ballistic Gun 5 | . 15 . 12 1 . . Naked Turns . | . . . . . . . Heaviest Build 43 | 14 34 34 40 43 43 42 Greatest Support 50 | 20 20 20 36 30 30 50 Greatest Overweight (x) 2 | 2 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 15 Average Carried 13 | . 9 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 14 14 11 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Gar Mat Matter Collected 2122 | 286 334 10 542 188 223 539 Remotely . | . . . . . . . Salvage Created 4623 | 94 507 217 813 783 318 1891 Parts 280 | 10 30 14 47 53 23 103 Haulers Intercepted 7 | . 1 . . 2 . 4 Recyclers Shooed 2 | . . . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Combat Hostiles Destroyed 107 | . 12 5 16 16 15 43 Guns 63 | . 11 5 12 9 1 25 Cannons 8 | . . . . 5 3 . AOE 33 | . . . 3 2 10 18 Classes Destroyed 16 | 2 6 . 3 . . 5 Worker 2 | . 1 . . . . 1 Builder 1 | . . . . . . 1 Tunneler 3 | 2 . 1 . . . . Hauler 7 | . 1 . . 2 . 4 Recycler 4 | 1 1 1 1 . . . Operator 1 | . 1 . . . . . Watcher 6 | . 1 . 2 2 . 1 Swarmer 30 | . 6 4 3 3 7 7 Grunt 46 | . 6 1 7 7 6 19 Brawler 3 | . . . 1 . . 2 Duelist 2 | . . . 1 . . 1 Protector 3 | . . . . . . 3 Sentry 20 | . . . 4 6 2 8 Specialist 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 11 | 3 7 3 5 5 7 11 Combat Bots Only 11 | . 7 2 5 3 7 11 Max Kills in Single Turn 5 | 1 2 1 1 2 2 5 Gunslinging 1 | . 1 . . . . 1 Exploded 5 | . . . 1 1 2 5 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Damage Taken 5753 | . 233 162 1131 546 844 2837 Core 874 | . 58 47 155 91 118 405 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 141 | . . . 73 . . 68 Core Remaining (%) 55 | 100 . 58 . . 9 . Volleys Fired 286 | 4 34 12 63 42 35 96 Largest 2 | 2 2 2 2 2 2 2 Hottest 143 | 40 112 112 112 143 143 116 Shots Fired 545 | 8 68 24 122 81 52 190 Gun 482 | 8 68 24 118 61 22 181 Cannon 36 | . . . . 18 18 . Launcher 27 | . . . 4 2 12 9 Special . | . . . . . . . Kinetic 144 | 8 48 . 81 7 . . Thermal 374 | . 20 24 37 72 40 181 Explosive 27 | . . . 4 2 12 9 Electromagnetic . | . . . . . . . Robot Hit Streak 18 | 5 9 4 15 7 8 18 Robot Miss Streak 6 | . 4 6 4 4 3 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . 4 . . 1 . 2 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 366 | 5 42 12 85 46 35 141 Core Hits 197 | 5 24 8 29 23 22 86 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 24 | . 3 3 2 4 2 10 Burn 22 | . 3 3 2 4 1 9 Meltdown 1 | . . . . . 1 . Sever 1 | . . . . . . 1 Melee Attacks 11 | . . . 2 3 1 5 Impact . | . . . . . . . Slashing 11 | . . . 2 3 1 5 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9364 | 65 557 277 1567 1176 1301 4421 Guns 5990 | 65 534 240 1388 706 354 2703 Cannons 531 | . . . . 256 275 . Explosions 2649 | . . . 119 214 643 1673 Melee 122 | . . . 60 . 29 33 Ramming 72 | . 23 37 . . . 12 Kinetic 1276 | 65 332 . 833 46 . . Thermal 5245 | . 202 240 555 916 629 2703 Explosive 2649 | . . . 119 214 643 1673 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 122 | . . . 60 . 29 33 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 87 | . . . 16 36 25 10 Projectiles 8 | . . . . . 8 . Explosions 79 | . . . 16 36 17 10 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 98 | . . . . . 90 8 Shots 5 | . . . . . 4 1 Rammed . | . . . . . . . Targets Rammed 20 | . 7 10 . . . 3 Kicked 20 | . 7 10 . . . 3 Crushed . | . . . . . . . Highest Temperature 372 | . 306 270 306 225 372 219 Average Temperature 79 | . 89 89 84 81 148 45 Received Heat Transfer 1821 | . 81 27 348 195 297 873 Effects 3 | . . . 2 . 1 . Energy Bleed 1 | . . . . . 1 . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . 1 . 1 . 1 . Combat Hostiles 3 | . 1 . 1 . 1 . Parts Melted 28 | . 1 2 4 5 3 13 Heat Transferred 11803 | . 666 740 1258 1961 1258 5920 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Peak Influence 949 | 15 240 251 383 533 949 896 Initial 462 | . 9 41 . 113 346 462 Average 331 | 5 119 75 170 310 768 550 Maximum Alert Level 3 | . 1 1 1 2 3 3 Low Security (%) 43 | 100 86 97 52 12 . . Level 1 23 | . 13 2 47 73 8 13 Level 2 22 | . . . . 14 23 81 Level 3 11 | . . . . . 68 4 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 . 2 1 . 7 Investigation 4 | . 1 . 2 . . 1 Extermination . | . . . . . . . Reinforcement 5 | . 1 . . 1 . 3 Assault 3 | . . . . . . 3 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Distress Signals 9 | . 2 . 3 1 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 157 | . 21 9 36 19 14 58 Peak Tracking Total 14 | . 10 3 9 4 7 14 Tactical Retreats 5 | . . 1 1 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Traps Triggered 8 | . 1 . . 1 5 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Gar Mat Machines Disabled 8 | . . . . 4 . 4 Max in Single Turn 2 | . . . . 2 . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Machines Accessed 29 | . 6 2 10 5 . 6 Terminals 23 | . 6 1 8 3 . 5 Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 1 . 1 Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 93 | . 14 5 43 11 . 20 Successful 44 | . 7 1 22 4 . 10 Failed 48 | . 7 4 20 7 . 10 Catastrophic 5 | . 1 1 2 . . 1 Database Lockouts 1 | . . . 1 . . . Manual 56 | . 12 4 23 3 . 14 Terminals 83 | . 14 4 38 9 . 18 Fabricators . | . . . . . . . Repair Stations 6 | . . . 3 1 . 2 Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 25 | . 3 1 15 1 . 5 Part Schematic 1 | . 1 . . . . . Robot Schematic 1 | . 1 . . . . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 2 | . . . 1 . . 1 Open Door 1 | . . 1 . . . . Level Access Points 1 | . . . 1 . . . Branch Access Points 2 | . . . 1 . . 1 Emergency Access Points 2 | . . . 2 . . . Terminal Index 3 | . 1 . 1 . . 1 Scanalyzer Index 1 | . . . . 1 . . Unreport Threat 4 | . . . 2 . . 2 Dispatch Records 1 | . . . 1 . . . Patrol Status 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 2 1 . 2 Scan Component 3 | . . . 1 1 . 1 Repair 2 | . . . 1 . . 1 Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 12 | . 4 . 4 1 . 3 Terminals 11 | . 4 . 3 1 . 3 Assimilate 1 | . 1 . . . . . Botnet 7 | . 2 . 2 1 . 2 Operators 3 | . 1 . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 25 | . 6 1 9 3 . 6 Full Trace Events 6 | . 3 . 2 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 . . 1 Time 64 | . . . 26 . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Total Allies 3 | . 1 2 . . . . Largest Group 3 | . 1 3 3 . . . Highest-Rated Group 52 | . 10 52 52 . . . Highest-Rated Ally 31 | . 10 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 59 | . . 15 44 . . . Total Damage 856 | . . 207 649 . . . Kills 13 | . . 3 10 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Gar Mat Turns Passed 6176 | 77 1086 1012 1061 686 928 1326 Spaces Moved 2936 | 44 513 495 513 265 399 707 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 2930 | 38 513 495 513 265 399 707 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 120 190 190 120 Average Speed 163 | 119 178 190 152 190 190 120 Slowest Speed 190 | 150 190 190 190 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 4 69 94 47 68 58 68 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 72 | . . . 23 18 . 31 Terrain Destroyed 164 | . . . 23 19 38 84 Melee 7 | . . . 1 2 . 4 Projectile 1 | . . . . 1 . . AOE 156 | . . . 22 16 38 80 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Total 3736 | 57 613 536 670 362 511 987 Wait 216 | 1 39 13 37 18 34 74 Move 2931 | 43 512 494 512 265 398 707 Hop . | . . . . . . . Pick Up 59 | 2 13 2 13 5 1 23 Fast Attach 20 | 7 2 . 5 3 . 3 Attach 24 | . . . 8 3 2 11 Detach . | . . . . . . . Swap 80 | . 2 1 15 13 13 36 Drop 64 | . 4 4 15 10 2 29 Fire 286 | 4 34 12 63 42 35 96 Melee 11 | . . . 2 3 1 5 Ram . | . . . . . . . Kick 20 | . 7 10 . . . 3 Crush . | . . . . . . . Escape Stasis 25 | . . . . . 25 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 523 | -10/Materials | Destroyed 7 combat bots 560 | -10/Materials | Discovered new exit (range 15) 660 | -10/Materials | Discovered new exit (range 14) 1164 | -10/Materials | Entered Mines 1164 | -10/Mines | Accompanied by 1 ally 1252 | -10/Mines | Found the Drone Emporium 1262 | -10/Mines | Found Prototype Device 1438 | -10/Mines | Discovered new exit (range 15) 1441 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1683 | -10/Mines | Identified exit to Materials 2176 | -10/Mines | Entered Materials 2176 | -9/Materials | Accompanied by 3 allies 2176 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2181 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2279 | -9/Materials | Repaired Aluminum Leg 2444 | -9/Materials | Identified exit to Mines 2444 | -9/Materials | Identified exit to Storage 2673 | -9/Materials | Identified exit to Materials 2680 | -9/Materials | Central database locked down 2762 | -9/Materials | Build established: Scavenger-Mutant 3036 | -9/Materials | Lost 5 parts (1p3n1u) 3237 | -9/Materials | Entered Storage 3641 | -9/Storage | Core integrity fell below 50% 3923 | -9/Storage | Identified exit to Garrison 3923 | -9/Storage | Entered Garrison 4042 | -9/Garrison | Triggered checkpoint 4062 | -9/Garrison | Triggered checkpoint 4162 | -9/Garrison | Core integrity fell below 20% 4191 | -9/Garrison | Destroyed 7 combat bots 4304 | -9/Garrison | Discovered exit to Materials (range 9) 4449 | -9/Garrison | Spotted B-75 Beast 4449 | -9/Garrison | Spotted B-75 Beast 4663 | -9/Garrison | Discovered exit to Materials (range 10) 4746 | -9/Garrison | Triggered checkpoint 4817 | -9/Garrison | Discovered exit to Materials (range 10) 4844 | -9/Garrison | Installed Relay Interface Framework 4851 | -9/Garrison | Entered Materials 4851 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5097 | -8/Materials | Discovered new exit (range 3) 5251 | -8/Materials | First assault squad dispatched 5621 | -8/Materials | Repaired Carbon-fiber Leg 5762 | -8/Materials | Lost 3 parts (2n1w) 5971 | -8/Materials | Discovered new exit (range 14) 6163 | -8/Materials | Core integrity fell below 50% 6177 | -8/Materials | Self-destructed Last Messages --------------- 06170_ Med. Armor Plating destroyed. 06170_ Penetrated by Slug. 06171_ S-10 Pest destroyed. 06171_ I-25 Savior destroyed. 06171_ G-50 Soldier destroyed. 06171_ Destroyed Com. Wheel. 06171_ X-62 Marksman destroyed. 06173_ Penetrated by Slug. 06174_ Aluminum Leg destroyed. 06174_ Cryofiber Web destroyed. 06174_ Knocked back. 06174_ I-25 Savior destroyed. 06174_ H-61 Shepherd destroyed. 06175_ The unstable cave ceiling collapses. 06175_ Lgt. Treads crushed. 06175_ The unstable cave ceiling collapses. 06176_ Penetrated by Slug. 06176_ Critical hit (Destroy). 06176_ Imp. Ion Engine destroyed. 06177_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ??#######??????????????????????????? | | ?? ?????????????????????????? | | ???"" """ ######################???? | | ???"" """ + #???? | | ???"" """ # #???? | | ?? # ############# ######## | | ########### #???????????# ## # | | #??###??????# ## * # | | ############ #?## ###?## ## # | | ???????????# # # # # ## # | | ???????????#+## # # # """ # | | ??????????????# g @= # """ # | | ??????????????# %%/%% x!%[ + """ # | | ??????????? = # # | | ??????????? ###### """ # | | ?????????? = ?????# """ # | | ???????????? ####?????# """ # | | ???????????? # # ??????????# ? | | ??????????????#?# ???????????######? | | ???????????????g ??????????????????? | | ?????????????? ???????????????????? | | ?????????????? ????????????????????? | | ??o??????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanThermicProjector Manual? 0 Play Time 01:09:16 Cumulative 72.4 hours Start 2022.09.09 @ 07:27:13 End 2022.09.09 @ 14:46:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d01e858-abc0-4d43-98ed-1923e92554da