Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.24 @ 09:20:02 Player: WarMechanic Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2150) 2150 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4875 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Treads Compact Wheel Spread Laser Flak Cannon Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Improved Treads Compact Wheel Compact Wheel Huge Storage Unit High-capacity Matter Pod Improved Sensor Array Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Spread Laser Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Flak Cannon Flak Cannon Flak Cannon Flak Cannon Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Datajack Mining Laser [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 77 | 9 7 20 30 11 Power 7 | 1 . 3 2 1 Engine 6 | 1 . 3 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 25 | 3 1 6 14 1 Treads 13 | 1 . 4 8 . Leg . | . . . . . Wheel 12 | 2 1 2 6 1 Hover . | . . . . . Flight . | . . . . . Utility 18 | 3 3 2 7 3 Device 6 | 2 2 1 1 . Storage 5 | 1 1 . 3 . Processor 2 | . . 1 1 . Hackware 1 | . . . . 1 Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 27 | 2 3 9 7 6 Energy Gun 10 | 1 3 3 2 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 4 2 . Ballistic Cannon 6 | . . . 3 3 Launcher 4 | . . 2 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Corrupted Parts 1 | . . 1 . . System Corruption 1 | . . 1 . . Parts Lost 30 | . 3 9 6 12 Power 4 | . . 1 1 2 Propulsion 13 | . 1 5 2 5 Utility 4 | . . . 3 1 Weapon 9 | . 2 3 . 4 Highest Loss Streak 7 | . 1 7 5 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 99 89 87 72 Engine 10 | . 14 11 8 3 Treads 17 | . 14 19 19 12 Wheel 12 | . 13 10 14 5 Device 10 | . 13 11 8 6 Storage 10 | . 14 11 9 6 Processor 5 | . . 6 9 6 Protection 1 | . . . 1 8 Energy Gun 11 | . 22 11 2 5 Ballistic Gun 5 | . 5 6 5 . Ballistic Cannon 3 | . . . 9 3 Peak Build Rating 38 | 9 13 17 33 38 Average Rating 17 | 5 11 14 23 29 On Entrance 13 | . 9 12 12 33 Naked Turns 37 | . . . . 37 Heaviest Build 103 | 15 92 94 102 103 Greatest Support 32 | 20 16 20 32 16 Greatest Overweight (x) 30 | 3 5 30 9 29 Average Overweight (x) 4 | . 4 5 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 23 25 25 23 Most Carried 25 | 8 23 25 25 24 Average Carried 20 | 4 18 22 22 20 Final Capacity 25 | 8 25 25 25 5 Final Carried 25 | 8 21 19 25 5 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1752 | 363 350 293 491 255 Remotely . | . . . . . Salvage Created 2550 | 186 638 871 518 337 Parts 157 | 15 51 55 27 9 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 5 | 2 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 48 | . 13 17 10 8 Guns 34 | . 10 14 6 4 Cannons 6 | . . . 4 2 AOE 8 | . 3 3 . 2 Classes Destroyed 13 | 3 6 2 1 1 Worker 4 | 1 . 2 1 . Builder 2 | . 1 1 . . Tunneler 4 | 4 . . . . Hauler 3 | . 1 2 . . Recycler 3 | 1 . . 2 . Mechanic 1 | . . . . 1 Operator 4 | . 3 1 . . Watcher 8 | . 3 2 3 . Swarmer 8 | . 3 3 . 2 Grunt 25 | . 10 8 4 3 Duelist 2 | . . 1 1 . Sentry 12 | . . 5 4 3 Hunter 1 | . . . 1 . Best Kill Streak 6 | 5 6 5 3 2 Combat Bots Only 3 | . 3 3 2 2 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 669 | . 44 99 122 404 Missed 222 | . 11 26 33 152 Damage Taken 5373 | . 482 1212 1259 2420 Core 1092 | . 93 176 122 701 Absorbed by Shields . | . . . . . Redirected to Shielding 75 | . . . . 75 Regen/Repaired (Parts) 46 | . 1 45 . . Core Remaining (%) 73 | 100 62 56 77 . Volleys Fired 261 | 27 48 69 63 54 Largest 2 | 1 2 2 2 2 Hottest 120 | 20 90 90 110 120 Shots Fired 401 | 27 79 121 101 73 Gun 301 | 27 79 113 41 41 Cannon 74 | . . . 60 14 Launcher 26 | . . 8 . 18 Special . | . . . . . Kinetic 205 | 27 29 49 86 14 Thermal 7 | . . . . 7 Explosive 26 | . . 8 . 18 Electromagnetic 163 | . 50 64 15 34 Robot Hit Streak 18 | 9 11 13 9 18 Robot Miss Streak 7 | 2 3 5 7 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 305 | 19 55 92 85 54 Core Hits 181 | 7 35 44 60 35 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5323 | 259 1052 1520 1335 1157 Guns 3314 | 259 792 1192 467 604 Cannons 1064 | . . . 868 196 Explosions 945 | . 260 328 . 357 Melee . | . . . . . Ramming . | . . . . . Kinetic 2330 | 259 235 483 1157 196 Thermal 527 | . 260 21 . 246 Explosive 576 | . . 307 . 269 Electromagnetic 1890 | . 557 709 178 446 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . 8 . . Average Corruption 7 | . . 7 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 35 | . . 35 . . Message Errors 9 | . . 9 . . Matter Fused 9 | . . 9 . . Heat Flow Errors 4 | . . 4 . . Energy Discharges 3 | . . 3 . . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 1 | . . 1 . . Misfires 4 | . . 4 . . Alerts 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 36 | . 11 22 . 3 Projectiles . | . . . . . Explosions 36 | . 11 22 . 3 Melee . | . . . . . Knockbacks 35 | . . . 31 4 Impact . | . . . . . Kinetic 32 | . . . 28 4 Secondary 3 | . . . 3 . Self-Inflicted Damage 494 | . 91 123 . 280 Shots 26 | . 4 7 . 15 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 270 | . 156 258 225 270 Average Temperature 60 | . 50 51 56 92 Received Heat Transfer 1506 | . 183 279 387 657 Effects 4 | . . 1 3 . Energy Bleed 1 | . . 1 . . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 9 | . 2 3 3 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 590 | . 300 50 . 240 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . 5 1 . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 402 | 30 218 402 299 237 Initial 140 | . 19 1 140 40 Average 109 | 9 77 168 84 149 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 79 | 100 89 63 87 55 Level 1 19 | . 10 32 12 44 Level 2 1 | . . 3 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 3 2 2 7 Investigation 4 | . . 1 2 1 Extermination . | . . . . . Reinforcement 4 | . 3 1 . . Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 2 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 22 28 13 14 Peak Tracking Total 4 | . 4 4 4 3 Tactical Retreats 6 | . . 4 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 3 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 1 2 . 1 Max in Single Turn 2 | . 1 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 21 | . 9 4 6 2 Terminals 16 | . 8 3 4 1 Fabricators 1 | . . . . 1 Repair Stations 2 | . 1 1 . . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 78 | . 31 19 25 3 Successful 45 | . 15 11 16 3 Failed 32 | . 16 7 9 . Catastrophic 5 | . 1 1 3 . Database Lockouts 1 | . . 1 . . Manual 55 | . 29 12 14 . Terminals 56 | . 29 12 14 1 Fabricators 2 | . . . . 2 Repair Stations 9 | . 2 7 . . Recycling Units 1 | . . . 1 . Scanalyzers 10 | . . . 10 . Garrison Access . | . . . . . Terminal Hacks 11 | . 5 2 3 1 Part Schematic 8 | . 4 1 3 . Open DSF 1 | . . . . 1 Terminal Index 2 | . 1 1 . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 8 | . 2 6 . . Scan Component 4 | . 1 3 . . Repair 4 | . 1 3 . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer 8 | . . . 8 . Insert Component 4 | . . . 4 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 8 3 4 . Terminals 15 | . 8 3 4 . Botnet 15 | . 8 3 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 9 4 6 2 Full Trace Events 6 | . . 2 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 11 | . 4 1 6 . Parts Built . | . . . . . Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 3 . . Time 159 | . 53 106 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5890 | 152 1721 1705 1863 449 Spaces Moved 2234 | 59 854 566 628 127 Core 49 | 10 . 1 . 38 Treads 34 | 22 . 11 1 . Legs . | . . . . . Wheels 2151 | 27 854 554 627 89 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 175 130 50 Average Speed 169 | 128 166 188 162 156 Slowest Speed 1550 | 200 175 1550 490 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 6 93 40 51 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 87 | . 11 66 . 10 Melee . | . . . . . Projectile . | . . . . . AOE 87 | . 11 66 . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3960 | 106 1078 1093 1379 304 Wait 1255 | . 145 397 605 108 Move 2230 | 58 853 565 627 127 Hop . | . . . . . Pick Up 78 | 10 19 25 23 1 Fast Attach 27 | 6 . 2 17 2 Attach 44 | 3 6 15 11 9 Detach 18 | 1 3 3 8 3 Swap 6 | . 1 3 2 . Drop 41 | 1 3 14 23 . Fire 261 | 27 48 69 63 54 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 14) 1118 | -10/Materials | Discovered new exit (range 15) 1317 | -10/Materials | Discovered new exit (range 10) 1470 | -10/Materials | Repaired Corrupted Hacking Suite 1801 | -10/Materials | Discovered new exit (range 15) 1874 | -10/Materials | Entered another Materials area 1874 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2492 | -9/Materials | Repaired Corrupted Signal Interpreter 2535 | -9/Materials | Repaired Imp. Terrain Scanner 2568 | -9/Materials | Repaired EM Shotgun 2758 | -9/Materials | Central database locked down 3059 | -9/Materials | Discovered new exit (range 16) 3248 | -9/Materials | Lost 7 parts (1p4n2w) 3577 | -9/Materials | Identified exit to Materials 3579 | -9/Materials | Entered another Materials area 3579 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3713 | -8/Materials | Build established: Scavenger-Mutant 3857 | -8/Materials | Lost 5 parts (1p2n2u) 4753 | -8/Materials | Discovered new exit (range 3) 4975 | -8/Materials | Discovered new exit (range 10) 4998 | -8/Materials | Build established: Mutant 5066 | -8/Materials | Identified exit to Storage 5435 | -8/Materials | Discovered new exit (range 4) 5441 | -8/Materials | Identified exit to Factory 5442 | -8/Materials | Entered Factory 5442 | -7/Factory | Evolved 2 slots: Utility x2 5448 | -7/Factory | Identified exit to DSF 5496 | -7/Factory | Garrison activated, responded to threat 5690 | -7/Factory | Lost 5 parts (1p3n1w) 5836 | -7/Factory | Core integrity fell below 50% 5854 | -7/Factory | Released all parts (6) 5869 | -7/Factory | Lost 6 parts (1p2n1u2w) 5883 | -7/Factory | Core integrity fell below 20% 5891 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05817_ Neutrino Reactor explodes. 05817_ Y-54 Guardian destroyed. 05817_ Imp. Light Armor Plating destroyed. 05817_ Destroyed Imp. Light Armor Plating. 05821_ Y-54 Guardian emerges from the garrison. 05822_ Acquired 3 matter. 05832_ U-05 Engineer builds a Wall. 05837_ U-05 Engineer builds a Door. 05838_ Com. Wheel destroyed. 05841_ U-05 Engineer lays Concrete. 05843_ The unstable cave ceiling collapses. 05843_ U-05 Engineer lays Concrete. 05846_ U-05 Engineer builds a Wall. 05850_ U-05 Engineer lays Concrete. 05854_ Released Huge Storage Unit. 05854_ Released Imp. Sensor Array. 05854_ Released Imp. Signal Interpreter. 05854_ Released Imp. Utility Shielding. 05854_ Released Hacking Suite. 05854_ Released Flak Cannon. Map ----- +----------------------------------------------------+ | ????????# "" #???# =[ #??????????????? | | ????????# #???# ![ #??????????????? | | ???############/## #########+####??????????????? | | ? ##?????????????? | | ? 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Treads | -10/Materials | Hacked Com. Wheel | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked EMP Blaster | -9/Materials | Hacked Imp. Assault Rifle | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! More Dakka Please Challenges ------------ None Game ------ Seed XenonLargeInjector Manual? 0 Play Time 01:01:41 Cumulative 10.8 hours Start 2025.02.24 @ 08:15:59 End 2025.02.24 @ 09:20:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab8a395d-fa13-4cfd-8c76-f15c6120f22d