Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 19:31:26 Player: shapeshifter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1635) 1635 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3580 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 57/100 System Corruption 23% Temperature Cool (9) Movement Walking (123) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Large Storage Unit High-capacity Matter Pod (200) Reaction Control System High-powered Tractor Beam Grenade Launcher Plasma Cutter Plasma Cutter Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Terrain Scan Processor Advanced Targeting Computer Reaction Control System > --- WEAPON ----------- Shock Rifle Heavy Mace > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Compact Wheel Large Storage Unit High-capacity Matter Pod Reaction Control System High-powered Tractor Beam Shock Rifle Grenade Launcher Plasma Cutter Plasma Cutter [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 52 | 7 4 22 19 Power 6 | 1 . 3 2 Engine 5 | 1 . 3 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 2 7 6 Treads 7 | 2 2 3 . Leg 4 | . . . 4 Wheel 6 | . . 4 2 Hover . | . . . . Flight . | . . . . Utility 13 | 2 1 4 6 Device 5 | 1 . 2 2 Storage 3 | 1 1 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 16 | 2 1 8 5 Energy Gun 5 | 1 . 1 3 Energy Cannon . | . . . . Ballistic Gun 7 | 1 1 5 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . 1 . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Corrupted Parts 2 | . . . 2 System Corruption 9 | . . . 9 Parts Lost 23 | . . 3 20 Power 3 | . . . 3 Propulsion 6 | . . 1 5 Utility 8 | . . 1 7 Weapon 6 | . . 1 5 Highest Loss Streak 7 | . . 1 7 To Critical Strikes 1 | . . . 1 Average Backups 12 | 5 11 13 13 Power . | . 1 . . Propulsion 4 | 2 6 4 5 Utility 3 | 1 2 3 3 Weapon 2 | . 2 3 1 Tool/Special . | . . . . Unused Backups 17 | . 3 5 9 Power 2 | . . 2 . Propulsion 5 | . 2 . 3 Utility 6 | . . 2 4 Weapon 3 | . 1 1 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 94 | . 100 97 84 Engine 10 | . 14 11 4 Treads 19 | . 28 26 . Leg 2 | . . . 10 Wheel 6 | . . 5 12 Device 11 | . 14 12 6 Storage 11 | . 14 11 9 Processor 8 | . . 8 16 Protection 1 | . . . 6 Energy Gun 4 | . 9 . 7 Ballistic Gun 15 | . 18 20 2 Peak Build Rating 32 | 8 8 18 32 Average Rating 14 | 5 8 15 22 On Entrance 8 | . 8 8 17 Naked Turns . | . . . . Heaviest Build 63 | 14 29 51 63 Greatest Support 60 | 40 40 60 47 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 15 | 7 14 15 20 Most Carried 17 | 8 15 15 17 Average Carried 12 | 5 11 14 13 Final Capacity 20 | 8 15 20 20 Final Carried 15 | 8 14 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1500 | 279 80 648 493 Remotely . | . . . . Salvage Created 2591 | 124 406 882 1179 Parts 125 | 11 23 52 39 Haulers Intercepted 3 | . 2 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 42 | . 7 20 15 Melee 1 | . . . 1 Guns 31 | . 7 20 4 AOE 6 | . . . 6 Classes Destroyed 11 | 2 4 4 1 Worker 2 | . . 1 1 Builder 2 | . . 1 1 Tunneler 3 | 3 . . . Hauler 3 | . 2 1 . Recycler 4 | 1 . . 3 Operator 1 | . . 1 . Watcher 4 | . 1 1 2 Swarmer 9 | . 3 6 . Grunt 24 | . 4 10 10 Brawler 1 | . . . 1 Sentry 8 | . . 4 4 Best Kill Streak 7 | 2 6 6 7 Combat Bots Only 6 | . 5 6 4 Max Kills in Single Turn 4 | 1 1 2 4 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 348 | . 47 129 172 Missed 77 | . 13 31 33 Hits 271 | . 34 98 139 Melee 3 | . . . 3 Projectile 268 | . 34 98 136 Critical Strikes 11 | . . 1 10 Damage Taken 3654 | 32 365 1095 2162 Core 742 | . 79 108 555 Absorbed by Shields . | . . . . Ignored by Resistances 84 | . . . 84 Core Remaining (%) 80 | 100 68 73 . Volleys Fired 195 | 9 35 75 76 Largest 2 | 2 2 2 2 Hottest 100 | 60 60 40 100 Shots Fired 347 | 18 70 145 114 Gun 332 | 18 70 143 101 Cannon . | . . . . Launcher 13 | . . . 13 Special 2 | . . 2 . Kinetic 217 | 9 40 143 25 Thermal 64 | . . 2 62 Explosive . | . . . . Electromagnetic 66 | 9 30 . 27 Robot Hit Streak 19 | 2 8 9 19 Robot Miss Streak 7 | 2 7 7 4 Penetration Max . | . . . . Secondary Targets 7 | . 1 5 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 231 | 9 38 92 92 Core Hits 111 | 4 19 45 43 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 3 . Critical Strikes 8 | . 3 3 2 Burn 2 | . . . 2 Destroy 3 | . . 3 . Corrupt 3 | . 3 . . Melee Attacks 17 | . . 5 12 Impact 17 | . . 5 12 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4086 | 145 454 1041 2446 Guns 2587 | 102 454 1041 990 Cannons . | . . . . Explosions 1146 | 43 . . 1103 Melee 353 | . . . 353 Ramming . | . . . . Kinetic 1497 | 30 194 1041 232 Thermal 887 | 43 . . 844 Explosive . | . . . . Electromagnetic 1349 | 72 260 . 1017 Impact 353 | . . . 353 Slashing . | . . . . Piercing . | . . . . Highest Corruption 23 | . . . 23 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . . . 15 Message Errors 2 | . . . 2 Matter Fused 4 | . . . 4 Heat Flow Errors 1 | . . . 1 Energy Discharges 4 | . . . 4 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 71 | . . . 71 Projectiles . | . . . . Explosions 51 | . . . 51 Melee 20 | . . . 20 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 207 | 32 . . 175 Shots 11 | 1 . . 10 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 332 | 40 116 42 332 Average Temperature 80 | 18 56 15 108 Received Heat Transfer 1590 | . 138 435 1017 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 4 | . . . 4 Combat Hostiles 4 | . . . 4 Parts Fried 9 | . . . 9 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1922 | . . . 1922 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | 1 . . 4 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 98 | 100 100 96 100 Level 1 1 | . . 3 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 208 | 5 147 208 170 Initial 79 | . . 42 79 Average 54 | . 48 48 84 Influence Increases 1271 | 20 232 578 441 Destroy 0b10 Robot/C 840 | . 140 400 300 Destroy 0b10 Robot/NC 95 | 20 15 25 35 Destroy Leader 234 | . 36 114 84 Successful Hack 30 | . 11 19 . Destroy Structure 27 | . . 5 22 Lose Combat Pursuer 45 | . 30 15 . Influence Decreases 1231 | 20 132 488 591 Entered New Map 169 | . . 58 111 Time Decay 848 | 20 132 410 286 Lost Part 214 | . . 20 194 Squads Dispatched 9 | . 2 5 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 7 | . 1 4 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 11 26 30 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 5 6 1 Terminals 10 | . 5 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 28 | . 12 14 2 Successful 11 | . 5 5 1 Failed 17 | . 7 9 1 Catastrophic 4 | . 1 2 1 Database Lockouts . | . . . . Manual 21 | . 11 10 . Terminals 25 | . 12 13 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 5 | . 3 2 . Branch Access Points 1 | . . 1 . Recall Reinforcements 1 | . 1 . . Registered Components 2 | . 1 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 4 | . 2 2 . Terminals 4 | . 2 2 . Botnet 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 5 5 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1924 | 16 561 1145 202 Terrain 1346 | . . 1144 202 Seismic 689 | 16 561 112 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2499 | 165 561 1145 628 Spaces Moved 1111 | 84 236 568 223 Core 14 | 14 . . . Treads 740 | 70 236 434 . Legs 85 | . . . 85 Wheels 272 | . . 134 138 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 83 98 Average Speed 144 | 141 160 142 136 Slowest Speed 190 | 160 160 160 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 46 62 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . 5 . Terrain Destroyed 25 | 2 . 5 18 Melee 5 | . . 5 . Projectile . | . . . . AOE 20 | 2 . . 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1644 | 113 360 758 413 Wait 162 | . 69 32 61 Move 1108 | 83 235 567 223 Hop . | . . . . Pick Up 67 | 14 11 25 17 Fast Attach 7 | 1 . 6 . Attach 32 | 6 . 7 19 Detach . | . . . . Swap 26 | . 4 20 2 Drop 30 | . 6 21 3 Fire 195 | 9 35 75 76 Melee 17 | . . 5 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 13) 689 | -10/Materials | Discovered new exit (range 14) 727 | -10/Materials | Entered another Materials area 727 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1302 | -9/Materials | Discovered new exit (range 11) 1589 | -9/Materials | Discovered new exit (range 16) 1771 | -9/Materials | Identified exit to Mines 1790 | -9/Materials | Discovered new exit (range 14) 1872 | -9/Materials | Entered another Materials area 1872 | -8/Materials | Evolved 2 slots: Utility x2 2111 | -8/Materials | Lost 6 parts (1p1n2u2w) 2129 | -8/Materials | System corruption reached 10% 2235 | -8/Materials | Core integrity fell below 50% 2280 | -8/Materials | Lost 7 parts (1p2n2u2w) 2454 | -8/Materials | Core integrity fell below 20% 2474 | -8/Materials | Lost 5 parts (1p1n3u) 2500 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02444_ R-06 Scavenger collects Corrupted Lgt. Treads. 02446_ K-01 Serf collects debris. 02446_ U-05 Engineer lays Concrete. 02448_ U-05 Engineer builds a Wall. 02448_ R-06 Scavenger collects Corrupted Rnf. Ion Engine. 02450_ U-05 Engineer lays Concrete. 02450_ K-01 Serf collects debris. 02451_ U-05 Engineer lays Concrete. 02452_ R-06 Scavenger collects Particle Gun. 02453_ K-01 Serf collects debris. 02454_ U-05 Engineer lays Concrete. 02457_ K-01 Serf collects debris. 02460_ System corrupted: Matter fused (-6). 02461_ K-01 Serf collects debris. 02466_ S-10 Pest destroyed. 02481_ System corrupted: Component data lost. 02486_ Shock Rifle destroyed. 02500_ FGXC/VW5ZQVEZI=/=RTRI7|KQAF Map ----- +----------------------------------------------------+ | ?????????????# # # ##?###?#?#### | | ?????????????# ?# [!! # ###??##?####? | | ??????????#########?#==%######## #########???# | | ??????????# #%!=######?# ########??#?? | | ???????? ?# #[ [####??##########??##? ? ? | | ????????? # / ######## ! ###?##?????? | | ??????????# #= %# # ###?###? ?? " | | ???????? ?# #[% # # !/ ###???????? " | | ?????????## # = # """ # / ###?#????? " | | ??????????# ?# # """ |# ! / #?#?#???? | | ??????????# ???# # """ # #???##??? | | ??????????########### # #= #??????# " | | ??????????# %%+ ###+######+########## " | | ??????????# %# " | | ??????????# # | | ??????????# "" " " # | | ??????????# """ """ ############### | | ??????????# """ """ #????????????## ##"######### | | ??????????# #?????????????# # #???? | | ??????????? ! * ########??????# % """ ##??? | | ???????????########## #??????# " "Y" #??? | | ????????????????????# #??????# " ##??? | | ????????????????????# #??????# # ![ #???? | | ????????????????????# #??????# #[ ![ #???? | | ????????????????????# g #??????# ########???? | | ????????????????????#k s @ #??????# #??????????? | | ????????????????#+####+#s########## ########???? | | ?????????????# *%= | | ?????????????+ = | | ?????????????# | | ?????????????####+################# ##########/# | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????+ #??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????? #??????????? | | ??????????????????????????????????? #??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Resistance: TH 10 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmEtherialBeamcaster Manual? 0 Play Time 00:19:26 Cumulative 146.8 hours Start 2025.08.15 @ 19:12:25 End 2025.08.15 @ 19:31:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 76 Gallery% 71 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb67f445-1ff4-44c3-a5b4-bf51058fe736