Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.22 @ 23:02:46 Player: JuustuToug Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (255) 1275 Value Destroyed (10108) 10108 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2579) 2579 TOTAL SCORE: 19742 Bonus ------- High Alert Combat Kills 1611 Follower Combat Kills 370 Entered Garrisons 400 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -702 Cogmind --------- Core Integrity 0/850 Matter 91/300 Energy 100/100 System Corruption 14% Temperature Cool (18) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Cooling System > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Hacking Drone Bay (1/1) Firepult Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Improved Signal Interpreter Core Analyzer Weapon Cycler > --- WEAPON ----------- Firepult Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Light Treads Light Treads Improved Sensor Array Advanced Terrain Scanner Encrypted Comm Array Hardened Medium Armor Plating Improved Hardlight Generator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Improved Assault Rifle Precision Assault Rifle Coil Gun Heavy Mass Driver Rocket Launcher Mini Grenade Launcher [Rating: 69] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 . 2 . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 3 | . . . . . . . . . 2 . 1 . . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . Parts Attached 137 | 8 11 4 35 2 2 . 5 11 11 7 14 4 4 14 5 Power 23 | 1 2 1 4 . 1 . 2 1 1 1 4 . 1 2 2 Engine 13 | 1 1 1 4 . . . . 1 1 1 2 . 1 . . Core 10 | . 1 . . . 1 . 2 . . . 2 . . 2 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 38 | 2 2 2 14 1 . . 1 4 2 3 3 . . 4 . Treads 31 | 2 1 2 12 1 . . 1 4 2 3 3 . . . . Leg 7 | . 1 . 2 . . . . . . . . . . 4 . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 29 | 2 5 . 3 1 1 . . 2 4 . 4 3 1 3 . Device 17 | 1 1 . 2 1 . . . 2 2 . 2 2 1 3 . Storage 4 | 1 2 . . . 1 . . . . . . . . . . Processor 5 | . 2 . 1 . . . . . 1 . . 1 . . . Hackware 1 | . . . . . . . . . 1 . . . . . . Protection 2 | . . . . . . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 47 | 3 2 1 14 . . . 2 4 4 3 3 1 2 5 3 Energy Gun 6 | 1 1 1 2 . . . . . . . . . 1 . . Energy Cannon 3 | . . . 1 . . . . . 1 . . 1 . . . Ballistic Gun 30 | 2 . . 8 . . . 1 3 3 3 2 . 1 4 3 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . Launcher 4 | . . . 2 . . . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . 2 . 2 . . 2 . Corrupted Parts 2 | . . . . . . . . . . . . . 1 . 1 System Corruption 8 | . . . . . . . . . . . . . 4 . 4 Parts Lost 54 | . 2 1 7 2 . . 3 3 . 3 . 3 10 9 11 Power 10 | . . . 2 1 . . 1 . . . . . 3 2 1 Propulsion 20 | . 2 1 2 . . . . 2 . 3 . 2 3 1 4 Utility 9 | . . . 2 . . . 1 . . . . . 2 3 1 Weapon 15 | . . . 1 1 . . 1 1 . . . 1 2 3 5 Highest Loss Streak 9 | . 1 1 2 2 . . 3 1 . 3 . 3 9 6 4 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Backups 17 | 1 11 18 19 19 18 18 18 18 18 18 17 17 15 16 15 Power . | . 1 1 1 1 1 . . . 1 1 . . . . . Propulsion 2 | . . 1 3 6 6 6 4 4 4 3 2 1 . . . Utility 4 | . 6 8 6 4 3 3 3 3 2 4 2 4 4 4 3 Weapon 9 | . 2 7 7 8 8 9 10 10 11 10 11 10 9 11 11 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 50 | . 3 1 20 1 . . . 5 2 3 5 1 . 1 8 Power 5 | . 1 1 . . . . . 3 . . . . . . . Propulsion 5 | . . . 2 . . . . . . . 3 . . . . Utility 16 | . 1 . 11 . . . . . . 1 1 . . 1 1 Weapon 24 | . 1 . 7 1 . . . 2 2 2 1 1 . . 7 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 99 99 98 88 100 97 99 98 100 99 99 88 72 54 Engine 5 | . 9 14 10 9 . . . 6 7 7 10 6 4 . . Core 4 | . 4 . . . . 11 8 2 . . 2 6 4 6 11 Treads 20 | . 21 25 30 33 33 33 34 35 30 30 26 26 20 5 . Leg 1 | . 4 2 2 . . . . . . . . . . 1 3 Device 9 | . 14 14 7 11 11 11 8 9 9 7 12 13 10 6 9 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 6 6 6 6 5 Processor 4 | . . . 3 . . . . . 4 7 6 12 13 12 . Protection 1 | . . . . . . . . . . . 2 . 1 5 . Energy Gun 4 | . 14 14 10 9 . . . . . . . . 1 . . Ballistic Gun 21 | . 12 14 20 21 33 33 35 35 29 29 25 22 17 18 16 Impact Weapon 2 | . . . . . . . . . . . . 2 5 5 4 Peak Build Rating 69 | 8 14 14 22 19 22 22 26 27 42 45 61 69 66 56 53 Average Rating 33 | 5 10 11 19 18 17 22 25 26 37 43 57 59 53 44 44 On Entrance 28 | . 8 12 13 19 17 22 22 25 26 42 45 61 59 39 50 Avg Prop Armor Cover (%) 6 | . 8 8 5 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 89 | 15 51 52 57 55 55 55 58 62 68 71 88 89 77 76 80 Greatest Support 88 | 40 40 40 63 60 60 60 80 80 80 80 88 88 88 80 60 Greatest Overweight (x) 23 | . 2 4 2 . . . . 1 . . . 1 2 20 23 Average Overweight (x) . | . 1 1 . . . . . . . . . . . 1 6 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 18 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 18 | 2 12 19 19 19 19 19 19 19 19 19 19 19 17 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 17 20 20 19 19 20 20 20 20 20 20 17 15 19 5 Class Distribution -------------------- 28% | Scavenger-Skirmisher 23% | Gunner 17% | Scavenger-Mutant 15% | Scavenger-Gunner 7% | Scavenger-Tank 6% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Gunner | -6/Zion Scavenger-Tank | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Matter Collected 6827 | 180 420 98 1343 149 . 118 410 942 186 1015 411 566 225 395 369 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8473 | 208 622 162 2628 238 . 136 507 778 186 872 394 473 465 357 447 Parts 482 | 15 31 11 178 12 . 13 38 49 11 52 18 10 9 16 19 Haulers Intercepted 9 | . 2 . 6 . . . 1 . . . . . . . . Recyclers Shooed 5 | . 1 . 2 . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . 3 6 2 15 Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 203 | . 12 2 53 18 . 8 15 27 4 25 6 9 8 3 13 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 109 | . 12 2 26 4 . 8 10 12 4 18 6 3 . 1 3 Cannons 3 | . . . 3 . . . . . . . . . . . . AOE 80 | . . . 24 14 . . 5 15 . 7 . 5 3 . 7 Classes Destroyed 22 | 3 4 2 5 2 . . . 3 . . . 2 . 1 . Worker 15 | 2 . . 11 . . 1 1 . . . . . . . . Builder 13 | . . 1 8 1 . . 2 . . . 1 . . . . Tunneler 4 | 3 . . 1 . . . . . . . . . . . . Hauler 9 | . 2 . 6 . . . 1 . . . . . . . . Recycler 7 | 1 1 . 4 . . . 1 . . . . . . . . Mechanic 2 | . . . 2 . . . . . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . Watcher 3 | . 1 . 2 . . . . . . . . . . . . Swarmer 66 | . 3 . 12 . . 8 10 11 . 12 . 2 3 . 5 Cutter 1 | . . . . . . . . 1 . . . . . . . Grunt 67 | . 9 . 24 1 . . 3 8 3 9 . 4 3 . 3 Brawler 6 | . . . 3 1 . . . . . . . . . . 2 Duelist 5 | . . . 4 . . . . 1 . . . . . . . Protector 2 | . . . 2 . . . . . . . . . . . . Sentry 25 | . . 2 8 . . . 2 4 1 . 5 1 1 . 1 Demolisher 3 | . . . . 2 . . . 1 . . . . . . . Programmer 8 | . . . . . . . . 1 . 4 1 1 . . 1 Behemoth 3 | . . . . . . . . . . . . 1 1 . 1 Zionite 9 | . . . . . . . . . . . . . . 9 . Decomposer 11 | . . . . . . . . . . . . 7 4 . . Packrat 1 | . . . . . . . . . . . . . 1 . . Samaritan 3 | . . . . . . . . . . . . 3 . . . Assembled 14 | . . . . 14 . . . . . . . . . . . Thug 2 | . . 1 . . . . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . 1 . . . . . . . Marauder 2 | . . . . . . . . . . . . . . 2 . Best Kill Streak 14 | 6 3 2 10 14 . 9 11 8 3 6 1 5 4 3 5 Combat Bots Only 14 | . 3 2 9 14 . 4 9 8 3 6 1 5 4 2 5 Max Kills in Single Turn 6 | 1 1 1 5 6 . 2 4 4 1 2 1 2 2 2 2 Gunslinging 1 | . . . . . . 1 1 . . 1 . . . . . Exploded 6 | . . . 4 6 . . 4 4 . 2 . 2 2 . 2 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Hostile Shots Fired 980 | . 92 22 164 12 . 22 60 64 23 75 83 52 85 137 89 Missed 267 | . 20 4 36 . . 2 15 20 7 15 25 18 28 57 20 Hits 713 | . 72 18 128 12 . 20 45 44 16 60 58 34 57 80 69 Melee 18 | . . . 5 . . . . 8 . . . . . 5 . Projectile 695 | . 72 18 123 12 . 20 45 36 16 60 58 34 57 75 69 AOE 14 | . . . . 10 . . . 3 . 1 . . . . . Critical Strikes 17 | . 1 . 2 . . . 2 5 . 1 . . . 5 1 Damage Taken 10918 | . 805 259 1842 448 . 157 543 954 138 1063 452 788 759 1434 1276 Core 1794 | . 165 27 261 113 . 19 92 64 36 152 38 34 86 318 389 Absorbed by Shields 138 | . . . . . . . . . . . . . . 96 42 Regen/Repaired (Parts) 120 | . . . 120 . . . . . . . . . . . . Core Remaining (%) 53 | 100 . 23 . . . 1 . 71 . 73 . . . . . Volleys Fired 527 | 10 61 27 137 15 . 10 27 54 8 83 20 28 5 23 19 Largest 4 | 2 2 2 3 3 . 3 4 4 4 4 4 4 1 3 3 Hottest 250 | 70 85 85 141 102 . 71 96 101 109 149 111 250 250 250 250 Shots Fired 1339 | 20 121 53 372 35 . 30 99 149 30 191 71 64 5 61 38 Gun 1220 | 20 121 53 328 30 . 30 96 131 29 177 69 48 1 59 28 Cannon 45 | . . . 28 . . . . . 1 8 . 3 1 2 2 Launcher 74 | . . . 16 5 . . 3 18 . 6 2 13 3 . 8 Special . | . . . . . . . . . . . . . . . . Kinetic 997 | 10 61 27 210 21 . 30 96 131 29 177 69 48 1 59 28 Thermal 268 | 10 60 26 146 9 . . . . 1 8 . 3 1 2 2 Explosive 74 | . . . 16 5 . . 3 18 . 6 2 13 3 . 8 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 6 11 16 9 5 . 12 12 12 11 14 22 11 3 7 9 Robot Miss Streak 7 | 3 4 2 3 3 . 3 3 5 2 7 2 3 1 5 5 Penetration Max 1 | . . . . . . . . . 1 . . . . . . Secondary Targets 23 | . 2 . 2 1 . 6 4 3 1 3 . . . 1 . Max Gunslinging Chain 2 | . 1 . 1 1 . 1 1 1 1 2 . . . 1 . Shots Hit Robots 755 | 10 73 36 211 15 . 18 62 66 19 78 47 46 13 41 20 Core Hits 474 | 7 32 9 136 40 . 9 33 54 13 50 17 27 5 17 25 Critical Kills 4 | . 1 . . . . . . 1 . . . . 1 . 1 Critical Parts Destroyed 11 | . . . . . . . . . . . 1 5 3 . 2 Critical Strikes 16 | 1 1 . . . . . . 1 . . 1 5 4 . 3 Burn 1 | 1 . . . . . . . . . . . . . . . Destroy 3 | . 1 . . . . . . 1 . . 1 . . . . Smash 12 | . . . . . . . . . . . . 5 4 . 3 Melee Attacks 40 | . 3 . 1 . . . . . . . . 7 15 10 4 Impact 28 | . . . . . . . . . . . . 7 15 2 4 Slashing 4 | . 3 . 1 . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . 8 . Sneak Attacks 14 | . 1 . . . . . . . . . . 7 5 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21497 | 125 947 414 5492 1182 . 324 1459 2176 328 1993 941 2590 1129 920 1477 Guns 11127 | 125 888 407 2909 231 . 316 927 1077 328 1382 941 749 . 512 335 Cannons 620 | . . . 367 . . . . . . 83 . 49 26 80 15 Explosions 7606 | . . . 2206 933 . . 532 1099 . 528 . 998 246 103 961 Melee 2088 | . 46 . . . . . . . . . . 794 857 225 166 Ramming 56 | . 13 7 10 18 . 8 . . . . . . . . . Kinetic 9095 | 49 397 157 1745 180 . 316 927 1077 328 1382 941 749 . 512 335 Thermal 2942 | 76 491 250 1531 51 . . . . . 83 . 135 68 183 74 Explosive 7316 | . . . 2206 933 . . 532 1099 . 528 . 912 204 . 902 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1817 | . . . . . . . . . . . . 794 857 . 166 Slashing 46 | . 46 . . . . . . . . . . . . . . Piercing 225 | . . . . . . . . . . . . . . 225 . Highest Corruption 14 | . . . . . . . . . 1 4 3 4 8 10 14 Average Corruption 7 | . . . . . . . . . 1 2 3 3 5 9 13 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 230 | . . . . . . . . . 7 24 12 14 25 10 138 Message Errors 48 | . . . . . . . . . 2 3 3 2 6 3 29 Matter Fused 57 | . . . . . . . . . 1 9 2 1 6 4 34 Heat Flow Errors 23 | . . . . . . . . . . . 1 4 2 1 15 Energy Discharges 35 | . . . . . . . . . 2 3 4 1 5 . 20 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . 1 2 Data Loss (minor) 33 | . . . . . . . . . 1 4 1 2 6 1 18 Data Loss (major) 13 | . . . . . . . . . . 2 . 1 . . 10 Misfires 8 | . . . . . . . . . 1 1 1 2 . . 3 Alerts 4 | . . . . . . . . . . . . . . . 4 Weapon Failures 5 | . . . . . . . . . . 2 . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1494 | . 6 . 40 13 . . 3 . . 44 . 760 476 . 152 Projectiles 1 | . . . 1 . . . . . . . . . . . . Explosions 190 | . . . 39 13 . . 3 . . 44 . 45 9 . 37 Melee 1303 | . 6 . . . . . . . . . . 715 467 . 115 Knockbacks 3 | . . . . . . 1 . . . . . . 1 . 1 Impact 3 | . . . . . . 1 . . . . . . 1 . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 585 | . . . 204 . . . 41 191 . . . 39 60 . 50 Shots 25 | . . . 8 . . . 1 8 . . . 4 2 . 2 Rammed 8 | . 3 1 1 2 . 1 . . . . . . . . . Targets Rammed 9 | . 3 2 1 2 . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . Highest Temperature 526 | 81 282 41 301 107 . 36 234 15 . 313 191 526 260 189 280 Average Temperature 64 | 42 62 8 66 49 . 14 80 4 . 67 44 85 95 87 105 Received Heat Transfer 2669 | . 360 81 630 6 . . 171 216 57 222 126 150 213 54 383 Effects 8 | . 1 . 3 . . . . . . . . 4 . . . Shutdowns 2 | . . . . . . . . . . . . 2 . . . Energy Bleed 3 | . 1 . . . . . . . . . . 2 . . . Interference 3 | . . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . 1 4 . 1 Combat Hostiles 5 | . . . . . . . . . . . . . 4 . 1 Parts Fried 7 | . . . . . . . . . . . . 3 4 . . Impact Corruptions 42 | . . . . . . . . . . . . 24 15 . 3 Robots Melted 5 | . . . . . . . . . . . . 1 1 2 1 Combat Hostiles 5 | . . . . . . . . . . . . 1 1 2 1 Parts Melted 28 | . 3 2 3 . . . . . . . . 6 4 5 5 Heat Transferred 8063 | 296 1369 666 3430 111 . . . . . 111 . 560 320 800 400 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Maximum Alert Level 5 | . . . 4 2 . . 1 4 3 5 3 . . . . Low Security (%) 33 | 100 100 100 9 15 . 100 90 2 . . . . . . . Level 1 8 | . . . 15 50 . . 9 4 . . . . . . . Level 2 24 | . . . 42 33 . . . 22 86 25 . . . . . Level 3 21 | . . . 24 . . . . 32 13 30 100 . . . . Level 4 9 | . . . 8 . . . . 37 . 22 . . . . . Level 5 2 | . . . . . . . . . . 21 . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . Peak Influence 1746 | 20 60 32 1196 473 . 165 290 1394 731 1746 916 . . . . Initial 916 | . . . . 460 . . 52 178 731 413 916 . . . . Average 521 | 4 14 . 611 323 . 128 54 920 646 1070 854 . . . . Influence Increases 6950 | 30 404 47 1921 131 . 185 488 1286 122 1403 228 200 195 . 310 Destroy 0b10 Robot/C 3980 | . 240 40 1100 80 . 160 300 620 80 640 120 180 160 . 260 Destroy 0b10 Robot/NC 310 | 30 20 5 210 5 . 5 25 . . 5 5 . . . . Destroy Leader 620 | . 56 . 252 20 . 20 52 20 20 30 60 20 20 . 50 Allied During Kill 198 | . . . 56 3 . . . 46 . 93 . . . . . Successful Hack 152 | . 41 . 47 . . . 31 14 7 . 12 . . . . Disable Machine 270 | . 15 . 135 . . . 30 15 15 60 . . . . . Anti-Garrison Action 950 | . . . . . . . . 450 . 500 . . . . . Destroy Structure 335 | . 2 2 76 23 . . 20 121 . 75 16 . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 120 | . 30 . 45 . . . 30 . . . . . 15 . . Influence Decreases 6950 | 30 404 47 740 1147 165 50 348 167 925 248 1210 670 489 . 310 Entered New Map 3078 | . . . . 721 165 . 83 97 663 178 830 284 57 . . Time Decay 3332 | 30 394 37 650 386 . 50 174 . 262 . 380 356 362 . 251 Lost Part 359 | . 10 10 70 20 . . 30 30 . 30 . 30 70 . 59 Lost Ally 130 | . . . 20 20 . . 10 40 . 40 . . . . . Purge Threat 51 | . . . . . . . 51 . . . . . . . . Squads Dispatched 16 | . 1 . 9 . . . 3 . 1 . 2 . . . . Investigation 2 | . 1 . . . . . . . 1 . . . . . . Extermination 2 | . . . . . . . . . . . 2 . . . . Reinforcement 6 | . . . 4 . . . 2 . . . . . . . . Assault 5 | . . . 5 . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Distress Signals 6 | . 2 . 1 1 . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 277 | . 24 2 86 18 . 7 20 29 5 29 6 8 8 16 19 Peak Tracking Total 14 | . 3 2 9 14 . 4 10 6 2 6 2 5 4 4 5 Tactical Retreats 12 | . 2 . 3 . . . 2 . . . . . 1 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Traps Triggered 6 | . 1 . . . . . . 2 . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Machines Disabled 40 | . 1 . 10 . . . 2 8 1 14 . 4 . . . Max in Single Turn 2 | . 1 . 2 . . . 1 1 1 1 . 2 . . . Garrison Relay 13 | . . . . . . . . 5 . 8 . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Machines Accessed 41 | . 8 . 14 . 2 . 4 3 2 2 6 . . . . Terminals 33 | . 8 . 11 . . . 3 3 1 2 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . Total Hacks 109 | . 28 . 39 . 2 . 18 5 4 3 10 . . . . Successful 61 | . 16 . 21 . 2 . 12 2 2 1 5 . . . . Failed 47 | . 12 . 18 . . . 6 3 2 2 4 . . . . Catastrophic 7 | . . . 2 . . . . 2 1 1 1 . . . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . Manual 74 | . 25 . 29 . 1 . 14 . 3 . 2 . . . . Terminals 95 | . 28 . 32 . . . 17 5 3 3 7 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . . . 3 . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . Terminal Hacks 28 | . 7 . 8 . 2 . 4 2 1 1 3 . . . . Record 2 | . . . . . 1 . . . . . 1 . . . . Part Schematic 3 | . 1 . 2 . . . . . . . . . . . . Prototype ID Bank 8 | . 4 . 3 . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . 1 . . . . . 1 . 1 . . . . Emergency Access Points 2 | . 1 . . . . . . . . 1 . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . Retrieve Study 2 | . . . 1 . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . Unauthorized Hacks 25 | . 9 . 9 . . . 7 . . . . . . . . Terminals 24 | . 9 . 8 . . . 7 . . . . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . . . Botnet 7 | . 3 . 2 . . . 2 . . . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . Skim 13 | . 5 . 6 . . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 38 | . 8 . 14 . . . 3 3 2 2 6 . . . . Full Trace Events 4 | . 1 . 1 . . . . 1 1 . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . 2 . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . . . . . 1 . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . Time 13 | . . . 13 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 56 | . . . . . . . . 25 . 31 . . . . . Machine Destruction 52 | . . . . . . . . 21 . 31 . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Total Allies 9 | . . . 1 1 . . 1 4 . 2 . . . . . Largest Group 4 | . . . 1 1 . . 1 4 . 2 . . . . . Highest-Rated Group 190 | . . . 36 31 . . 10 109 . 190 . . . . . Highest-Rated Ally 95 | . . . 36 31 . . 10 39 . 95 . . . . . Initial Warlord ECA Mod 20 | . . . . . . . . . 9 9 20 20 20 20 19 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 118 | . . . 45 7 . . . 35 . 31 . . . . . Total Damage 2115 | . . . 645 83 . . . 424 . 963 . . . . . Kills 22 | . . . 8 2 . . . 5 . 7 . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Active Infowar (turns) 10626 | 22 925 542 2236 902 545 109 423 . . . . 710 1142 3070 . Sensors 1551 | . . . . . . . . . . . . 710 841 . . Terrain 2798 | . . . 1025 696 545 109 423 . . . . . . . . Seismic 6277 | 22 925 542 1211 206 . . . . . . . . 301 3070 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . . . . 1 2 1 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Turns Passed 22720 | 152 1831 1381 3987 902 545 109 452 1607 577 1440 884 819 1189 3453 3392 Spaces Moved 9030 | 64 591 498 1672 480 338 46 204 836 323 742 475 427 596 1083 655 Core 155 | 3 . . . . . . . . . . . . . 12 140 Treads 8237 | 61 591 495 1672 480 338 46 204 836 323 742 475 427 596 951 . Legs 638 | . . 3 . . . . . . . . . . . 120 515 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 160 160 160 160 160 160 160 140 50 Average Speed 216 | 154 244 250 171 160 160 160 160 164 160 160 160 160 186 303 498 Slowest Speed 1200 | 160 320 400 320 160 160 160 160 240 160 160 160 240 320 1050 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 90 87 93 79 69 8 18 92 7 88 14 56 80 89 72 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 1 1 . . . . . . 1 . . . Known Exits Taken 11 | . 1 1 1 1 . 1 1 . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . . . . . . . . . Scrap Searched 11 | . . 1 . 2 . . . . . . . 1 2 4 1 Spaces Dug 81 | . 1 . 18 . . . . 34 . 3 17 . . . 8 Terrain Destroyed 413 | . 1 . 79 39 . . 18 138 1 26 17 32 18 . 44 Melee 1 | . 1 . . . . . . . . . . . . . . Projectile 14 | . . . . . . . . 1 1 10 . 2 . . . AOE 398 | . . . 79 39 . . 18 137 . 16 17 30 18 . 44 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Total 11218 | 93 846 579 2536 587 343 60 271 987 371 900 572 512 638 1182 741 Wait 1084 | 9 139 38 581 81 . 3 24 33 11 36 27 28 5 27 42 Move 9016 | 63 590 497 1671 479 337 45 203 835 323 741 474 426 595 1082 655 Hop . | . . . . . . . . . . . . . . . . Pick Up 132 | 3 22 5 39 2 2 1 5 14 4 13 8 . 3 8 3 Fast Attach 53 | 7 1 2 4 . . . 1 4 6 . 9 4 1 10 4 Attach 44 | . 2 . 7 1 1 . 3 4 1 3 2 4 7 6 3 Detach 15 | . 1 . . . . . . . 1 . 2 2 2 5 2 Swap 148 | 1 15 4 45 4 1 . 5 21 5 11 10 9 4 7 6 Drop 141 | . 9 4 50 3 2 . 3 13 12 13 20 4 1 4 3 Fire 527 | 10 61 27 137 15 . 10 27 54 8 83 20 28 5 23 19 Melee 40 | . 3 . 1 . . . . . . . . 7 15 10 4 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 9 | . 3 2 1 2 . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . 9 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 16) 603 | -10/Materials | Identified exit to Subcaves 719 | -10/Materials | Loaded intel: 8 terminal locations 763 | -10/Materials | Learned Storage garrison access intel 796 | -10/Materials | Learned 2 Storage zone layouts 837 | -10/Materials | Loaded intel: 19 trap records 886 | -10/Materials | Learned Storage garrison access intel 954 | -10/Materials | Discovered new exit (range 15) 1079 | -10/Materials | Identified exit to Materials 1299 | -10/Materials | Core integrity fell below 50% 1313 | -10/Materials | Build established: Scavenger-Mutant 1785 | -10/Materials | Discovered exit to Materials (range 5) 1982 | -10/Materials | Identified exit to Mines 1984 | -10/Materials | Entered Mines 1999 | -10/Mines | Met a Derelict bent on vengeance 2149 | -10/Mines | Discovered exit to Materials (range 9) 2409 | -10/Mines | Discovered exit to Materials (range 14) 2478 | -10/Mines | Found DCF Scrap (12 items) 2634 | -10/Mines | Learned Materials trap positions 2698 | -10/Mines | Learned Materials terminal intel 3365 | -10/Mines | Entered Materials 3365 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3366 | -9/Materials | Identified exit to Mines 3367 | -9/Materials | Loaded intel: 8 trap records 3368 | -9/Materials | Loaded intel: 12 terminal locations 4059 | -9/Materials | Discovered new exit (range 15) 4173 | -9/Materials | Build established: Scavenger-Skirmisher 4314 | -9/Materials | Botcube activated 4328 | -9/Materials | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 4450 | -9/Materials | Repaired Lgt. Treads 4577 | -9/Materials | Identified exit to Materials 4644 | -9/Materials | Learned Storage security intel 4667 | -9/Materials | Learned location of Storage (-7) 4690 | -9/Materials | Learned 4 Recycling zone layouts 4752 | -9/Materials | Learned Storage trap positions 5122 | -9/Materials | Build established: Gunner 5635 | -9/Materials | Core integrity fell below 50% 5765 | -9/Materials | First assault squad dispatched 6676 | -9/Materials | Destroyed 9 combat bots 7013 | -9/Materials | Sterilization system engaged 7013 | -9/Materials | Non-combat units ordered to evacuate 7025 | -9/Materials | Destroyed 8 combat bots 7113 | -9/Materials | Combat units ordered to evacuate 7288 | -9/Materials | Build established: Scavenger-Gunner 7313 | -9/Materials | Ambient heat levels rising (+10) 7352 | -9/Materials | Entered Mines 7353 | -9/Mines | Met a Derelict testing a Signal Generator 7353 | -9/Mines | Assembled infested the area 7358 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7397 | -9/Mines | Destroyed 14 combat bots 7545 | -9/Mines | Identified exit to Exiles 7701 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7722 | -9/Mines | Learned location of Zion (-6) 7839 | -9/Mines | Build established: Scavenger-Skirmisher 8160 | -9/Mines | Core integrity fell below 20% 8248 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8254 | -9/Mines | Entered Exiles 8298 | -9/Exiles | Met 8R-AWN 8320 | -9/Exiles | Met EX-HEX 8394 | -9/Exiles | Met EX-DEC 8565 | -9/Exiles | Met EX-BIN 8587 | -9/Exiles | Aligned with FarCom system 8589 | -9/Exiles | Given EX-Vault access code 8625 | -9/Exiles | Opened EX-Vault 8636 | -9/Exiles | Found Firepult 8683 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8782 | -9/Exiles | Discovered new exit (range 10) 8799 | -9/Exiles | Left Exiles lab with Firepult 8799 | -9/Exiles | Entered Mines 8868 | -8/Mines | Discovered exit to Materials (range 6) 8908 | -8/Mines | Entered Materials 8908 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 9293 | -8/Materials | Garrison activated, responded to threat 9353 | -8/Materials | Destroyed 9 combat bots 9356 | -8/Materials | Identified exit to Garrison 9360 | -8/Materials | Entered Garrison 9362 | -8/Garrison | Lost 3 parts (1p1u1w) 9399 | -8/Garrison | Triggered checkpoint 9476 | -8/Garrison | Triggered checkpoint 9511 | -8/Garrison | Destroyed 8 combat bots 9560 | -8/Garrison | Triggered checkpoint 9575 | -8/Garrison | Garrison Relay disabled 9604 | -8/Garrison | Discovered new exit (range 14) 9706 | -8/Garrison | Triggered checkpoint 9767 | -8/Garrison | Discovered new exit (range 11) 9838 | -8/Garrison | Triggered checkpoint 9895 | -8/Garrison | Rescued a captive Derelict 9898 | -8/Garrison | Rescued a captive Derelict 9917 | -8/Garrison | Garrison Relay disabled 10160 | -8/Garrison | Phase Generator disabled 10354 | -8/Garrison | Triggered checkpoint 10362 | -8/Garrison | Triggered checkpoint 10410 | -8/Garrison | Lost 3 allies 10592 | -8/Garrison | Garrison Relay disabled 10616 | -8/Garrison | Triggered checkpoint 10624 | -8/Garrison | Discovered new exit (range 12) 10643 | -8/Garrison | Discovered new exit (range 69) 10643 | -8/Garrison | Discovered new exit (range 43) 10643 | -8/Garrison | Discovered new exit (range 12) 10785 | -8/Garrison | Garrison Relay disabled 10967 | -8/Garrison | Entered Factory 10967 | -7/Factory | Evolved 2 slots: Utility x2 10996 | -7/Factory | Identified exit to Storage 10996 | -7/Factory | Identified exit to Lower Caves 11544 | -7/Factory | Identified exit to Garrison 11544 | -7/Factory | Entered Garrison 11589 | -7/Garrison | Triggered checkpoint 11652 | -7/Garrison | Garrison Relay disabled 11760 | -7/Garrison | Triggered checkpoint 11761 | -7/Garrison | Triggered checkpoint 11847 | -7/Garrison | Build established: Scavenger-Gunner 11884 | -7/Garrison | Discovered new exit (range 12) 11910 | -7/Garrison | Triggered checkpoint 11935 | -7/Garrison | Garrison Relay disabled 12096 | -7/Garrison | Triggered checkpoint 12164 | -7/Garrison | Found embedded Infiltrators 12165 | -7/Garrison | Discovered new exit (range 10) 12194 | -7/Garrison | Triggered checkpoint 12235 | -7/Garrison | Garrison Relay disabled 12327 | -7/Garrison | Triggered checkpoint 12447 | -7/Garrison | Garrison Relay disabled 12491 | -7/Garrison | Lost 3 parts (3n) 12512 | -7/Garrison | Garrison Relay disabled 12516 | -7/Garrison | Garrison Relay disabled 12527 | -7/Garrison | Garrison Relay disabled 12583 | -7/Garrison | Discovered new exit (range 5) 12616 | -7/Garrison | Triggered checkpoint 12681 | -7/Garrison | Garrison Relay disabled 12984 | -7/Garrison | Entered Factory 12984 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13009 | -6/Factory | Central database locked down 13098 | -6/Factory | Identified exit to Lower Caves 13098 | -6/Factory | Identified exit to Extension 13868 | -6/Factory | Entered Lower Caves 13883 | -6/Lower Caves | Met a Warlord Commander 13884 | -6/Lower Caves | Learned location of Warlord (-4) 13885 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13889 | -6/Lower Caves | Found Encrypted Comm Array 14219 | -6/Lower Caves | Attracted the attention of an 0b10 base 14258 | -6/Lower Caves | Build established: Scavenger-Skirmisher 14417 | -6/Lower Caves | Spotted B-75 Beast 14438 | -6/Lower Caves | Destroyed B-75 Beast 14457 | -6/Lower Caves | Lost 3 parts (2n1w) 14535 | -6/Lower Caves | Identified exit to Lower Caves 14687 | -6/Lower Caves | Entered another Lower Caves area 14753 | -6/Lower Caves | Discovered new exit (range 13) 15201 | -6/Lower Caves | Spotted B-75 Beast 15206 | -6/Lower Caves | Destroyed B-75 Beast 15514 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15586 | -6/Lower Caves | Lost 9 parts (2p3n2u2w) 15606 | -6/Lower Caves | Learned location of 1 exit from Factory 15844 | -6/Lower Caves | Discovered new exit (range 5) 15873 | -6/Lower Caves | Identified exit to Zion 15876 | -6/Lower Caves | Entered Zion 15960 | -6/Zion | System corruption cleaned by Quarantine Array 16188 | -6/Zion | Discovered new exit (range 9) 16214 | -6/Zion | Identified exit to Proximity Caves 16317 | -6/Zion | Build established: Gunner 17334 | -6/Zion | Given the Hacking Drone Bay 17334 | -6/Zion | Found Prototype Device 17335 | -6/Zion | Identified Hacking Drone Bay 17546 | -6/Zion | Found Prototype Device 17546 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 17953 | -6/Zion | Learned Factory garrison access intel 18024 | -6/Zion | Found CR-A16's Pointy Stick 18316 | -6/Zion | Rebuked by Imprinter 18922 | -6/Zion | Attacked by Zionites 18922 | -6/Zion | Spotted TI-6E6(B) 18922 | -6/Zion | Spotted 90-9A2(B) 18949 | -6/Zion | Destroyed TI-6E6(B) 18956 | -6/Zion | Destroyed 90-9A2(B) 18986 | -6/Zion | Lost 6 parts (2p1n1u2w) 19083 | -6/Zion | System corruption reached 10% 19085 | -6/Zion | Core integrity fell below 50% 19113 | -6/Zion | Lost 3 parts (2u1w) 19329 | -6/Zion | Entered Proximity Caves 19462 | -5/Proximity Caves | Learned 4 Factory zone layouts 19469 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19638 | -5/Proximity Caves | Build established: Scavenger-Tank 21134 | -5/Proximity Caves | Spotted B-75 Beast 21152 | -5/Proximity Caves | Destroyed B-75 Beast 21177 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 21451 | -5/Proximity Caves | Build established: Scavenger-Mutant 22710 | -5/Proximity Caves | Core integrity fell below 20% 22721 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 22679_ LAM3TWWEVKHQTGQTJXBFAEUC 22695_ System corrupted: Component data lost. 22700_ Lgt. Fission Core destroyed. 22701_ B-60 Warrior suffers critical hit (Smash). 22701_ B-60 Warrior destroyed. 22704_ Acquired 81 matter. 22704_ Mak. Shrapnel Gun destroyed. 22708_ Imp. Treads fries itself beyond repair. 22710_ System corrupted: Matter fused (-10). 22711_ Mak. Shrapnel Gun destroyed. 22714_ Dropped Hcp. Storage Unit. 22715_ Imp. Medium Armor Plating fries itself beyond repair. 22715_ Dropped Neutrino Core. 22715_ Shock Maul destroyed. 22717_ Dropped Hvy. Mass Driver. 22717_ Acquired Encrypted Comm Array. 22718_ Imp. Treads fries itself beyond repair. 22721_ Acquired Hacking Drone Bay. Map ----- +----------------------------------------------------+ | ## #??????# #????????????????????????????? | | ?### #??????# #????????????????????????????? | | ???### #?????## #????????????????????????????? | | ?????## #?????# #????????????????????????????? | | ??????## ##????# ##???????????????????????????? | | ???????# ##???## #???????????????????????????? | | ???????# #???## ##??????????????????????????? | | ??????## ##### #??????????????????????????? | | ???#### ## ## ##??????????????????????????? | | #?## ## ##??????????????????????????? | | #?# #### ###########????????????????? | | #?# #??# #????????????????? | | #?## ##??# #????????????????? | | ???## #???## ##????????????????? | | ????## ##????## ######## #?????????????????? | | ?????##???????####??????# ##????????????????? | | ???????????????????###### #????????????????? | | #?##??????????????## ## ## #????????????????? | | ## ##?????????????# #?# ##????????????????? | | #?????######??# ##?##?????????????????? | | ###?????# ##?# ] #????????????????????? | | #???????# ### ][[[#????????????????????? | | ##???????# ## ][ ##????????????????????? | | #??????## ###*g##?????#??????????????? | | #??????# ###!!!#???? #??????????????? | | ##??????# @g[##### #??????????????? | | #???????## g ##?????????????? | | ##???????# #?????????????? | | #???????# ### ### #????????????? | | # #???????# ##?# ##???#????????????? | | # #???????## #??# ### #????????????????? | | #????????# ##??## ##?## ##????????????????? | | #????????# #????## #???# #?????????????????? | | ##????????# #?????####???# #?????????????????? | | ###?????????# #????????????# #?????????????????? | | ?###????????# #????????????# #???##????????????? | | ## ########## ##???????????# #?? #????????????? | | # ## #???????????# ## #????????????? | | ##??????????# #????????????? | | ##### ##????????## ##????????????? | | ## ##?## #???????## ##?????????????? | | ### ##### ######### ##??????????????? | | ## #### ##???????????????? | | ### ############ ##????????????????? | | ## ######??????????#####?????????????????? | | ####### #?????????????????????????????????????? | | ??????## ##?????????????????????????????????????? | | ???????# ##??????????????????????????????????????? | | ???????###???????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Treads | -9/Materials | Hacked Terrain Scanner | -9/Materials | Hacked Force Field | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive S-27 Virus | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 14% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Coil Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkPowerReconfigurator Manual? 0 Play Time 01:40:53 Cumulative 313.7 hours Start 2026.01.22 @ 21:20:02 End 2026.01.22 @ 23:02:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/1/1/0/0/0/1/0/0 Lore% 92 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5290fc33-c76a-48fd-a453-5d36ee812c8b