Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.01 @ 01:39:31 Player: KudzuControl Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (105) 525 Value Destroyed (4003) 4003 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 9684 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 100 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Launcher Loader Advanced Trap Extractor Heavy Pick Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Field Propulsion Array > --- UTILITY ---------- Power Amplifier Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Compact Battery Improved Medium Armor Plating System Backup Module > --- WEAPON ----------- High-powered Shock Rifle Plasma Rifle Wave Gun > --- INVENTORY -------- Compact Battery Neutron Cannon KE Penetrator Heavy Pick [Rating: 85] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Field Propulsion Array Utility Advanced Visual Processing Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Smartbomb Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Slots Evolved 12 | . . 2 2 2 2 2 . . 2 . Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 8 | . . 2 2 1 . 2 . . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 177 | 8 9 19 18 21 5 9 21 9 23 35 Power 27 | 2 1 2 3 6 . . 4 2 3 4 Engine 18 | 2 1 2 3 5 . . 2 2 . 1 Core 6 | . . . . 1 . . 2 . 1 2 Reactor 3 | . . . . . . . . . 2 1 Propulsion 35 | 2 1 4 2 1 1 . 4 1 5 14 Treads 7 | . . . . . . . . 1 . 6 Leg 11 | . . . . . . . 3 . 4 4 Wheel 14 | 2 . 4 2 1 1 . . . . 4 Hover . | . . . . . . . . . . . Flight 3 | . 1 . . . . . 1 . 1 . Utility 63 | 2 3 7 7 10 3 6 4 5 8 8 Device 33 | 1 . 3 4 5 1 6 3 1 5 4 Storage 14 | 1 1 2 1 . . . 1 4 2 2 Processor 5 | . 2 1 . 1 . . . . . 1 Hackware . | . . . . . . . . . . . Protection 11 | . . 1 2 4 2 . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 52 | 2 4 6 6 4 1 3 9 1 7 9 Energy Gun 25 | 2 1 3 1 1 . 2 5 . 5 5 Energy Cannon 9 | . . 1 3 2 . . . . 1 2 Ballistic Gun 7 | . . 1 . 1 1 . 2 . 1 1 Ballistic Cannon 2 | . . . . . . 1 1 . . . Launcher 2 | . . . 1 . . . 1 . . . Special Weapon 2 | . 2 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . 1 . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . 1 Special Melee Weapon 1 | . . 1 . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . . Parts Lost 95 | . 7 3 2 6 . 3 28 . 12 34 Power 13 | . 1 . . 1 . . 5 . 2 4 Propulsion 21 | . . 1 . . . . 6 . 2 12 Utility 26 | . 1 . 1 3 . 1 8 . 3 9 Weapon 35 | . 5 2 1 2 . 2 9 . 5 9 Highest Loss Streak 19 | . 3 1 2 4 . 3 11 . 5 19 Average Slot Usage (%) 76 | . 86 85 92 91 86 88 73 32 56 66 Engine 7 | . 14 11 8 13 13 11 4 8 . . Core 1 | . . . . 1 . . 2 . 2 5 Treads 1 | . . . . . . . . 3 . 5 Leg 3 | . . . . . . . 7 . 8 3 Wheel 7 | . 25 15 13 7 13 11 2 . . 4 Device 17 | . 4 3 17 17 20 29 23 . 14 19 Storage 8 | . 11 4 9 7 6 5 8 12 6 11 Processor 10 | . 7 21 18 14 13 11 9 . . 2 Protection 4 | . . 9 9 12 6 5 . . 2 . Energy Gun 4 | . 11 15 . 4 4 4 4 . 7 2 Energy Cannon 3 | . . 1 10 5 6 2 . . 2 3 Ballistic Gun 1 | . . 1 4 3 1 . . . . 2 Naked Turns 255 | . . . . . . . 169 . . 86 Heaviest Build 77 | 14 18 25 44 53 51 62 77 13 52 77 Greatest Support 92 | 26 26 26 28 28 56 56 56 28 80 92 Greatest Overweight (x) 10 | . . 1 1 1 . 1 10 1 1 5 Average Overweight (x) . | . . . 1 1 . 1 1 . . . Largest Inventory Capacity 12 | 6 8 8 10 10 10 10 10 4 8 12 Average Capacity 8 | 5 7 5 8 10 10 10 9 4 6 8 Most Carried 12 | 4 5 8 10 10 10 10 10 4 8 12 Average Carried 6 | 1 2 4 7 9 9 8 5 . 3 6 Final Capacity 10 | 6 4 8 10 10 10 10 4 4 8 4 Final Carried 10 | 1 3 6 10 10 10 10 1 . 5 4 Class Distribution -------------------- 45% | Mutant 28% | Scavenger-Mutant 16% | Skirmisher 4% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Matter Collected 2200 | 280 90 185 222 248 67 84 368 80 271 305 Remotely . | . . . . . . . . . . . Salvage Created 5037 | 72 197 582 807 762 75 180 609 139 1019 595 Parts 234 | 4 15 30 36 39 4 8 26 9 30 33 Haulers Intercepted 2 | . 1 1 . . . . . . . . Recyclers Shooed 6 | 1 . 1 . 1 . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 22 . . . Prevented 5 | . . . . . . . 5 . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Combat Hostiles Destroyed 84 | . 6 10 12 13 1 6 17 . 12 7 Melee 1 | . . . . . . . . . . 1 Guns 29 | . 2 7 . 4 . . 11 . 4 1 Cannons 33 | . 3 2 4 8 1 3 2 . 5 5 AOE 17 | . 1 . 7 1 . 3 3 . 2 . Classes Destroyed 14 | 2 4 2 . 2 . . . 2 . 2 Builder 3 | . . . . 1 . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . Recycler 9 | 1 . 1 1 2 . . . . 2 2 Operator 1 | . . 1 . . . . . . . . Watcher 5 | . 1 2 1 1 . . . . . . Swarmer 25 | . 4 4 . 4 . 4 8 . 1 . Grunt 32 | . 2 4 10 4 . . 4 . 8 . Sentry 15 | . . 2 2 3 1 2 1 . 1 3 Programmer 4 | . . . . 2 . . . . 2 . Decomposer 2 | . . . . . . . . 2 . . Samaritan 2 | . . . . . . . . 2 . . Wasp 3 | . . . . . . . 3 . . . Thug 3 | . . . . . . . 1 . . 2 Butcher 1 | . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . 1 Best Kill Streak 6 | 2 4 5 6 5 1 4 4 . 4 2 Combat Bots Only 5 | . 3 4 5 4 1 4 4 . 3 2 Max Kills in Single Turn 3 | 1 1 1 3 3 1 3 2 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . 3 1 . 3 2 . 2 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Damage Taken 11864 | . 592 569 795 998 188 628 3091 . 1477 3526 Core 2811 | . 209 35 285 210 29 88 790 . 185 980 Absorbed by Shields 282 | . . . . . . 35 159 . 88 . Core Remaining (%) 61 | 100 16 91 48 70 96 . . 12 . . Volleys Fired 291 | 5 25 45 21 37 7 9 49 . 46 47 Largest 3 | 2 2 2 2 2 2 2 2 . 3 3 Hottest 228 | 90 150 113 130 130 120 133 161 . 216 228 Shots Fired 500 | 9 29 75 33 71 14 18 81 . 97 73 Gun 312 | 9 18 60 5 39 7 7 62 . 75 30 Cannon 165 | . . 15 19 32 7 11 16 . 22 43 Launcher 12 | . . . 9 . . . 3 . . . Special 11 | . 11 . . . . . . . . . Kinetic 96 | . . 10 2 16 . 5 36 . 9 18 Thermal 278 | 5 20 15 22 32 7 9 31 . 82 55 Explosive 3 | . . . . . . . 3 . . . Electromagnetic 123 | 4 9 50 9 23 7 4 11 . 6 . Robot Hit Streak 17 | 6 6 9 5 14 10 14 16 . 17 11 Robot Miss Streak 12 | 1 1 4 2 3 4 3 12 . 4 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 2 | . . 1 . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . Shots Hit Robots 357 | 6 19 50 22 51 10 11 61 6 67 54 Core Hits 232 | 3 10 18 24 38 3 17 57 4 30 28 Critical Hits 10 | . . 3 1 . . 1 . 2 1 2 Critical Kills 4 | . . . . . . 1 . 1 1 1 Critical Parts Destroyed 6 | . . 3 1 . . . . 1 . 1 Melee Attacks 8 | . . . . . . . . 7 . 1 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 8 | . . . . . . . . 7 . 1 Sneak Attacks 7 | . . . . . . . . 6 . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12044 | 77 368 942 1154 1933 237 580 1933 599 2478 1743 Guns 4711 | 77 224 591 52 735 105 81 1018 . 1297 531 Cannons 3546 | . . 265 334 590 132 168 294 . 683 1080 Explosions 2960 | . 48 86 768 608 . 331 621 . 498 . Melee 684 | . . . . . . . . 599 . 85 Ramming 47 | . . . . . . . . . . 47 Kinetic 1636 | . . 57 15 358 . 140 611 . 134 321 Thermal 5954 | 37 257 351 371 790 132 423 576 . 1727 1290 Explosive 1527 | . . . . 408 . . 621 . 498 . Electromagnetic 2196 | 40 111 534 768 377 105 17 125 . 119 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 684 | . . . . . . . . 599 . 85 Highest Corruption 4 | . . . . 2 1 . . . 4 4 Average Corruption 2 | . . . . 1 1 . . . 3 1 Corruption Purged 4 | . . . . . . . . . . 4 Effects 11 | . . . . . . . . . 8 3 Message Errors 3 | . . . . . . . . . 1 2 Matter Fused 2 | . . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . 2 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . 1 . Targeting Errors 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 481 | . 93 1 28 90 . 35 12 74 131 17 Projectiles 101 | . 4 1 11 13 . . . . 55 17 Explosions 306 | . 89 . 17 77 . 35 12 . 76 . Melee 74 | . . . . . . . . 74 . . Knockbacks 12 | . . . . . . 3 9 . . . Impact . | . . . . . . . . . . . Kinetic 11 | . . . . . . 3 8 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 796 | . 232 29 78 114 . 43 141 . 155 4 Shots 14 | . 3 1 3 1 . 1 3 . 2 . Rammed 8 | . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 456 | 60 120 261 108 156 13 . 1 . 456 23 Average Temperature 84 | 30 37 90 34 44 13 . 1 . 159 16 Received Heat Transfer 2402 | . 54 177 360 192 66 22 567 . 238 726 Effects 5 | . . 1 . . . . . . 4 . Energy Bleed 3 | . . 1 . . . . . . 2 . Interference 1 | . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . 2 1 . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . Parts Fried 10 | . . 3 3 2 1 . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . 1 . 1 . Parts Melted 11 | 1 1 2 . 3 . . 2 . 2 . Heat Transferred 8280 | 111 583 631 555 977 185 387 1170 . 2224 1457 Parts Sabotaged 1 | . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . 1 2 1 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Peak Influence 419 | 10 244 385 386 403 235 415 . . 221 419 Initial 175 | . 6 98 124 175 145 114 . . 9 70 Average 177 | 4 94 211 198 275 179 231 . . 83 102 Maximum Alert Level 2 | . 1 1 1 2 1 2 . . 1 2 Low Security (%) 61 | 100 87 58 58 23 65 46 . . 97 80 Level 1 36 | . 12 41 41 72 34 50 . . 2 12 Level 2 2 | . . . . 4 . 3 . . . 6 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 2 2 3 3 1 . . . 6 5 Investigation 10 | . . 1 2 1 1 . . . 3 2 Extermination 3 | . . . . 1 . . . . 2 . Reinforcement 6 | . 2 1 1 1 . . . . . 1 Assault 2 | . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Distress Signals 5 | . . 1 . 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 159 | . 20 19 16 19 2 6 26 . 19 32 Peak Tracking Total 13 | . 8 6 7 6 2 4 7 . 7 13 Tactical Retreats 14 | . 2 . 2 2 1 . 2 . 1 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Traps Triggered 7 | . . 1 . 3 . . . . 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Machines Disabled 13 | . 2 1 . 1 . 3 2 . 3 1 Max in Single Turn 3 | . 2 1 . 1 . 3 1 . 3 1 Garrison Access 1 | . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Machines Accessed 29 | . 2 4 4 6 1 2 . . 4 6 Terminals 17 | . 2 3 1 2 1 . . . 2 6 Fabricators 1 | . . . . 1 . . . . . . Repair Stations 4 | . . 1 1 1 . 1 . . . . Recycling Units 4 | . . . 2 1 . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 2 | . . . . 1 . . . . 1 . Total Hacks 96 | . 7 19 14 17 4 3 . . 14 18 Successful 62 | . 4 15 12 12 1 1 . . 7 10 Failed 34 | . 3 4 2 5 3 2 . . 7 8 Catastrophic 5 | . . 1 . . 1 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . 3 . . . . . . 1 Terminals 61 | . 7 12 2 10 4 . . . 8 18 Fabricators 1 | . . . . 1 . . . . . . Repair Stations 21 | . . 7 9 3 . 2 . . . . Recycling Units 7 | . . . 3 1 . . . . 3 . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 5 | . . . . 2 . . . . 3 . Terminal Hacks 39 | . 4 9 1 8 1 . . . 6 10 Record 20 | . 2 5 . 2 . . . . 6 5 Part Schematic 1 | . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 3 | . . 1 . 1 . . . . . 1 Unreport Threat 2 | . . . . . . . . . . 2 Locate Traps 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Investigation Status 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Registered Components 3 | . 1 1 . 1 . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . Zone Layout 3 | . . . 1 1 . . . . . 1 Fabricator Hacks 1 | . . . . 1 . . . . . . Network Status 1 | . . . . 1 . . . . . . Repair Station Hacks 16 | . . 6 8 1 . 1 . . . . Scan Component 9 | . . 3 4 1 . 1 . . . . Repair 7 | . . 3 4 . . . . . . . Recycling Unit Hacks 3 | . . . 1 1 . . . . 1 . Report Inventory 3 | . . . 1 1 . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . Tunnel 2 | . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 2 4 2 4 1 1 . . 4 4 Full Trace Events 8 | . . 1 . 1 1 . . . 3 2 Feedback Events 2 | . . . . . 1 . . . 1 . Corruption 2 | . . . . . 1 . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 7 | . . 3 4 . . . . . . . Time 219 | . . 78 141 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 46 | . . . . . . . . . . 46 Highest-Rated Ally 46 | . . . . . . . . . . 46 Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . 11 Total Damage 276 | . . . . . . . . . . 276 Kills 2 | . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Turns Passed 6473 | 73 283 500 652 918 165 539 1603 357 512 871 Spaces Moved 4049 | 50 237 230 345 517 116 380 1173 265 212 524 Core 598 | 6 . . . . . . 319 114 . 159 Treads 307 | . . . . . . . . 151 20 136 Legs 623 | . . . . . . . 374 . 141 108 Wheels 2386 | 44 153 230 345 517 116 380 480 . . 121 Hover . | . . . . . . . . . . . Flight 135 | . 84 . . . . . . . 51 . Fastest Speed 45 | 50 45 80 100 110 100 110 50 50 60 50 Average Speed 111 | 85 74 102 105 110 100 110 120 121 128 110 Slowest Speed 550 | 90 90 110 110 110 100 110 550 160 180 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 3 38 26 30 19 3 11 96 21 4 49 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . 3 1 . . Spaces Dug 1 | . . . . . . . . 1 . . Terrain Destroyed 244 | . 59 3 13 30 1 48 43 1 31 15 Melee 1 | . . . . . . . . 1 . . Projectile 31 | . 5 . 3 1 1 . 1 . 5 15 AOE 212 | . 54 3 10 29 . 48 42 . 26 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Ext Total 5481 | 70 291 419 601 799 152 485 1280 288 361 735 Wait 752 | . 12 107 190 195 13 71 28 . 53 83 Move 4039 | 49 236 229 344 516 115 379 1172 264 211 524 Hop . | . . . . . . . . . . . Pick Up 137 | 8 8 14 16 14 6 10 10 7 20 24 Fast Attach 25 | . . 4 4 4 1 . . . 4 8 Attach 106 | 7 5 7 7 8 1 6 18 9 17 21 Detach 5 | . . . . . . . . 1 4 . Swap 46 | 1 4 8 7 9 3 3 3 . 2 6 Drop 53 | . 1 5 12 16 6 7 . . 4 2 Fire 291 | 5 25 45 21 37 7 9 49 . 46 47 Melee 8 | . . . . . . . . 7 . 1 Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush 5 | . . . . . . . . . . 5 Escape Stasis 10 | . . . . . . . . . . 10 Rewire 1 | . . . . . . . . . . 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Ext / Arm) -4/Extension History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Core integrity fell below 50% 184 | -10/Materials | Lost 3 parts (1u2w) 285 | -10/Materials | Lost 3 parts (1p2w) 321 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 9) 355 | -10/Materials | Core integrity fell below 20% 357 | -10/Materials | Entered another Materials area 357 | -9/Materials | Evolved 2 slots: Utility x2 539 | -9/Materials | Repaired Sensor Array 565 | -9/Materials | Repaired Com. Wheel 596 | -9/Materials | Repaired Sensor Array 620 | -9/Materials | Discovered new exit (range 19) 857 | -9/Materials | Entered another Materials area 857 | -8/Materials | Evolved 2 slots: Utility x2 937 | -8/Materials | Repaired Imp. Ion Engine 971 | -8/Materials | Repaired Arm. Wheel 999 | -8/Materials | Repaired Sensor Array 1052 | -8/Materials | Repaired Adv. Beam Cannon 1171 | -8/Materials | Build established: Scavenger-Mutant 1435 | -8/Materials | Discovered new exit (range 6) 1477 | -8/Materials | Core integrity fell below 50% 1509 | -8/Materials | Entered Factory 1509 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1627 | -7/Factory | Build established: Mutant 1946 | -7/Factory | Build established: Scavenger-Mutant 2159 | -7/Factory | Lost 4 parts (1p2u1w) 2344 | -7/Factory | Discovered new exit (range 12) 2427 | -7/Factory | Entered another Factory area 2427 | -6/Factory | Evolved 2 slots: Propulsion x2 2535 | -6/Factory | Discovered new exit (range 9) 2592 | -6/Factory | Entered another Factory area 2592 | -5/Factory | Evolved 2 slots: Utility x2 2615 | -5/Factory | Build established: Skirmisher 2868 | -5/Factory | Discovered new exit (range 17) 2874 | -5/Factory | Lost 3 parts (1u2w) 3131 | -5/Factory | Entered Upper Caves 3290 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 3504 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3803 | -5/Upper Caves | Build established: Mutant 4120 | -5/Upper Caves | Encountered a Warlord checkpoint 4173 | -5/Upper Caves | Spotted B-75 Beast 4200 | -5/Upper Caves | Learned location of Armory (-4) 4361 | -5/Upper Caves | Ambushed by wild Derelicts 4429 | -5/Upper Caves | Lost 11 parts (2p2n4u3w) 4549 | -5/Upper Caves | Attracted the attention of an 0b10 base 4563 | -5/Upper Caves | Core integrity fell below 50% 4565 | -5/Upper Caves | Released all parts (5) 4586 | -5/Upper Caves | Core integrity fell below 20% 4591 | -5/Upper Caves | Lost 6 parts (1p2n1u2w) 4705 | -5/Upper Caves | Discovered new exit (range 8) 4734 | -5/Upper Caves | Entered another Upper Caves area 5085 | -5/Upper Caves | Discovered new exit (range 4) 5091 | -5/Upper Caves | Entered Factory 5091 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5092 | -4/Factory | Identified exit to Armory 5322 | -4/Factory | Discovered new exit (range 11) 5543 | -4/Factory | Lost 3 parts (1p2w) 5573 | -4/Factory | Garrison activated, responded to threat 5603 | -4/Factory | Entered Extension 5622 | -4/Extension | Lost 5 parts (1n2u2w) 5635 | -4/Extension | Disrupted transfer network 5749 | -4/Extension | Found Launcher Loader 5866 | -4/Extension | Lost 8 parts (1p2n3u2w) 6218 | -4/Extension | Spotted B-86 Titan 6223 | -4/Extension | Spotted B-86 Titan 6255 | -4/Extension | Core integrity fell below 50% 6262 | -4/Extension | Released all parts (4) 6290 | -4/Extension | Lost 19 parts (2p8n6u3w) 6341 | -4/Extension | Rescued a captive Derelict 6353 | -4/Extension | First assault squad dispatched 6405 | -4/Extension | Core integrity fell below 20% 6432 | -4/Extension | Lost 5 parts (1n4w) 6474 | -4/Extension | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06375_ G-67 Veteran destroyed. 06376_ Acquired Hvy. Beamcaster. 06376_ R-10 Processor collects Adv. Heat Sink. 06377_ Acquired 35 matter. 06379_ R-10 Processor collects Adv. Heat Sink. 06381_ Acquired Flexi-carbon Leg. 06383_ Acquired 10 matter. 06387_ Acquired Lgt. Antimatter Reactor. 06391_ Attempting to rewire 2V-ST4(h). 06395_ T0-N8R(g) destroyed. 06397_ Flexi-carbon Leg destroyed. 06401_ Hvy. Beamcaster destroyed. 06456_ G-67 Veteran springs to life. 06464_ Lgt. Antimatter Reactor destroyed. 06470_ C-30 ARC bursts open, deploying its payload. 06470_ G-73 Enforcer unfolds itself. 06470_ L-61 Swordsman unfolds itself. 06470_ E-15 Imp unfolds itself. 06473_ Flexi-carbon Leg blown off. 06473_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????#####???????????????? | | ?????????????????????????????#"""#???????????????? | | ???????????????????????????###"T"######??????????? | | ?????????????###############* !! * #??????????? | | ######???????# ; ! ##??????????? | | #?#####?# # "T" #???????????? | | ### ### ###########???????????? | | g u #?????????????????????? | | ### ###+##### #???#####?#???????????? | | #?## ##?# # @ ##### #####?????????? | | ##+###### #??# g =% ## "#?????????? | | ## + #??# / #######l ## ###%#?????????? | | ## ######??# / #?????# ### ##?#"#?????????? | | ## #???????# /#?????# l #?# #??# #?????????? | | ?# #???????#* #?????# g ### ##?# #?????????? | | ?# #???????# / #?????# ## #?# #?????????? | | ?# #???????#######?????# g% #?# #?????????? | | ?# #???????????????????####### #?# #?????????? | | ?# #?????????????????????????#####?#!##????????? | | ?#####???????????????????????????????#=##????????? | | ?????????????????????????????????????#!##????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????#=#?????????? | | ?????????????????????????????????????#!#?????????? | | ?????????????????????????????????????#|#?????????? | | ?????????????????????????????????????#!#?????????? | | ?????????????????????????????????????#=#?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????#|#?????????? | | ?????????????????????????????????????#!##??#?????? | | ??????????????????????????????????#### ### ## ###? | | ?????#####????????????????????????#" " "" | | ?????# ######???????????????????## " | | ?????# #???????????????###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 39 Energy Capacity 1130 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 110 Power Amplification 20 Armor Coverage 300 Resistance: KI 25 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 61 Targeting Accuracy 5 Armor Integrity Analysis 66 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Imp. Launcher Guidance Computer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force It's Just You Leap Before You Look Librarian More Dakka Please Slippery One Challenges ------------ None Game ------ Seed SigixNeutrinoPit Manual? 0 Play Time 02:05:49 Cumulative 14.5 hours Start 2021.01.27 @ 22:58:46 End 2021.02.01 @ 01:39:31 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dec2eb5a-fed9-4e61-bae4-2f6dbb643037